gbeauche 1470a8af13 NQD dirty boxes, SDL backend.
This reduces the number of Screen_fault_handler() calls by 80%. i.e. VOSF
is now viable on this turtle MacOS X. Besides, since there is no buffer
comparison, idle sleep can really be effective. SheepShaver in idle mode
on my PBG4 now goes below 8% of CPU resources instead of 70-80% with
bounding boxes based video refreshes.

Caveat: if your program doesn't use standard MacOS routines that call NQD,
then you can expect slower (visual) performance. However, I do think the
new default behavior (VOSF+NQD) is the most common.
2006-05-13 16:58:44 +00:00
2006-05-13 16:58:44 +00:00
1999-10-03 14:16:16 +00:00
Description
Basilisk II and SheepShaver Macintosh emulators
23 MiB
Languages
C++ 66.1%
C 26.4%
M4 2.6%
Objective-C++ 1.7%
Assembly 1.2%
Other 1.9%