macemu/BasiliskII/src/Windows/timer_windows.cpp
James Touton 47e95ba2e6 Removed more spurious Windows.h #includes.
MSVC-compatible use of #pragma pack.
Fixed potential crash in Sys_open.
Use MSVC intrinsics for byte swapping.
Ensure use of winsock2 (instead of winsock).
Set appropriate architecture #defines.
Fixed various other compile warnings/errors.
2015-08-06 02:31:42 -07:00

269 lines
5.3 KiB
C++
Executable File

/*
* timer_windows.cpp - Time Manager emulation, Windows specific stuff
*
* Basilisk II (C) 1997-2008 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "sysdeps.h"
#include "main.h"
#include "macos_util.h"
#include "timer.h"
#define DEBUG 0
#include "debug.h"
// Helper time functions
#define MSECS2TICKS(MSECS) (((uint64)(MSECS) * frequency) / 1000)
#define USECS2TICKS(USECS) (((uint64)(USECS) * frequency) / 1000000)
#define TICKS2USECS(TICKS) (((uint64)(TICKS) * 1000000) / frequency)
// From main_windows.cpp
extern HANDLE emul_thread;
// Global variables
static uint32 frequency; // CPU frequency in Hz (< 4 GHz)
static tm_time_t mac_boot_ticks;
static tm_time_t mac_1904_ticks;
static tm_time_t mac_now_diff;
/*
* Initialize native Windows timers
*/
void timer_init(void)
{
D(bug("SysTimerInit\n"));
LARGE_INTEGER tt;
if (!QueryPerformanceFrequency(&tt)) {
ErrorAlert("No high resolution timers available\n");
QuitEmulator();
}
frequency = tt.LowPart;
D(bug(" frequency %d\n", frequency));
// mac_boot_ticks is 1.18 us since Basilisk II was started
QueryPerformanceCounter(&tt);
mac_boot_ticks = tt.QuadPart;
// mac_1904_ticks is 1.18 us since Mac time started 1904
mac_1904_ticks = time(NULL) * frequency;
mac_now_diff = mac_1904_ticks - mac_boot_ticks;
}
/*
* Return microseconds since boot (64 bit)
*/
void Microseconds(uint32 &hi, uint32 &lo)
{
D(bug("Microseconds\n"));
LARGE_INTEGER tt;
QueryPerformanceCounter(&tt);
tt.QuadPart = TICKS2USECS(tt.QuadPart - mac_boot_ticks);
hi = tt.HighPart;
lo = tt.LowPart;
}
/*
* Return local date/time in Mac format (seconds since 1.1.1904)
*/
uint32 TimerDateTime(void)
{
return TimeToMacTime(time(NULL));
}
/*
* Get current time
*/
void timer_current_time(tm_time_t &t)
{
LARGE_INTEGER tt;
QueryPerformanceCounter(&tt);
t = tt.QuadPart + mac_now_diff;
}
/*
* Add times
*/
void timer_add_time(tm_time_t &res, tm_time_t a, tm_time_t b)
{
res = a + b;
}
/*
* Subtract times
*/
void timer_sub_time(tm_time_t &res, tm_time_t a, tm_time_t b)
{
res = a - b;
}
/*
* Compare times (<0: a < b, =0: a = b, >0: a > b)
*/
int timer_cmp_time(tm_time_t a, tm_time_t b)
{
tm_time_t r = a - b;
return r < 0 ? -1 : (r > 0 ? 1 : 0);
}
/*
* Convert Mac time value (>0: microseconds, <0: microseconds) to tm_time_t
*/
void timer_mac2host_time(tm_time_t &res, int32 mactime)
{
if (mactime > 0) {
// Time in milliseconds
res = MSECS2TICKS(mactime);
} else {
// Time in negative microseconds
res = USECS2TICKS(-mactime);
}
}
/*
* Convert positive tm_time_t to Mac time value (>0: microseconds, <0: microseconds)
* A negative input value for hosttime results in a zero return value
* As long as the microseconds value fits in 32 bit, it must not be converted to milliseconds!
*/
int32 timer_host2mac_time(tm_time_t hosttime)
{
if (hosttime < 0)
return 0;
else {
uint64 t = TICKS2USECS(hosttime);
if (t > 0x7fffffff)
return int32(t / 1000); // Time in milliseconds
else
return -int32(t); // Time in negative microseconds
}
}
/*
* Get current value of microsecond timer
*/
uint64 GetTicks_usec(void)
{
LARGE_INTEGER tt;
QueryPerformanceCounter(&tt);
return TICKS2USECS(tt.QuadPart - mac_boot_ticks);
}
/*
* Delay by specified number of microseconds (<1 second)
*/
void Delay_usec(uint32 usec)
{
// FIXME: fortunately, Delay_usec() is generally used with
// millisecond resolution anyway
Sleep(usec / 1000);
}
/*
* Suspend emulator thread, virtual CPU in idle mode
*/
struct idle_sentinel {
idle_sentinel();
~idle_sentinel();
};
static idle_sentinel idle_sentinel;
static int idle_sem_ok = -1;
static HANDLE idle_sem = NULL;
static HANDLE idle_lock = NULL;
#define LOCK_IDLE WaitForSingleObject(idle_lock, INFINITE)
#define UNLOCK_IDLE ReleaseMutex(idle_lock)
idle_sentinel::idle_sentinel()
{
idle_sem_ok = 1;
if ((idle_sem = CreateSemaphore(0, 0, 1, NULL)) == NULL)
idle_sem_ok = 0;
if ((idle_lock = CreateMutex(NULL, FALSE, NULL)) == NULL)
idle_sem_ok = 0;
}
idle_sentinel::~idle_sentinel()
{
if (idle_lock) {
ReleaseMutex(idle_lock);
CloseHandle(idle_lock);
}
if (idle_sem) {
ReleaseSemaphore(idle_sem, 1, NULL);
CloseHandle(idle_sem);
}
}
void idle_wait(void)
{
LOCK_IDLE;
if (idle_sem_ok > 0) {
idle_sem_ok++;
UNLOCK_IDLE;
WaitForSingleObject(idle_sem, INFINITE);
return;
}
UNLOCK_IDLE;
// Fallback: sleep 10 ms (this should not happen though)
Delay_usec(10000);
}
/*
* Resume execution of emulator thread, events just arrived
*/
void idle_resume(void)
{
LOCK_IDLE;
if (idle_sem_ok > 1) {
idle_sem_ok--;
UNLOCK_IDLE;
ReleaseSemaphore(idle_sem, 1, NULL);
return;
}
UNLOCK_IDLE;
}