macemu/BasiliskII/src/Unix/video_x.cpp
gbeauche d583307d6b - Cleaned up the process for determining the ranges of pages touched
that have to be blitted onto the screen (find_next_page_set() and
  find_next_page_clear() functions)
- Cleaned up some comments
Changes from Brian J. Johnson
- Fixed mainBuffer.dirtyPages[] array overrun in VOSF code
- Fixed calculation of the frames-per-second value
2001-01-11 16:38:48 +00:00

2146 lines
56 KiB
C++

/*
* video_x.cpp - Video/graphics emulation, X11 specific stuff
*
* Basilisk II (C) 1997-2000 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* NOTES:
* The Ctrl key works like a qualifier for special actions:
* Ctrl-Tab = suspend DGA mode
* Ctrl-Esc = emergency quit
* Ctrl-F1 = mount floppy
*/
#include "sysdeps.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/extensions/XShm.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <errno.h>
#ifdef HAVE_PTHREADS
# include <pthread.h>
#endif
#ifdef ENABLE_XF86_DGA
# include <X11/extensions/xf86dga.h>
#endif
#ifdef ENABLE_XF86_VIDMODE
# include <X11/extensions/xf86vmode.h>
#endif
#ifdef ENABLE_FBDEV_DGA
# include <sys/mman.h>
#endif
#ifdef ENABLE_VOSF
# include <unistd.h>
# include <signal.h>
# include <fcntl.h>
# include <sys/mman.h>
#endif
#include "cpu_emulation.h"
#include "main.h"
#include "adb.h"
#include "macos_util.h"
#include "prefs.h"
#include "user_strings.h"
#include "video.h"
#define DEBUG 0
#include "debug.h"
// Display types
enum {
DISPLAY_WINDOW, // X11 window, using MIT SHM extensions if possible
DISPLAY_DGA // DGA fullscreen display
};
// Constants
const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes";
const char FBDEVICES_FILE_NAME[] = DATADIR "/fbdevices";
// Global variables
static int32 frame_skip; // Prefs items
static int16 mouse_wheel_mode = 1;
static int16 mouse_wheel_lines = 3;
static int display_type = DISPLAY_WINDOW; // See enum above
static bool local_X11; // Flag: X server running on local machine?
static uint8 *the_buffer; // Mac frame buffer
#ifdef HAVE_PTHREADS
static bool redraw_thread_active = false; // Flag: Redraw thread installed
static volatile bool redraw_thread_cancel = false; // Flag: Cancel Redraw thread
static pthread_t redraw_thread; // Redraw thread
#endif
static bool has_dga = false; // Flag: Video DGA capable
static bool has_vidmode = false; // Flag: VidMode extension available
static bool ctrl_down = false; // Flag: Ctrl key pressed
static bool caps_on = false; // Flag: Caps Lock on
static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread
static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread
static bool emul_suspended = false; // Flag: Emulator suspended
static bool classic_mode = false; // Flag: Classic Mac video mode
static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms
static int keycode_table[256]; // X keycode -> Mac keycode translation table
// X11 variables
static int screen; // Screen number
static int xdepth; // Depth of X screen
static int depth; // Depth of Mac frame buffer
static Window rootwin, the_win; // Root window and our window
static XVisualInfo visualInfo;
static Visual *vis;
static Colormap cmap[2]; // Two colormaps (DGA) for 8-bit mode
static XColor black, white;
static unsigned long black_pixel, white_pixel;
static int eventmask;
static const int win_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | ExposureMask | StructureNotifyMask;
static const int dga_eventmask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask;
static Atom WM_DELETE_WINDOW = (Atom)0;
static XColor palette[256]; // Color palette for 8-bit mode
static bool palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
#ifdef HAVE_PTHREADS
static pthread_mutex_t palette_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect palette
#define LOCK_PALETTE pthread_mutex_lock(&palette_lock)
#define UNLOCK_PALETTE pthread_mutex_unlock(&palette_lock)
#else
#define LOCK_PALETTE
#define UNLOCK_PALETTE
#endif
// Variables for window mode
static GC the_gc;
static XImage *img = NULL;
static XShmSegmentInfo shminfo;
static Cursor mac_cursor;
static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer
static bool have_shm = false; // Flag: SHM extensions available
static bool updt_box[17][17]; // Flag for Update
static int nr_boxes;
static const int sm_uptd[] = {4,1,6,3,0,5,2,7};
static int sm_no_boxes[] = {1,8,32,64,128,300};
// Variables for XF86 DGA mode
static int current_dga_cmap; // Number (0 or 1) of currently installed DGA colormap
static Window suspend_win; // "Suspend" window
static void *fb_save = NULL; // Saved frame buffer for suspend
#ifdef HAVE_PTHREADS
static pthread_mutex_t frame_buffer_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect frame buffer
#define LOCK_FRAME_BUFFER pthread_mutex_lock(&frame_buffer_lock);
#define UNLOCK_FRAME_BUFFER pthread_mutex_unlock(&frame_buffer_lock);
#else
#define LOCK_FRAME_BUFFER
#define UNLOCK_FRAME_BUFFER
#endif
// Variables for fbdev DGA mode
const char FBDEVICE_FILE_NAME[] = "/dev/fb";
static int fbdev_fd;
#ifdef ENABLE_XF86_VIDMODE
// Variables for XF86 VidMode support
static XF86VidModeModeInfo **x_video_modes; // Array of all available modes
static int num_x_video_modes;
#endif
#ifdef ENABLE_VOSF
static bool use_vosf = true; // Flag: VOSF enabled
#else
static const bool use_vosf = false; // Flag: VOSF enabled
#endif
#ifdef ENABLE_VOSF
// Variables for Video on SEGV support (taken from the Win32 port)
static uint8 *the_host_buffer; // Host frame buffer in VOSF mode
static uint32 the_buffer_size; // Size of allocated the_buffer
struct ScreenPageInfo {
int top, bottom; // Mapping between this virtual page and Mac scanlines
};
struct ScreenInfo {
uint32 memBase; // Real start address
uint32 memStart; // Start address aligned to page boundary
uint32 memEnd; // Address of one-past-the-end of the screen
uint32 memLength; // Length of the memory addressed by the screen pages
uint32 pageSize; // Size of a page
int pageBits; // Shift count to get the page number
uint32 pageCount; // Number of pages allocated to the screen
char * dirtyPages; // Table of flags set if page was altered
ScreenPageInfo * pageInfo; // Table of mappings page -> Mac scanlines
};
static ScreenInfo mainBuffer;
#define PFLAG_SET_VALUE 0x00
#define PFLAG_CLEAR_VALUE 0x01
#define PFLAG_SET_VALUE_4 0x00000000
#define PFLAG_CLEAR_VALUE_4 0x01010101
#define PFLAG_SET(page) mainBuffer.dirtyPages[page] = PFLAG_SET_VALUE
#define PFLAG_CLEAR(page) mainBuffer.dirtyPages[page] = PFLAG_CLEAR_VALUE
#define PFLAG_ISSET(page) (mainBuffer.dirtyPages[page] == PFLAG_SET_VALUE)
#define PFLAG_ISCLEAR(page) (mainBuffer.dirtyPages[page] != PFLAG_SET_VALUE)
#ifdef UNALIGNED_PROFITABLE
# define PFLAG_ISSET_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_SET_VALUE_4)
# define PFLAG_ISCLEAR_4(page) (*((uint32 *)(mainBuffer.dirtyPages + (page))) == PFLAG_CLEAR_VALUE_4)
#else
# define PFLAG_ISSET_4(page) \
PFLAG_ISSET(page ) && PFLAG_ISSET(page+1) \
&& PFLAG_ISSET(page+2) && PFLAG_ISSET(page+3)
# define PFLAG_ISCLEAR_4(page) \
PFLAG_ISCLEAR(page ) && PFLAG_ISCLEAR(page+1) \
&& PFLAG_ISCLEAR(page+2) && PFLAG_ISCLEAR(page+3)
#endif
// Set the selected page range [ first_page, last_page [ into the SET state
#define PFLAG_SET_RANGE(first_page, last_page) \
memset(mainBuffer.dirtyPages + (first_page), PFLAG_SET_VALUE, \
(last_page) - (first_page))
// Set the selected page range [ first_page, last_page [ into the CLEAR state
#define PFLAG_CLEAR_RANGE(first_page, last_page) \
memset(mainBuffer.dirtyPages + (first_page), PFLAG_CLEAR_VALUE, \
(last_page) - (first_page))
#define PFLAG_SET_ALL \
PFLAG_SET_RANGE(0, mainBuffer.pageCount)
#define PFLAG_CLEAR_ALL \
PFLAG_CLEAR_RANGE(0, mainBuffer.pageCount)
// Set the following macro definition to 1 if your system
// provides a really fast strchr() implementation
//#define HAVE_FAST_STRCHR 0
static inline int find_next_page_set(int page)
{
#if HAVE_FAST_STRCHR
char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_SET_VALUE);
return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount;
#else
while (PFLAG_ISCLEAR_4(page))
page += 4;
while (PFLAG_ISCLEAR(page))
page++;
return page;
#endif
}
static inline int find_next_page_clear(int page)
{
#if HAVE_FAST_STRCHR
char *match = strchr(mainBuffer.dirtyPages + page, PFLAG_CLEAR_VALUE);
return match ? match - mainBuffer.dirtyPages : mainBuffer.pageCount;
#else
// NOTE: the loop is bound to terminate because the last
// page in mainBuffer.dirtyPages[] shall be set to CLEAR
while (PFLAG_ISSET_4(page))
page += 4;
while (PFLAG_ISSET(page))
page++;
return page;
#endif
}
static int zero_fd = -1;
static bool Screen_fault_handler_init();
static struct sigaction vosf_sa;
#ifdef HAVE_PTHREADS
static pthread_mutex_t vosf_lock = PTHREAD_MUTEX_INITIALIZER; // Mutex to protect frame buffer (dirtyPages in fact)
#define LOCK_VOSF pthread_mutex_lock(&vosf_lock);
#define UNLOCK_VOSF pthread_mutex_unlock(&vosf_lock);
#else
#define LOCK_VOSF
#define UNLOCK_VOSF
#endif
static int log_base_2(uint32 x)
{
uint32 mask = 0x80000000;
int l = 31;
while (l >= 0 && (x & mask) == 0) {
mask >>= 1;
l--;
}
return l;
}
#endif /* ENABLE_VOSF */
// VideoRefresh function
void VideoRefreshInit(void);
static void (*video_refresh)(void);
// Prototypes
static void *redraw_func(void *arg);
static int event2keycode(XKeyEvent &ev);
// From main_unix.cpp
extern char *x_display_name;
extern Display *x_display;
// From sys_unix.cpp
extern void SysMountFirstFloppy(void);
#ifdef ENABLE_VOSF
# include "video_vosf.h"
#endif
/*
* Initialization
*/
// Set VideoMonitor according to video mode
void set_video_monitor(int width, int height, int bytes_per_row, bool native_byte_order)
{
#if !REAL_ADDRESSING && !DIRECT_ADDRESSING
int layout = FLAYOUT_DIRECT;
switch (depth) {
case 1:
layout = FLAYOUT_DIRECT;
break;
case 8:
layout = FLAYOUT_DIRECT;
break;
case 15:
layout = FLAYOUT_HOST_555;
break;
case 16:
layout = FLAYOUT_HOST_565;
break;
case 24:
case 32:
layout = FLAYOUT_HOST_888;
break;
}
if (native_byte_order)
MacFrameLayout = layout;
else
MacFrameLayout = FLAYOUT_DIRECT;
#endif
switch (depth) {
case 1:
VideoMonitor.mode = VMODE_1BIT;
break;
case 8:
VideoMonitor.mode = VMODE_8BIT;
break;
case 15:
VideoMonitor.mode = VMODE_16BIT;
break;
case 16:
VideoMonitor.mode = VMODE_16BIT;
break;
case 24:
case 32:
VideoMonitor.mode = VMODE_32BIT;
break;
}
VideoMonitor.x = width;
VideoMonitor.y = height;
VideoMonitor.bytes_per_row = bytes_per_row;
}
// Set window name and class
static void set_window_name(Window w, int name)
{
const char *str = GetString(name);
XStoreName(x_display, w, str);
XSetIconName(x_display, w, str);
XClassHint *hints;
hints = XAllocClassHint();
if (hints) {
hints->res_name = "BasiliskII";
hints->res_class = "BasiliskII";
XSetClassHint(x_display, w, hints);
XFree(hints);
}
}
// Set window input focus flag
static void set_window_focus(Window w)
{
XWMHints *hints = XAllocWMHints();
if (hints) {
hints->input = True;
hints->initial_state = NormalState;
hints->flags = InputHint | StateHint;
XSetWMHints(x_display, w, hints);
XFree(hints);
}
}
// Set WM_DELETE_WINDOW protocol on window (preventing it from being destroyed by the WM when clicking on the "close" widget)
static void set_window_delete_protocol(Window w)
{
WM_DELETE_WINDOW = XInternAtom(x_display, "WM_DELETE_WINDOW", false);
XSetWMProtocols(x_display, w, &WM_DELETE_WINDOW, 1);
}
// Wait until window is mapped/unmapped
void wait_mapped(Window w)
{
XEvent e;
do {
XMaskEvent(x_display, StructureNotifyMask, &e);
} while ((e.type != MapNotify) || (e.xmap.event != w));
}
void wait_unmapped(Window w)
{
XEvent e;
do {
XMaskEvent(x_display, StructureNotifyMask, &e);
} while ((e.type != UnmapNotify) || (e.xmap.event != w));
}
// Trap SHM errors
static bool shm_error = false;
static int (*old_error_handler)(Display *, XErrorEvent *);
static int error_handler(Display *d, XErrorEvent *e)
{
if (e->error_code == BadAccess) {
shm_error = true;
return 0;
} else
return old_error_handler(d, e);
}
// Init window mode
static bool init_window(int width, int height)
{
int aligned_width = (width + 15) & ~15;
int aligned_height = (height + 15) & ~15;
// Set absolute mouse mode
ADBSetRelMouseMode(false);
// Read frame skip prefs
frame_skip = PrefsFindInt32("frameskip");
// Create window
XSetWindowAttributes wattr;
wattr.event_mask = eventmask = win_eventmask;
wattr.background_pixel = black_pixel;
wattr.colormap = cmap[0];
the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
InputOutput, vis, CWEventMask | CWBackPixel | (depth == 8 ? CWColormap : 0), &wattr);
// Set window name/class
set_window_name(the_win, STR_WINDOW_TITLE);
// Indicate that we want keyboard input
set_window_focus(the_win);
// Set delete protocol property
set_window_delete_protocol(the_win);
// Make window unresizable
{
XSizeHints *hints = XAllocSizeHints();
if (hints) {
hints->min_width = width;
hints->max_width = width;
hints->min_height = height;
hints->max_height = height;
hints->flags = PMinSize | PMaxSize;
XSetWMNormalHints(x_display, the_win, hints);
XFree(hints);
}
}
// Show window
XMapWindow(x_display, the_win);
wait_mapped(the_win);
// Try to create and attach SHM image
have_shm = false;
if (depth != 1 && local_X11 && XShmQueryExtension(x_display)) {
// Create SHM image ("height + 2" for safety)
img = XShmCreateImage(x_display, vis, depth, depth == 1 ? XYBitmap : ZPixmap, 0, &shminfo, width, height);
shminfo.shmid = shmget(IPC_PRIVATE, (aligned_height + 2) * img->bytes_per_line, IPC_CREAT | 0777);
the_buffer_copy = (uint8 *)shmat(shminfo.shmid, 0, 0);
shminfo.shmaddr = img->data = (char *)the_buffer_copy;
shminfo.readOnly = False;
// Try to attach SHM image, catching errors
shm_error = false;
old_error_handler = XSetErrorHandler(error_handler);
XShmAttach(x_display, &shminfo);
XSync(x_display, false);
XSetErrorHandler(old_error_handler);
if (shm_error) {
shmdt(shminfo.shmaddr);
XDestroyImage(img);
shminfo.shmid = -1;
} else {
have_shm = true;
shmctl(shminfo.shmid, IPC_RMID, 0);
}
}
// Create normal X image if SHM doesn't work ("height + 2" for safety)
if (!have_shm) {
int bytes_per_row = aligned_width;
switch (depth) {
case 1:
bytes_per_row /= 8;
break;
case 15:
case 16:
bytes_per_row *= 2;
break;
case 24:
case 32:
bytes_per_row *= 4;
break;
}
the_buffer_copy = (uint8 *)malloc((aligned_height + 2) * bytes_per_row);
img = XCreateImage(x_display, vis, depth, depth == 1 ? XYBitmap : ZPixmap, 0, (char *)the_buffer_copy, aligned_width, aligned_height, 32, bytes_per_row);
}
// 1-Bit mode is big-endian
if (depth == 1) {
img->byte_order = MSBFirst;
img->bitmap_bit_order = MSBFirst;
}
#ifdef ENABLE_VOSF
// Allocate a page-aligned chunk of memory for frame buffer
the_buffer_size = align_on_page_boundary((aligned_height + 2) * img->bytes_per_line);
the_host_buffer = the_buffer_copy;
the_buffer_copy = (uint8 *)allocate_framebuffer(the_buffer_size);
memset(the_buffer_copy, 0, the_buffer_size);
the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
memset(the_buffer, 0, the_buffer_size);
#else
// Allocate memory for frame buffer
the_buffer = (uint8 *)malloc((aligned_height + 2) * img->bytes_per_line);
#endif
// Create GC
the_gc = XCreateGC(x_display, the_win, 0, 0);
XSetState(x_display, the_gc, black_pixel, white_pixel, GXcopy, AllPlanes);
// Create no_cursor
mac_cursor = XCreatePixmapCursor(x_display,
XCreatePixmap(x_display, the_win, 1, 1, 1),
XCreatePixmap(x_display, the_win, 1, 1, 1),
&black, &white, 0, 0);
XDefineCursor(x_display, the_win, mac_cursor);
// Set VideoMonitor
bool native_byte_order;
#ifdef WORDS_BIGENDIAN
native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
#else
native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
#endif
#ifdef ENABLE_VOSF
do_update_framebuffer = GET_FBCOPY_FUNC(depth, native_byte_order, DISPLAY_WINDOW);
#endif
set_video_monitor(width, height, img->bytes_per_line, native_byte_order);
#if REAL_ADDRESSING || DIRECT_ADDRESSING
VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
#else
VideoMonitor.mac_frame_base = MacFrameBaseMac;
#endif
return true;
}
// Init fbdev DGA display
static bool init_fbdev_dga(char *in_fb_name)
{
#ifdef ENABLE_FBDEV_DGA
// Find the maximum depth available
int ndepths, max_depth(0);
int *depths = XListDepths(x_display, screen, &ndepths);
if (depths == NULL) {
printf("FATAL: Could not determine the maximal depth available\n");
return false;
} else {
while (ndepths-- > 0) {
if (depths[ndepths] > max_depth)
max_depth = depths[ndepths];
}
}
// Get fbdevices file path from preferences
const char *fbd_path = PrefsFindString("fbdevicefile");
// Open fbdevices file
FILE *fp = fopen(fbd_path ? fbd_path : FBDEVICES_FILE_NAME, "r");
if (fp == NULL) {
char str[256];
sprintf(str, GetString(STR_NO_FBDEVICE_FILE_ERR), fbd_path ? fbd_path : FBDEVICES_FILE_NAME, strerror(errno));
ErrorAlert(str);
return false;
}
int fb_depth; // supported depth
uint32 fb_offset; // offset used for mmap(2)
char fb_name[20];
char line[256];
bool device_found = false;
while (fgets(line, 255, fp)) {
// Read line
int len = strlen(line);
if (len == 0)
continue;
line[len - 1] = '\0';
// Comments begin with "#" or ";"
if ((line[0] == '#') || (line[0] == ';') || (line[0] == '\0'))
continue;
if ((sscanf(line, "%19s %d %x", &fb_name, &fb_depth, &fb_offset) == 3)
&& (strcmp(fb_name, in_fb_name) == 0) && (fb_depth == max_depth)) {
device_found = true;
break;
}
}
// fbdevices file completely read
fclose(fp);
// Frame buffer name not found ? Then, display warning
if (!device_found) {
char str[256];
sprintf(str, GetString(STR_FBDEV_NAME_ERR), in_fb_name, max_depth);
ErrorAlert(str);
return false;
}
int width = DisplayWidth(x_display, screen);
int height = DisplayHeight(x_display, screen);
depth = fb_depth; // max_depth
// Set relative mouse mode
ADBSetRelMouseMode(false);
// Create window
XSetWindowAttributes wattr;
wattr.event_mask = eventmask = dga_eventmask;
wattr.background_pixel = white_pixel;
wattr.override_redirect = True;
wattr.colormap = cmap[0];
the_win = XCreateWindow(x_display, rootwin,
0, 0, width, height,
0, xdepth, InputOutput, vis,
CWEventMask | CWBackPixel | CWOverrideRedirect | (depth == 8 ? CWColormap : 0),
&wattr);
// Set window name/class
set_window_name(the_win, STR_WINDOW_TITLE);
// Indicate that we want keyboard input
set_window_focus(the_win);
// Show window
XMapRaised(x_display, the_win);
wait_mapped(the_win);
// Grab mouse and keyboard
XGrabKeyboard(x_display, the_win, True,
GrabModeAsync, GrabModeAsync, CurrentTime);
XGrabPointer(x_display, the_win, True,
PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, the_win, None, CurrentTime);
// Set VideoMonitor
int bytes_per_row = width;
switch (depth) {
case 1:
bytes_per_row = ((width | 7) & ~7) >> 3;
break;
case 15:
case 16:
bytes_per_row *= 2;
break;
case 24:
case 32:
bytes_per_row *= 4;
break;
}
if ((the_buffer = (uint8 *) mmap(NULL, height * bytes_per_row, PROT_READ | PROT_WRITE, MAP_PRIVATE, fbdev_fd, fb_offset)) == MAP_FAILED) {
if ((the_buffer = (uint8 *) mmap(NULL, height * bytes_per_row, PROT_READ | PROT_WRITE, MAP_SHARED, fbdev_fd, fb_offset)) == MAP_FAILED) {
char str[256];
sprintf(str, GetString(STR_FBDEV_MMAP_ERR), strerror(errno));
ErrorAlert(str);
return false;
}
}
#if ENABLE_VOSF
#if REAL_ADDRESSING || DIRECT_ADDRESSING
// If the blit function is null, i.e. just a copy of the buffer,
// we first try to avoid the allocation of a temporary frame buffer
use_vosf = true;
do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
use_vosf = false;
if (use_vosf) {
the_host_buffer = the_buffer;
the_buffer_size = align_on_page_boundary((height + 2) * bytes_per_row);
the_buffer_copy = (uint8 *)malloc(the_buffer_size);
memset(the_buffer_copy, 0, the_buffer_size);
the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
memset(the_buffer, 0, the_buffer_size);
}
#else
use_vosf = false;
#endif
#endif
set_video_monitor(width, height, bytes_per_row, true);
#if REAL_ADDRESSING || DIRECT_ADDRESSING
VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
#else
VideoMonitor.mac_frame_base = MacFrameBaseMac;
#endif
return true;
#else
ErrorAlert("Basilisk II has been compiled with fbdev DGA support disabled.");
return false;
#endif
}
// Init XF86 DGA display
static bool init_xf86_dga(int width, int height)
{
#ifdef ENABLE_XF86_DGA
// Set relative mouse mode
ADBSetRelMouseMode(true);
#ifdef ENABLE_XF86_VIDMODE
// Switch to best mode
if (has_vidmode) {
int best = 0;
for (int i=1; i<num_x_video_modes; i++) {
if (x_video_modes[i]->hdisplay >= width && x_video_modes[i]->vdisplay >= height &&
x_video_modes[i]->hdisplay <= x_video_modes[best]->hdisplay && x_video_modes[i]->vdisplay <= x_video_modes[best]->vdisplay) {
best = i;
}
}
XF86VidModeSwitchToMode(x_display, screen, x_video_modes[best]);
XF86VidModeSetViewPort(x_display, screen, 0, 0);
XSync(x_display, false);
}
#endif
// Create window
XSetWindowAttributes wattr;
wattr.event_mask = eventmask = dga_eventmask;
wattr.override_redirect = True;
the_win = XCreateWindow(x_display, rootwin, 0, 0, width, height, 0, xdepth,
InputOutput, vis, CWEventMask | CWOverrideRedirect, &wattr);
// Set window name/class
set_window_name(the_win, STR_WINDOW_TITLE);
// Indicate that we want keyboard input
set_window_focus(the_win);
// Show window
XMapRaised(x_display, the_win);
wait_mapped(the_win);
// Establish direct screen connection
XMoveResizeWindow(x_display, the_win, 0, 0, width, height);
XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
XGrabKeyboard(x_display, rootwin, True, GrabModeAsync, GrabModeAsync, CurrentTime);
XGrabPointer(x_display, rootwin, True, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
int v_width, v_bank, v_size;
XF86DGAGetVideo(x_display, screen, (char **)&the_buffer, &v_width, &v_bank, &v_size);
XF86DGADirectVideo(x_display, screen, XF86DGADirectGraphics | XF86DGADirectKeyb | XF86DGADirectMouse);
XF86DGASetViewPort(x_display, screen, 0, 0);
XF86DGASetVidPage(x_display, screen, 0);
// Set colormap
if (depth == 8) {
XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap = 0]);
XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
}
XSync(x_display, false);
// Set VideoMonitor
int bytes_per_row = (v_width + 7) & ~7;
switch (depth) {
case 1:
bytes_per_row /= 8;
break;
case 15:
case 16:
bytes_per_row *= 2;
break;
case 24:
case 32:
bytes_per_row *= 4;
break;
}
#if REAL_ADDRESSING || DIRECT_ADDRESSING
// If the blit function is null, i.e. just a copy of the buffer,
// we first try to avoid the allocation of a temporary frame buffer
use_vosf = true;
do_update_framebuffer = GET_FBCOPY_FUNC(depth, true, DISPLAY_DGA);
if (do_update_framebuffer == FBCOPY_FUNC(fbcopy_raw))
use_vosf = false;
if (use_vosf) {
the_host_buffer = the_buffer;
the_buffer_size = align_on_page_boundary((height + 2) * bytes_per_row);
the_buffer_copy = (uint8 *)malloc(the_buffer_size);
memset(the_buffer_copy, 0, the_buffer_size);
the_buffer = (uint8 *)allocate_framebuffer(the_buffer_size);
memset(the_buffer, 0, the_buffer_size);
}
#elif defined(ENABLE_VOSF)
// The UAE memory handlers will already handle color conversion, if needed.
use_vosf = false;
#endif
set_video_monitor(width, height, bytes_per_row, true);
#if REAL_ADDRESSING || DIRECT_ADDRESSING
VideoMonitor.mac_frame_base = Host2MacAddr(the_buffer);
// MacFrameLayout = FLAYOUT_DIRECT;
#else
VideoMonitor.mac_frame_base = MacFrameBaseMac;
#endif
return true;
#else
ErrorAlert("Basilisk II has been compiled with XF86 DGA support disabled.");
return false;
#endif
}
// Init keycode translation table
static void keycode_init(void)
{
bool use_kc = PrefsFindBool("keycodes");
if (use_kc) {
// Get keycode file path from preferences
const char *kc_path = PrefsFindString("keycodefile");
// Open keycode table
FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r");
if (f == NULL) {
char str[256];
sprintf(str, GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno));
WarningAlert(str);
return;
}
// Default translation table
for (int i=0; i<256; i++)
keycode_table[i] = -1;
// Search for server vendor string, then read keycodes
const char *vendor = ServerVendor(x_display);
bool vendor_found = false;
char line[256];
while (fgets(line, 255, f)) {
// Read line
int len = strlen(line);
if (len == 0)
continue;
line[len-1] = 0;
// Comments begin with "#" or ";"
if (line[0] == '#' || line[0] == ';' || line[0] == 0)
continue;
if (vendor_found) {
// Read keycode
int x_code, mac_code;
if (sscanf(line, "%d %d", &x_code, &mac_code) == 2)
keycode_table[x_code & 0xff] = mac_code;
else
break;
} else {
// Search for vendor string
if (strstr(vendor, line) == vendor)
vendor_found = true;
}
}
// Keycode file completely read
fclose(f);
use_keycodes = vendor_found;
// Vendor not found? Then display warning
if (!vendor_found) {
char str[256];
sprintf(str, GetString(STR_KEYCODE_VENDOR_WARN), vendor, kc_path ? kc_path : KEYCODE_FILE_NAME);
WarningAlert(str);
return;
}
}
}
bool VideoInitBuffer()
{
#ifdef ENABLE_VOSF
if (use_vosf) {
const uint32 page_size = getpagesize();
const uint32 page_mask = page_size - 1;
mainBuffer.memBase = (uint32) the_buffer;
// Align the frame buffer on page boundary
mainBuffer.memStart = (uint32)((((unsigned long) the_buffer) + page_mask) & ~page_mask);
mainBuffer.memLength = the_buffer_size;
mainBuffer.memEnd = mainBuffer.memStart + mainBuffer.memLength;
mainBuffer.pageSize = page_size;
mainBuffer.pageCount = (mainBuffer.memLength + page_mask)/mainBuffer.pageSize;
mainBuffer.pageBits = log_base_2(mainBuffer.pageSize);
if (mainBuffer.dirtyPages != 0)
free(mainBuffer.dirtyPages);
mainBuffer.dirtyPages = (char *) malloc(mainBuffer.pageCount + 1);
if (mainBuffer.pageInfo != 0)
free(mainBuffer.pageInfo);
mainBuffer.pageInfo = (ScreenPageInfo *) malloc(mainBuffer.pageCount * sizeof(ScreenPageInfo));
if ((mainBuffer.dirtyPages == 0) || (mainBuffer.pageInfo == 0))
return false;
PFLAG_CLEAR_ALL;
// Make sure there is at least one page marked, so the
// loops in the update routine will terminate
// gb-- Set the last page as cleared because the update
// routine finally searches for a page that was not touched
PFLAG_CLEAR(mainBuffer.pageCount);
uint32 a = 0;
for (int i = 0; i < mainBuffer.pageCount; i++) {
int y1 = a / VideoMonitor.bytes_per_row;
if (y1 >= VideoMonitor.y)
y1 = VideoMonitor.y - 1;
int y2 = (a + mainBuffer.pageSize) / VideoMonitor.bytes_per_row;
if (y2 >= VideoMonitor.y)
y2 = VideoMonitor.y - 1;
mainBuffer.pageInfo[i].top = y1;
mainBuffer.pageInfo[i].bottom = y2;
a += mainBuffer.pageSize;
if (a > mainBuffer.memLength)
a = mainBuffer.memLength;
}
// We can now write-protect the frame buffer
if (mprotect((caddr_t)mainBuffer.memStart, mainBuffer.memLength, PROT_READ) != 0)
return false;
}
#endif
return true;
}
bool VideoInit(bool classic)
{
#ifdef ENABLE_VOSF
// Open /dev/zero
zero_fd = open("/dev/zero", O_RDWR);
if (zero_fd < 0) {
char str[256];
sprintf(str, GetString(STR_NO_DEV_ZERO_ERR), strerror(errno));
ErrorAlert(str);
return false;
}
// Zero the mainBuffer structure
mainBuffer.dirtyPages = 0;
mainBuffer.pageInfo = 0;
#endif
// Check if X server runs on local machine
local_X11 = (strncmp(XDisplayName(x_display_name), ":", 1) == 0)
|| (strncmp(XDisplayName(x_display_name), "unix:", 5) == 0);
// Init keycode translation
keycode_init();
// Read prefs
mouse_wheel_mode = PrefsFindInt32("mousewheelmode");
mouse_wheel_lines = PrefsFindInt32("mousewheellines");
// Find screen and root window
screen = XDefaultScreen(x_display);
rootwin = XRootWindow(x_display, screen);
// Get screen depth
xdepth = DefaultDepth(x_display, screen);
#ifdef ENABLE_FBDEV_DGA
// Frame buffer name
char fb_name[20];
// Could do fbdev dga ?
if ((fbdev_fd = open(FBDEVICE_FILE_NAME, O_RDWR)) != -1)
has_dga = true;
else
has_dga = false;
#endif
#ifdef ENABLE_XF86_DGA
// DGA available?
int dga_event_base, dga_error_base;
if (local_X11 && XF86DGAQueryExtension(x_display, &dga_event_base, &dga_error_base)) {
int dga_flags = 0;
XF86DGAQueryDirectVideo(x_display, screen, &dga_flags);
has_dga = dga_flags & XF86DGADirectPresent;
} else
has_dga = false;
#endif
#ifdef ENABLE_XF86_VIDMODE
// VidMode available?
int vm_event_base, vm_error_base;
has_vidmode = XF86VidModeQueryExtension(x_display, &vm_event_base, &vm_error_base);
if (has_vidmode)
XF86VidModeGetAllModeLines(x_display, screen, &num_x_video_modes, &x_video_modes);
#endif
// Find black and white colors
XParseColor(x_display, DefaultColormap(x_display, screen), "rgb:00/00/00", &black);
XAllocColor(x_display, DefaultColormap(x_display, screen), &black);
XParseColor(x_display, DefaultColormap(x_display, screen), "rgb:ff/ff/ff", &white);
XAllocColor(x_display, DefaultColormap(x_display, screen), &white);
black_pixel = BlackPixel(x_display, screen);
white_pixel = WhitePixel(x_display, screen);
// Get appropriate visual
int color_class;
switch (xdepth) {
case 1:
color_class = StaticGray;
break;
case 8:
color_class = PseudoColor;
break;
case 15:
case 16:
case 24:
case 32:
color_class = TrueColor;
break;
default:
ErrorAlert(GetString(STR_UNSUPP_DEPTH_ERR));
return false;
}
if (!XMatchVisualInfo(x_display, screen, xdepth, color_class, &visualInfo)) {
ErrorAlert(GetString(STR_NO_XVISUAL_ERR));
return false;
}
if (visualInfo.depth != xdepth) {
ErrorAlert(GetString(STR_NO_XVISUAL_ERR));
return false;
}
vis = visualInfo.visual;
// Mac screen depth is always 1 bit in Classic mode, but follows X depth otherwise
classic_mode = classic;
if (classic)
depth = 1;
else
depth = xdepth;
// Create color maps for 8 bit mode
if (depth == 8) {
cmap[0] = XCreateColormap(x_display, rootwin, vis, AllocAll);
cmap[1] = XCreateColormap(x_display, rootwin, vis, AllocAll);
XInstallColormap(x_display, cmap[0]);
XInstallColormap(x_display, cmap[1]);
}
// Get screen mode from preferences
const char *mode_str;
if (classic)
mode_str = "win/512/342";
else
mode_str = PrefsFindString("screen");
// Determine type and mode
int width = 512, height = 384;
display_type = DISPLAY_WINDOW;
if (mode_str) {
if (sscanf(mode_str, "win/%d/%d", &width, &height) == 2)
display_type = DISPLAY_WINDOW;
#ifdef ENABLE_FBDEV_DGA
else if (has_dga && sscanf(mode_str, "dga/%19s", fb_name) == 1) {
#else
else if (has_dga && sscanf(mode_str, "dga/%d/%d", &width, &height) == 2) {
#endif
display_type = DISPLAY_DGA;
if (width > DisplayWidth(x_display, screen))
width = DisplayWidth(x_display, screen);
if (height > DisplayHeight(x_display, screen))
height = DisplayHeight(x_display, screen);
}
if (width <= 0)
width = DisplayWidth(x_display, screen);
if (height <= 0)
height = DisplayHeight(x_display, screen);
}
// Initialize according to display type
switch (display_type) {
case DISPLAY_WINDOW:
if (!init_window(width, height))
return false;
break;
case DISPLAY_DGA:
#ifdef ENABLE_FBDEV_DGA
if (!init_fbdev_dga(fb_name))
#else
if (!init_xf86_dga(width, height))
#endif
return false;
break;
}
// Lock down frame buffer
LOCK_FRAME_BUFFER;
#if !REAL_ADDRESSING && !DIRECT_ADDRESSING
// Set variables for UAE memory mapping
MacFrameBaseHost = the_buffer;
MacFrameSize = VideoMonitor.bytes_per_row * VideoMonitor.y;
// No special frame buffer in Classic mode (frame buffer is in Mac RAM)
if (classic)
MacFrameLayout = FLAYOUT_NONE;
#endif
#ifdef ENABLE_VOSF
if (use_vosf) {
// Initialize the mainBuffer structure
if (!VideoInitBuffer()) {
// TODO: STR_VOSF_INIT_ERR ?
ErrorAlert("Could not initialize Video on SEGV signals");
return false;
}
// Initialize the handler for SIGSEGV
if (!Screen_fault_handler_init()) {
// TODO: STR_VOSF_INIT_ERR ?
ErrorAlert("Could not initialize Video on SEGV signals");
return false;
}
}
#endif
// Initialize VideoRefresh function
VideoRefreshInit();
XSync(x_display, false);
#ifdef HAVE_PTHREADS
// Start redraw/input thread
redraw_thread_active = (pthread_create(&redraw_thread, NULL, redraw_func, NULL) == 0);
if (!redraw_thread_active) {
printf("FATAL: cannot create redraw thread\n");
return false;
}
#endif
return true;
}
/*
* Deinitialization
*/
void VideoExit(void)
{
#ifdef HAVE_PTHREADS
// Stop redraw thread
if (redraw_thread_active) {
redraw_thread_cancel = true;
#ifdef HAVE_PTHREAD_CANCEL
pthread_cancel(redraw_thread);
#endif
pthread_join(redraw_thread, NULL);
redraw_thread_active = false;
}
#endif
// Unlock frame buffer
UNLOCK_FRAME_BUFFER;
// Close window and server connection
if (x_display != NULL) {
XSync(x_display, false);
#ifdef ENABLE_XF86_DGA
if (display_type == DISPLAY_DGA) {
XF86DGADirectVideo(x_display, screen, 0);
XUngrabPointer(x_display, CurrentTime);
XUngrabKeyboard(x_display, CurrentTime);
}
#endif
#ifdef ENABLE_XF86_VIDMODE
if (has_vidmode && display_type == DISPLAY_DGA)
XF86VidModeSwitchToMode(x_display, screen, x_video_modes[0]);
#endif
#ifdef ENABLE_FBDEV_DGA
if (display_type == DISPLAY_DGA) {
XUngrabPointer(x_display, CurrentTime);
XUngrabKeyboard(x_display, CurrentTime);
close(fbdev_fd);
}
#endif
XFlush(x_display);
XSync(x_display, false);
if (depth == 8) {
XFreeColormap(x_display, cmap[0]);
XFreeColormap(x_display, cmap[1]);
}
if (!use_vosf) {
if (the_buffer) {
free(the_buffer);
the_buffer = NULL;
}
if (!have_shm && the_buffer_copy) {
free(the_buffer_copy);
the_buffer_copy = NULL;
}
}
#ifdef ENABLE_VOSF
else {
if (the_buffer != (uint8 *)MAP_FAILED) {
munmap((caddr_t)the_buffer, the_buffer_size);
the_buffer = 0;
}
if (the_buffer_copy != (uint8 *)MAP_FAILED) {
munmap((caddr_t)the_buffer_copy, the_buffer_size);
the_buffer_copy = 0;
}
}
#endif
}
#ifdef ENABLE_VOSF
if (use_vosf) {
// Clear mainBuffer data
if (mainBuffer.pageInfo) {
free(mainBuffer.pageInfo);
mainBuffer.pageInfo = 0;
}
if (mainBuffer.dirtyPages) {
free(mainBuffer.dirtyPages);
mainBuffer.dirtyPages = 0;
}
}
// Close /dev/zero
if (zero_fd > 0)
close(zero_fd);
#endif
}
/*
* Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
*/
void VideoQuitFullScreen(void)
{
D(bug("VideoQuitFullScreen()\n"));
if (display_type == DISPLAY_DGA)
quit_full_screen = true;
}
/*
* Mac VBL interrupt
*/
void VideoInterrupt(void)
{
// Emergency quit requested? Then quit
if (emerg_quit)
QuitEmulator();
// Temporarily give up frame buffer lock (this is the point where
// we are suspended when the user presses Ctrl-Tab)
UNLOCK_FRAME_BUFFER;
LOCK_FRAME_BUFFER;
}
/*
* Set palette
*/
void video_set_palette(uint8 *pal)
{
LOCK_PALETTE;
// Convert colors to XColor array
for (int i=0; i<256; i++) {
palette[i].pixel = i;
palette[i].red = pal[i*3] * 0x0101;
palette[i].green = pal[i*3+1] * 0x0101;
palette[i].blue = pal[i*3+2] * 0x0101;
palette[i].flags = DoRed | DoGreen | DoBlue;
}
// Tell redraw thread to change palette
palette_changed = true;
UNLOCK_PALETTE;
}
/*
* Suspend/resume emulator
*/
#if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
static void suspend_emul(void)
{
if (display_type == DISPLAY_DGA) {
// Release ctrl key
ADBKeyUp(0x36);
ctrl_down = false;
// Lock frame buffer (this will stop the MacOS thread)
LOCK_FRAME_BUFFER;
// Save frame buffer
fb_save = malloc(VideoMonitor.y * VideoMonitor.bytes_per_row);
if (fb_save)
memcpy(fb_save, the_buffer, VideoMonitor.y * VideoMonitor.bytes_per_row);
// Close full screen display
#ifdef ENABLE_XF86_DGA
XF86DGADirectVideo(x_display, screen, 0);
#endif
XUngrabPointer(x_display, CurrentTime);
XUngrabKeyboard(x_display, CurrentTime);
XUnmapWindow(x_display, the_win);
wait_unmapped(the_win);
// Open "suspend" window
XSetWindowAttributes wattr;
wattr.event_mask = KeyPressMask;
wattr.background_pixel = black_pixel;
suspend_win = XCreateWindow(x_display, rootwin, 0, 0, 512, 1, 0, xdepth,
InputOutput, vis, CWEventMask | CWBackPixel, &wattr);
set_window_name(suspend_win, STR_SUSPEND_WINDOW_TITLE);
set_window_focus(suspend_win);
XMapWindow(x_display, suspend_win);
emul_suspended = true;
}
}
static void resume_emul(void)
{
// Close "suspend" window
XDestroyWindow(x_display, suspend_win);
XSync(x_display, false);
// Reopen full screen display
XMapRaised(x_display, the_win);
wait_mapped(the_win);
XWarpPointer(x_display, None, rootwin, 0, 0, 0, 0, 0, 0);
XGrabKeyboard(x_display, rootwin, 1, GrabModeAsync, GrabModeAsync, CurrentTime);
XGrabPointer(x_display, rootwin, 1, PointerMotionMask | ButtonPressMask | ButtonReleaseMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
#ifdef ENABLE_XF86_DGA
XF86DGADirectVideo(x_display, screen, XF86DGADirectGraphics | XF86DGADirectKeyb | XF86DGADirectMouse);
XF86DGASetViewPort(x_display, screen, 0, 0);
#endif
XSync(x_display, false);
// the_buffer already contains the data to restore. i.e. since a temporary
// frame buffer is used when VOSF is actually used, fb_save is therefore
// not necessary.
#ifdef ENABLE_VOSF
if (use_vosf) {
LOCK_VOSF;
PFLAG_SET_ALL;
UNLOCK_VOSF;
memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
}
#endif
// Restore frame buffer
if (fb_save) {
#ifdef ENABLE_VOSF
// Don't copy fb_save to the temporary frame buffer in VOSF mode
if (!use_vosf)
#endif
memcpy(the_buffer, fb_save, VideoMonitor.y * VideoMonitor.bytes_per_row);
free(fb_save);
fb_save = NULL;
}
#ifdef ENABLE_XF86_DGA
if (depth == 8)
XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
#endif
// Unlock frame buffer (and continue MacOS thread)
UNLOCK_FRAME_BUFFER;
emul_suspended = false;
}
#endif
/*
* Translate key event to Mac keycode
*/
static int kc_decode(KeySym ks)
{
switch (ks) {
case XK_A: case XK_a: return 0x00;
case XK_B: case XK_b: return 0x0b;
case XK_C: case XK_c: return 0x08;
case XK_D: case XK_d: return 0x02;
case XK_E: case XK_e: return 0x0e;
case XK_F: case XK_f: return 0x03;
case XK_G: case XK_g: return 0x05;
case XK_H: case XK_h: return 0x04;
case XK_I: case XK_i: return 0x22;
case XK_J: case XK_j: return 0x26;
case XK_K: case XK_k: return 0x28;
case XK_L: case XK_l: return 0x25;
case XK_M: case XK_m: return 0x2e;
case XK_N: case XK_n: return 0x2d;
case XK_O: case XK_o: return 0x1f;
case XK_P: case XK_p: return 0x23;
case XK_Q: case XK_q: return 0x0c;
case XK_R: case XK_r: return 0x0f;
case XK_S: case XK_s: return 0x01;
case XK_T: case XK_t: return 0x11;
case XK_U: case XK_u: return 0x20;
case XK_V: case XK_v: return 0x09;
case XK_W: case XK_w: return 0x0d;
case XK_X: case XK_x: return 0x07;
case XK_Y: case XK_y: return 0x10;
case XK_Z: case XK_z: return 0x06;
case XK_1: case XK_exclam: return 0x12;
case XK_2: case XK_at: return 0x13;
case XK_3: case XK_numbersign: return 0x14;
case XK_4: case XK_dollar: return 0x15;
case XK_5: case XK_percent: return 0x17;
case XK_6: return 0x16;
case XK_7: return 0x1a;
case XK_8: return 0x1c;
case XK_9: return 0x19;
case XK_0: return 0x1d;
case XK_grave: case XK_asciitilde: return 0x0a;
case XK_minus: case XK_underscore: return 0x1b;
case XK_equal: case XK_plus: return 0x18;
case XK_bracketleft: case XK_braceleft: return 0x21;
case XK_bracketright: case XK_braceright: return 0x1e;
case XK_backslash: case XK_bar: return 0x2a;
case XK_semicolon: case XK_colon: return 0x29;
case XK_apostrophe: case XK_quotedbl: return 0x27;
case XK_comma: case XK_less: return 0x2b;
case XK_period: case XK_greater: return 0x2f;
case XK_slash: case XK_question: return 0x2c;
#if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
case XK_Tab: if (ctrl_down) {suspend_emul(); return -1;} else return 0x30;
#else
case XK_Tab: return 0x30;
#endif
case XK_Return: return 0x24;
case XK_space: return 0x31;
case XK_BackSpace: return 0x33;
case XK_Delete: return 0x75;
case XK_Insert: return 0x72;
case XK_Home: case XK_Help: return 0x73;
case XK_End: return 0x77;
#ifdef __hpux
case XK_Prior: return 0x74;
case XK_Next: return 0x79;
#else
case XK_Page_Up: return 0x74;
case XK_Page_Down: return 0x79;
#endif
case XK_Control_L: return 0x36;
case XK_Control_R: return 0x36;
case XK_Shift_L: return 0x38;
case XK_Shift_R: return 0x38;
case XK_Alt_L: return 0x37;
case XK_Alt_R: return 0x37;
case XK_Meta_L: return 0x3a;
case XK_Meta_R: return 0x3a;
case XK_Menu: return 0x32;
case XK_Caps_Lock: return 0x39;
case XK_Num_Lock: return 0x47;
case XK_Up: return 0x3e;
case XK_Down: return 0x3d;
case XK_Left: return 0x3b;
case XK_Right: return 0x3c;
case XK_Escape: if (ctrl_down) {quit_full_screen = true; emerg_quit = true; return -1;} else return 0x35;
case XK_F1: if (ctrl_down) {SysMountFirstFloppy(); return -1;} else return 0x7a;
case XK_F2: return 0x78;
case XK_F3: return 0x63;
case XK_F4: return 0x76;
case XK_F5: return 0x60;
case XK_F6: return 0x61;
case XK_F7: return 0x62;
case XK_F8: return 0x64;
case XK_F9: return 0x65;
case XK_F10: return 0x6d;
case XK_F11: return 0x67;
case XK_F12: return 0x6f;
case XK_Print: return 0x69;
case XK_Scroll_Lock: return 0x6b;
case XK_Pause: return 0x71;
#if defined(XK_KP_Prior) && defined(XK_KP_Left) && defined(XK_KP_Insert) && defined (XK_KP_End)
case XK_KP_0: case XK_KP_Insert: return 0x52;
case XK_KP_1: case XK_KP_End: return 0x53;
case XK_KP_2: case XK_KP_Down: return 0x54;
case XK_KP_3: case XK_KP_Next: return 0x55;
case XK_KP_4: case XK_KP_Left: return 0x56;
case XK_KP_5: case XK_KP_Begin: return 0x57;
case XK_KP_6: case XK_KP_Right: return 0x58;
case XK_KP_7: case XK_KP_Home: return 0x59;
case XK_KP_8: case XK_KP_Up: return 0x5b;
case XK_KP_9: case XK_KP_Prior: return 0x5c;
case XK_KP_Decimal: case XK_KP_Delete: return 0x41;
#else
case XK_KP_0: return 0x52;
case XK_KP_1: return 0x53;
case XK_KP_2: return 0x54;
case XK_KP_3: return 0x55;
case XK_KP_4: return 0x56;
case XK_KP_5: return 0x57;
case XK_KP_6: return 0x58;
case XK_KP_7: return 0x59;
case XK_KP_8: return 0x5b;
case XK_KP_9: return 0x5c;
case XK_KP_Decimal: return 0x41;
#endif
case XK_KP_Add: return 0x45;
case XK_KP_Subtract: return 0x4e;
case XK_KP_Multiply: return 0x43;
case XK_KP_Divide: return 0x4b;
case XK_KP_Enter: return 0x4c;
case XK_KP_Equal: return 0x51;
}
return -1;
}
static int event2keycode(XKeyEvent &ev)
{
KeySym ks;
int as;
int i = 0;
do {
ks = XLookupKeysym(&ev, i++);
as = kc_decode(ks);
if (as != -1)
return as;
} while (ks != NoSymbol);
return -1;
}
/*
* X event handling
*/
static void handle_events(void)
{
while (XPending(x_display)) {
XEvent event;
XNextEvent(x_display, &event);
switch (event.type) {
// Mouse button
case ButtonPress: {
unsigned int button = event.xbutton.button;
if (button < 4)
ADBMouseDown(button - 1);
else if (button < 6) { // Wheel mouse
if (mouse_wheel_mode == 0) {
int key = (button == 5) ? 0x79 : 0x74; // Page up/down
ADBKeyDown(key);
ADBKeyUp(key);
} else {
int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down
for(int i=0; i<mouse_wheel_lines; i++) {
ADBKeyDown(key);
ADBKeyUp(key);
}
}
}
break;
}
case ButtonRelease: {
unsigned int button = event.xbutton.button;
if (button < 4)
ADBMouseUp(button - 1);
break;
}
// Mouse moved
case EnterNotify:
case MotionNotify:
ADBMouseMoved(event.xmotion.x, event.xmotion.y);
break;
// Keyboard
case KeyPress: {
int code;
if (use_keycodes) {
event2keycode(event.xkey); // This is called to process the hotkeys
code = keycode_table[event.xkey.keycode & 0xff];
} else
code = event2keycode(event.xkey);
if (code != -1) {
if (!emul_suspended) {
if (code == 0x39) { // Caps Lock pressed
if (caps_on) {
ADBKeyUp(code);
caps_on = false;
} else {
ADBKeyDown(code);
caps_on = true;
}
} else
ADBKeyDown(code);
if (code == 0x36)
ctrl_down = true;
} else {
#if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
if (code == 0x31)
resume_emul(); // Space wakes us up
#endif
}
}
break;
}
case KeyRelease: {
int code;
if (use_keycodes) {
event2keycode(event.xkey); // This is called to process the hotkeys
code = keycode_table[event.xkey.keycode & 0xff];
} else
code = event2keycode(event.xkey);
if (code != -1 && code != 0x39) { // Don't propagate Caps Lock releases
ADBKeyUp(code);
if (code == 0x36)
ctrl_down = false;
}
break;
}
// Hidden parts exposed, force complete refresh of window
case Expose:
if (display_type == DISPLAY_WINDOW) {
#ifdef ENABLE_VOSF
if (use_vosf) { // VOSF refresh
LOCK_VOSF;
PFLAG_SET_ALL;
UNLOCK_VOSF;
memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
}
else
#endif
if (frame_skip == 0) { // Dynamic refresh
int x1, y1;
for (y1=0; y1<16; y1++)
for (x1=0; x1<16; x1++)
updt_box[x1][y1] = true;
nr_boxes = 16 * 16;
} else // Static refresh
memset(the_buffer_copy, 0, VideoMonitor.bytes_per_row * VideoMonitor.y);
}
break;
// Window "close" widget clicked
case ClientMessage:
if (event.xclient.format == 32 && event.xclient.data.l[0] == WM_DELETE_WINDOW) {
ADBKeyDown(0x7f); // Power key
ADBKeyUp(0x7f);
}
break;
}
}
}
/*
* Window display update
*/
// Dynamic display update (variable frame rate for each box)
static void update_display_dynamic(int ticker)
{
int y1, y2, y2s, y2a, i, x1, xm, xmo, ymo, yo, yi, yil, xi;
int xil = 0;
int rxm = 0, rxmo = 0;
int bytes_per_row = VideoMonitor.bytes_per_row;
int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
int rx = VideoMonitor.bytes_per_row / 16;
int ry = VideoMonitor.y / 16;
int max_box;
y2s = sm_uptd[ticker % 8];
y2a = 8;
for (i = 0; i < 6; i++)
if (ticker % (2 << i))
break;
max_box = sm_no_boxes[i];
if (y2a) {
for (y1=0; y1<16; y1++) {
for (y2=y2s; y2 < ry; y2 += y2a) {
i = ((y1 * ry) + y2) * bytes_per_row;
for (x1=0; x1<16; x1++, i += rx) {
if (updt_box[x1][y1] == false) {
if (memcmp(&the_buffer_copy[i], &the_buffer[i], rx)) {
updt_box[x1][y1] = true;
nr_boxes++;
}
}
}
}
}
}
if ((nr_boxes <= max_box) && (nr_boxes)) {
for (y1=0; y1<16; y1++) {
for (x1=0; x1<16; x1++) {
if (updt_box[x1][y1] == true) {
if (rxm == 0)
xm = x1;
rxm += rx;
updt_box[x1][y1] = false;
}
if (((updt_box[x1+1][y1] == false) || (x1 == 15)) && (rxm)) {
if ((rxmo != rxm) || (xmo != xm) || (yo != y1 - 1)) {
if (rxmo) {
xi = xmo * rx;
yi = ymo * ry;
xil = rxmo;
yil = (yo - ymo +1) * ry;
}
rxmo = rxm;
xmo = xm;
ymo = y1;
}
rxm = 0;
yo = y1;
}
if (xil) {
i = (yi * bytes_per_row) + xi;
for (y2=0; y2 < yil; y2++, i += bytes_per_row)
memcpy(&the_buffer_copy[i], &the_buffer[i], xil);
if (depth == 1) {
if (have_shm)
XShmPutImage(x_display, the_win, the_gc, img, xi * 8, yi, xi * 8, yi, xil * 8, yil, 0);
else
XPutImage(x_display, the_win, the_gc, img, xi * 8, yi, xi * 8, yi, xil * 8, yil);
} else {
if (have_shm)
XShmPutImage(x_display, the_win, the_gc, img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil, 0);
else
XPutImage(x_display, the_win, the_gc, img, xi / bytes_per_pixel, yi, xi / bytes_per_pixel, yi, xil / bytes_per_pixel, yil);
}
xil = 0;
}
if ((x1 == 15) && (y1 == 15) && (rxmo)) {
x1--;
xi = xmo * rx;
yi = ymo * ry;
xil = rxmo;
yil = (yo - ymo +1) * ry;
rxmo = 0;
}
}
}
nr_boxes = 0;
}
}
// Static display update (fixed frame rate, but incremental)
static void update_display_static(void)
{
// Incremental update code
int wide = 0, high = 0, x1, x2, y1, y2, i, j;
int bytes_per_row = VideoMonitor.bytes_per_row;
int bytes_per_pixel = VideoMonitor.bytes_per_row / VideoMonitor.x;
uint8 *p, *p2;
// Check for first line from top and first line from bottom that have changed
y1 = 0;
for (j=0; j<VideoMonitor.y; j++) {
if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
y1 = j;
break;
}
}
y2 = y1 - 1;
for (j=VideoMonitor.y-1; j>=y1; j--) {
if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) {
y2 = j;
break;
}
}
high = y2 - y1 + 1;
// Check for first column from left and first column from right that have changed
if (high) {
if (depth == 1) {
x1 = VideoMonitor.x - 1;
for (j=y1; j<=y2; j++) {
p = &the_buffer[j * bytes_per_row];
p2 = &the_buffer_copy[j * bytes_per_row];
for (i=0; i<(x1>>3); i++) {
if (*p != *p2) {
x1 = i << 3;
break;
}
p++; p2++;
}
}
x2 = x1;
for (j=y1; j<=y2; j++) {
p = &the_buffer[j * bytes_per_row];
p2 = &the_buffer_copy[j * bytes_per_row];
p += bytes_per_row;
p2 += bytes_per_row;
for (i=(VideoMonitor.x>>3); i>(x2>>3); i--) {
p--; p2--;
if (*p != *p2) {
x2 = (i << 3) + 7;
break;
}
}
}
wide = x2 - x1 + 1;
// Update copy of the_buffer
if (high && wide) {
for (j=y1; j<=y2; j++) {
i = j * bytes_per_row + (x1 >> 3);
memcpy(the_buffer_copy + i, the_buffer + i, wide >> 3);
}
}
} else {
x1 = VideoMonitor.x;
for (j=y1; j<=y2; j++) {
p = &the_buffer[j * bytes_per_row];
p2 = &the_buffer_copy[j * bytes_per_row];
for (i=0; i<x1*bytes_per_pixel; i++) {
if (*p != *p2) {
x1 = i / bytes_per_pixel;
break;
}
p++; p2++;
}
}
x2 = x1;
for (j=y1; j<=y2; j++) {
p = &the_buffer[j * bytes_per_row];
p2 = &the_buffer_copy[j * bytes_per_row];
p += bytes_per_row;
p2 += bytes_per_row;
for (i=VideoMonitor.x*bytes_per_pixel; i>x2*bytes_per_pixel; i--) {
p--;
p2--;
if (*p != *p2) {
x2 = i / bytes_per_pixel;
break;
}
}
}
wide = x2 - x1;
// Update copy of the_buffer
if (high && wide) {
for (j=y1; j<=y2; j++) {
i = j * bytes_per_row + x1 * bytes_per_pixel;
memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide);
}
}
}
}
// Refresh display
if (high && wide) {
if (have_shm)
XShmPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, wide, high, 0);
else
XPutImage(x_display, the_win, the_gc, img, x1, y1, x1, y1, wide, high);
}
}
/*
* Screen refresh functions
*/
// We suggest the compiler to inline the next two functions so that it
// may specialise the code according to the current screen depth and
// display type. A clever compiler would that job by itself though...
// NOTE: update_display_vosf is inlined too
static inline void possibly_quit_dga_mode()
{
#if defined(ENABLE_XF86_DGA) || defined(ENABLE_FBDEV_DGA)
// Quit DGA mode if requested
if (quit_full_screen) {
quit_full_screen = false;
#ifdef ENABLE_XF86_DGA
XF86DGADirectVideo(x_display, screen, 0);
#endif
XUngrabPointer(x_display, CurrentTime);
XUngrabKeyboard(x_display, CurrentTime);
XUnmapWindow(x_display, the_win);
XSync(x_display, false);
}
#endif
}
static inline void handle_palette_changes(int depth, int display_type)
{
LOCK_PALETTE;
if (palette_changed) {
palette_changed = false;
if (depth == 8) {
XStoreColors(x_display, cmap[0], palette, 256);
XStoreColors(x_display, cmap[1], palette, 256);
XSync(x_display, false);
#ifdef ENABLE_XF86_DGA
if (display_type == DISPLAY_DGA) {
current_dga_cmap ^= 1;
XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
}
#endif
}
}
UNLOCK_PALETTE;
}
static void video_refresh_dga(void)
{
// Quit DGA mode if requested
possibly_quit_dga_mode();
// Handle X events
handle_events();
// Handle palette changes
handle_palette_changes(depth, DISPLAY_DGA);
}
#ifdef ENABLE_VOSF
#if REAL_ADDRESSING || DIRECT_ADDRESSING
static void video_refresh_dga_vosf(void)
{
// Quit DGA mode if requested
possibly_quit_dga_mode();
// Handle X events
handle_events();
// Handle palette changes
handle_palette_changes(depth, DISPLAY_DGA);
// Update display (VOSF variant)
static int tick_counter = 0;
if (++tick_counter >= frame_skip) {
tick_counter = 0;
LOCK_VOSF;
update_display_dga_vosf();
UNLOCK_VOSF;
}
}
#endif
static void video_refresh_window_vosf(void)
{
// Quit DGA mode if requested
possibly_quit_dga_mode();
// Handle X events
handle_events();
// Handle palette changes
handle_palette_changes(depth, DISPLAY_WINDOW);
// Update display (VOSF variant)
static int tick_counter = 0;
if (++tick_counter >= frame_skip) {
tick_counter = 0;
LOCK_VOSF;
update_display_window_vosf();
UNLOCK_VOSF;
}
}
#endif // def ENABLE_VOSF
static void video_refresh_window_static(void)
{
// Handle X events
handle_events();
// Handle_palette changes
handle_palette_changes(depth, DISPLAY_WINDOW);
// Update display (static variant)
static int tick_counter = 0;
if (++tick_counter >= frame_skip) {
tick_counter = 0;
update_display_static();
}
}
static void video_refresh_window_dynamic(void)
{
// Handle X events
handle_events();
// Handle_palette changes
handle_palette_changes(depth, DISPLAY_WINDOW);
// Update display (dynamic variant)
static int tick_counter = 0;
tick_counter++;
update_display_dynamic(tick_counter);
}
/*
* Thread for screen refresh, input handling etc.
*/
void VideoRefreshInit(void)
{
// TODO: set up specialised 8bpp VideoRefresh handlers ?
if (display_type == DISPLAY_DGA) {
#if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING)
if (use_vosf)
video_refresh = video_refresh_dga_vosf;
else
#endif
video_refresh = video_refresh_dga;
}
else {
#ifdef ENABLE_VOSF
if (use_vosf)
video_refresh = video_refresh_window_vosf;
else
#endif
if (frame_skip == 0)
video_refresh = video_refresh_window_dynamic;
else
video_refresh = video_refresh_window_static;
}
}
void VideoRefresh(void)
{
// TODO: make main_unix/VideoRefresh call directly video_refresh() ?
video_refresh();
}
#ifdef HAVE_PTHREADS
static void *redraw_func(void *arg)
{
uint64 start = GetTicks_usec();
int64 ticks = 0;
uint64 next = GetTicks_usec();
while (!redraw_thread_cancel) {
video_refresh();
next += 16667;
int64 delay = next - GetTicks_usec();
if (delay > 0)
Delay_usec(delay);
else if (delay < -16667)
next = GetTicks_usec();
ticks++;
}
uint64 end = GetTicks_usec();
printf("%Ld ticks in %Ld usec = %Ld ticks/sec\n", ticks, end - start, ticks * 1000000 / (end - start));
return NULL;
}
#endif