Basilisk II and SheepShaver Macintosh emulators
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rakslice 0df082d4e1 add sdlrender pref for BII/Windows
(cherry picked from commit 6d9018f5f401b13f1dea02a9368f201f49e66dbd)
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BasiliskII add sdlrender pref for BII/Windows 2020-11-19 04:58:15 -08:00
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SheepShaver Merge pull request #68 from rakslice/misaligned_rows_fix 2020-11-18 12:05:52 +09:00
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BasiliskII

macOS 64-bit JIT
Linux 32-bit JIT
MinGW 32-bit JIT

SheepShaver

macOS 64-bit JIT
Linux 32-bit JIT
MinGW 32-bit JIT

How To Build

These builds need to be installed SDL2.0.10+ framework/library.

BasiliskII

macOS
  1. Open BasiliskII/src/MacOSX/BasiliskII.xcodeproj
  2. Set Build Configuration to Release
  3. Build

(or same as Linux)

Linux(x86)
$ cd macemu/BasiliskII/src/Unix
$ ./autogen.sh
$ make
MinGW32/MSYS2
$ cd macemu/BasiliskII/src/Windows
$ ../Unix/autogen.sh
$ make

SheepShaver

macOS
  1. Open SheepShaver/src/MacOSX/SheepShaver_Xcode8.xcodeproj
  2. Set Build Configuration to Release
  3. Build

(or same as Linux)

Linux(x86)
$ cd macemu/SheepShaver/src/Unix
$ ./autogen.sh
$ make
MinGW32/MSYS2
$ cd macemu/SheepShaver
$ make links
$ cd src/Windows
$ ../Unix/autogen.sh
$ make

https://github.com/kanjitalk755/macemu/blob/master/SheepShaver/doc/Linux/gnome_keybindings.txt

(from https://github.com/kanjitalk755/macemu/issues/59)