macemu/BasiliskII/src/dummy
David Ludwig 9128314cb8 Basilisk II compiles on Xcode 8, as a 64-bit Mac app
SDL 1.x is used for display, rather than Mac OS X specific backend.  If time permits, I'll port it to SDL 2, if only to reduce Basilisk's overall code foot-print.

Lots of features are apt to be disabled, as many 'dummy' backends were used.

Video-depths other than 1-bit or 32-bit are untested, and in some cases (4-bit, at least) are currently non-functional.  This is due to a partial re-write of the SDL backend's blitting code, which was non-functional when low-bit-depths were used.

The SDL backend was also rewired, on OSX, to not attempt to align the display buffer on page-boundaries.  So far, this doesn't seem to cause any notice-able problems, however, that's only using limited knowledge and testing (System 7.5.x does boot and display at 640x480, though!).  The original display-buffer allocation code was failing to run, in some cases.

Preferences are, on Mac, currently hardcoded to be accessed at /tmp/BasiliskII/BasiliskII_Prefs.  The folder, "/tmp/BasiliskII/", may be a symbolic link to elsewhere, though.
2017-07-22 17:43:42 -04:00
..
audio_dummy.cpp Happy New Year! 2008-01-01 09:40:36 +00:00
clip_dummy.cpp Add missing dummy ZeroScrap() on linux 2012-08-21 15:18:43 +02:00
ether_dummy.cpp Happy New Year! 2008-01-01 09:40:36 +00:00
prefs_dummy.cpp Basilisk II compiles on Xcode 8, as a 64-bit Mac app 2017-07-22 17:43:42 -04:00
prefs_editor_dummy.cpp Happy New Year! 2008-01-01 09:40:36 +00:00
scsi_dummy.cpp Unicode friendly! 2015-08-06 02:34:24 -07:00
serial_dummy.cpp Happy New Year! 2008-01-01 09:40:36 +00:00
user_strings_dummy.cpp Basilisk II compiles on Xcode 8, as a 64-bit Mac app 2017-07-22 17:43:42 -04:00
xpram_dummy.cpp Fix builds on platforms that may have gotten broken due to my vmdir changes. 2009-09-21 03:34:14 +00:00