macemu/SheepShaver/src/BeOS/about_window_beos.cpp

290 lines
11 KiB
C++

/*
* about_window_beos.cpp - "About" window, BeOS implementation
*
* SheepShaver (C) 1997-2002 Christian Bauer and Marc Hellwig
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <GLView.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <stdio.h>
#include "about_window.h"
#include "video.h"
#include "version.h"
#include "user_strings.h"
// About window dimensions
static const BRect about_frame = BRect(0, 0, 383, 99);
// Special colors
const rgb_color fill_color = {216, 216, 216, 0};
// SheepShaver icon
static const uint8 sheep_icon[] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xda, 0x15, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0xff, 0x00, 0x00, 0x00, 0x16, 0xda, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16,
0x00, 0x1d, 0xda, 0x1e, 0x1e, 0x1e, 0xda, 0x16, 0x00, 0x00, 0x16, 0xda, 0x16, 0xda, 0x08, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16, 0x00, 0x00, 0x00, 0x0b, 0xff, 0xff, 0x11, 0x00, 0xda,
0x1d, 0xda, 0x1e, 0xda, 0x1e, 0xda, 0x1e, 0xda, 0x1e, 0x16, 0x00, 0x00, 0x0c, 0xff, 0xff, 0xff,
0xff, 0x0b, 0x00, 0x00, 0x16, 0x16, 0x00, 0x12, 0xfd, 0x1d, 0x0b, 0x00, 0x00, 0x1d, 0xfd, 0x1d,
0xfd, 0x1e, 0xda, 0x1e, 0xda, 0x1e, 0xda, 0x3f, 0xda, 0x3f, 0xda, 0x15, 0x00, 0xff, 0xff, 0xff,
0x16, 0x00, 0x17, 0x16, 0x00, 0x00, 0x1d, 0xfd, 0x1d, 0xfd, 0x1d, 0xfd, 0x16, 0x0f, 0x0b, 0x1d,
0x1e, 0xfd, 0x1e, 0xda, 0x1e, 0xda, 0x3f, 0xda, 0x3f, 0xda, 0x1d, 0x5a, 0x15, 0xff, 0xff, 0xff,
0x05, 0x17, 0x16, 0x00, 0x12, 0x1d, 0x00, 0x1d, 0xfd, 0x00, 0xfd, 0x00, 0x00, 0x16, 0x0b, 0x00,
0x00, 0x0e, 0x1d, 0x3f, 0xda, 0x3f, 0xda, 0x1d, 0xda, 0x1b, 0x5a, 0x1b, 0x0f, 0x1d, 0xff, 0xff,
0xff, 0x05, 0x00, 0x00, 0x1d, 0xfd, 0x1d, 0xfd, 0x1d, 0xfd, 0x1a, 0xfd, 0x00, 0x0f, 0x14, 0x14,
0x16, 0x00, 0x15, 0xfd, 0x1d, 0xda, 0x1b, 0xda, 0x1b, 0x5a, 0x1b, 0x5a, 0x0f, 0x14, 0xff, 0xff,
0xff, 0xff, 0x00, 0x1d, 0xfd, 0x1d, 0xfd, 0x1d, 0xfd, 0x1a, 0xfd, 0x12, 0x00, 0x16, 0x00, 0x0f,
0x00, 0x1b, 0xfd, 0x1e, 0xfd, 0x1b, 0xda, 0x1b, 0x5a, 0x1b, 0x5a, 0x1b, 0x5a, 0x14, 0xff, 0xff,
0xff, 0x00, 0x1d, 0xfd, 0x1d, 0xfd, 0x1d, 0xfd, 0x1a, 0xfd, 0x12, 0x00, 0x16, 0x1b, 0x16, 0x0e,
0x1b, 0xfd, 0x1b, 0xfd, 0x1b, 0xfd, 0x1b, 0x5a, 0x18, 0x00, 0x00, 0x5a, 0x1b, 0x00, 0xff, 0xff,
0xff, 0x00, 0xfd, 0x14, 0xfd, 0x14, 0xfd, 0x1d, 0xfd, 0x12, 0x00, 0x16, 0xfd, 0x1b, 0xfd, 0x1b,
0xfd, 0x1b, 0xfd, 0x1e, 0xfd, 0x1b, 0x5a, 0x18, 0x5a, 0x00, 0x00, 0x1b, 0x9b, 0x00, 0xff, 0xff,
0xff, 0x00, 0x0f, 0xfd, 0x1d, 0xfd, 0x0f, 0xfd, 0x12, 0x00, 0x16, 0xfd, 0x1b, 0xfd, 0x1b, 0xfd,
0x1b, 0xfd, 0x18, 0xfd, 0x1b, 0xf9, 0x18, 0x5a, 0x00, 0x12, 0x00, 0x9b, 0x1b, 0x00, 0xff, 0xff,
0xff, 0x00, 0xfd, 0x0a, 0x0a, 0x0a, 0xfd, 0x10, 0x00, 0x1b, 0xfd, 0x1b, 0xfd, 0x1b, 0xfd, 0x18,
0xfd, 0x15, 0xfa, 0x15, 0xf9, 0x18, 0x15, 0x00, 0x12, 0x9b, 0x00, 0x1b, 0x9b, 0x00, 0x15, 0x15,
0xff, 0xff, 0x00, 0xfd, 0x1d, 0xfd, 0x1d, 0x00, 0x16, 0x00, 0x1b, 0xfd, 0x1b, 0xfd, 0x15, 0xfd,
0x15, 0xfa, 0x15, 0xf9, 0x15, 0x16, 0x00, 0x0f, 0x9b, 0x12, 0x00, 0x9b, 0x1b, 0x00, 0x15, 0x15,
0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x1d, 0x00, 0xfa, 0x1e, 0x00, 0x1e, 0xfa, 0x15,
0xfa, 0x15, 0x16, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x9b, 0x00, 0x00, 0x00, 0x12, 0x15, 0x15,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x1d, 0xf9, 0x00, 0x3f, 0xfa, 0x00, 0xfa, 0x1b, 0x00,
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x00, 0x00, 0x12, 0x15, 0x15, 0x15, 0x15,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xf9, 0x1d, 0x00, 0xf9, 0x1b, 0x00, 0x1b, 0xf9, 0x00,
0xff, 0xff, 0xff, 0xff, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x1d, 0xf9, 0x00, 0x3f, 0xf9, 0x00, 0xf9, 0x1b, 0x00,
0xff, 0xff, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x16, 0x1d, 0x00, 0xf9, 0x1b, 0x00, 0x1b, 0xf9, 0x00,
0xff, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16, 0x00, 0x00, 0x00, 0x16, 0xf9, 0x00, 0x1b, 0x16, 0x00,
0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x00, 0x00, 0x00, 0x00, 0x12, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16, 0x00, 0x00, 0x16, 0x00, 0x16, 0x00, 0x16,
0x15, 0x15, 0x15, 0x15, 0x00, 0x00, 0x15, 0x00, 0x0a, 0x19, 0x0a, 0x00, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x12, 0x00, 0x00, 0x00, 0x16, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x0a, 0x00, 0x15, 0x00, 0x19, 0x1c, 0x18, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00,
0x0f, 0xff, 0xff, 0xff, 0x00, 0x18, 0x11, 0x00, 0x15, 0x00, 0x1c, 0x18, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x13, 0x00, 0x00, 0x00, 0x0b, 0x0b,
0x00, 0x00, 0x0f, 0xff, 0x12, 0x00, 0x18, 0x19, 0x00, 0x15, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x13, 0x00, 0x00, 0x14, 0x1e, 0xfd, 0x01, 0xfd, 0x14,
0xfa, 0xf9, 0x00, 0xff, 0xff, 0x00, 0x0a, 0x19, 0x1c, 0x00, 0x18, 0x1c, 0x00, 0x00, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x14, 0xfd, 0x1e, 0xf9, 0x1e, 0xfa, 0x1e, 0xf9,
0x14, 0xfa, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x1c, 0x00, 0x18, 0x00, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x14, 0x1e, 0xf9, 0x14, 0xfa, 0x1e, 0xf9, 0x1e,
0xfd, 0x1e, 0x00, 0x15, 0xff, 0xff, 0xff, 0x15, 0x15, 0x15, 0x00, 0x00, 0x18, 0x00, 0x1c, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x13, 0x00, 0xfd, 0x1e, 0xfd, 0x14, 0xfd, 0x1e, 0xfd,
0x1e, 0x01, 0x00, 0x15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x00, 0x00, 0x1c, 0x00, 0x15,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x14, 0xfa, 0x01, 0xf9, 0x1e, 0xf9, 0x14,
0x14, 0x00, 0x0f, 0x15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x00, 0x00, 0x15, 0x15,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x0f, 0x15, 0x15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x15, 0x15, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15,
0x15, 0x15, 0x15, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// View class
class AboutViewT : public BView {
public:
AboutViewT(BRect r) : BView(r, "", B_FOLLOW_NONE, B_WILL_DRAW) {}
virtual void Draw(BRect update)
{
char str[256];
sprintf(str, GetString(STR_ABOUT_TEXT1), VERSION_MAJOR, VERSION_MINOR);
SetFont(be_bold_font);
SetDrawingMode(B_OP_OVER);
MovePenTo(20, 20);
DrawString(str);
SetFont(be_plain_font);
MovePenTo(20, 40);
DrawString(GetString(STR_ABOUT_TEXT2));
MovePenTo(20, 60);
DrawString(B_UTF8_COPYRIGHT "1997-2002 Christian Bauer and Marc Hellwig");
}
virtual void MouseDown(BPoint point)
{
Window()->PostMessage(B_QUIT_REQUESTED);
}
};
// 3D view class
class AboutView3D : public BGLView {
public:
AboutView3D(BRect r) : BGLView(r, "", B_FOLLOW_NONE, 0, BGL_RGB | BGL_DOUBLE)
{
rot_x = rot_y = 0;
if (!VideoSnapshot(64, 64, texture)) {
uint8 *p = texture;
const uint8 *q = sheep_icon;
const color_map *cm = system_colors();
for (int i=0; i<32*32; i++) {
uint8 red = cm->color_list[*q].red;
uint8 green = cm->color_list[*q].green;
uint8 blue = cm->color_list[*q++].blue;
p[0] = p[3] = p[64*3] = p[65*3] = red;
p[1] = p[4] = p[64*3+1] = p[65*3+1] = green;
p[2] = p[5] = p[64*3+2] = p[65*3+2] = blue;
p += 6;
if ((i & 31) == 31)
p += 64*3;
}
}
}
virtual void AttachedToWindow(void)
{
BGLView::AttachedToWindow();
LockGL();
glDisable(GL_DEPTH_TEST);
glDepthMask(GL_FALSE);
glShadeModel(GL_SMOOTH);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(30, 1, 0.5, 20);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
GLfloat light_color[4] = {1, 1, 1, 1};
GLfloat light_dir[4] = {1, 2, 1.5, 1};
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_color);
glLightfv(GL_LIGHT0, GL_POSITION, light_dir);
glEnable(GL_LIGHT0);
glEnable(GL_LIGHTING);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexImage2D(GL_TEXTURE_2D, 0, 4, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, texture);
glEnable(GL_TEXTURE_2D);
UnlockGL();
tick_thread_active = true;
tick_thread = spawn_thread(tick_func, "OpenGL Animation", B_NORMAL_PRIORITY, this);
resume_thread(tick_thread);
}
virtual void DetachedFromWindow(void)
{
status_t l;
tick_thread_active = false;
wait_for_thread(tick_thread, &l);
BGLView::DetachedFromWindow();
}
virtual void Draw(BRect update)
{
LockGL();
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
glNormal3d(0, 0, 1);
glTexCoord2f(0, 0);
glVertex3d(-1, 1, 0);
glTexCoord2f(1, 0);
glVertex3d(1, 1, 0);
glTexCoord2f(1, 1);
glVertex3d(1, -1, 0);
glTexCoord2f(0, 1);
glVertex3d(-1, -1, 0);
glEnd();
SwapBuffers();
UnlockGL();
}
static status_t tick_func(void *arg)
{
AboutView3D *obj = (AboutView3D *)arg;
while (obj->tick_thread_active) {
obj->rot_x += 2;
obj->rot_y += 2;
obj->LockGL();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0, 0, -5);
glRotatef(obj->rot_x, 1, 0, 0);
glRotatef(obj->rot_y, 0, 1, 0);
obj->UnlockGL();
if (obj->LockLooperWithTimeout(20000) == B_OK) {
obj->Draw(obj->Bounds());
obj->UnlockLooper();
}
snooze(16667);
}
return 0;
}
private:
thread_id tick_thread;
bool tick_thread_active;
float rot_x, rot_y;
uint8 texture[64*64*3];
};
// Window class
class AboutWindowT : public BWindow {
public:
AboutWindowT() : BWindow(about_frame, NULL, B_MODAL_WINDOW_LOOK, B_FLOATING_APP_WINDOW_FEEL, B_NOT_RESIZABLE | B_NOT_ZOOMABLE | B_WILL_ACCEPT_FIRST_CLICK)
{
Lock();
MoveTo(100, 100);
BRect r = Bounds();
r.right = 100;
AboutView3D *view_3d = new AboutView3D(r);
AddChild(view_3d);
r = Bounds();
r.left = 100;
AboutViewT *view = new AboutViewT(r);
AddChild(view);
view->SetHighColor(0, 0, 0);
view->SetViewColor(fill_color);
view->MakeFocus();
Unlock();
Show();
}
};
/*
* Open "About" window
*/
void OpenAboutWindow(void)
{
new AboutWindowT;
}