macemu/SheepShaver/src/include/thunks.h
2008-01-01 09:47:39 +00:00

223 lines
5.5 KiB
C++

/*
* thunks.h - Thunks to share data and code with MacOS
*
* SheepShaver (C) 1997-2008 Christian Bauer and Marc Hellwig
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef THUNKS_H
#define THUNKS_H
#include "cpu_emulation.h"
/*
* Native function invocation
*/
enum {
NATIVE_PATCH_NAME_REGISTRY,
NATIVE_VIDEO_INSTALL_ACCEL,
NATIVE_VIDEO_VBL,
NATIVE_VIDEO_DO_DRIVER_IO,
NATIVE_ETHER_AO_GET_HWADDR,
NATIVE_ETHER_AO_ADD_MULTI,
NATIVE_ETHER_AO_DEL_MULTI,
NATIVE_ETHER_AO_SEND_PACKET,
NATIVE_ETHER_IRQ,
NATIVE_ETHER_INIT,
NATIVE_ETHER_TERM,
NATIVE_ETHER_OPEN,
NATIVE_ETHER_CLOSE,
NATIVE_ETHER_WPUT,
NATIVE_ETHER_RSRV,
NATIVE_SERIAL_NOTHING,
NATIVE_SERIAL_OPEN,
NATIVE_SERIAL_PRIME_IN,
NATIVE_SERIAL_PRIME_OUT,
NATIVE_SERIAL_CONTROL,
NATIVE_SERIAL_STATUS,
NATIVE_SERIAL_CLOSE,
NATIVE_GET_RESOURCE,
NATIVE_GET_1_RESOURCE,
NATIVE_GET_IND_RESOURCE,
NATIVE_GET_1_IND_RESOURCE,
NATIVE_R_GET_RESOURCE,
NATIVE_MAKE_EXECUTABLE,
NATIVE_CHECK_LOAD_INVOC,
NATIVE_NQD_SYNC_HOOK,
NATIVE_NQD_BITBLT_HOOK,
NATIVE_NQD_FILLRECT_HOOK,
NATIVE_NQD_UNKNOWN_HOOK,
NATIVE_NQD_BITBLT,
NATIVE_NQD_INVRECT,
NATIVE_NQD_FILLRECT,
NATIVE_NAMED_CHECK_LOAD_INVOC,
NATIVE_GET_NAMED_RESOURCE,
NATIVE_GET_1_NAMED_RESOURCE,
NATIVE_OP_MAX
};
// Initialize the thunks system
extern bool ThunksInit(void);
// Exit the thunks system
extern void ThunksExit(void);
// Return the fake PowerPC opcode to handle specified native code
#if EMULATED_PPC
extern uint32 NativeOpcode(int selector);
#endif
// Return the native function descriptor (TVECT)
extern uint32 NativeTVECT(int selector);
// Return the native function address
extern uint32 NativeFunction(int selector);
// Return the routine descriptor address of the native function
extern uint32 NativeRoutineDescriptor(int selector);
/*
* Helpers to share 32-bit addressable data with MacOS
*
* There are two distinct allocatable regions:
*
* - The Data region is used to share data between MacOS and
* SheepShaver. This is stack-like allocation since it is
* meant to only hold temporary data which dies at the end
* of the current function scope.
*
* - The Procedure region is used to hold permanent M68K or
* PowerPC code to assist native routine implementations.
*
* - The Procedure region grows up whereas the Data region
* grows down. They may intersect into the ZeroPage, which
* is a read-only page with all bits set to zero. In practise,
* the intersection is unlikely since the Procedure region is
* static and the Data region is meant to be small (< 256 KB).
*/
class SheepMem {
static uint32 align(uint32 size);
protected:
static uint32 page_size;
static uintptr zero_page;
static uintptr base;
static uintptr data;
static uintptr proc;
static const uint32 size = 0x80000; // 512 KB
public:
static bool Init(void);
static void Exit(void);
static uint32 PageSize();
static uint32 ZeroPage();
static uint32 Reserve(uint32 size);
static void Release(uint32 size);
static uint32 ReserveProc(uint32 size);
friend class SheepVar;
};
inline uint32 SheepMem::align(uint32 size)
{
// Align on 4 bytes boundaries
return (size + 3) & -4;
}
inline uint32 SheepMem::PageSize()
{
return page_size;
}
inline uint32 SheepMem::ZeroPage()
{
return zero_page;
}
inline uint32 SheepMem::Reserve(uint32 size)
{
data -= align(size);
assert(data >= proc);
return data;
}
inline void SheepMem::Release(uint32 size)
{
data += align(size);
}
inline uint32 SheepMem::ReserveProc(uint32 size)
{
uint32 mproc = proc;
proc += align(size);
assert(proc < data);
return mproc;
}
static inline uint32 SheepProc(const uint8 *proc, uint32 proc_size)
{
uint32 mac_proc = SheepMem::ReserveProc(proc_size);
Host2Mac_memcpy(mac_proc, proc, proc_size);
return mac_proc;
}
#define BUILD_SHEEPSHAVER_PROCEDURE(PROC) \
static uint32 PROC = 0; \
if (PROC == 0) \
PROC = SheepProc(PROC##_template, sizeof(PROC##_template))
class SheepVar
{
uint32 m_base;
uint32 m_size;
public:
SheepVar(uint32 requested_size);
~SheepVar() { SheepMem::Release(m_size); }
uint32 addr() const { return m_base; }
};
inline SheepVar::SheepVar(uint32 requested_size)
{
m_size = SheepMem::align(requested_size);
m_base = SheepMem::Reserve(m_size);
}
// TODO: optimize for 32-bit platforms
template< int requested_size >
struct SheepArray : public SheepVar
{
SheepArray() : SheepVar(requested_size) { }
};
struct SheepVar32 : public SheepVar
{
SheepVar32() : SheepVar(4) { }
SheepVar32(uint32 value) : SheepVar(4) { set_value(value); }
uint32 value() const { return ReadMacInt32(addr()); }
void set_value(uint32 v) { WriteMacInt32(addr(), v); }
};
struct SheepString : public SheepVar
{
SheepString(const char *str) : SheepVar(strlen(str) + 1)
{ if (str) strcpy(value(), str); else WriteMacInt8(addr(), 0); }
char *value() const
{ return (char *)Mac2HostAddr(addr()); }
};
#endif