macemu/SheepShaver/src/MacOSX/prefs_macosx.mm

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/*
* $Id$
*
* prefs_macosx.mm - Enables access to SheepShaver preferences while
* SheepShaver is running (on Mac OS X).
*
* Copyright (C) 2007 Alexei Svitkine
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "sysdeps.h"
// The _UINT64 define is needed to guard against a typedef mismatch with Snow Leopard headers.
#define _UINT64
#include <Cocoa/Cocoa.h>
#include "VMSettingsController.h"
#include <SDL.h>
@interface SheepShaverMain : NSObject
{
NSArray *nibObjects;
NSWindow *prefsWindow;
}
@end
@implementation SheepShaverMain
- (NSArray*) loadPrefsNibFile
{
NSNib *nib = [[NSNib alloc] initWithNibNamed:@"VMSettingsWindow" bundle:nil];
NSArray *objects = nil;
if (![nib instantiateNibWithOwner:[VMSettingsController sharedInstance] topLevelObjects:&objects]) {
NSLog(@"Could not load Prefs NIB file!\n");
return nil;
}
NSLog(@"%lu objects loaded\n", [objects count]);
// Release the raw nib data.
[nib release];
// Release the top-level objects so that they are just owned by the array.
[objects makeObjectsPerformSelector:@selector(release)];
prefsWindow = nil;
for (int i = 0; i < [objects count]; i++) {
NSObject *object = [objects objectAtIndex:i];
NSLog(@"Got %@", object);
if ([object isKindOfClass:[NSWindow class]]) {
prefsWindow = (NSWindow *) object;
break;
}
}
if (prefsWindow == nil) {
NSLog(@"Could not find NSWindow in Prefs NIB file!\n");
return nil;
}
return objects;
}
- (void) openPreferences:(id)sender
{
NSAutoreleasePool *pool;
if (nibObjects == nil) {
nibObjects = [self loadPrefsNibFile];
if (nibObjects == nil)
return;
[nibObjects retain];
}
pool = [[NSAutoreleasePool alloc] init];
[[VMSettingsController sharedInstance] setupGUI];
[NSApp runModalForWindow:prefsWindow];
[pool release];
}
- (BOOL)validateMenuItem:(NSMenuItem *)menuItem
{
return YES;
}
@end
/*
* Initialization
*/
void prefs_init(void)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
#if SDL_VERSION_ATLEAST(2,0,0)
for (NSMenuItem *sub_item in [NSApp mainMenu].itemArray[0].submenu.itemArray) {
if ([sub_item.title isEqualToString:@"Preferences…"] || [sub_item.title isEqualToString:@"Settings…"]) {
sub_item.target = [[SheepShaverMain alloc] init];
sub_item.action = @selector(openPreferences:);
break;
}
}
#else
NSMenu *appMenu;
NSMenuItem *menuItem;
appMenu = [[[NSApp mainMenu] itemAtIndex:0] submenu];
menuItem = [[NSMenuItem alloc] initWithTitle:@"Preferences..." action:@selector(openPreferences:) keyEquivalent:@","];
[appMenu insertItem:menuItem atIndex:2];
[appMenu insertItem:[NSMenuItem separatorItem] atIndex:3];
[menuItem release];
[NSApp setDelegate:[[SheepShaverMain alloc] init]];
#endif
[pool release];
}
/*
* Deinitialization
*/
void prefs_exit(void)
{
}