macemu/BasiliskII/src/MacOSX/main_macosx.mm

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/*
* $Id$
*
* main_macosx.mm - Startup code for MacOS X
* Based (in a small way) on the default main.m,
and on Basilisk's main_unix.cpp
*
* Basilisk II (C) 1997-2008 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#import <AppKit/AppKit.h>
#undef check
#define PTHREADS // Why is this here?
#include "sysdeps.h"
#ifdef HAVE_PTHREADS
# include <pthread.h>
#endif
#if REAL_ADDRESSING || DIRECT_ADDRESSING
# include <sys/mman.h>
#endif
#include <string>
using std::string;
#include "cpu_emulation.h"
#include "sys.h"
#include "rom_patches.h"
#include "xpram.h"
#include "video.h"
#include "prefs.h"
#include "prefs_editor.h"
#include "macos_util_macosx.h"
#include "user_strings.h"
#include "version.h"
#include "main.h"
#include "vm_alloc.h"
#include "sigsegv.h"
#if USE_JIT
extern void flush_icache_range(uint8 *start, uint32 size); // from compemu_support.cpp
#endif
#ifdef ENABLE_MON
# include "mon.h"
#endif
#define DEBUG 0
#include "debug.h"
#include "main_macosx.h" // To bridge between main() and misc. classes
// Constants
const char ROM_FILE_NAME[] = "ROM";
const int SCRATCH_MEM_SIZE = 0x10000; // Size of scratch memory area
static char *bundle = NULL; // If in an OS X application bundle, its path
// CPU and FPU type, addressing mode
int CPUType;
bool CPUIs68060;
int FPUType;
bool TwentyFourBitAddressing;
// Global variables
#ifdef HAVE_PTHREADS
static pthread_mutex_t intflag_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect InterruptFlags
#define LOCK_INTFLAGS pthread_mutex_lock(&intflag_lock)
#define UNLOCK_INTFLAGS pthread_mutex_unlock(&intflag_lock)
#else
#define LOCK_INTFLAGS
#define UNLOCK_INTFLAGS
#endif
#if USE_SCRATCHMEM_SUBTERFUGE
uint8 *ScratchMem = NULL; // Scratch memory for Mac ROM writes
#endif
#ifdef ENABLE_MON
static struct sigaction sigint_sa; // sigaction for SIGINT handler
static void sigint_handler(...);
#endif
#if REAL_ADDRESSING
static bool lm_area_mapped = false; // Flag: Low Memory area mmap()ped
#endif
/*
* Helpers to map memory that can be accessed from the Mac side
*/
// NOTE: VM_MAP_32BIT is only used when compiling a 64-bit JIT on specific platforms
void *vm_acquire_mac(size_t size)
{
return vm_acquire(size, VM_MAP_DEFAULT | VM_MAP_32BIT);
}
static int vm_acquire_mac_fixed(void *addr, size_t size)
{
return vm_acquire_fixed(addr, size, VM_MAP_DEFAULT | VM_MAP_32BIT);
}
/*
* SIGSEGV handler
*/
static sigsegv_return_t sigsegv_handler(sigsegv_info_t *sip)
{
const uintptr fault_address = (uintptr)sigsegv_get_fault_address(sip);
#if ENABLE_VOSF
// Handle screen fault
extern bool Screen_fault_handler(sigsegv_info_t *sip);
if (Screen_fault_handler(sip))
return SIGSEGV_RETURN_SUCCESS;
#endif
#ifdef HAVE_SIGSEGV_SKIP_INSTRUCTION
// Ignore writes to ROM
if (((uintptr)fault_address - (uintptr)ROMBaseHost) < ROMSize)
return SIGSEGV_RETURN_SKIP_INSTRUCTION;
// Ignore all other faults, if requested
if (PrefsFindBool("ignoresegv"))
return SIGSEGV_RETURN_SKIP_INSTRUCTION;
#endif
return SIGSEGV_RETURN_FAILURE;
}
/*
* Dump state when everything went wrong after a SEGV
*/
static void sigsegv_dump_state(sigsegv_info_t *sip)
{
const sigsegv_address_t fault_address = sigsegv_get_fault_address(sip);
const sigsegv_address_t fault_instruction = sigsegv_get_fault_instruction_address(sip);
fprintf(stderr, "Caught SIGSEGV at address %p", fault_address);
if (fault_instruction != SIGSEGV_INVALID_ADDRESS)
fprintf(stderr, " [IP=%p]", fault_instruction);
fprintf(stderr, "\n");
uaecptr nextpc;
extern void m68k_dumpstate(uaecptr *nextpc);
m68k_dumpstate(&nextpc);
#if USE_JIT && JIT_DEBUG
extern void compiler_dumpstate(void);
compiler_dumpstate();
#endif
VideoQuitFullScreen();
#ifdef ENABLE_MON
const char *arg[4] = {"mon", "-m", "-r", NULL};
mon(3, arg);
#endif
QuitEmulator();
}
/*
* Screen fault handler
*/
bool Screen_fault_handler(sigsegv_info_t *sip)
{
return true;
}
/*
* Main program
*/
static void usage(const char *prg_name)
{
printf(
"Usage: %s [OPTION...]\n"
"\nUnix options:\n"
" --config FILE\n read/write configuration from/to FILE\n"
" --break ADDRESS\n set ROM breakpoint\n"
" --rominfo\n dump ROM information\n", prg_name
);
LoadPrefs(NULL); // read the prefs file so PrefsPrintUsage() will print the correct default values
PrefsPrintUsage();
exit(0);
}
int main(int argc, char **argv)
{
const char *vmdir = NULL;
char str[256];
// Initialize variables
RAMBaseHost = NULL;
ROMBaseHost = NULL;
srand(time(NULL));
tzset();
// Print some info
printf(GetString(STR_ABOUT_TEXT1), VERSION_MAJOR, VERSION_MINOR);
printf(" %s\n", GetString(STR_ABOUT_TEXT2));
// Parse command line arguments
for (int i=1; i<argc; i++) {
if (strcmp(argv[i], "--help") == 0) {
usage(argv[0]);
} else if (strncmp(argv[i], "-psn_", 5) == 0) {// OS X process identifier
argv[i++] = NULL;
} else if (strcmp(argv[i], "--break") == 0) {
argv[i++] = NULL;
if (i < argc) {
ROMBreakpoint = strtol(argv[i], NULL, 0);
argv[i] = NULL;
}
} else if (strcmp(argv[i], "--config") == 0) {
argv[i++] = NULL;
if (i < argc) {
extern string UserPrefsPath; // from prefs_unix.cpp
UserPrefsPath = argv[i];
argv[i] = NULL;
}
} else if (strcmp(argv[i], "--rominfo") == 0) {
argv[i] = NULL;
PrintROMInfo = true;
}
}
// Remove processed arguments
for (int i=1; i<argc; i++) {
int k;
for (k=i; k<argc; k++)
if (argv[k] != NULL)
break;
if (k > i) {
k -= i;
for (int j=i+k; j<argc; j++)
argv[j-k] = argv[j];
argc -= k;
}
}
// Read preferences
PrefsInit(vmdir, argc, argv);
// Any command line arguments left?
for (int i=1; i<argc; i++) {
if (argv[i][0] == '-') {
fprintf(stderr, "Unrecognized option '%s'\n", argv[i]);
usage(argv[0]);
}
}
// Init system routines
SysInit();
// Set the current directory somewhere useful.
// Handy for storing the ROM file
bundle = strstr(argv[0], "BasiliskII.app/Contents/MacOS/BasiliskII");
if (bundle)
{
while (*bundle != '/')
++bundle;
*bundle = 0; // Throw away Contents/... on end of argv[0]
bundle = argv[0];
chdir(bundle);
}
// Open display, attach to window server,
// load pre-instantiated classes from MainMenu.nib, start run loop
int i = NSApplicationMain(argc, (const char **)argv);
// We currently never get past here, because QuitEmulator() does an exit()
// Exit system routines
SysExit();
// Exit preferences
PrefsExit();
return i;
}
#define QuitEmulator() { QuitEmuNoExit() ; return NO; }
bool InitEmulator (void)
{
const char *vmdir = NULL;
char str[256];
// Install the handler for SIGSEGV
if (!sigsegv_install_handler(sigsegv_handler)) {
sprintf(str, GetString(STR_SIG_INSTALL_ERR), "SIGSEGV", strerror(errno));
ErrorAlert(str);
QuitEmulator();
}
// Register dump state function when we got mad after a segfault
sigsegv_set_dump_state(sigsegv_dump_state);
// Read RAM size
RAMSize = PrefsFindInt32("ramsize") & 0xfff00000; // Round down to 1MB boundary
if (RAMSize < 1024*1024) {
WarningAlert(GetString(STR_SMALL_RAM_WARN));
RAMSize = 1024*1024;
}
if (RAMSize > 1023*1024*1024) // Cap to 1023MB (APD crashes at 1GB)
RAMSize = 1023*1024*1024;
#if REAL_ADDRESSING || DIRECT_ADDRESSING
RAMSize = RAMSize & -getpagesize(); // Round down to page boundary
#endif
// Initialize VM system
vm_init();
#if REAL_ADDRESSING
// Flag: RAM and ROM are contigously allocated from address 0
bool memory_mapped_from_zero = false;
// Make sure to map RAM & ROM at address 0 only on platforms that
// supports linker scripts to relocate the Basilisk II executable
// above 0x70000000
#if HAVE_LINKER_SCRIPT
const bool can_map_all_memory = true;
#else
const bool can_map_all_memory = false;
#endif
// Try to allocate all memory from 0x0000, if it is not known to crash
if (can_map_all_memory && (vm_acquire_mac_fixed(0, RAMSize + 0x100000) == 0)) {
D(bug("Could allocate RAM and ROM from 0x0000\n"));
memory_mapped_from_zero = true;
}
#ifndef PAGEZERO_HACK
// Otherwise, just create the Low Memory area (0x0000..0x2000)
else if (vm_acquire_mac_fixed(0, 0x2000) == 0) {
D(bug("Could allocate the Low Memory globals\n"));
lm_area_mapped = true;
}
// Exit on failure
else {
sprintf(str, GetString(STR_LOW_MEM_MMAP_ERR), strerror(errno));
ErrorAlert(str);
QuitEmulator();
}
#endif
#else
*str = 0; // Eliminate unused variable warning
#endif /* REAL_ADDRESSING */
// Create areas for Mac RAM and ROM
#if REAL_ADDRESSING
if (memory_mapped_from_zero) {
RAMBaseHost = (uint8 *)0;
ROMBaseHost = RAMBaseHost + RAMSize;
}
else
#endif
{
uint8 *ram_rom_area = (uint8 *)vm_acquire_mac(RAMSize + 0x100000);
if (ram_rom_area == VM_MAP_FAILED) {
ErrorAlert(STR_NO_MEM_ERR);
QuitEmulator();
}
RAMBaseHost = ram_rom_area;
ROMBaseHost = RAMBaseHost + RAMSize;
}
#if USE_SCRATCHMEM_SUBTERFUGE
// Allocate scratch memory
ScratchMem = (uint8 *)vm_acquire_mac(SCRATCH_MEM_SIZE);
if (ScratchMem == VM_MAP_FAILED) {
ErrorAlert(STR_NO_MEM_ERR);
QuitEmulator();
}
ScratchMem += SCRATCH_MEM_SIZE/2; // ScratchMem points to middle of block
#endif
#if DIRECT_ADDRESSING
// RAMBaseMac shall always be zero
MEMBaseDiff = (uintptr)RAMBaseHost;
RAMBaseMac = 0;
ROMBaseMac = Host2MacAddr(ROMBaseHost);
#endif
#if REAL_ADDRESSING
RAMBaseMac = Host2MacAddr(RAMBaseHost);
ROMBaseMac = Host2MacAddr(ROMBaseHost);
#endif
D(bug("Mac RAM starts at %p (%08x)\n", RAMBaseHost, RAMBaseMac));
D(bug("Mac ROM starts at %p (%08x)\n", ROMBaseHost, ROMBaseMac));
// Get rom file path from preferences
const char *rom_path = PrefsFindString("rom");
if ( ! rom_path )
if ( bundle )
WarningAlert("No rom pathname set. Trying BasiliskII.app/ROM");
else
WarningAlert("No rom pathname set. Trying ./ROM");
// Load Mac ROM
int rom_fd = open(rom_path ? rom_path : ROM_FILE_NAME, O_RDONLY);
if (rom_fd < 0) {
ErrorAlert(STR_NO_ROM_FILE_ERR);
QuitEmulator();
}
printf(GetString(STR_READING_ROM_FILE));
ROMSize = lseek(rom_fd, 0, SEEK_END);
if (ROMSize != 64*1024 && ROMSize != 128*1024 && ROMSize != 256*1024 && ROMSize != 512*1024 && ROMSize != 1024*1024) {
ErrorAlert(STR_ROM_SIZE_ERR);
close(rom_fd);
QuitEmulator();
}
lseek(rom_fd, 0, SEEK_SET);
if (read(rom_fd, ROMBaseHost, ROMSize) != (ssize_t)ROMSize) {
ErrorAlert(STR_ROM_FILE_READ_ERR);
close(rom_fd);
QuitEmulator();
}
// Initialize everything
if (!InitAll(vmdir))
QuitEmulator();
D(bug("Initialization complete\n"));
#ifdef ENABLE_MON
// Setup SIGINT handler to enter mon
sigemptyset(&sigint_sa.sa_mask);
sigint_sa.sa_handler = (void (*)(int))sigint_handler;
sigint_sa.sa_flags = 0;
sigaction(SIGINT, &sigint_sa, NULL);
#endif
return YES;
}
#undef QuitEmulator()
/*
* Quit emulator
*/
void QuitEmuNoExit()
{
D(bug("QuitEmulator\n"));
// Exit 680x0 emulation
Exit680x0();
// Deinitialize everything
ExitAll();
// Free ROM/RAM areas
if (RAMBaseHost != VM_MAP_FAILED) {
vm_release(RAMBaseHost, RAMSize + 0x100000);
RAMBaseHost = NULL;
ROMBaseHost = NULL;
}
#if USE_SCRATCHMEM_SUBTERFUGE
// Delete scratch memory area
if (ScratchMem != (uint8 *)VM_MAP_FAILED) {
vm_release((void *)(ScratchMem - SCRATCH_MEM_SIZE/2), SCRATCH_MEM_SIZE);
ScratchMem = NULL;
}
#endif
#if REAL_ADDRESSING
// Delete Low Memory area
if (lm_area_mapped)
vm_release(0, 0x2000);
#endif
// Exit VM wrappers
vm_exit();
// Exit system routines
SysExit();
// Exit preferences
PrefsExit();
}
void QuitEmulator(void)
{
QuitEmuNoExit();
// Stop run loop?
[NSApp terminate: nil];
exit(0);
}
/*
* Code was patched, flush caches if neccessary (i.e. when using a real 680x0
* or a dynamically recompiling emulator)
*/
void FlushCodeCache(void *start, uint32 size)
{
#if USE_JIT
if (UseJIT)
flush_icache_range((uint8 *)start, size);
#endif
}
/*
* SIGINT handler, enters mon
*/
#ifdef ENABLE_MON
static void sigint_handler(...)
{
uaecptr nextpc;
extern void m68k_dumpstate(uaecptr *nextpc);
m68k_dumpstate(&nextpc);
VideoQuitFullScreen();
const char *arg[4] = {"mon", "-m", "-r", NULL};
mon(3, arg);
QuitEmulator();
}
#endif
#ifdef HAVE_PTHREADS
/*
* Pthread configuration
*/
void Set_pthread_attr(pthread_attr_t *attr, int priority)
{
pthread_attr_init(attr);
#if defined(_POSIX_THREAD_PRIORITY_SCHEDULING)
// Some of these only work for superuser
if (geteuid() == 0) {
pthread_attr_setinheritsched(attr, PTHREAD_EXPLICIT_SCHED);
pthread_attr_setschedpolicy(attr, SCHED_FIFO);
struct sched_param fifo_param;
fifo_param.sched_priority = ((sched_get_priority_min(SCHED_FIFO)
+ sched_get_priority_max(SCHED_FIFO))
/ 2 + priority);
pthread_attr_setschedparam(attr, &fifo_param);
}
if (pthread_attr_setscope(attr, PTHREAD_SCOPE_SYSTEM) != 0) {
#ifdef PTHREAD_SCOPE_BOUND_NP
// If system scope is not available (eg. we're not running
// with CAP_SCHED_MGT capability on an SGI box), try bound
// scope. It exposes pthread scheduling to the kernel,
// without setting realtime priority.
pthread_attr_setscope(attr, PTHREAD_SCOPE_BOUND_NP);
#endif
}
#endif
}
#endif // HAVE_PTHREADS
/*
* Mutexes
*/
#ifdef HAVE_PTHREADS
struct B2_mutex {
B2_mutex() {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
// Initialize the mutex for priority inheritance --
// required for accurate timing.
#ifdef HAVE_PTHREAD_MUTEXATTR_SETPROTOCOL
pthread_mutexattr_setprotocol(&attr, PTHREAD_PRIO_INHERIT);
#endif
#if defined(HAVE_PTHREAD_MUTEXATTR_SETTYPE) && defined(PTHREAD_MUTEX_NORMAL)
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_NORMAL);
#endif
#ifdef HAVE_PTHREAD_MUTEXATTR_SETPSHARED
pthread_mutexattr_setpshared(&attr, PTHREAD_PROCESS_PRIVATE);
#endif
pthread_mutex_init(&m, &attr);
pthread_mutexattr_destroy(&attr);
}
~B2_mutex() {
pthread_mutex_trylock(&m); // Make sure it's locked before
pthread_mutex_unlock(&m); // unlocking it.
pthread_mutex_destroy(&m);
}
pthread_mutex_t m;
};
B2_mutex *B2_create_mutex(void)
{
return new B2_mutex;
}
void B2_lock_mutex(B2_mutex *mutex)
{
pthread_mutex_lock(&mutex->m);
}
void B2_unlock_mutex(B2_mutex *mutex)
{
pthread_mutex_unlock(&mutex->m);
}
void B2_delete_mutex(B2_mutex *mutex)
{
delete mutex;
}
#else
struct B2_mutex {
int dummy;
};
B2_mutex *B2_create_mutex(void)
{
return new B2_mutex;
}
void B2_lock_mutex(B2_mutex *mutex)
{
}
void B2_unlock_mutex(B2_mutex *mutex)
{
}
void B2_delete_mutex(B2_mutex *mutex)
{
delete mutex;
}
#endif
/*
* Interrupt flags (must be handled atomically!)
*/
uint32 InterruptFlags = 0;
void SetInterruptFlag(uint32 flag)
{
LOCK_INTFLAGS;
InterruptFlags |= flag;
UNLOCK_INTFLAGS;
}
void ClearInterruptFlag(uint32 flag)
{
LOCK_INTFLAGS;
InterruptFlags &= ~flag;
UNLOCK_INTFLAGS;
}
/*
* Display error alert
*/
void ErrorAlert(const char *text)
{
NSString *title = [NSString stringWithCString:
GetString(STR_ERROR_ALERT_TITLE) ];
NSString *error = [NSString stringWithCString: text];
NSString *button = [NSString stringWithCString: GetString(STR_QUIT_BUTTON) ];
NSLog(error);
if ( PrefsFindBool("nogui") )
return;
VideoQuitFullScreen();
NSRunCriticalAlertPanel(title, error, button, nil, nil);
}
/*
* Display warning alert
*/
void WarningAlert(const char *text)
{
NSString *title = [NSString stringWithCString:
GetString(STR_WARNING_ALERT_TITLE) ];
NSString *warning = [NSString stringWithCString: text];
NSString *button = [NSString stringWithCString: GetString(STR_OK_BUTTON) ];
NSLog(warning);
if ( PrefsFindBool("nogui") )
return;
VideoQuitFullScreen();
NSRunAlertPanel(title, warning, button, nil, nil);
}
/*
* Display choice alert
*/
bool ChoiceAlert(const char *text, const char *pos, const char *neg)
{
NSString *title = [NSString stringWithCString:
GetString(STR_WARNING_ALERT_TITLE) ];
NSString *warning = [NSString stringWithCString: text];
NSString *yes = [NSString stringWithCString: pos];
NSString *no = [NSString stringWithCString: neg];
return NSRunInformationalAlertPanel(title, warning, yes, no, nil);
}