macemu/BasiliskII/src/MacOSX/utils_macosx.mm
emendelson 0e208a0b5c Add rootless features
Build fails with undefined macro in utils_macos.h
2023-10-18 07:23:48 -04:00

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/*
* utils_macosx.mm - Mac OS X utility functions.
*
* Copyright (C) 2011 Alexei Svitkine
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <Cocoa/Cocoa.h>
#include <QuartzCore/QuartzCore.h>
#include <objc/runtime.h>
#include "sysdeps.h"
#include "utils_macosx.h"
#include <SDL.h>
#include "utils_macosx.h"
#include <vector>
#if SDL_VERSION_ATLEAST(2,0,0)
#include <SDL_syswm.h>
#endif
#include <sys/sysctl.h>
#include <Metal/Metal.h>
// This is used from video_sdl.cpp.
void NSAutoReleasePool_wrap(void (*fn)(void))
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
fn();
[pool release];
}
#if SDL_VERSION_ATLEAST(2,0,0)
void disable_SDL2_macosx_menu_bar_keyboard_shortcuts() {
for (NSMenuItem * menu_item in [NSApp mainMenu].itemArray) {
if (menu_item.hasSubmenu) {
for (NSMenuItem * sub_item in menu_item.submenu.itemArray) {
sub_item.keyEquivalent = @"";
sub_item.keyEquivalentModifierMask = 0;
}
}
if ([menu_item.title isEqualToString:@"View"]) {
[[NSApp mainMenu] removeItem:menu_item];
break;
}
}
}
#ifdef VIDEO_ROOTLESS
void make_window_transparent(SDL_Window * window)
{
if (!window) {
return;
}
extern int native_menubar_size;
native_menubar_size = (int)[[NSApp mainMenu] menuBarHeight];
SDL_SysWMinfo wmInfo;
SDL_VERSION(&wmInfo.version);
if (!SDL_GetWindowWMInfo(window, &wmInfo)) {
return;
}
CGColorRef clearColor = [NSColor clearColor].CGColor;
NSWindow *cocoaWindow = wmInfo.info.cocoa.window;
NSView *sdlView = cocoaWindow.contentView;
sdlView.wantsLayer = YES;
sdlView.layer.backgroundColor = [NSColor clearColor].CGColor;
if (SDL_GetWindowData(window, "observing") == NULL) {
NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
[nc addObserverForName:NSWindowDidBecomeKeyNotification object:cocoaWindow queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification * _Nonnull note) {
NSWindow *window = (NSWindow*)note.object;
window.level = NSMainMenuWindowLevel+1;
}];
[nc addObserverForName:NSWindowDidResignKeyNotification object:cocoaWindow queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification * _Nonnull note) {
NSWindow *window = (NSWindow*)note.object;
// hack for window to be sent behind new key window
[window setIsVisible:NO];
[window setLevel:NSNormalWindowLevel];
[window setIsVisible:YES];
}];
SDL_SetWindowData(window, "observing", nc);
}
if (SDL_GetWindowData(window, "maskLayer") == NULL) {
CALayer *maskLayer = [CAShapeLayer layer];
sdlView.layer.mask = maskLayer;
SDL_SetWindowData(window, "maskLayer", maskLayer);
}
cocoaWindow.backgroundColor = [NSColor clearColor];
cocoaWindow.hasShadow = NO;
cocoaWindow.opaque = NO;
if (cocoaWindow.isKeyWindow) {
cocoaWindow.level = NSMainMenuWindowLevel+1;
}
// make metal layer transparent
for (NSView *view in sdlView.subviews) {
if ([view.className isEqualToString:@"SDL_cocoametalview"]) {
view.layer.opaque = NO;
view.layer.backgroundColor = clearColor;
return;
}
}
// make OpenGL surface transparent
GLint zero = 0;
[[NSOpenGLContext currentContext] setValues:&zero forParameter:NSOpenGLCPSurfaceOpacity];
}
void update_window_mask_rects(SDL_Window * window, int h, const std::vector<SDL_Rect> &rects)
{
CAShapeLayer *maskLayer = (CAShapeLayer*)SDL_GetWindowData(window, "maskLayer");
CGMutablePathRef path = CGPathCreateMutable();
for(auto it = rects.begin(); it != rects.end(); ++it) {
SDL_Rect rect = *it;
CGPathAddRect(path, NULL, CGRectMake(rect.x, rect.y, rect.w, rect.h));
}
maskLayer.path = path;
maskLayer.affineTransform = CGAffineTransformScale(CGAffineTransformMakeTranslation(0, h), 1.0, -1.0);
CGPathRelease(path);
}
#endif
bool is_fullscreen_osx(SDL_Window * window)
{
if (!window) {
return false;
}
SDL_SysWMinfo wmInfo;
#if SDL_VERSION_ATLEAST(3, 0, 0)
if (!SDL_GetWindowWMInfo(window, &wmInfo, SDL_SYSWM_CURRENT_VERSION)) {
return false;
}
#else
SDL_VERSION(&wmInfo.version);
if (!SDL_GetWindowWMInfo(window, &wmInfo)) {
return false;
}
#endif
const NSWindowStyleMask styleMask = [wmInfo.info.cocoa.window styleMask];
return (styleMask & NSWindowStyleMaskFullScreen) != 0;
}
#endif
void set_menu_bar_visible_osx(bool visible)
{
[NSMenu setMenuBarVisible:(visible ? YES : NO)];
}
void set_current_directory()
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
chdir([[[[NSBundle mainBundle] bundlePath] stringByDeletingLastPathComponent] UTF8String]);
[pool release];
}
bool MetalIsAvailable() {
const int EL_CAPITAN = 15; // Darwin major version of El Capitan
char s[16];
size_t size = sizeof(s);
int v;
if (sysctlbyname("kern.osrelease", s, &size, NULL, 0) || sscanf(s, "%d", &v) != 1 || v < EL_CAPITAN) return false;
id<MTLDevice> dev = MTLCreateSystemDefaultDevice();
bool r = dev != nil;
[dev release];
return r;
}