macemu/BasiliskII/src/AmigaOS/audio_amiga.cpp
2008-01-01 09:40:36 +00:00

516 lines
14 KiB
C++

/*
* audio_amiga.cpp - Audio support, AmigaOS implementation using AHI
*
* Basilisk II (C) 1997-2008 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "sysdeps.h"
#include <exec/types.h>
#include <exec/memory.h>
#include <devices/ahi.h>
#define __USE_SYSBASE
#include <proto/exec.h>
#include <proto/ahi.h>
#include <inline/exec.h>
#include <inline/ahi.h>
#include "cpu_emulation.h"
#include "main.h"
#include "prefs.h"
#include "user_strings.h"
#include "audio.h"
#include "audio_defs.h"
#define DEBUG 0
#include "debug.h"
#define D1(x) ;
// Global variables
static ULONG ahi_id = AHI_DEFAULT_ID; // AHI audio ID
static struct AHIAudioCtrl *ahi_ctrl = NULL;
static struct AHISampleInfo sample[2]; // Two sample infos for double-buffering
static struct Hook sf_hook;
static int play_buf = 0; // Number of currently played buffer
static long sound_buffer_size; // Size of one audio buffer in bytes
static int audio_block_fetched = 0; // Number of audio blocks fetched by interrupt routine
static bool main_mute = false;
static bool speaker_mute = false;
static ULONG supports_volume_changes = false;
static ULONG supports_stereo_panning = false;
static ULONG current_main_volume;
static ULONG current_speaker_volume;
// Prototypes
static __saveds __attribute__((regparm(3))) ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/);
void audio_set_sample_rate_byval(uint32 value);
void audio_set_sample_size_byval(uint32 value);
void audio_set_channels_byval(uint32 value);
/*
* Initialization
*/
// Set AudioStatus to reflect current audio stream format
static void set_audio_status_format(int sample_rate_index)
{
AudioStatus.sample_rate = audio_sample_rates[sample_rate_index];
AudioStatus.sample_size = audio_sample_sizes[0];
AudioStatus.channels = audio_channel_counts[0];
}
void AudioInit(void)
{
sample[0].ahisi_Address = sample[1].ahisi_Address = NULL;
// Init audio status and feature flags
audio_channel_counts.push_back(2);
// set_audio_status_format();
AudioStatus.mixer = 0;
AudioStatus.num_sources = 0;
audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut;
// Sound disabled in prefs? Then do nothing
if (PrefsFindBool("nosound"))
return;
// AHI available?
if (AHIBase == NULL) {
WarningAlert(GetString(STR_NO_AHI_WARN));
return;
}
// Initialize callback hook
sf_hook.h_Entry = (HOOKFUNC)audio_callback;
// Read "sound" preferences
const char *str = PrefsFindString("sound");
if (str)
sscanf(str, "ahi/%08lx", &ahi_id);
// Open audio control structure
if ((ahi_ctrl = AHI_AllocAudio(
AHIA_AudioID, ahi_id,
AHIA_MixFreq, AudioStatus.sample_rate >> 16,
AHIA_Channels, 1,
AHIA_Sounds, 2,
AHIA_SoundFunc, (ULONG)&sf_hook,
TAG_END)) == NULL) {
WarningAlert(GetString(STR_NO_AHI_CTRL_WARN));
return;
}
ULONG max_channels, sample_rate, frequencies, sample_rate_index;
AHI_GetAudioAttrs(ahi_id, ahi_ctrl,
AHIDB_MaxChannels, (ULONG) &max_channels,
AHIDB_Frequencies, (ULONG) &frequencies,
TAG_END);
D(bug("AudioInit: max_channels=%ld frequencies=%ld\n", max_channels, frequencies));
for (int n=0; n<frequencies; n++)
{
AHI_GetAudioAttrs(ahi_id, ahi_ctrl,
AHIDB_FrequencyArg, n,
AHIDB_Frequency, (ULONG) &sample_rate,
TAG_END);
D(bug("AudioInit: f=%ld Hz\n", sample_rate));
audio_sample_rates.push_back(sample_rate << 16);
}
ULONG sample_size_bits = 16;
D(bug("AudioInit: sampe_rates=%ld\n", audio_sample_rates.size() ));
// get index of sample rate closest to 22050 Hz
AHI_GetAudioAttrs(ahi_id, ahi_ctrl,
AHIDB_IndexArg, 22050,
AHIDB_Bits, (ULONG) &sample_size_bits,
AHIDB_Index, (ULONG) &sample_rate_index,
AHIDB_Volume, (ULONG) &supports_volume_changes,
AHIDB_Panning, (ULONG) &supports_stereo_panning,
TAG_END);
audio_sample_sizes.push_back(16);
set_audio_status_format(sample_rate_index);
// 2048 frames per block
audio_frames_per_block = 2048;
sound_buffer_size = (AudioStatus.sample_size >> 3) * AudioStatus.channels * audio_frames_per_block;
// Prepare SampleInfos and load sounds (two sounds for double buffering)
sample[0].ahisi_Type = AudioStatus.sample_size == 16 ? AHIST_S16S : AHIST_S8S;
sample[0].ahisi_Length = audio_frames_per_block;
sample[0].ahisi_Address = AllocVec(sound_buffer_size, MEMF_PUBLIC | MEMF_CLEAR);
sample[1].ahisi_Type = AudioStatus.sample_size == 16 ? AHIST_S16S : AHIST_S8S;
sample[1].ahisi_Length = audio_frames_per_block;
sample[1].ahisi_Address = AllocVec(sound_buffer_size, MEMF_PUBLIC | MEMF_CLEAR);
if (sample[0].ahisi_Address == NULL || sample[1].ahisi_Address == NULL)
return;
AHI_LoadSound(0, AHIST_DYNAMICSAMPLE, &sample[0], ahi_ctrl);
AHI_LoadSound(1, AHIST_DYNAMICSAMPLE, &sample[1], ahi_ctrl);
// Set parameters
play_buf = 0;
current_main_volume = current_speaker_volume = 0x10000;
AHI_SetVol(0, current_speaker_volume, 0x8000, ahi_ctrl, AHISF_IMM);
AHI_SetFreq(0, AudioStatus.sample_rate >> 16, ahi_ctrl, AHISF_IMM);
AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, AHISF_IMM);
// Everything OK
audio_open = true;
}
/*
* Deinitialization
*/
void AudioExit(void)
{
// Free everything
if (ahi_ctrl != NULL) {
AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_END);
AHI_FreeAudio(ahi_ctrl);
}
FreeVec(sample[0].ahisi_Address);
FreeVec(sample[1].ahisi_Address);
}
/*
* First source added, start audio stream
*/
void audio_enter_stream()
{
AHI_ControlAudio(ahi_ctrl, AHIC_Play, TRUE, TAG_END);
}
/*
* Last source removed, stop audio stream
*/
void audio_exit_stream()
{
AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_END);
}
/*
* AHI sound callback, request next buffer
*/
static __saveds __attribute__((regparm(3))) ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/)
{
play_buf ^= 1;
// New buffer available?
if (audio_block_fetched)
{
audio_block_fetched--;
if (main_mute || speaker_mute)
{
memset(sample[play_buf].ahisi_Address, 0, sound_buffer_size);
}
else
{
// Get size of audio data
uint32 apple_stream_info = ReadMacInt32(audio_data + adatStreamInfo);
if (apple_stream_info) {
int32 sample_count = ReadMacInt32(apple_stream_info + scd_sampleCount);
uint32 num_channels = ReadMacInt16(apple_stream_info + scd_numChannels);
uint32 sample_size = ReadMacInt16(apple_stream_info + scd_sampleSize);
uint32 sample_rate = ReadMacInt32(apple_stream_info + scd_sampleRate);
D(bug("stream: sample_count=%ld num_channels=%ld sample_size=%ld sample_rate=%ld\n", sample_count, num_channels, sample_size, sample_rate >> 16));
// Yes, this can happen.
if(sample_count != 0) {
if(sample_rate != AudioStatus.sample_rate) {
audio_set_sample_rate_byval(sample_rate);
}
if(num_channels != AudioStatus.channels) {
audio_set_channels_byval(num_channels);
}
if(sample_size != AudioStatus.sample_size) {
audio_set_sample_size_byval(sample_size);
}
}
if (sample_count < 0)
sample_count = 0;
int work_size = sample_count * num_channels * (sample_size>>3);
D(bug("stream: work_size=%ld sound_buffer_size=%ld\n", work_size, sound_buffer_size));
if (work_size > sound_buffer_size)
work_size = sound_buffer_size;
// Put data into AHI buffer (convert 8-bit data unsigned->signed)
if (AudioStatus.sample_size == 16)
Mac2Host_memcpy(sample[play_buf].ahisi_Address, ReadMacInt32(apple_stream_info + scd_buffer), work_size);
else {
uint32 *p = (uint32 *)Mac2HostAddr(ReadMacInt32(apple_stream_info + scd_buffer));
uint32 *q = (uint32 *)sample[play_buf].ahisi_Address;
int r = work_size >> 2;
while (r--)
*q++ = *p++ ^ 0x80808080;
}
if (work_size != sound_buffer_size)
memset((uint8 *)sample[play_buf].ahisi_Address + work_size, 0, sound_buffer_size - work_size);
}
}
}
else
memset(sample[play_buf].ahisi_Address, 0, sound_buffer_size);
// Play next buffer
AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, 0);
// Trigger audio interrupt to get new buffer
if (AudioStatus.num_sources) {
D1(bug("stream: triggering irq\n"));
SetInterruptFlag(INTFLAG_AUDIO);
TriggerInterrupt();
}
return 0;
}
/*
* MacOS audio interrupt, read next data block
*/
void AudioInterrupt(void)
{
D1(bug("AudioInterrupt\n"));
// Get data from apple mixer
if (AudioStatus.mixer) {
M68kRegisters r;
r.a[0] = audio_data + adatStreamInfo;
r.a[1] = AudioStatus.mixer;
Execute68k(audio_data + adatGetSourceData, &r);
D1(bug(" GetSourceData() returns %08lx\n", r.d[0]));
} else
WriteMacInt32(audio_data + adatStreamInfo, 0);
// Signal stream function
audio_block_fetched++;
D1(bug("AudioInterrupt done\n"));
}
/*
* Set sampling parameters
* "index" is an index into the audio_sample_rates[] etc. arrays
* It is guaranteed that AudioStatus.num_sources == 0
*/
void audio_set_sample_rate_byval(uint32 value)
{
bool changed = (AudioStatus.sample_rate != value);
if(changed)
{
ULONG sample_rate_index;
// get index of sample rate closest to <value> Hz
AHI_GetAudioAttrs(ahi_id, ahi_ctrl,
AHIDB_IndexArg, value >> 16,
AHIDB_Index, (ULONG) &sample_rate_index,
TAG_END);
D(bug(" audio_set_sample_rate_byval requested rate=%ld Hz\n", value >> 16));
AudioStatus.sample_rate = audio_sample_rates[sample_rate_index];
AHI_SetFreq(0, AudioStatus.sample_rate >> 16, ahi_ctrl, 0);
}
D(bug(" audio_set_sample_rate_byval rate=%ld Hz\n", AudioStatus.sample_rate >> 16));
}
void audio_set_sample_size_byval(uint32 value)
{
bool changed = (AudioStatus.sample_size != value);
if(changed) {
// AudioStatus.sample_size = value;
// update_sound_parameters();
// WritePrivateProfileInt( "Audio", "SampleSize", AudioStatus.sample_size, ini_file_name );
}
D(bug(" audio_set_sample_size_byval %d\n", AudioStatus.sample_size));
}
void audio_set_channels_byval(uint32 value)
{
bool changed = (AudioStatus.channels != value);
if(changed) {
// AudioStatus.channels = value;
// update_sound_parameters();
// WritePrivateProfileInt( "Audio", "Channels", AudioStatus.channels, ini_file_name );
}
D(bug(" audio_set_channels_byval %d\n", AudioStatus.channels));
}
bool audio_set_sample_rate(int index)
{
if(index >= 0 && index < audio_sample_rates.size() ) {
audio_set_sample_rate_byval( audio_sample_rates[index] );
D(bug(" audio_set_sample_rate index=%ld rate=%ld\n", index, AudioStatus.sample_rate >> 16));
}
return true;
}
bool audio_set_sample_size(int index)
{
if(index >= 0 && index < audio_sample_sizes.size() ) {
audio_set_sample_size_byval( audio_sample_sizes[index] );
D(bug(" audio_set_sample_size %d,%d\n", index,AudioStatus.sample_size));
}
return true;
}
bool audio_set_channels(int index)
{
if(index >= 0 && index < audio_channel_counts.size() ) {
audio_set_channels_byval( audio_channel_counts[index] );
D(bug(" audio_set_channels %d,%d\n", index,AudioStatus.channels));
}
return true;
}
/*
* Get/set volume controls (volume values received/returned have the left channel
* volume in the upper 16 bits and the right channel volume in the lower 16 bits;
* both volumes are 8.8 fixed point values with 0x0100 meaning "maximum volume"))
*/
bool audio_get_main_mute(void)
{
D(bug("audio_get_main_mute: mute=%ld\n", main_mute));
return main_mute;
}
uint32 audio_get_main_volume(void)
{
D(bug("audio_get_main_volume\n"));
ULONG volume = current_main_volume >> 8; // 0x10000 => 0x100
D(bug("audio_get_main_volume: volume=%08lx\n", volume));
return (volume << 16) + volume;
return 0x01000100;
}
bool audio_get_speaker_mute(void)
{
D(bug("audio_get_speaker_mute: mute=%ld\n", speaker_mute));
return speaker_mute;
}
uint32 audio_get_speaker_volume(void)
{
D(bug("audio_get_speaker_volume: \n"));
if (audio_open)
{
ULONG volume = current_speaker_volume >> 8; // 0x10000 => 0x100
D(bug("audio_get_speaker_volume: volume=%08lx\n", volume));
return (volume << 16) + volume;
}
return 0x01000100;
}
void audio_set_main_mute(bool mute)
{
D(bug("audio_set_main_mute: mute=%ld\n", mute));
if (mute != main_mute)
{
main_mute = mute;
}
}
void audio_set_main_volume(uint32 vol)
{
D(bug("audio_set_main_volume: vol=%08lx\n", vol));
if (audio_open && supports_volume_changes)
{
ULONG volume = 0x80 * ((vol >> 16) + (vol & 0xffff));
D(bug("audio_set_main_volume: volume=%08lx\n", volume));
current_main_volume = volume;
AHI_SetVol(0, volume, 0x8000, ahi_ctrl, AHISF_IMM);
}
}
void audio_set_speaker_mute(bool mute)
{
D(bug("audio_set_speaker_mute: mute=%ld\n", mute));
if (mute != speaker_mute)
{
speaker_mute = mute;
}
}
void audio_set_speaker_volume(uint32 vol)
{
D(bug("audio_set_speaker_volume: vol=%08lx\n", vol));
if (audio_open && supports_volume_changes)
{
ULONG volume = 0x80 * ((vol >> 16) + (vol & 0xffff));
D(bug("audio_set_speaker_volume: volume=%08lx\n", volume));
current_speaker_volume = volume;
AHI_SetVol(0, volume, 0x8000, ahi_ctrl, AHISF_IMM);
}
}