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SDL 1.x is used for display, rather than Mac OS X specific backend. If time permits, I'll port it to SDL 2, if only to reduce Basilisk's overall code foot-print. Lots of features are apt to be disabled, as many 'dummy' backends were used. Video-depths other than 1-bit or 32-bit are untested, and in some cases (4-bit, at least) are currently non-functional. This is due to a partial re-write of the SDL backend's blitting code, which was non-functional when low-bit-depths were used. The SDL backend was also rewired, on OSX, to not attempt to align the display buffer on page-boundaries. So far, this doesn't seem to cause any notice-able problems, however, that's only using limited knowledge and testing (System 7.5.x does boot and display at 640x480, though!). The original display-buffer allocation code was failing to run, in some cases. Preferences are, on Mac, currently hardcoded to be accessed at /tmp/BasiliskII/BasiliskII_Prefs. The folder, "/tmp/BasiliskII/", may be a symbolic link to elsewhere, though. |
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.. | ||
adb.h | ||
audio_defs.h | ||
audio.h | ||
cdrom.h | ||
clip.h | ||
debug.h | ||
disk.h | ||
emul_op.h | ||
ether_defs.h | ||
ether.h | ||
extfs_defs.h | ||
extfs.h | ||
macos_util.h | ||
main.h | ||
pict.h | ||
prefs_editor.h | ||
prefs.h | ||
rom_patches.h | ||
rsrc_patches.h | ||
scsi.h | ||
serial_defs.h | ||
serial.h | ||
slot_rom.h | ||
sony.h | ||
sys.h | ||
timer.h | ||
user_strings.h | ||
version.h | ||
video_defs.h | ||
video.h | ||
xpram.h |