macemu/BasiliskII/src/CrossPlatform/video_blit.h

193 lines
5.2 KiB
C

/*
* video_blit.h - Video/graphics emulation, blitters
*
* Basilisk II (C) 1997-2008 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DEFINE_VIDEO_BLITTERS
#ifndef VIDEO_BLIT_H
#define VIDEO_BLIT_H
// Format of the target visual
struct VisualFormat {
bool fullscreen; // Full screen mode?
int depth; // Screen depth
uint32 Rmask, Gmask, Bmask; // RGB mask values
uint32 Rshift, Gshift, Bshift; // RGB shift values
};
// Prototypes
extern void (*Screen_blit)(uint8 * dest, const uint8 * source, uint32 length);
extern bool Screen_blitter_init(VisualFormat const & visual_format, bool native_byte_order, int mac_depth);
extern uint32 ExpandMap[256];
// Glue for SheepShaver and BasiliskII
#ifdef SHEEPSHAVER
enum {
VIDEO_DEPTH_1BIT = APPLE_1_BIT,
VIDEO_DEPTH_2BIT = APPLE_2_BIT,
VIDEO_DEPTH_4BIT = APPLE_4_BIT,
VIDEO_DEPTH_8BIT = APPLE_8_BIT,
VIDEO_DEPTH_16BIT = APPLE_16_BIT,
VIDEO_DEPTH_32BIT = APPLE_32_BIT
};
#define VIDEO_MODE VideoInfo
#define VIDEO_MODE_INIT VideoInfo const & mode = VModes[cur_mode]
#define VIDEO_MODE_INIT_MONITOR VIDEO_MODE_INIT
#define VIDEO_MODE_ROW_BYTES mode.viRowBytes
#define VIDEO_MODE_X mode.viXsize
#define VIDEO_MODE_Y mode.viYsize
#define VIDEO_MODE_RESOLUTION mode.viAppleID
#define VIDEO_MODE_DEPTH mode.viAppleMode
#else
enum {
VIDEO_DEPTH_1BIT = VDEPTH_1BIT,
VIDEO_DEPTH_2BIT = VDEPTH_2BIT,
VIDEO_DEPTH_4BIT = VDEPTH_4BIT,
VIDEO_DEPTH_8BIT = VDEPTH_8BIT,
VIDEO_DEPTH_16BIT = VDEPTH_16BIT,
VIDEO_DEPTH_32BIT = VDEPTH_32BIT
};
#define VIDEO_MODE video_mode
#define VIDEO_MODE_INIT video_mode const & mode = drv->mode
#define VIDEO_MODE_INIT_MONITOR video_mode const & mode = monitor.get_current_mode()
#define VIDEO_MODE_ROW_BYTES mode.bytes_per_row
#define VIDEO_MODE_X mode.x
#define VIDEO_MODE_Y mode.y
#define VIDEO_MODE_RESOLUTION mode.resolution_id
#define VIDEO_MODE_DEPTH mode.depth
#endif
#endif /* VIDEO_BLIT_H */
#else
#ifndef FB_DEPTH
# error "Undefined screen depth"
#endif
#if !defined(FB_BLIT_1) && (FB_DEPTH <= 16)
# error "Undefined 16-bit word blit function"
#endif
#if !defined(FB_BLIT_2)
# error "Undefined 32-bit word blit function"
#endif
#if !defined(FB_BLIT_4)
# error "Undefined 64-bit word blit function"
#endif
static void FB_FUNC_NAME(uint8 * dest, const uint8 * source, uint32 length)
{
#define DEREF_WORD_PTR(ptr, ofs) (((uint16 *)(ptr))[(ofs)])
#define DEREF_LONG_PTR(ptr, ofs) (((uint32 *)(ptr))[(ofs)])
#define DEREF_QUAD_PTR(ptr, ofs) (((uint64 *)(ptr))[(ofs)])
#ifndef UNALIGNED_PROFITABLE
#if FB_DEPTH <= 8
// Align source and dest to 16-bit word boundaries
if (((unsigned long) source) & 1) {
*dest++ = *source++;
length -= 1;
}
#endif
#if FB_DEPTH <= 16
// Align source and dest to 32-bit word boundaries
if (((unsigned long) source) & 2) {
FB_BLIT_1(DEREF_WORD_PTR(dest, 0), DEREF_WORD_PTR(source, 0));
dest += 2; source += 2;
length -= 2;
}
#endif
#endif
// Blit 8-byte words
if (length >= 8) {
const int remainder = (length / 8) % 8;
source += remainder * 8;
dest += remainder * 8;
int n = ((length / 8) + 7) / 8;
switch (remainder) {
case 0: do {
dest += 64; source += 64;
FB_BLIT_4(DEREF_QUAD_PTR(dest, -8), DEREF_QUAD_PTR(source, -8));
case 7: FB_BLIT_4(DEREF_QUAD_PTR(dest, -7), DEREF_QUAD_PTR(source, -7));
case 6: FB_BLIT_4(DEREF_QUAD_PTR(dest, -6), DEREF_QUAD_PTR(source, -6));
case 5: FB_BLIT_4(DEREF_QUAD_PTR(dest, -5), DEREF_QUAD_PTR(source, -5));
case 4: FB_BLIT_4(DEREF_QUAD_PTR(dest, -4), DEREF_QUAD_PTR(source, -4));
case 3: FB_BLIT_4(DEREF_QUAD_PTR(dest, -3), DEREF_QUAD_PTR(source, -3));
case 2: FB_BLIT_4(DEREF_QUAD_PTR(dest, -2), DEREF_QUAD_PTR(source, -2));
case 1: FB_BLIT_4(DEREF_QUAD_PTR(dest, -1), DEREF_QUAD_PTR(source, -1));
} while (--n > 0);
}
}
// There could be one long left to blit
if (length & 4) {
FB_BLIT_2(DEREF_LONG_PTR(dest, 0), DEREF_LONG_PTR(source, 0));
#if FB_DEPTH <= 16
dest += 4;
source += 4;
#endif
}
#if FB_DEPTH <= 16
// There could be one word left to blit
if (length & 2) {
FB_BLIT_1(DEREF_WORD_PTR(dest, 0), DEREF_WORD_PTR(source, 0));
#if FB_DEPTH <= 8
dest += 2;
source += 2;
#endif
}
#endif
#if FB_DEPTH <= 8
// There could be one byte left to blit
if (length & 1)
*dest = *source;
#endif
#undef DEREF_QUAD_PTR
#undef DEREF_LONG_PTR
#undef DEREF_WORD_PTR
}
#undef FB_FUNC_NAME
#ifdef FB_BLIT_1
#undef FB_BLIT_1
#endif
#ifdef FB_BLIT_2
#undef FB_BLIT_2
#endif
#ifdef FB_BLIT_4
#undef FB_BLIT_4
#endif
#ifdef FB_DEPTH
#undef FB_DEPTH
#endif
#endif /* DEFINE_VIDEO_BLITTERS */