Basilisk II and SheepShaver Macintosh emulators
Go to file
2021-02-10 22:12:38 +09:00
BasiliskII fixed initial window title 2021-02-10 22:12:38 +09:00
cxmon remove stray non-ascii chars at start of mon_cmd.cpp 2017-12-10 11:27:16 -05:00
SheepShaver SS: added pref keyword "redir" 2021-02-05 13:05:43 +09:00
.gitignore Add entitlement for Hardened Runtime 2019-07-07 01:36:58 +09:00
README.md Update README.md 2020-10-09 14:03:53 +09:00

BasiliskII

macOS 64-bit JIT
Linux 32-bit JIT
MinGW 32-bit JIT

SheepShaver

macOS 64-bit JIT
Linux 32-bit JIT
MinGW 32-bit JIT

How To Build

These builds need to be installed SDL2.0.10+ framework/library.

BasiliskII

macOS
  1. Open BasiliskII/src/MacOSX/BasiliskII.xcodeproj
  2. Set Build Configuration to Release
  3. Build

(or same as Linux)

Linux(x86)
$ cd macemu/BasiliskII/src/Unix
$ ./autogen.sh
$ make
MinGW32/MSYS2
$ cd macemu/BasiliskII/src/Windows
$ ../Unix/autogen.sh
$ make

SheepShaver

macOS
  1. Open SheepShaver/src/MacOSX/SheepShaver_Xcode8.xcodeproj
  2. Set Build Configuration to Release
  3. Build

(or same as Linux)

Linux(x86)
$ cd macemu/SheepShaver/src/Unix
$ ./autogen.sh
$ make
MinGW32/MSYS2
$ cd macemu/SheepShaver
$ make links
$ cd src/Windows
$ ../Unix/autogen.sh
$ make

https://github.com/kanjitalk755/macemu/blob/master/SheepShaver/doc/Linux/gnome_keybindings.txt

(from https://github.com/kanjitalk755/macemu/issues/59)