asvitkine 150a577e4e [patch from Kelvin Delbarre] If you move the mouse cursor in and out of the
SheepShaver window a number of times (somewhere around 30 or 40 times will do
it), SheepShaver appears to lock up. This occurs because SDL posts application
activate/deactivate events to its event queue when the mouse moves in/out of the
SheepShaver window, but these events are never consumed, and as a result, the
event queue fills up. Thereafter, no new events can be posted, and user inputs
are ignored. The fix is to consume SDL_ACTIVEEVENT in handle_events().
2008-06-20 00:45:27 +00:00
1999-10-03 14:16:16 +00:00
Description
Basilisk II and SheepShaver Macintosh emulators
23 MiB
Languages
C++ 66.1%
C 26.4%
M4 2.6%
Objective-C++ 1.7%
Assembly 1.2%
Other 1.9%