2017-10-01 18:30:42 +00:00
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/*
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FPMATHEM.h
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Copyright (C) 2007 John R. Hauser, Stanislav Shwartsman,
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Ross Martin, Paul C. Pratt
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You can redistribute this file and/or modify it under the terms
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of version 2 of the GNU General Public License as published by
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the Free Software Foundation. You should have received a copy
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of the license along with this file; see the file COPYING.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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license for more details.
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*/
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/*
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Floating Point MATH implemented with software EMulation
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Based on the SoftFloat IEC/IEEE Floating-point Arithmetic
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Package, Release 2b, written by John R. Hauser.
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Also uses extensions to SoftFloat, written for
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Bochs (x86 achitecture simulator), by Stanislav Shwartsman.
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*/
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/*
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original SoftFloat Copyright notice:
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Written by John R. Hauser. This work was made possible in part by the
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International Computer Science Institute, located at Suite 600, 1947 Center
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Street, Berkeley, California 94704. Funding was partially provided by the
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National Science Foundation under grant MIP-9311980. The original version
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of this code was written as part of a project to build a fixed-point vector
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processor in collaboration with the University of California at Berkeley,
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overseen by Profs. Nelson Morgan and John Wawrzynek. More information
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is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
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arithmetic/SoftFloat.html'.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
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been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
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RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
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AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
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COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
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EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
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INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
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OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) the source code for the derivative work includes prominent notice that
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the work is derivative, and (2) the source code includes prominent notice with
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these four paragraphs for those parts of this code that are retained.
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*/
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/*
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original Stanislav Shwartsman Copyright notice:
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This source file is an extension to the SoftFloat IEC/IEEE Floating-point
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Arithmetic Package, Release 2b, written for Bochs (x86 achitecture simulator)
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floating point emulation.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
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been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
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RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
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AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
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COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
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EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
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INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
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OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) the source code for the derivative work includes prominent notice that
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the work is derivative, and (2) the source code includes prominent notice with
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these four paragraphs for those parts of this code that are retained.
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.*============================================================================
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* Written for Bochs (x86 achitecture simulator) by
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* Stanislav Shwartsman [sshwarts at sourceforge net]
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* ==========================================================================*.
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*/
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/*
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ReportAbnormalID unused 0x0204 - 0x02FF
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*/
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/* soft float stuff */
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/*
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should avoid 64 bit literals.
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*/
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typedef ui3r flag; /* 0/1 */
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/*
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To fix: softfloat representation of
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denormalized extended precision numbers
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is different than on 68881.
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*/
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#define cIncludeFPUUnused cIncludeUnused
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/* ----- from original file "softfloat.h" ----- */
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/*======================================================================
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This C header file is part of the SoftFloat IEC/IEEE Floating-point
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Arithmetic Package, Release 2b.
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["original SoftFloat Copyright notice" went here, included near top of
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this file.]
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======================================================================*/
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/*----------------------------------------------------------------------------
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| The macro `FLOATX80' must be defined to enable the extended double-precision
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| floating-point format `floatx80'. If this macro is not defined, the
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| `floatx80' type will not be defined, and none of the functions that either
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| input or output the `floatx80' type will be defined. The same applies to
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| the `FLOAT128' macro and the quadruple-precision format `float128'.
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*----------------------------------------------------------------------------*/
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#define FLOATX80
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#define FLOAT128
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE floating-point types.
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*----------------------------------------------------------------------------*/
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typedef struct {
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ui6b low;
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unsigned short high;
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} floatx80;
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#ifdef FLOAT128
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typedef struct {
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ui6b low, high;
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} float128;
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#endif
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/* ----- end from original file "softfloat.h" ----- */
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE floating-point rounding mode.
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*----------------------------------------------------------------------------*/
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enum {
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float_round_nearest_even = 0,
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float_round_down = 1,
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float_round_up = 2,
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float_round_to_zero = 3
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};
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/*----------------------------------------------------------------------------
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| Floating-point rounding mode, extended double-precision rounding precision,
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| and exception flags.
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*----------------------------------------------------------------------------*/
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LOCALVAR si3r float_rounding_mode = float_round_nearest_even;
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE floating-point exception flags.
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*----------------------------------------------------------------------------*/
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enum {
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float_flag_invalid = 1,
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float_flag_divbyzero = 4,
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float_flag_overflow = 8,
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float_flag_underflow = 16,
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float_flag_inexact = 32
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};
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LOCALVAR si3r float_exception_flags = 0;
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/*----------------------------------------------------------------------------
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| Software IEC/IEEE extended double-precision rounding precision. Valid
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| values are 32, 64, and 80.
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*----------------------------------------------------------------------------*/
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LOCALVAR si3r floatx80_rounding_precision = 80;
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/*----------------------------------------------------------------------------
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| Primitive arithmetic functions, including multi-word arithmetic, and
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| division and square root approximations. (Can be specialized to target if
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| desired.)
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*----------------------------------------------------------------------------*/
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/* ----- from original file "softfloat-macros" ----- */
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/*============================================================================
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This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
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Arithmetic Package, Release 2b.
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["original SoftFloat Copyright notice" went here, included near top of this file.]
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=============================================================================*/
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/*----------------------------------------------------------------------------
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| Shifts `a' right by the number of bits given in `count'. If any nonzero
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| bits are shifted off, they are ``jammed'' into the least significant bit of
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| the result by setting the least significant bit to 1. The value of `count'
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| can be arbitrarily large; in particular, if `count' is greater than 32, the
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| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
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| The result is stored in the location pointed to by `zPtr'.
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*----------------------------------------------------------------------------*/
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LOCALINLINEPROC shift32RightJamming( ui5b a, si4r count, ui5b *zPtr )
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{
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ui5b z;
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if ( count == 0 ) {
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z = a;
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}
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else if ( count < 32 ) {
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z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
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}
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else {
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z = ( a != 0 );
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}
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*zPtr = z;
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}
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/*----------------------------------------------------------------------------
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| Shifts `a' right by the number of bits given in `count'. If any nonzero
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| bits are shifted off, they are ``jammed'' into the least significant bit of
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| the result by setting the least significant bit to 1. The value of `count'
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| can be arbitrarily large; in particular, if `count' is greater than 64, the
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| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
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| The result is stored in the location pointed to by `zPtr'.
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*----------------------------------------------------------------------------*/
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LOCALINLINEPROC shift64RightJamming( ui6b a, si4r count, ui6b *zPtr )
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{
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ui6b z;
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if ( count == 0 ) {
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z = a;
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}
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else if ( count < 64 ) {
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z = ( a>>count ) | ( ( a<<( ( - count ) & 63 ) ) != 0 );
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}
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else {
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z = ( a != 0 );
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}
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*zPtr = z;
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}
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/*----------------------------------------------------------------------------
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| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by 64
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| _plus_ the number of bits given in `count'. The shifted result is at most
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| 64 nonzero bits; this is stored at the location pointed to by `z0Ptr'. The
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| bits shifted off form a second 64-bit result as follows: The _last_ bit
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| shifted off is the most-significant bit of the extra result, and the other
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| 63 bits of the extra result are all zero if and only if _all_but_the_last_
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| bits shifted off were all zero. This extra result is stored in the location
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| pointed to by `z1Ptr'. The value of `count' can be arbitrarily large.
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| (This routine makes more sense if `a0' and `a1' are considered to form
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| a fixed-point value with binary point between `a0' and `a1'. This fixed-
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| point value is shifted right by the number of bits given in `count', and
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| the integer part of the result is returned at the location pointed to by
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| `z0Ptr'. The fractional part of the result may be slightly corrupted as
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| described above, and is returned at the location pointed to by `z1Ptr'.)
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*----------------------------------------------------------------------------*/
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LOCALINLINEPROC shift64ExtraRightJamming(
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ui6b a0, ui6b a1, si4r count, ui6b *z0Ptr, ui6b *z1Ptr )
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{
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ui6b z0, z1;
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si3r negCount = ( - count ) & 63;
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if ( count == 0 ) {
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z1 = a1;
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z0 = a0;
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}
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else if ( count < 64 ) {
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z1 = ( a0<<negCount ) | ( a1 != 0 );
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z0 = a0>>count;
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}
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else {
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if ( count == 64 ) {
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z1 = a0 | ( a1 != 0 );
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}
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else {
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z1 = ( ( a0 | a1 ) != 0 );
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}
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z0 = 0;
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}
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*z1Ptr = z1;
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*z0Ptr = z0;
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}
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/*----------------------------------------------------------------------------
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| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
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| number of bits given in `count'. Any bits shifted off are lost. The value
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| of `count' can be arbitrarily large; in particular, if `count' is greater
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| than 128, the result will be 0. The result is broken into two 64-bit pieces
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| which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
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*----------------------------------------------------------------------------*/
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LOCALINLINEPROC shift128Right(
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ui6b a0, ui6b a1, si4r count, ui6b *z0Ptr, ui6b *z1Ptr )
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{
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ui6b z0, z1;
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si3r negCount = ( - count ) & 63;
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if ( count == 0 ) {
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z1 = a1;
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z0 = a0;
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}
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else if ( count < 64 ) {
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z1 = ( a0<<negCount ) | ( a1>>count );
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z0 = a0>>count;
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}
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else {
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z1 = ( count < 64 ) ? ( a0>>( count & 63 ) ) : 0;
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z0 = 0;
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}
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*z1Ptr = z1;
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*z0Ptr = z0;
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}
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/*----------------------------------------------------------------------------
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| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
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| number of bits given in `count'. If any nonzero bits are shifted off, they
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| are ``jammed'' into the least significant bit of the result by setting the
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| least significant bit to 1. The value of `count' can be arbitrarily large;
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| in particular, if `count' is greater than 128, the result will be either
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| 0 or 1, depending on whether the concatenation of `a0' and `a1' is zero or
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| nonzero. The result is broken into two 64-bit pieces which are stored at
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| the locations pointed to by `z0Ptr' and `z1Ptr'.
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*----------------------------------------------------------------------------*/
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LOCALINLINEPROC shift128RightJamming(
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ui6b a0, ui6b a1, si4r count, ui6b *z0Ptr, ui6b *z1Ptr )
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{
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ui6b z0, z1;
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si3r negCount = ( - count ) & 63;
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if ( count == 0 ) {
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z1 = a1;
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z0 = a0;
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}
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else if ( count < 64 ) {
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z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
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z0 = a0>>count;
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}
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else {
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if ( count == 64 ) {
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z1 = a0 | ( a1 != 0 );
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}
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else if ( count < 128 ) {
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z1 = ( a0>>( count & 63 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
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}
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else {
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z1 = ( ( a0 | a1 ) != 0 );
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}
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z0 = 0;
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}
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*z1Ptr = z1;
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*z0Ptr = z0;
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}
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/*----------------------------------------------------------------------------
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|
|
| Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' right
|
|
|
|
| by 64 _plus_ the number of bits given in `count'. The shifted result is
|
|
|
|
| at most 128 nonzero bits; these are broken into two 64-bit pieces which are
|
|
|
|
| stored at the locations pointed to by `z0Ptr' and `z1Ptr'. The bits shifted
|
|
|
|
| off form a third 64-bit result as follows: The _last_ bit shifted off is
|
|
|
|
| the most-significant bit of the extra result, and the other 63 bits of the
|
|
|
|
| extra result are all zero if and only if _all_but_the_last_ bits shifted off
|
|
|
|
| were all zero. This extra result is stored in the location pointed to by
|
|
|
|
| `z2Ptr'. The value of `count' can be arbitrarily large.
|
|
|
|
| (This routine makes more sense if `a0', `a1', and `a2' are considered
|
|
|
|
| to form a fixed-point value with binary point between `a1' and `a2'. This
|
|
|
|
| fixed-point value is shifted right by the number of bits given in `count',
|
|
|
|
| and the integer part of the result is returned at the locations pointed to
|
|
|
|
| by `z0Ptr' and `z1Ptr'. The fractional part of the result may be slightly
|
|
|
|
| corrupted as described above, and is returned at the location pointed to by
|
|
|
|
| `z2Ptr'.)
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC shift128ExtraRightJamming(
|
|
|
|
ui6b a0,
|
|
|
|
ui6b a1,
|
|
|
|
ui6b a2,
|
|
|
|
si4r count,
|
|
|
|
ui6b *z0Ptr,
|
|
|
|
ui6b *z1Ptr,
|
|
|
|
ui6b *z2Ptr)
|
|
|
|
{
|
|
|
|
ui6b z0, z1, z2;
|
|
|
|
si3r negCount = ( - count ) & 63;
|
|
|
|
|
|
|
|
if ( count == 0 ) {
|
|
|
|
z2 = a2;
|
|
|
|
z1 = a1;
|
|
|
|
z0 = a0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( count < 64 ) {
|
|
|
|
z2 = a1<<negCount;
|
|
|
|
z1 = ( a0<<negCount ) | ( a1>>count );
|
|
|
|
z0 = a0>>count;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( count == 64 ) {
|
|
|
|
z2 = a1;
|
|
|
|
z1 = a0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
a2 |= a1;
|
|
|
|
if ( count < 128 ) {
|
|
|
|
z2 = a0<<negCount;
|
|
|
|
z1 = a0>>( count & 63 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
z2 = ( count == 128 ) ? a0 : ( a0 != 0 );
|
|
|
|
z1 = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
z0 = 0;
|
|
|
|
}
|
|
|
|
z2 |= ( a2 != 0 );
|
|
|
|
}
|
|
|
|
*z2Ptr = z2;
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = z0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Shifts the 128-bit value formed by concatenating `a0' and `a1' left by the
|
|
|
|
| number of bits given in `count'. Any bits shifted off are lost. The value
|
|
|
|
| of `count' must be less than 64. The result is broken into two 64-bit
|
|
|
|
| pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC shortShift128Left(
|
|
|
|
ui6b a0, ui6b a1, si4r count, ui6b *z0Ptr, ui6b *z1Ptr )
|
|
|
|
{
|
|
|
|
|
|
|
|
*z1Ptr = a1<<count;
|
|
|
|
*z0Ptr =
|
|
|
|
( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 63 ) );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Adds the 128-bit value formed by concatenating `a0' and `a1' to the 128-bit
|
|
|
|
| value formed by concatenating `b0' and `b1'. Addition is modulo 2^128, so
|
|
|
|
| any carry out is lost. The result is broken into two 64-bit pieces which
|
|
|
|
| are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC add128(
|
|
|
|
ui6b a0, ui6b a1, ui6b b0, ui6b b1, ui6b *z0Ptr, ui6b *z1Ptr )
|
|
|
|
{
|
|
|
|
ui6b z1;
|
|
|
|
|
|
|
|
z1 = a1 + b1;
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = a0 + b0 + ( z1 < a1 );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Adds the 192-bit value formed by concatenating `a0', `a1', and `a2' to the
|
|
|
|
| 192-bit value formed by concatenating `b0', `b1', and `b2'. Addition is
|
|
|
|
| modulo 2^192, so any carry out is lost. The result is broken into three
|
|
|
|
| 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
|
|
|
|
| `z1Ptr', and `z2Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC add192(
|
|
|
|
ui6b a0,
|
|
|
|
ui6b a1,
|
|
|
|
ui6b a2,
|
|
|
|
ui6b b0,
|
|
|
|
ui6b b1,
|
|
|
|
ui6b b2,
|
|
|
|
ui6b *z0Ptr,
|
|
|
|
ui6b *z1Ptr,
|
|
|
|
ui6b *z2Ptr)
|
|
|
|
{
|
|
|
|
ui6b z0, z1, z2;
|
|
|
|
si3r carry0, carry1;
|
|
|
|
|
|
|
|
z2 = a2 + b2;
|
|
|
|
carry1 = ( z2 < a2 );
|
|
|
|
z1 = a1 + b1;
|
|
|
|
carry0 = ( z1 < a1 );
|
|
|
|
z0 = a0 + b0;
|
|
|
|
z1 += carry1;
|
|
|
|
z0 += ( z1 < carry1 );
|
|
|
|
z0 += carry0;
|
|
|
|
*z2Ptr = z2;
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = z0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Subtracts the 128-bit value formed by concatenating `b0' and `b1' from the
|
|
|
|
| 128-bit value formed by concatenating `a0' and `a1'. Subtraction is modulo
|
|
|
|
| 2^128, so any borrow out (carry out) is lost. The result is broken into two
|
|
|
|
| 64-bit pieces which are stored at the locations pointed to by `z0Ptr' and
|
|
|
|
| `z1Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC
|
|
|
|
sub128(
|
|
|
|
ui6b a0, ui6b a1, ui6b b0, ui6b b1, ui6b *z0Ptr, ui6b *z1Ptr )
|
|
|
|
{
|
|
|
|
|
|
|
|
*z1Ptr = a1 - b1;
|
|
|
|
*z0Ptr = a0 - b0 - ( a1 < b1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Subtracts the 192-bit value formed by concatenating `b0', `b1', and `b2'
|
|
|
|
| from the 192-bit value formed by concatenating `a0', `a1', and `a2'.
|
|
|
|
| Subtraction is modulo 2^192, so any borrow out (carry out) is lost. The
|
|
|
|
| result is broken into three 64-bit pieces which are stored at the locations
|
|
|
|
| pointed to by `z0Ptr', `z1Ptr', and `z2Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC
|
|
|
|
sub192(
|
|
|
|
ui6b a0,
|
|
|
|
ui6b a1,
|
|
|
|
ui6b a2,
|
|
|
|
ui6b b0,
|
|
|
|
ui6b b1,
|
|
|
|
ui6b b2,
|
|
|
|
ui6b *z0Ptr,
|
|
|
|
ui6b *z1Ptr,
|
|
|
|
ui6b *z2Ptr
|
|
|
|
)
|
|
|
|
{
|
|
|
|
ui6b z0, z1, z2;
|
|
|
|
si3r borrow0, borrow1;
|
|
|
|
|
|
|
|
z2 = a2 - b2;
|
|
|
|
borrow1 = ( a2 < b2 );
|
|
|
|
z1 = a1 - b1;
|
|
|
|
borrow0 = ( a1 < b1 );
|
|
|
|
z0 = a0 - b0;
|
|
|
|
z0 -= ( z1 < borrow1 );
|
|
|
|
z1 -= borrow1;
|
|
|
|
z0 -= borrow0;
|
|
|
|
*z2Ptr = z2;
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = z0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Multiplies `a' by `b' to obtain a 128-bit product. The product is broken
|
|
|
|
| into two 64-bit pieces which are stored at the locations pointed to by
|
|
|
|
| `z0Ptr' and `z1Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef HaveUi5to6Mul
|
|
|
|
#define HaveUi5to6Mul 1
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if HaveUi5to6Mul
|
|
|
|
LOCALINLINEPROC Ui5to6Mul( ui5b src1, ui5b src2, ui6b *z)
|
|
|
|
{
|
|
|
|
*z = ((ui6b) src1) * src2;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
|
|
|
|
LOCALINLINEPROC Ui6fromHiLo(ui5b hi, ui5b lo, ui6b *z)
|
|
|
|
{
|
|
|
|
*z = (((ui6b)(hi)) << 32) + lo;
|
|
|
|
#if 0
|
|
|
|
z->lo = hi;
|
|
|
|
z->hi = lo;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC Ui5to6Mul( ui5b src1, ui5b src2, ui6b *z)
|
|
|
|
{
|
|
|
|
ui4b src1_lo = ui5b_lo(src1);
|
|
|
|
ui4b src2_lo = ui5b_lo(src2);
|
|
|
|
ui4b src1_hi = ui5b_hi(src1);
|
|
|
|
ui4b src2_hi = ui5b_hi(src2);
|
|
|
|
|
|
|
|
ui5b r0 = ( (ui6b) src1_lo ) * src2_lo;
|
|
|
|
ui5b r1 = ( (ui6b) src1_hi ) * src2_lo;
|
|
|
|
ui5b r2 = ( (ui6b) src1_lo ) * src2_hi;
|
|
|
|
ui5b r3 = ( (ui6b) src1_hi ) * src2_hi;
|
|
|
|
|
|
|
|
ui5b ra1 = ui5b_hi(r0) + ui5b_lo(r1) + ui5b_lo(r2);
|
|
|
|
|
|
|
|
ui5b lo = (ui5b_lo(ra1) << 16) | ui5b_lo(r0);
|
|
|
|
ui5b hi = ui5b_hi(ra1) + ui5b_hi(r1) + ui5b_hi(r2) + r3;
|
|
|
|
|
|
|
|
Ui6fromHiLo(hi, lo, z);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
LOCALINLINEPROC mul64To128( ui6b a, ui6b b, ui6b *z0Ptr, ui6b *z1Ptr )
|
|
|
|
{
|
|
|
|
ui5b aHigh, aLow, bHigh, bLow;
|
|
|
|
ui6b z0, zMiddleA, zMiddleB, z1;
|
|
|
|
|
|
|
|
aLow = a;
|
|
|
|
aHigh = a>>32;
|
|
|
|
bLow = b;
|
|
|
|
bHigh = b>>32;
|
|
|
|
|
|
|
|
Ui5to6Mul(aLow, bLow, &z1);
|
|
|
|
Ui5to6Mul(aLow, bHigh, &zMiddleA);
|
|
|
|
Ui5to6Mul(aHigh, bLow, &zMiddleB);
|
|
|
|
Ui5to6Mul(aHigh, bHigh, &z0);
|
|
|
|
|
|
|
|
zMiddleA += zMiddleB;
|
|
|
|
z0 += ( ( (ui6b) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
|
|
|
|
zMiddleA <<= 32;
|
|
|
|
z1 += zMiddleA;
|
|
|
|
z0 += ( z1 < zMiddleA );
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = z0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Multiplies the 128-bit value formed by concatenating `a0' and `a1' by
|
|
|
|
| `b' to obtain a 192-bit product. The product is broken into three 64-bit
|
|
|
|
| pieces which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
|
|
|
|
| `z2Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC
|
|
|
|
mul128By64To192(
|
|
|
|
ui6b a0,
|
|
|
|
ui6b a1,
|
|
|
|
ui6b b,
|
|
|
|
ui6b *z0Ptr,
|
|
|
|
ui6b *z1Ptr,
|
|
|
|
ui6b *z2Ptr
|
|
|
|
)
|
|
|
|
{
|
|
|
|
ui6b z0, z1, z2, more1;
|
|
|
|
|
|
|
|
mul64To128( a1, b, &z1, &z2 );
|
|
|
|
mul64To128( a0, b, &z0, &more1 );
|
|
|
|
add128( z0, more1, 0, z1, &z0, &z1 );
|
|
|
|
*z2Ptr = z2;
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = z0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Multiplies the 128-bit value formed by concatenating `a0' and `a1' to the
|
|
|
|
| 128-bit value formed by concatenating `b0' and `b1' to obtain a 256-bit
|
|
|
|
| product. The product is broken into four 64-bit pieces which are stored at
|
|
|
|
| the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEPROC
|
|
|
|
mul128To256(
|
|
|
|
ui6b a0,
|
|
|
|
ui6b a1,
|
|
|
|
ui6b b0,
|
|
|
|
ui6b b1,
|
|
|
|
ui6b *z0Ptr,
|
|
|
|
ui6b *z1Ptr,
|
|
|
|
ui6b *z2Ptr,
|
|
|
|
ui6b *z3Ptr
|
|
|
|
)
|
|
|
|
{
|
|
|
|
ui6b z0, z1, z2, z3;
|
|
|
|
ui6b more1, more2;
|
|
|
|
|
|
|
|
mul64To128( a1, b1, &z2, &z3 );
|
|
|
|
mul64To128( a1, b0, &z1, &more2 );
|
|
|
|
add128( z1, more2, 0, z2, &z1, &z2 );
|
|
|
|
mul64To128( a0, b0, &z0, &more1 );
|
|
|
|
add128( z0, more1, 0, z1, &z0, &z1 );
|
|
|
|
mul64To128( a0, b1, &more1, &more2 );
|
|
|
|
add128( more1, more2, 0, z2, &more1, &z2 );
|
|
|
|
add128( z0, z1, 0, more1, &z0, &z1 );
|
|
|
|
*z3Ptr = z3;
|
|
|
|
*z2Ptr = z2;
|
|
|
|
*z1Ptr = z1;
|
|
|
|
*z0Ptr = z0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns an approximation to the 64-bit integer quotient obtained by dividing
|
|
|
|
| `b' into the 128-bit value formed by concatenating `a0' and `a1'. The
|
|
|
|
| divisor `b' must be at least 2^63. If q is the exact quotient truncated
|
|
|
|
| toward zero, the approximation returned lies between q and q + 2 inclusive.
|
|
|
|
| If the exact quotient q is larger than 64 bits, the maximum positive 64-bit
|
|
|
|
| unsigned integer is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#ifndef HaveUi6Div
|
|
|
|
#define HaveUi6Div 0
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if HaveUi6Div
|
|
|
|
#define Ui6Div(x, y) ((x) / (y))
|
|
|
|
#else
|
|
|
|
/*
|
|
|
|
Assuming other 64 bit operations available,
|
|
|
|
like compare, subtract, shift.
|
|
|
|
*/
|
|
|
|
LOCALFUNC ui6b Ui6Div(ui6b num, ui6b den)
|
|
|
|
{
|
|
|
|
ui6b bit = 1;
|
|
|
|
ui6b res = 0;
|
|
|
|
|
|
|
|
while ((den < num) && bit && ! (den & (LIT64(1) << 63))) {
|
|
|
|
den <<= 1;
|
|
|
|
bit <<= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (bit) {
|
|
|
|
if (num >= den) {
|
|
|
|
num -= den;
|
|
|
|
res |= bit;
|
|
|
|
}
|
|
|
|
bit >>= 1;
|
|
|
|
den >>= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
LOCALFUNC ui6b estimateDiv128To64( ui6b a0, ui6b a1, ui6b b )
|
|
|
|
{
|
|
|
|
ui6b b0, b1;
|
|
|
|
ui6b rem0, rem1, term0, term1;
|
|
|
|
ui6b z;
|
|
|
|
|
|
|
|
if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
|
|
|
|
b0 = b>>32;
|
|
|
|
z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : Ui6Div(a0, b0) << 32;
|
|
|
|
mul64To128( b, z, &term0, &term1 );
|
|
|
|
sub128( a0, a1, term0, term1, &rem0, &rem1 );
|
|
|
|
while ( ( (si6b) rem0 ) < 0 ) {
|
|
|
|
z -= LIT64( 0x100000000 );
|
|
|
|
b1 = b<<32;
|
|
|
|
add128( rem0, rem1, b0, b1, &rem0, &rem1 );
|
|
|
|
}
|
|
|
|
rem0 = ( rem0<<32 ) | ( rem1>>32 );
|
|
|
|
z |= ( b0<<32 <= rem0 ) ? 0xFFFFFFFF : Ui6Div(rem0, b0);
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns an approximation to the square root of the 32-bit significand given
|
|
|
|
| by `a'. Considered as an integer, `a' must be at least 2^31. If bit 0 of
|
|
|
|
| `aExp' (the least significant bit) is 1, the integer returned approximates
|
|
|
|
| 2^31*sqrt(`a'/2^31), where `a' is considered an integer. If bit 0 of `aExp'
|
|
|
|
| is 0, the integer returned approximates 2^31*sqrt(`a'/2^30). In either
|
|
|
|
| case, the approximation returned lies strictly within +/-2 of the exact
|
|
|
|
| value.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC ui5b estimateSqrt32( si4r aExp, ui5b a )
|
|
|
|
{
|
|
|
|
static const ui4b sqrtOddAdjustments[] = {
|
|
|
|
0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
|
|
|
|
0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
|
|
|
|
};
|
|
|
|
static const ui4b sqrtEvenAdjustments[] = {
|
|
|
|
0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
|
|
|
|
0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
|
|
|
|
};
|
|
|
|
si3r index;
|
|
|
|
ui5b z;
|
|
|
|
|
|
|
|
index = ( a>>27 ) & 15;
|
|
|
|
if ( aExp & 1 ) {
|
|
|
|
z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
|
|
|
|
z = ( ( a / z )<<14 ) + ( z<<15 );
|
|
|
|
a >>= 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
|
|
|
|
z = a / z + z;
|
|
|
|
z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
|
|
|
|
if ( z <= a ) return (ui5b) ( ( (si5b) a )>>1 );
|
|
|
|
}
|
|
|
|
return ( (ui5b) Ui6Div( ( ( (ui6b) a )<<31 ), z ) ) + ( z>>1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the number of leading 0 bits before the most-significant 1 bit of
|
|
|
|
| `a'. If `a' is zero, 32 is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC si3r countLeadingZeros32( ui5b a )
|
|
|
|
{
|
|
|
|
static const si3r countLeadingZerosHigh[] = {
|
|
|
|
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
|
|
|
|
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
|
|
|
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
|
|
|
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
|
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
|
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
|
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
|
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
|
|
|
};
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
shiftCount = 0;
|
|
|
|
if ( a < 0x10000 ) {
|
|
|
|
shiftCount += 16;
|
|
|
|
a <<= 16;
|
|
|
|
}
|
|
|
|
if ( a < 0x1000000 ) {
|
|
|
|
shiftCount += 8;
|
|
|
|
a <<= 8;
|
|
|
|
}
|
|
|
|
shiftCount += countLeadingZerosHigh[ a>>24 ];
|
|
|
|
return shiftCount;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the number of leading 0 bits before the most-significant 1 bit of
|
|
|
|
| `a'. If `a' is zero, 64 is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC si3r countLeadingZeros64( ui6b a )
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
shiftCount = 0;
|
|
|
|
if ( a < ( (ui6b) 1 )<<32 ) {
|
|
|
|
shiftCount += 32;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
a >>= 32;
|
|
|
|
}
|
|
|
|
shiftCount += countLeadingZeros32( a );
|
|
|
|
return shiftCount;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1'
|
|
|
|
| is equal to the 128-bit value formed by concatenating `b0' and `b1'.
|
|
|
|
| Otherwise, returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag eq128( ui6b a0, ui6b a1, ui6b b0, ui6b b1 )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a0 == b0 ) && ( a1 == b1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
|
|
|
|
| than or equal to the 128-bit value formed by concatenating `b0' and `b1'.
|
|
|
|
| Otherwise, returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag le128( ui6b a0, ui6b a1, ui6b b0, ui6b b1 )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
|
|
|
|
| than the 128-bit value formed by concatenating `b0' and `b1'. Otherwise,
|
|
|
|
| returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag lt128( ui6b a0, ui6b a1, ui6b b0, ui6b b1 )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is
|
|
|
|
| not equal to the 128-bit value formed by concatenating `b0' and `b1'.
|
|
|
|
| Otherwise, returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALINLINEFUNC flag ne128( ui6b a0, ui6b a1, ui6b b0, ui6b b1 )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a0 != b0 ) || ( a1 != b1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* ----- end from original file "softfloat-macros" ----- */
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Functions and definitions to determine: (1) whether tininess for underflow
|
|
|
|
| is detected before or after rounding by default, (2) what (if anything)
|
|
|
|
| happens when exceptions are raised, (3) how signaling NaNs are distinguished
|
|
|
|
| from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
|
|
|
|
| are propagated from function inputs to output. These details are target-
|
|
|
|
| specific.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
/* ----- from original file "softfloat-specialize" ----- */
|
|
|
|
|
|
|
|
/*============================================================================
|
|
|
|
|
|
|
|
This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
|
|
|
|
Arithmetic Package, Release 2b.
|
|
|
|
|
|
|
|
["original SoftFloat Copyright notice" went here, included near top of this file.]
|
|
|
|
|
|
|
|
=============================================================================*/
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Software IEC/IEEE floating-point underflow tininess-detection mode.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
enum {
|
|
|
|
float_tininess_after_rounding = 0,
|
|
|
|
float_tininess_before_rounding = 1
|
|
|
|
};
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Underflow tininess-detection mode, statically initialized to default value.
|
|
|
|
| (The declaration in `softfloat.h' must match the `si3r' type here.)
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
LOCALVAR si3r float_detect_tininess = float_tininess_after_rounding;
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Routine to raise any or all of the software IEC/IEEE floating-point
|
|
|
|
| exception flags.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Raises the exceptions specified by `flags'. Floating-point traps can be
|
|
|
|
| defined here if desired. It is currently not possible for such a trap
|
|
|
|
| to substitute a result value. If traps are not implemented, this routine
|
|
|
|
| should be simply `float_exception_flags |= flags;'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC void float_raise( si3r flags )
|
|
|
|
{
|
|
|
|
|
|
|
|
float_exception_flags |= flags;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Internal canonical NaN format.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
typedef struct {
|
|
|
|
flag sign;
|
|
|
|
ui6b high, low;
|
|
|
|
} commonNaNT;
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| The pattern for a default generated extended double-precision NaN. The
|
|
|
|
| `high' and `low' values hold the most- and least-significant bits,
|
|
|
|
| respectively.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
#define floatx80_default_nan_high 0xFFFF
|
|
|
|
#define floatx80_default_nan_low LIT64( 0xC000000000000000 )
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is a
|
|
|
|
| NaN; otherwise returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC flag floatx80_is_nan( floatx80 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (ui6b) ( a.low<<1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is a
|
|
|
|
| signaling NaN; otherwise returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC flag floatx80_is_signaling_nan( floatx80 a )
|
|
|
|
{
|
|
|
|
ui6b aLow;
|
|
|
|
|
|
|
|
aLow = a.low & ~ LIT64( 0x4000000000000000 );
|
|
|
|
return
|
|
|
|
( ( a.high & 0x7FFF ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( aLow<<1 )
|
|
|
|
&& ( a.low == aLow );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point NaN `a' to the canonical NaN format. If `a' is a signaling NaN, the
|
|
|
|
| invalid exception is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC commonNaNT floatx80ToCommonNaN( floatx80 a )
|
|
|
|
{
|
|
|
|
commonNaNT z;
|
|
|
|
|
|
|
|
if ( floatx80_is_signaling_nan( a ) ) float_raise( float_flag_invalid );
|
|
|
|
z.sign = a.high>>15;
|
|
|
|
z.low = 0;
|
|
|
|
z.high = a.low<<1;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the canonical NaN `a' to the extended
|
|
|
|
| double-precision floating-point format.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 commonNaNToFloatx80( commonNaNT a )
|
|
|
|
{
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
z.low = LIT64( 0xC000000000000000 ) | ( a.high>>1 );
|
|
|
|
z.high = ( ( (ui4b) a.sign )<<15 ) | 0x7FFF;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes two extended double-precision floating-point values `a' and `b', one
|
|
|
|
| of which is a NaN, and returns the appropriate NaN result. If either `a' or
|
|
|
|
| `b' is a signaling NaN, the invalid exception is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
|
|
|
|
|
|
|
|
aIsNaN = floatx80_is_nan( a );
|
|
|
|
aIsSignalingNaN = floatx80_is_signaling_nan( a );
|
|
|
|
bIsNaN = floatx80_is_nan( b );
|
|
|
|
bIsSignalingNaN = floatx80_is_signaling_nan( b );
|
|
|
|
a.low |= LIT64( 0xC000000000000000 );
|
|
|
|
b.low |= LIT64( 0xC000000000000000 );
|
|
|
|
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid );
|
|
|
|
if ( aIsSignalingNaN ) {
|
|
|
|
if ( bIsSignalingNaN ) goto returnLargerSignificand;
|
|
|
|
return bIsNaN ? b : a;
|
|
|
|
}
|
|
|
|
else if ( aIsNaN ) {
|
|
|
|
if ( bIsSignalingNaN | ! bIsNaN ) return a;
|
|
|
|
returnLargerSignificand:
|
|
|
|
if ( a.low < b.low ) return b;
|
|
|
|
if ( b.low < a.low ) return a;
|
|
|
|
return ( a.high < b.high ) ? a : b;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef FLOAT128
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| The pattern for a default generated quadruple-precision NaN. The `high' and
|
|
|
|
| `low' values hold the most- and least-significant bits, respectively.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
#define float128_default_nan_high LIT64( 0xFFFF800000000000 )
|
|
|
|
#define float128_default_nan_low LIT64( 0x0000000000000000 )
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is a NaN;
|
|
|
|
| otherwise returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC flag float128_is_nan( float128 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return
|
|
|
|
( LIT64( 0xFFFE000000000000 ) <= (ui6b) ( a.high<<1 ) )
|
|
|
|
&& ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is a
|
|
|
|
| signaling NaN; otherwise returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC flag float128_is_signaling_nan( float128 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return
|
|
|
|
( ( ( a.high>>47 ) & 0xFFFF ) == 0xFFFE )
|
|
|
|
&& ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the quadruple-precision floating-point NaN
|
|
|
|
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
|
|
|
|
| exception is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC commonNaNT float128ToCommonNaN( float128 a )
|
|
|
|
{
|
|
|
|
commonNaNT z;
|
|
|
|
|
|
|
|
if ( float128_is_signaling_nan( a ) ) float_raise( float_flag_invalid );
|
|
|
|
z.sign = a.high>>63;
|
|
|
|
shortShift128Left( a.high, a.low, 16, &z.high, &z.low );
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the canonical NaN `a' to the quadruple-
|
|
|
|
| precision floating-point format.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 commonNaNToFloat128( commonNaNT a )
|
|
|
|
{
|
|
|
|
float128 z;
|
|
|
|
|
|
|
|
shift128Right( a.high, a.low, 16, &z.high, &z.low );
|
|
|
|
z.high |= ( ( (ui6b) a.sign )<<63 ) | LIT64( 0x7FFF800000000000 );
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes two quadruple-precision floating-point values `a' and `b', one of
|
|
|
|
| which is a NaN, and returns the appropriate NaN result. If either `a' or
|
|
|
|
| `b' is a signaling NaN, the invalid exception is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 propagateFloat128NaN( float128 a, float128 b )
|
|
|
|
{
|
|
|
|
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
|
|
|
|
|
|
|
|
aIsNaN = float128_is_nan( a );
|
|
|
|
aIsSignalingNaN = float128_is_signaling_nan( a );
|
|
|
|
bIsNaN = float128_is_nan( b );
|
|
|
|
bIsSignalingNaN = float128_is_signaling_nan( b );
|
|
|
|
a.high |= LIT64( 0x0000800000000000 );
|
|
|
|
b.high |= LIT64( 0x0000800000000000 );
|
|
|
|
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid );
|
|
|
|
if ( aIsSignalingNaN ) {
|
|
|
|
if ( bIsSignalingNaN ) goto returnLargerSignificand;
|
|
|
|
return bIsNaN ? b : a;
|
|
|
|
}
|
|
|
|
else if ( aIsNaN ) {
|
|
|
|
if ( bIsSignalingNaN | ! bIsNaN ) return a;
|
|
|
|
returnLargerSignificand:
|
|
|
|
if ( lt128( a.high<<1, a.low, b.high<<1, b.low ) ) return b;
|
|
|
|
if ( lt128( b.high<<1, b.low, a.high<<1, a.low ) ) return a;
|
|
|
|
return ( a.high < b.high ) ? a : b;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* ----- end from original file "softfloat-specialize" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "softfloat.c" ----- */
|
|
|
|
|
|
|
|
|
|
|
|
/*============================================================================
|
|
|
|
|
|
|
|
This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
|
|
|
|
Package, Release 2b.
|
|
|
|
|
|
|
|
["original SoftFloat Copyright notice" went here, included near top of this file.]
|
|
|
|
|
|
|
|
=============================================================================*/
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
|
|
|
|
| and 7, and returns the properly rounded 32-bit integer corresponding to the
|
|
|
|
| input. If `zSign' is 1, the input is negated before being converted to an
|
|
|
|
| integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input
|
|
|
|
| is simply rounded to an integer, with the inexact exception raised if the
|
|
|
|
| input cannot be represented exactly as an integer. However, if the fixed-
|
|
|
|
| point input is too large, the invalid exception is raised and the largest
|
|
|
|
| positive or negative integer is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC si5r roundAndPackInt32( flag zSign, ui6b absZ )
|
|
|
|
{
|
|
|
|
si3r roundingMode;
|
|
|
|
flag roundNearestEven;
|
|
|
|
si3r roundIncrement, roundBits;
|
|
|
|
si5r z;
|
|
|
|
|
|
|
|
roundingMode = float_rounding_mode;
|
|
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
|
|
roundIncrement = 0x40;
|
|
|
|
if ( ! roundNearestEven ) {
|
|
|
|
if ( roundingMode == float_round_to_zero ) {
|
|
|
|
roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
roundIncrement = 0x7F;
|
|
|
|
if ( zSign ) {
|
|
|
|
if ( roundingMode == float_round_up ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( roundingMode == float_round_down ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
roundBits = absZ & 0x7F;
|
|
|
|
absZ = ( absZ + roundIncrement )>>7;
|
|
|
|
absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
|
|
|
|
z = absZ;
|
|
|
|
if ( zSign ) z = - z;
|
|
|
|
if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
return zSign ? (si5b) 0x80000000 : 0x7FFFFFFF;
|
|
|
|
}
|
|
|
|
if ( roundBits ) float_exception_flags |= float_flag_inexact;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the fraction bits of the extended double-precision floating-point
|
|
|
|
| value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC ui6b extractFloatx80Frac( floatx80 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a.low;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the exponent bits of the extended double-precision floating-point
|
|
|
|
| value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC si5r extractFloatx80Exp( floatx80 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a.high & 0x7FFF;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the sign bit of the extended double-precision floating-point value
|
|
|
|
| `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag extractFloatx80Sign( floatx80 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a.high>>15;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Normalizes the subnormal extended double-precision floating-point value
|
|
|
|
| represented by the denormalized significand `aSig'. The normalized exponent
|
|
|
|
| and significand are stored at the locations pointed to by `zExpPtr' and
|
|
|
|
| `zSigPtr', respectively.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALPROC
|
|
|
|
normalizeFloatx80Subnormal( ui6b aSig, si5r *zExpPtr, ui6b *zSigPtr )
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
shiftCount = countLeadingZeros64( aSig );
|
|
|
|
*zSigPtr = aSig<<shiftCount;
|
|
|
|
*zExpPtr = 1 - shiftCount;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into an
|
|
|
|
| extended double-precision floating-point value, returning the result.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC floatx80 packFloatx80( flag zSign, si5r zExp, ui6b zSig )
|
|
|
|
{
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
z.low = zSig;
|
|
|
|
z.high = ( ( (ui4b) zSign )<<15 ) + zExp;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
|
|
| and extended significand formed by the concatenation of `zSig0' and `zSig1',
|
|
|
|
| and returns the proper extended double-precision floating-point value
|
|
|
|
| corresponding to the abstract input. Ordinarily, the abstract value is
|
|
|
|
| rounded and packed into the extended double-precision format, with the
|
|
|
|
| inexact exception raised if the abstract input cannot be represented
|
|
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
|
|
| the abstract input cannot be represented exactly as a subnormal extended
|
|
|
|
| double-precision floating-point number.
|
|
|
|
| If `roundingPrecision' is 32 or 64, the result is rounded to the same
|
|
|
|
| number of bits as single or double precision, respectively. Otherwise, the
|
|
|
|
| result is rounded to the full precision of the extended double-precision
|
|
|
|
| format.
|
|
|
|
| The input significand must be normalized or smaller. If the input
|
|
|
|
| significand is not normalized, `zExp' must be 0; in that case, the result
|
|
|
|
| returned is a subnormal number, and it must not require rounding. The
|
|
|
|
| handling of underflow and overflow follows the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80
|
|
|
|
roundAndPackFloatx80(
|
|
|
|
si3r roundingPrecision, flag zSign, si5r zExp, ui6b zSig0, ui6b zSig1
|
|
|
|
)
|
|
|
|
{
|
|
|
|
si3r roundingMode;
|
|
|
|
flag roundNearestEven, increment, isTiny;
|
|
|
|
si6r roundIncrement, roundMask, roundBits;
|
|
|
|
|
|
|
|
roundingMode = float_rounding_mode;
|
|
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
|
|
if ( roundingPrecision == 80 ) goto precision80;
|
|
|
|
if ( roundingPrecision == 64 ) {
|
|
|
|
roundIncrement = LIT64( 0x0000000000000400 );
|
|
|
|
roundMask = LIT64( 0x00000000000007FF );
|
|
|
|
}
|
|
|
|
else if ( roundingPrecision == 32 ) {
|
|
|
|
roundIncrement = LIT64( 0x0000008000000000 );
|
|
|
|
roundMask = LIT64( 0x000000FFFFFFFFFF );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
goto precision80;
|
|
|
|
}
|
|
|
|
zSig0 |= ( zSig1 != 0 );
|
|
|
|
if ( ! roundNearestEven ) {
|
|
|
|
if ( roundingMode == float_round_to_zero ) {
|
|
|
|
roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
roundIncrement = roundMask;
|
|
|
|
if ( zSign ) {
|
|
|
|
if ( roundingMode == float_round_up ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( roundingMode == float_round_down ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
roundBits = zSig0 & roundMask;
|
|
|
|
if ( 0x7FFD <= (ui5b) ( zExp - 1 ) ) {
|
|
|
|
if ( ( 0x7FFE < zExp )
|
|
|
|
|| ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
|
|
|
|
) {
|
|
|
|
goto overflow;
|
|
|
|
}
|
|
|
|
if ( zExp <= 0 ) {
|
|
|
|
isTiny =
|
|
|
|
( float_detect_tininess == float_tininess_before_rounding )
|
|
|
|
|| ( zExp < 0 )
|
|
|
|
|| ( zSig0 <= zSig0 + roundIncrement );
|
|
|
|
shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
|
|
|
|
zExp = 0;
|
|
|
|
roundBits = zSig0 & roundMask;
|
|
|
|
if ( isTiny && roundBits ) float_raise( float_flag_underflow );
|
|
|
|
if ( roundBits ) float_exception_flags |= float_flag_inexact;
|
|
|
|
zSig0 += roundIncrement;
|
|
|
|
if ( (si6b) zSig0 < 0 ) zExp = 1;
|
|
|
|
roundIncrement = roundMask + 1;
|
|
|
|
if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
|
|
|
|
roundMask |= roundIncrement;
|
|
|
|
}
|
|
|
|
zSig0 &= ~ roundMask;
|
|
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( roundBits ) float_exception_flags |= float_flag_inexact;
|
|
|
|
zSig0 += roundIncrement;
|
|
|
|
if ( zSig0 < roundIncrement ) {
|
|
|
|
++zExp;
|
|
|
|
zSig0 = LIT64( 0x8000000000000000 );
|
|
|
|
}
|
|
|
|
roundIncrement = roundMask + 1;
|
|
|
|
if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
|
|
|
|
roundMask |= roundIncrement;
|
|
|
|
}
|
|
|
|
zSig0 &= ~ roundMask;
|
|
|
|
if ( zSig0 == 0 ) zExp = 0;
|
|
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
|
|
precision80:
|
|
|
|
increment = ( (si6b) zSig1 < 0 );
|
|
|
|
if ( ! roundNearestEven ) {
|
|
|
|
if ( roundingMode == float_round_to_zero ) {
|
|
|
|
increment = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( zSign ) {
|
|
|
|
increment = ( roundingMode == float_round_down ) && zSig1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
increment = ( roundingMode == float_round_up ) && zSig1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( 0x7FFD <= (ui5b) ( zExp - 1 ) ) {
|
|
|
|
if ( ( 0x7FFE < zExp )
|
|
|
|
|| ( ( zExp == 0x7FFE )
|
|
|
|
&& ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
|
|
|
|
&& increment
|
|
|
|
)
|
|
|
|
) {
|
|
|
|
roundMask = 0;
|
|
|
|
overflow:
|
|
|
|
float_raise( float_flag_overflow | float_flag_inexact );
|
|
|
|
if ( ( roundingMode == float_round_to_zero )
|
|
|
|
|| ( zSign && ( roundingMode == float_round_up ) )
|
|
|
|
|| ( ! zSign && ( roundingMode == float_round_down ) )
|
|
|
|
) {
|
|
|
|
return packFloatx80( zSign, 0x7FFE, ~ roundMask );
|
|
|
|
}
|
|
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( zExp <= 0 ) {
|
|
|
|
isTiny =
|
|
|
|
( float_detect_tininess == float_tininess_before_rounding )
|
|
|
|
|| ( zExp < 0 )
|
|
|
|
|| ! increment
|
|
|
|
|| ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
|
|
|
|
shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
|
|
|
|
zExp = 0;
|
|
|
|
if ( isTiny && zSig1 ) float_raise( float_flag_underflow );
|
|
|
|
if ( zSig1 ) float_exception_flags |= float_flag_inexact;
|
|
|
|
if ( roundNearestEven ) {
|
|
|
|
increment = ( (si6b) zSig1 < 0 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( zSign ) {
|
|
|
|
increment = ( roundingMode == float_round_down ) && zSig1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
increment = ( roundingMode == float_round_up ) && zSig1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( increment ) {
|
|
|
|
++zSig0;
|
|
|
|
zSig0 &=
|
|
|
|
~ ( ( (ui6b) ( zSig1<<1 ) == 0 ) & roundNearestEven );
|
|
|
|
if ( (si6b) zSig0 < 0 ) zExp = 1;
|
|
|
|
}
|
|
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( zSig1 ) float_exception_flags |= float_flag_inexact;
|
|
|
|
if ( increment ) {
|
|
|
|
++zSig0;
|
|
|
|
if ( zSig0 == 0 ) {
|
|
|
|
++zExp;
|
|
|
|
zSig0 = LIT64( 0x8000000000000000 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
zSig0 &= ~ ( ( (ui6b) ( zSig1<<1 ) == 0 ) & roundNearestEven );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( zSig0 == 0 ) zExp = 0;
|
|
|
|
}
|
|
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes an abstract floating-point value having sign `zSign', exponent
|
|
|
|
| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
|
|
|
|
| and returns the proper extended double-precision floating-point value
|
|
|
|
| corresponding to the abstract input. This routine is just like
|
|
|
|
| `roundAndPackFloatx80' except that the input significand does not have to be
|
|
|
|
| normalized.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80
|
|
|
|
normalizeRoundAndPackFloatx80(
|
|
|
|
si3r roundingPrecision, flag zSign, si5r zExp, ui6b zSig0, ui6b zSig1
|
|
|
|
)
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
if ( zSig0 == 0 ) {
|
|
|
|
zSig0 = zSig1;
|
|
|
|
zSig1 = 0;
|
|
|
|
zExp -= 64;
|
|
|
|
}
|
|
|
|
shiftCount = countLeadingZeros64( zSig0 );
|
|
|
|
shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
|
|
|
|
zExp -= shiftCount;
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef FLOAT128
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the least-significant 64 fraction bits of the quadruple-precision
|
|
|
|
| floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC ui6b extractFloat128Frac1( float128 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a.low;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the most-significant 48 fraction bits of the quadruple-precision
|
|
|
|
| floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC ui6b extractFloat128Frac0( float128 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a.high & LIT64( 0x0000FFFFFFFFFFFF );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the exponent bits of the quadruple-precision floating-point value
|
|
|
|
| `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC si5r extractFloat128Exp( float128 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a.high>>48 ) & 0x7FFF;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the sign bit of the quadruple-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag extractFloat128Sign( float128 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a.high>>63;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Normalizes the subnormal quadruple-precision floating-point value
|
|
|
|
| represented by the denormalized significand formed by the concatenation of
|
|
|
|
| `aSig0' and `aSig1'. The normalized exponent is stored at the location
|
|
|
|
| pointed to by `zExpPtr'. The most significant 49 bits of the normalized
|
|
|
|
| significand are stored at the location pointed to by `zSig0Ptr', and the
|
|
|
|
| least significant 64 bits of the normalized significand are stored at the
|
|
|
|
| location pointed to by `zSig1Ptr'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALPROC
|
|
|
|
normalizeFloat128Subnormal(
|
|
|
|
ui6b aSig0,
|
|
|
|
ui6b aSig1,
|
|
|
|
si5r *zExpPtr,
|
|
|
|
ui6b *zSig0Ptr,
|
|
|
|
ui6b *zSig1Ptr
|
|
|
|
)
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
if ( aSig0 == 0 ) {
|
|
|
|
shiftCount = countLeadingZeros64( aSig1 ) - 15;
|
|
|
|
if ( shiftCount < 0 ) {
|
|
|
|
*zSig0Ptr = aSig1>>( - shiftCount );
|
|
|
|
*zSig1Ptr = aSig1<<( shiftCount & 63 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
*zSig0Ptr = aSig1<<shiftCount;
|
|
|
|
*zSig1Ptr = 0;
|
|
|
|
}
|
|
|
|
*zExpPtr = - shiftCount - 63;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
shiftCount = countLeadingZeros64( aSig0 ) - 15;
|
|
|
|
shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
|
|
|
|
*zExpPtr = 1 - shiftCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Packs the sign `zSign', the exponent `zExp', and the significand formed
|
|
|
|
| by the concatenation of `zSig0' and `zSig1' into a quadruple-precision
|
|
|
|
| floating-point value, returning the result. After being shifted into the
|
|
|
|
| proper positions, the three fields `zSign', `zExp', and `zSig0' are simply
|
|
|
|
| added together to form the most significant 32 bits of the result. This
|
|
|
|
| means that any integer portion of `zSig0' will be added into the exponent.
|
|
|
|
| Since a properly normalized significand will have an integer portion equal
|
|
|
|
| to 1, the `zExp' input should be 1 less than the desired result exponent
|
|
|
|
| whenever `zSig0' and `zSig1' concatenated form a complete, normalized
|
|
|
|
| significand.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC float128
|
|
|
|
packFloat128( flag zSign, si5r zExp, ui6b zSig0, ui6b zSig1 )
|
|
|
|
{
|
|
|
|
float128 z;
|
|
|
|
|
|
|
|
z.low = zSig1;
|
|
|
|
z.high = ( ( (ui6b) zSign )<<63 ) + ( ( (ui6b) zExp )<<48 ) + zSig0;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
|
|
| and extended significand formed by the concatenation of `zSig0', `zSig1',
|
|
|
|
| and `zSig2', and returns the proper quadruple-precision floating-point value
|
|
|
|
| corresponding to the abstract input. Ordinarily, the abstract value is
|
|
|
|
| simply rounded and packed into the quadruple-precision format, with the
|
|
|
|
| inexact exception raised if the abstract input cannot be represented
|
|
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
|
|
| the abstract input cannot be represented exactly as a subnormal quadruple-
|
|
|
|
| precision floating-point number.
|
|
|
|
| The input significand must be normalized or smaller. If the input
|
|
|
|
| significand is not normalized, `zExp' must be 0; in that case, the result
|
|
|
|
| returned is a subnormal number, and it must not require rounding. In the
|
|
|
|
| usual case that the input significand is normalized, `zExp' must be 1 less
|
|
|
|
| than the ``true'' floating-point exponent. The handling of underflow and
|
|
|
|
| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128
|
|
|
|
roundAndPackFloat128(
|
|
|
|
flag zSign, si5r zExp, ui6b zSig0, ui6b zSig1, ui6b zSig2 )
|
|
|
|
{
|
|
|
|
si3r roundingMode;
|
|
|
|
flag roundNearestEven, increment, isTiny;
|
|
|
|
|
|
|
|
roundingMode = float_rounding_mode;
|
|
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
|
|
increment = ( (si6b) zSig2 < 0 );
|
|
|
|
if ( ! roundNearestEven ) {
|
|
|
|
if ( roundingMode == float_round_to_zero ) {
|
|
|
|
increment = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( zSign ) {
|
|
|
|
increment = ( roundingMode == float_round_down ) && zSig2;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
increment = ( roundingMode == float_round_up ) && zSig2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( 0x7FFD <= (ui5b) zExp ) {
|
|
|
|
if ( ( 0x7FFD < zExp )
|
|
|
|
|| ( ( zExp == 0x7FFD )
|
|
|
|
&& eq128(
|
|
|
|
LIT64( 0x0001FFFFFFFFFFFF ),
|
|
|
|
LIT64( 0xFFFFFFFFFFFFFFFF ),
|
|
|
|
zSig0,
|
|
|
|
zSig1
|
|
|
|
)
|
|
|
|
&& increment
|
|
|
|
)
|
|
|
|
) {
|
|
|
|
float_raise( float_flag_overflow | float_flag_inexact );
|
|
|
|
if ( ( roundingMode == float_round_to_zero )
|
|
|
|
|| ( zSign && ( roundingMode == float_round_up ) )
|
|
|
|
|| ( ! zSign && ( roundingMode == float_round_down ) )
|
|
|
|
) {
|
|
|
|
return
|
|
|
|
packFloat128(
|
|
|
|
zSign,
|
|
|
|
0x7FFE,
|
|
|
|
LIT64( 0x0000FFFFFFFFFFFF ),
|
|
|
|
LIT64( 0xFFFFFFFFFFFFFFFF )
|
|
|
|
);
|
|
|
|
}
|
|
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( zExp < 0 ) {
|
|
|
|
isTiny =
|
|
|
|
( float_detect_tininess == float_tininess_before_rounding )
|
|
|
|
|| ( zExp < -1 )
|
|
|
|
|| ! increment
|
|
|
|
|| lt128(
|
|
|
|
zSig0,
|
|
|
|
zSig1,
|
|
|
|
LIT64( 0x0001FFFFFFFFFFFF ),
|
|
|
|
LIT64( 0xFFFFFFFFFFFFFFFF )
|
|
|
|
);
|
|
|
|
shift128ExtraRightJamming(
|
|
|
|
zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
|
|
|
|
zExp = 0;
|
|
|
|
if ( isTiny && zSig2 ) float_raise( float_flag_underflow );
|
|
|
|
if ( roundNearestEven ) {
|
|
|
|
increment = ( (si6b) zSig2 < 0 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( zSign ) {
|
|
|
|
increment = ( roundingMode == float_round_down ) && zSig2;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
increment = ( roundingMode == float_round_up ) && zSig2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( zSig2 ) float_exception_flags |= float_flag_inexact;
|
|
|
|
if ( increment ) {
|
|
|
|
add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
|
|
|
|
zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
|
|
|
|
}
|
|
|
|
return packFloat128( zSign, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
|
|
| and significand formed by the concatenation of `zSig0' and `zSig1', and
|
|
|
|
| returns the proper quadruple-precision floating-point value corresponding
|
|
|
|
| to the abstract input. This routine is just like `roundAndPackFloat128'
|
|
|
|
| except that the input significand has fewer bits and does not have to be
|
|
|
|
| normalized. In all cases, `zExp' must be 1 less than the ``true'' floating-
|
|
|
|
| point exponent.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128
|
|
|
|
normalizeRoundAndPackFloat128(
|
|
|
|
flag zSign, si5r zExp, ui6b zSig0, ui6b zSig1 )
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
ui6b zSig2;
|
|
|
|
|
|
|
|
if ( zSig0 == 0 ) {
|
|
|
|
zSig0 = zSig1;
|
|
|
|
zSig1 = 0;
|
|
|
|
zExp -= 64;
|
|
|
|
}
|
|
|
|
shiftCount = countLeadingZeros64( zSig0 ) - 15;
|
|
|
|
if ( 0 <= shiftCount ) {
|
|
|
|
zSig2 = 0;
|
|
|
|
shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
shift128ExtraRightJamming(
|
|
|
|
zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
|
|
|
|
}
|
|
|
|
zExp -= shiftCount;
|
|
|
|
return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the 32-bit two's complement integer `a'
|
|
|
|
| to the extended double-precision floating-point format. The conversion
|
|
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
|
|
| Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 int32_to_floatx80( si5r a )
|
|
|
|
{
|
|
|
|
flag zSign;
|
|
|
|
ui5r absA;
|
|
|
|
si3r shiftCount;
|
|
|
|
ui6b zSig;
|
|
|
|
|
|
|
|
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
|
|
|
|
zSign = ( a < 0 );
|
|
|
|
absA = zSign ? - a : a;
|
|
|
|
shiftCount = countLeadingZeros32( absA ) + 32;
|
|
|
|
zSig = absA;
|
|
|
|
return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the 32-bit two's complement integer format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic---which means in particular that the conversion
|
|
|
|
| is rounded according to the current rounding mode. If `a' is a NaN, the
|
|
|
|
| largest positive integer is returned. Otherwise, if the conversion
|
|
|
|
| overflows, the largest integer with the same sign as `a' is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC si5r floatx80_to_int32( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp, shiftCount;
|
|
|
|
ui6b aSig;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( ( aExp == 0x7FFF ) && (ui6b) ( aSig<<1 ) ) aSign = 0;
|
|
|
|
shiftCount = 0x4037 - aExp;
|
|
|
|
if ( shiftCount <= 0 ) shiftCount = 1;
|
|
|
|
shift64RightJamming( aSig, shiftCount, &aSig );
|
|
|
|
return roundAndPackInt32( aSign, aSig );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the 32-bit two's complement integer format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic, except that the conversion is always rounded
|
|
|
|
| toward zero. If `a' is a NaN, the largest positive integer is returned.
|
|
|
|
| Otherwise, if the conversion overflows, the largest integer with the same
|
|
|
|
| sign as `a' is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC si5r floatx80_to_int32_round_to_zero( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp, shiftCount;
|
|
|
|
ui6b aSig, savedASig;
|
|
|
|
si5r z;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( 0x401E < aExp ) {
|
|
|
|
if ( ( aExp == 0x7FFF ) && (ui6b) ( aSig<<1 ) ) aSign = 0;
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
else if ( aExp < 0x3FFF ) {
|
|
|
|
if ( aExp || aSig ) float_exception_flags |= float_flag_inexact;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
shiftCount = 0x403E - aExp;
|
|
|
|
savedASig = aSig;
|
|
|
|
aSig >>= shiftCount;
|
|
|
|
z = aSig;
|
|
|
|
if ( aSign ) z = - z;
|
|
|
|
if ( ( z < 0 ) ^ aSign ) {
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
return aSign ? (si5b) 0x80000000 : 0x7FFFFFFF;
|
|
|
|
}
|
|
|
|
if ( ( aSig<<shiftCount ) != savedASig ) {
|
|
|
|
float_exception_flags |= float_flag_inexact;
|
|
|
|
}
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef FLOAT128
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the quadruple-precision floating-point format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 floatx80_to_float128( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si4r aExp;
|
|
|
|
ui6b aSig, zSig0, zSig1;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( ( aExp == 0x7FFF ) && (ui6b) ( aSig<<1 ) ) {
|
|
|
|
return commonNaNToFloat128( floatx80ToCommonNaN( a ) );
|
|
|
|
}
|
|
|
|
shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
|
|
|
|
return packFloat128( aSign, aExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Rounds the extended double-precision floating-point value `a' to an integer,
|
|
|
|
| and returns the result as an extended quadruple-precision floating-point
|
|
|
|
| value. The operation is performed according to the IEC/IEEE Standard for
|
|
|
|
| Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_round_to_int( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp;
|
|
|
|
ui6b lastBitMask, roundBitsMask;
|
|
|
|
si3r roundingMode;
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
if ( 0x403E <= aExp ) {
|
|
|
|
if ( ( aExp == 0x7FFF ) && (ui6b) ( extractFloatx80Frac( a )<<1 ) ) {
|
|
|
|
return propagateFloatx80NaN( a, a );
|
|
|
|
}
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if ( aExp < 0x3FFF ) {
|
|
|
|
if ( ( aExp == 0 )
|
|
|
|
&& ( (ui6b) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
float_exception_flags |= float_flag_inexact;
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
switch ( float_rounding_mode ) {
|
|
|
|
case float_round_nearest_even:
|
|
|
|
if ( ( aExp == 0x3FFE ) && (ui6b) ( extractFloatx80Frac( a )<<1 )
|
|
|
|
) {
|
|
|
|
return
|
|
|
|
packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case float_round_down:
|
|
|
|
return
|
|
|
|
aSign ?
|
|
|
|
packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
|
|
|
|
: packFloatx80( 0, 0, 0 );
|
|
|
|
case float_round_up:
|
|
|
|
return
|
|
|
|
aSign ? packFloatx80( 1, 0, 0 )
|
|
|
|
: packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
return packFloatx80( aSign, 0, 0 );
|
|
|
|
}
|
|
|
|
lastBitMask = 1;
|
|
|
|
lastBitMask <<= 0x403E - aExp;
|
|
|
|
roundBitsMask = lastBitMask - 1;
|
|
|
|
z = a;
|
|
|
|
roundingMode = float_rounding_mode;
|
|
|
|
if ( roundingMode == float_round_nearest_even ) {
|
|
|
|
z.low += lastBitMask>>1;
|
|
|
|
if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
|
|
|
|
}
|
|
|
|
else if ( roundingMode != float_round_to_zero ) {
|
|
|
|
if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) {
|
|
|
|
z.low += roundBitsMask;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
z.low &= ~ roundBitsMask;
|
|
|
|
if ( z.low == 0 ) {
|
|
|
|
++z.high;
|
|
|
|
z.low = LIT64( 0x8000000000000000 );
|
|
|
|
}
|
|
|
|
if ( z.low != a.low ) float_exception_flags |= float_flag_inexact;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of adding the absolute values of the extended double-
|
|
|
|
| precision floating-point values `a' and `b'. If `zSign' is 1, the sum is
|
|
|
|
| negated before being returned. `zSign' is ignored if the result is a NaN.
|
|
|
|
| The addition is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign )
|
|
|
|
{
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig, bSig, zSig0, zSig1;
|
|
|
|
si5r expDiff;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
bSig = extractFloatx80Frac( b );
|
|
|
|
bExp = extractFloatx80Exp( b );
|
|
|
|
expDiff = aExp - bExp;
|
|
|
|
if ( 0 < expDiff ) {
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) --expDiff;
|
|
|
|
shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
|
|
|
|
zExp = aExp;
|
|
|
|
}
|
|
|
|
else if ( expDiff < 0 ) {
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) ++expDiff;
|
|
|
|
shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
|
|
|
|
zExp = bExp;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( ( aSig | bSig )<<1 ) ) {
|
|
|
|
return propagateFloatx80NaN( a, b );
|
|
|
|
}
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
zSig1 = 0;
|
|
|
|
zSig0 = aSig + bSig;
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
|
|
|
|
goto roundAndPack;
|
|
|
|
}
|
|
|
|
zExp = aExp;
|
|
|
|
goto shiftRight1;
|
|
|
|
}
|
|
|
|
zSig0 = aSig + bSig;
|
|
|
|
if ( (si6b) zSig0 < 0 ) goto roundAndPack;
|
|
|
|
shiftRight1:
|
|
|
|
shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
|
|
|
|
zSig0 |= LIT64( 0x8000000000000000 );
|
|
|
|
++zExp;
|
|
|
|
roundAndPack:
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(
|
|
|
|
floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of subtracting the absolute values of the extended
|
|
|
|
| double-precision floating-point values `a' and `b'. If `zSign' is 1, the
|
|
|
|
| difference is negated before being returned. `zSign' is ignored if the
|
|
|
|
| result is a NaN. The subtraction is performed according to the IEC/IEEE
|
|
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign )
|
|
|
|
{
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig, bSig, zSig0, zSig1;
|
|
|
|
si5r expDiff;
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
bSig = extractFloatx80Frac( b );
|
|
|
|
bExp = extractFloatx80Exp( b );
|
|
|
|
expDiff = aExp - bExp;
|
|
|
|
if ( 0 < expDiff ) goto aExpBigger;
|
|
|
|
if ( expDiff < 0 ) goto bExpBigger;
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( ( aSig | bSig )<<1 ) ) {
|
|
|
|
return propagateFloatx80NaN( a, b );
|
|
|
|
}
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = floatx80_default_nan_low;
|
|
|
|
z.high = floatx80_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
aExp = 1;
|
|
|
|
bExp = 1;
|
|
|
|
}
|
|
|
|
zSig1 = 0;
|
|
|
|
if ( bSig < aSig ) goto aBigger;
|
|
|
|
if ( aSig < bSig ) goto bBigger;
|
|
|
|
return packFloatx80( float_rounding_mode == float_round_down, 0, 0 );
|
|
|
|
bExpBigger:
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) ++expDiff;
|
|
|
|
shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
|
|
|
|
bBigger:
|
|
|
|
sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
|
|
|
|
zExp = bExp;
|
|
|
|
zSign ^= 1;
|
|
|
|
goto normalizeRoundAndPack;
|
|
|
|
aExpBigger:
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) --expDiff;
|
|
|
|
shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
|
|
|
|
aBigger:
|
|
|
|
sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
|
|
|
|
zExp = aExp;
|
|
|
|
normalizeRoundAndPack:
|
|
|
|
return
|
|
|
|
normalizeRoundAndPackFloatx80(
|
|
|
|
floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of adding the extended double-precision floating-point
|
|
|
|
| values `a' and `b'. The operation is performed according to the IEC/IEEE
|
|
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_add( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
if ( aSign == bSign ) {
|
|
|
|
return addFloatx80Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return subFloatx80Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of subtracting the extended double-precision floating-
|
|
|
|
| point values `a' and `b'. The operation is performed according to the
|
|
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_sub( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
if ( aSign == bSign ) {
|
|
|
|
return subFloatx80Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return addFloatx80Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of multiplying the extended double-precision floating-
|
|
|
|
| point values `a' and `b'. The operation is performed according to the
|
|
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_mul( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign, zSign;
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig, bSig, zSig0, zSig1;
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSig = extractFloatx80Frac( b );
|
|
|
|
bExp = extractFloatx80Exp( b );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
zSign = aSign ^ bSign;
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig<<1 )
|
|
|
|
|| ( ( bExp == 0x7FFF ) && (ui6b) ( bSig<<1 ) ) ) {
|
|
|
|
return propagateFloatx80NaN( a, b );
|
|
|
|
}
|
|
|
|
if ( ( bExp | bSig ) == 0 ) goto invalid;
|
|
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = floatx80_default_nan_low;
|
|
|
|
z.high = floatx80_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
|
|
|
|
normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
|
|
|
|
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
|
|
|
|
}
|
|
|
|
zExp = aExp + bExp - 0x3FFE;
|
|
|
|
mul64To128( aSig, bSig, &zSig0, &zSig1 );
|
|
|
|
if ( 0 < (si6b) zSig0 ) {
|
|
|
|
shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
|
|
|
|
--zExp;
|
|
|
|
}
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(
|
|
|
|
floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of dividing the extended double-precision floating-point
|
|
|
|
| value `a' by the corresponding value `b'. The operation is performed
|
|
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_div( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign, zSign;
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig, bSig, zSig0, zSig1;
|
|
|
|
ui6b rem0, rem1, rem2, term0, term1, term2;
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSig = extractFloatx80Frac( b );
|
|
|
|
bExp = extractFloatx80Exp( b );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
zSign = aSign ^ bSign;
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
return packFloatx80( zSign, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
if ( bSig == 0 ) {
|
|
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = floatx80_default_nan_low;
|
|
|
|
z.high = floatx80_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
float_raise( float_flag_divbyzero );
|
|
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
|
|
|
|
normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
|
|
|
|
}
|
|
|
|
if ( aSig == 0 ) {
|
|
|
|
/*
|
|
|
|
added by pcp. this invalid input seems to
|
|
|
|
cause hang in estimateDiv128To64. should
|
|
|
|
validate inputs generally.
|
|
|
|
*/
|
|
|
|
return packFloatx80( zSign, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( (si6b) bSig >= 0 ) {
|
|
|
|
/*
|
|
|
|
added by pcp. another check.
|
|
|
|
invalid input, most significant bit should be set?
|
|
|
|
*/
|
|
|
|
return packFloatx80( zSign, 0, 0 );
|
|
|
|
}
|
|
|
|
zExp = aExp - bExp + 0x3FFE;
|
|
|
|
rem1 = 0;
|
|
|
|
if ( bSig <= aSig ) {
|
|
|
|
shift128Right( aSig, 0, 1, &aSig, &rem1 );
|
|
|
|
++zExp;
|
|
|
|
}
|
|
|
|
zSig0 = estimateDiv128To64( aSig, rem1, bSig );
|
|
|
|
mul64To128( bSig, zSig0, &term0, &term1 );
|
|
|
|
sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
|
|
|
|
while ( (si6b) rem0 < 0 ) {
|
|
|
|
--zSig0;
|
|
|
|
add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
|
|
|
|
}
|
|
|
|
zSig1 = estimateDiv128To64( rem1, 0, bSig );
|
|
|
|
if ( (ui6b) ( zSig1<<1 ) <= 8 ) {
|
|
|
|
mul64To128( bSig, zSig1, &term1, &term2 );
|
|
|
|
sub128( rem1, 0, term1, term2, &rem1, &rem2 );
|
|
|
|
while ( (si6b) rem1 < 0 ) {
|
|
|
|
--zSig1;
|
|
|
|
add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
|
|
|
|
}
|
|
|
|
zSig1 |= ( ( rem1 | rem2 ) != 0 );
|
|
|
|
}
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(
|
|
|
|
floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the remainder of the extended double-precision floating-point value
|
|
|
|
| `a' with respect to the corresponding value `b'. The operation is performed
|
|
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_rem( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, /* bSign, */ zSign;
|
|
|
|
si5r aExp, bExp, expDiff;
|
|
|
|
ui6b aSig0, aSig1, bSig;
|
|
|
|
ui6b q, term0, term1, alternateASig0, alternateASig1;
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
aSig0 = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSig = extractFloatx80Frac( b );
|
|
|
|
bExp = extractFloatx80Exp( b );
|
|
|
|
/*
|
|
|
|
not used. should it be?
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
*/
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig0<<1 )
|
|
|
|
|| ( ( bExp == 0x7FFF ) && (ui6b) ( bSig<<1 ) ) ) {
|
|
|
|
return propagateFloatx80NaN( a, b );
|
|
|
|
}
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
if ( bSig == 0 ) {
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = floatx80_default_nan_low;
|
|
|
|
z.high = floatx80_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( (ui6b) ( aSig0<<1 ) == 0 ) return a;
|
|
|
|
normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
|
|
|
|
}
|
|
|
|
bSig |= LIT64( 0x8000000000000000 );
|
|
|
|
zSign = aSign;
|
|
|
|
expDiff = aExp - bExp;
|
|
|
|
aSig1 = 0;
|
|
|
|
if ( expDiff < 0 ) {
|
|
|
|
if ( expDiff < -1 ) return a;
|
|
|
|
shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
|
|
|
|
expDiff = 0;
|
|
|
|
}
|
|
|
|
q = ( bSig <= aSig0 );
|
|
|
|
if ( q ) aSig0 -= bSig;
|
|
|
|
expDiff -= 64;
|
|
|
|
while ( 0 < expDiff ) {
|
|
|
|
q = estimateDiv128To64( aSig0, aSig1, bSig );
|
|
|
|
q = ( 2 < q ) ? q - 2 : 0;
|
|
|
|
mul64To128( bSig, q, &term0, &term1 );
|
|
|
|
sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
|
|
|
|
shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
|
|
|
|
expDiff -= 62;
|
|
|
|
}
|
|
|
|
expDiff += 64;
|
|
|
|
if ( 0 < expDiff ) {
|
|
|
|
q = estimateDiv128To64( aSig0, aSig1, bSig );
|
|
|
|
q = ( 2 < q ) ? q - 2 : 0;
|
|
|
|
q >>= 64 - expDiff;
|
|
|
|
mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
|
|
|
|
sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
|
|
|
|
shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
|
|
|
|
while ( le128( term0, term1, aSig0, aSig1 ) ) {
|
|
|
|
++q;
|
|
|
|
sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
term1 = 0;
|
|
|
|
term0 = bSig;
|
|
|
|
}
|
|
|
|
sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
|
|
|
|
if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
|
|
|
|
|| ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
|
|
|
|
&& ( q & 1 ) )
|
|
|
|
) {
|
|
|
|
aSig0 = alternateASig0;
|
|
|
|
aSig1 = alternateASig1;
|
|
|
|
zSign = ! zSign;
|
|
|
|
}
|
|
|
|
return
|
|
|
|
normalizeRoundAndPackFloatx80(
|
|
|
|
80, zSign, bExp + expDiff, aSig0, aSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the square root of the extended double-precision floating-point
|
|
|
|
| value `a'. The operation is performed according to the IEC/IEEE Standard
|
|
|
|
| for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_sqrt( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp, zExp;
|
|
|
|
ui6b aSig0, aSig1, zSig0, zSig1, doubleZSig0;
|
|
|
|
ui6b rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
|
|
|
floatx80 z;
|
|
|
|
|
|
|
|
aSig0 = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a );
|
|
|
|
if ( ! aSign ) return a;
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
if ( aSign ) {
|
|
|
|
if ( ( aExp | aSig0 ) == 0 ) return a;
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = floatx80_default_nan_low;
|
|
|
|
z.high = floatx80_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
|
|
|
|
normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
|
|
|
|
}
|
|
|
|
zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
|
|
|
|
zSig0 = estimateSqrt32( aExp, aSig0>>32 );
|
|
|
|
shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
|
|
|
|
zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
|
|
|
|
doubleZSig0 = zSig0<<1;
|
|
|
|
mul64To128( zSig0, zSig0, &term0, &term1 );
|
|
|
|
sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
|
|
|
|
while ( (si6b) rem0 < 0 ) {
|
|
|
|
--zSig0;
|
|
|
|
doubleZSig0 -= 2;
|
|
|
|
add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
|
|
|
|
}
|
|
|
|
zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
|
|
|
|
if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
|
|
|
|
if ( zSig1 == 0 ) zSig1 = 1;
|
|
|
|
mul64To128( doubleZSig0, zSig1, &term1, &term2 );
|
|
|
|
sub128( rem1, 0, term1, term2, &rem1, &rem2 );
|
|
|
|
mul64To128( zSig1, zSig1, &term2, &term3 );
|
|
|
|
sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
|
|
|
|
while ( (si6b) rem1 < 0 ) {
|
|
|
|
--zSig1;
|
|
|
|
shortShift128Left( 0, zSig1, 1, &term2, &term3 );
|
|
|
|
term3 |= 1;
|
|
|
|
term2 |= doubleZSig0;
|
|
|
|
add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
|
|
|
|
}
|
|
|
|
zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
|
|
|
|
}
|
|
|
|
shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
|
|
|
|
zSig0 |= doubleZSig0;
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(
|
|
|
|
floatx80_rounding_precision, 0, zExp, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is
|
|
|
|
| equal to the corresponding value `b', and 0 otherwise. The comparison is
|
|
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
|
|
| Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC flag floatx80_eq( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
|
|
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( a )<<1 ) )
|
|
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( b )<<1 ) )
|
|
|
|
) {
|
|
|
|
if ( floatx80_is_signaling_nan( a )
|
|
|
|
|| floatx80_is_signaling_nan( b ) ) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return
|
|
|
|
( a.low == b.low )
|
|
|
|
&& ( ( a.high == b.high )
|
|
|
|
|| ( ( a.low == 0 )
|
|
|
|
&& ( (ui4b) ( ( a.high | b.high )<<1 ) == 0 ) )
|
|
|
|
);
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is
|
|
|
|
| less than or equal to the corresponding value `b', and 0 otherwise. The
|
|
|
|
| comparison is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC flag floatx80_le( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( a )<<1 ) )
|
|
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( b )<<1 ) )
|
|
|
|
) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
if ( aSign != bSign ) {
|
|
|
|
return
|
|
|
|
aSign
|
|
|
|
|| ( ( ( (ui4b) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
|
|
== 0 );
|
|
|
|
}
|
|
|
|
return
|
|
|
|
aSign ? le128( b.high, b.low, a.high, a.low )
|
|
|
|
: le128( a.high, a.low, b.high, b.low );
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is
|
|
|
|
| less than the corresponding value `b', and 0 otherwise. The comparison
|
|
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
|
|
| Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC flag floatx80_lt( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( a )<<1 ) )
|
|
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( b )<<1 ) )
|
|
|
|
) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
if ( aSign != bSign ) {
|
|
|
|
return
|
|
|
|
aSign
|
|
|
|
&& ( ( ( (ui4b) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
|
|
!= 0 );
|
|
|
|
}
|
|
|
|
return
|
|
|
|
aSign ? lt128( b.high, b.low, a.high, a.low )
|
|
|
|
: lt128( a.high, a.low, b.high, b.low );
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is equal
|
|
|
|
| to the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
|
|
| raised if either operand is a NaN. Otherwise, the comparison is performed
|
|
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC flag floatx80_eq_signaling( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
|
|
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( a )<<1 ) )
|
|
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( b )<<1 ) )
|
|
|
|
) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return
|
|
|
|
( a.low == b.low )
|
|
|
|
&& ( ( a.high == b.high )
|
|
|
|
|| ( ( a.low == 0 )
|
|
|
|
&& ( (ui4b) ( ( a.high | b.high )<<1 ) == 0 ) )
|
|
|
|
);
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is less
|
|
|
|
| than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs
|
|
|
|
| do not cause an exception. Otherwise, the comparison is performed according
|
|
|
|
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC flag floatx80_le_quiet( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( a )<<1 ) )
|
|
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( b )<<1 ) )
|
|
|
|
) {
|
|
|
|
if ( floatx80_is_signaling_nan( a )
|
|
|
|
|| floatx80_is_signaling_nan( b ) ) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
if ( aSign != bSign ) {
|
|
|
|
return
|
|
|
|
aSign
|
|
|
|
|| ( ( ( (ui4b) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
|
|
== 0 );
|
|
|
|
}
|
|
|
|
return
|
|
|
|
aSign ? le128( b.high, b.low, a.high, a.low )
|
|
|
|
: le128( a.high, a.low, b.high, b.low );
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the extended double-precision floating-point value `a' is less
|
|
|
|
| than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause
|
|
|
|
| an exception. Otherwise, the comparison is performed according to the
|
|
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC flag floatx80_lt_quiet( floatx80 a, floatx80 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( a )<<1 ) )
|
|
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
|
|
&& (ui6b) ( extractFloatx80Frac( b )<<1 ) )
|
|
|
|
) {
|
|
|
|
if ( floatx80_is_signaling_nan( a )
|
|
|
|
|| floatx80_is_signaling_nan( b ) ) {
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
bSign = extractFloatx80Sign( b );
|
|
|
|
if ( aSign != bSign ) {
|
|
|
|
return
|
|
|
|
aSign
|
|
|
|
&& ( ( ( (ui4b) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
|
|
!= 0 );
|
|
|
|
}
|
|
|
|
return
|
|
|
|
aSign ? lt128( b.high, b.low, a.high, a.low )
|
|
|
|
: lt128( a.high, a.low, b.high, b.low );
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef FLOAT128
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
|
|
| value `a' to the extended double-precision floating-point format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 float128_to_floatx80( float128 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp;
|
|
|
|
ui6b aSig0, aSig1;
|
|
|
|
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
|
|
aSig0 = extractFloat128Frac0( a );
|
|
|
|
aExp = extractFloat128Exp( a );
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( aSig0 | aSig1 ) {
|
|
|
|
return commonNaNToFloatx80( float128ToCommonNaN( a ) );
|
|
|
|
}
|
|
|
|
return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
|
|
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
|
|
}
|
|
|
|
shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
|
|
|
|
return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of adding the absolute values of the quadruple-precision
|
|
|
|
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
|
|
|
|
| before being returned. `zSign' is ignored if the result is a NaN.
|
|
|
|
| The addition is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 addFloat128Sigs( float128 a, float128 b, flag zSign )
|
|
|
|
{
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
|
|
|
|
si5r expDiff;
|
|
|
|
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
|
|
aSig0 = extractFloat128Frac0( a );
|
|
|
|
aExp = extractFloat128Exp( a );
|
|
|
|
bSig1 = extractFloat128Frac1( b );
|
|
|
|
bSig0 = extractFloat128Frac0( b );
|
|
|
|
bExp = extractFloat128Exp( b );
|
|
|
|
expDiff = aExp - bExp;
|
|
|
|
if ( 0 < expDiff ) {
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
--expDiff;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bSig0 |= LIT64( 0x0001000000000000 );
|
|
|
|
}
|
|
|
|
shift128ExtraRightJamming(
|
|
|
|
bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
|
|
|
|
zExp = aExp;
|
|
|
|
}
|
|
|
|
else if ( expDiff < 0 ) {
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
++expDiff;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
|
|
}
|
|
|
|
shift128ExtraRightJamming(
|
|
|
|
aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
|
|
|
|
zExp = bExp;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
|
|
|
|
return propagateFloat128NaN( a, b );
|
|
|
|
}
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
|
|
|
if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 );
|
|
|
|
zSig2 = 0;
|
|
|
|
zSig0 |= LIT64( 0x0002000000000000 );
|
|
|
|
zExp = aExp;
|
|
|
|
goto shiftRight1;
|
|
|
|
}
|
|
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
|
|
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
|
|
|
--zExp;
|
|
|
|
if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
|
|
|
|
++zExp;
|
|
|
|
shiftRight1:
|
|
|
|
shift128ExtraRightJamming(
|
|
|
|
zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
|
|
|
|
roundAndPack:
|
|
|
|
return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of subtracting the absolute values of the quadruple-
|
|
|
|
| precision floating-point values `a' and `b'. If `zSign' is 1, the
|
|
|
|
| difference is negated before being returned. `zSign' is ignored if the
|
|
|
|
| result is a NaN. The subtraction is performed according to the IEC/IEEE
|
|
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 subFloat128Sigs( float128 a, float128 b, flag zSign )
|
|
|
|
{
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
|
|
|
|
si5r expDiff;
|
|
|
|
float128 z;
|
|
|
|
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
|
|
aSig0 = extractFloat128Frac0( a );
|
|
|
|
aExp = extractFloat128Exp( a );
|
|
|
|
bSig1 = extractFloat128Frac1( b );
|
|
|
|
bSig0 = extractFloat128Frac0( b );
|
|
|
|
bExp = extractFloat128Exp( b );
|
|
|
|
expDiff = aExp - bExp;
|
|
|
|
shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
|
|
|
|
shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
|
|
|
|
if ( 0 < expDiff ) goto aExpBigger;
|
|
|
|
if ( expDiff < 0 ) goto bExpBigger;
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
|
|
|
|
return propagateFloat128NaN( a, b );
|
|
|
|
}
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = float128_default_nan_low;
|
|
|
|
z.high = float128_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
aExp = 1;
|
|
|
|
bExp = 1;
|
|
|
|
}
|
|
|
|
if ( bSig0 < aSig0 ) goto aBigger;
|
|
|
|
if ( aSig0 < bSig0 ) goto bBigger;
|
|
|
|
if ( bSig1 < aSig1 ) goto aBigger;
|
|
|
|
if ( aSig1 < bSig1 ) goto bBigger;
|
|
|
|
return packFloat128( float_rounding_mode == float_round_down, 0, 0, 0 );
|
|
|
|
bExpBigger:
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
++expDiff;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
aSig0 |= LIT64( 0x4000000000000000 );
|
|
|
|
}
|
|
|
|
shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
|
|
|
|
bSig0 |= LIT64( 0x4000000000000000 );
|
|
|
|
bBigger:
|
|
|
|
sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
|
|
|
|
zExp = bExp;
|
|
|
|
zSign ^= 1;
|
|
|
|
goto normalizeRoundAndPack;
|
|
|
|
aExpBigger:
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
--expDiff;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bSig0 |= LIT64( 0x4000000000000000 );
|
|
|
|
}
|
|
|
|
shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
|
|
|
|
aSig0 |= LIT64( 0x4000000000000000 );
|
|
|
|
aBigger:
|
|
|
|
sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
|
|
|
zExp = aExp;
|
|
|
|
normalizeRoundAndPack:
|
|
|
|
--zExp;
|
|
|
|
return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of adding the quadruple-precision floating-point values
|
|
|
|
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
|
|
|
|
| for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 float128_add( float128 a, float128 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
|
|
bSign = extractFloat128Sign( b );
|
|
|
|
if ( aSign == bSign ) {
|
|
|
|
return addFloat128Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return subFloat128Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of subtracting the quadruple-precision floating-point
|
|
|
|
| values `a' and `b'. The operation is performed according to the IEC/IEEE
|
|
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 float128_sub( float128 a, float128 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign;
|
|
|
|
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
|
|
bSign = extractFloat128Sign( b );
|
|
|
|
if ( aSign == bSign ) {
|
|
|
|
return subFloat128Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return addFloat128Sigs( a, b, aSign );
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of multiplying the quadruple-precision floating-point
|
|
|
|
| values `a' and `b'. The operation is performed according to the IEC/IEEE
|
|
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 float128_mul( float128 a, float128 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign, zSign;
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
|
|
|
|
float128 z;
|
|
|
|
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
|
|
aSig0 = extractFloat128Frac0( a );
|
|
|
|
aExp = extractFloat128Exp( a );
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
|
|
bSig1 = extractFloat128Frac1( b );
|
|
|
|
bSig0 = extractFloat128Frac0( b );
|
|
|
|
bExp = extractFloat128Exp( b );
|
|
|
|
bSign = extractFloat128Sign( b );
|
|
|
|
zSign = aSign ^ bSign;
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( ( aSig0 | aSig1 )
|
|
|
|
|| ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
|
|
|
|
return propagateFloat128NaN( a, b );
|
|
|
|
}
|
|
|
|
if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
|
|
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = float128_default_nan_low;
|
|
|
|
z.high = float128_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
|
|
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
|
|
|
|
normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
|
|
|
|
}
|
|
|
|
zExp = aExp + bExp - 0x4000;
|
|
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
|
|
shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
|
|
|
|
mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
|
|
|
|
add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
|
|
|
|
zSig2 |= ( zSig3 != 0 );
|
|
|
|
if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
|
|
|
|
shift128ExtraRightJamming(
|
|
|
|
zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
|
|
|
|
++zExp;
|
|
|
|
}
|
|
|
|
return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of dividing the quadruple-precision floating-point value
|
|
|
|
| `a' by the corresponding value `b'. The operation is performed according to
|
|
|
|
| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float128 float128_div( float128 a, float128 b )
|
|
|
|
{
|
|
|
|
flag aSign, bSign, zSign;
|
|
|
|
si5r aExp, bExp, zExp;
|
|
|
|
ui6b aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
|
|
|
|
ui6b rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
|
|
|
float128 z;
|
|
|
|
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
|
|
aSig0 = extractFloat128Frac0( a );
|
|
|
|
aExp = extractFloat128Exp( a );
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
|
|
bSig1 = extractFloat128Frac1( b );
|
|
|
|
bSig0 = extractFloat128Frac0( b );
|
|
|
|
bExp = extractFloat128Exp( b );
|
|
|
|
bSign = extractFloat128Sign( b );
|
|
|
|
zSign = aSign ^ bSign;
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( bExp == 0x7FFF ) {
|
|
|
|
if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b );
|
|
|
|
return packFloat128( zSign, 0, 0, 0 );
|
|
|
|
}
|
|
|
|
if ( bExp == 0 ) {
|
|
|
|
if ( ( bSig0 | bSig1 ) == 0 ) {
|
|
|
|
if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
|
|
|
|
invalid:
|
|
|
|
float_raise( float_flag_invalid );
|
|
|
|
z.low = float128_default_nan_low;
|
|
|
|
z.high = float128_default_nan_high;
|
|
|
|
return z;
|
|
|
|
}
|
|
|
|
float_raise( float_flag_divbyzero );
|
|
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
|
|
}
|
|
|
|
normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
|
|
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
|
|
}
|
|
|
|
zExp = aExp - bExp + 0x3FFD;
|
|
|
|
shortShift128Left(
|
|
|
|
aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
|
|
|
|
shortShift128Left(
|
|
|
|
bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
|
|
|
|
if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
|
|
|
|
shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
|
|
|
|
++zExp;
|
|
|
|
}
|
|
|
|
zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
|
|
|
|
mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
|
|
|
|
sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
|
|
|
|
while ( (si6b) rem0 < 0 ) {
|
|
|
|
--zSig0;
|
|
|
|
add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
|
|
|
|
}
|
|
|
|
zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
|
|
|
|
if ( ( zSig1 & 0x3FFF ) <= 4 ) {
|
|
|
|
mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
|
|
|
|
sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
|
|
|
|
while ( (si6b) rem1 < 0 ) {
|
|
|
|
--zSig1;
|
|
|
|
add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
|
|
|
|
}
|
|
|
|
zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
|
|
|
|
}
|
|
|
|
shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
|
|
|
|
return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
typedef unsigned int float32;
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Normalizes the subnormal single-precision floating-point value represented
|
|
|
|
| by the denormalized significand `aSig'. The normalized exponent and
|
|
|
|
| significand are stored at the locations pointed to by `zExpPtr' and
|
|
|
|
| `zSigPtr', respectively.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALPROC
|
|
|
|
normalizeFloat32Subnormal( ui5b aSig, si4r *zExpPtr, ui5b *zSigPtr )
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
shiftCount = countLeadingZeros32( aSig ) - 8;
|
|
|
|
*zSigPtr = aSig<<shiftCount;
|
|
|
|
*zExpPtr = 1 - shiftCount;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the fraction bits of the single-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC ui5b extractFloat32Frac( float32 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a & 0x007FFFFF;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the exponent bits of the single-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC si4r extractFloat32Exp( float32 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a>>23 ) & 0xFF;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the sign bit of the single-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag extractFloat32Sign( float32 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a>>31;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the single-precision floating-point value `a' is a signaling
|
|
|
|
| NaN; otherwise returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC flag float32_is_signaling_nan( float32 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the single-precision floating-point NaN
|
|
|
|
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
|
|
|
|
| exception is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC commonNaNT float32ToCommonNaN( float32 a )
|
|
|
|
{
|
|
|
|
commonNaNT z;
|
|
|
|
|
|
|
|
if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid );
|
|
|
|
z.sign = a>>31;
|
|
|
|
z.low = 0;
|
|
|
|
z.high = ( (ui6b) a )<<41;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the single-precision floating-point value
|
|
|
|
| `a' to the extended double-precision floating-point format. The conversion
|
|
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
|
|
| Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 float32_to_floatx80( float32 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si4r aExp;
|
|
|
|
ui5b aSig;
|
|
|
|
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
|
|
aExp = extractFloat32Exp( a );
|
|
|
|
aSign = extractFloat32Sign( a );
|
|
|
|
if ( aExp == 0xFF ) {
|
|
|
|
if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a ) );
|
|
|
|
return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
|
|
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
|
|
}
|
|
|
|
aSig |= 0x00800000;
|
|
|
|
return packFloatx80( aSign, aExp + 0x3F80, ( (ui6b) aSig )<<40 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
|
|
|
|
| single-precision floating-point value, returning the result. After being
|
|
|
|
| shifted into the proper positions, the three fields are simply added
|
|
|
|
| together to form the result. This means that any integer portion of `zSig'
|
|
|
|
| will be added into the exponent. Since a properly normalized significand
|
|
|
|
| will have an integer portion equal to 1, the `zExp' input should be 1 less
|
|
|
|
| than the desired result exponent whenever `zSig' is a complete, normalized
|
|
|
|
| significand.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC float32 packFloat32( flag zSign, si4r zExp, ui5b zSig )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( ( (ui5b) zSign )<<31 ) + ( ( (ui5b) zExp )<<23 ) + zSig;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
|
|
| and significand `zSig', and returns the proper single-precision floating-
|
|
|
|
| point value corresponding to the abstract input. Ordinarily, the abstract
|
|
|
|
| value is simply rounded and packed into the single-precision format, with
|
|
|
|
| the inexact exception raised if the abstract input cannot be represented
|
|
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
|
|
| the abstract input cannot be represented exactly as a subnormal single-
|
|
|
|
| precision floating-point number.
|
|
|
|
| The input significand `zSig' has its binary point between bits 30
|
|
|
|
| and 29, which is 7 bits to the left of the usual location. This shifted
|
|
|
|
| significand must be normalized or smaller. If `zSig' is not normalized,
|
|
|
|
| `zExp' must be 0; in that case, the result returned is a subnormal number,
|
|
|
|
| and it must not require rounding. In the usual case that `zSig' is
|
|
|
|
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
|
|
|
|
| The handling of underflow and overflow follows the IEC/IEEE Standard for
|
|
|
|
| Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float32 roundAndPackFloat32( flag zSign, si4r zExp, ui5b zSig )
|
|
|
|
{
|
|
|
|
si3r roundingMode;
|
|
|
|
flag roundNearestEven;
|
|
|
|
si3r roundIncrement, roundBits;
|
|
|
|
flag isTiny;
|
|
|
|
|
|
|
|
roundingMode = float_rounding_mode;
|
|
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
|
|
roundIncrement = 0x40;
|
|
|
|
if ( ! roundNearestEven ) {
|
|
|
|
if ( roundingMode == float_round_to_zero ) {
|
|
|
|
roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
roundIncrement = 0x7F;
|
|
|
|
if ( zSign ) {
|
|
|
|
if ( roundingMode == float_round_up ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( roundingMode == float_round_down ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
roundBits = zSig & 0x7F;
|
|
|
|
if ( 0xFD <= (ui4b) zExp ) {
|
|
|
|
if ( ( 0xFD < zExp )
|
|
|
|
|| ( ( zExp == 0xFD )
|
|
|
|
&& ( (si5b) ( zSig + roundIncrement ) < 0 ) )
|
|
|
|
) {
|
|
|
|
float_raise( float_flag_overflow | float_flag_inexact );
|
|
|
|
return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 );
|
|
|
|
}
|
|
|
|
if ( zExp < 0 ) {
|
|
|
|
isTiny =
|
|
|
|
( float_detect_tininess == float_tininess_before_rounding )
|
|
|
|
|| ( zExp < -1 )
|
|
|
|
|| ( zSig + roundIncrement < 0x80000000 );
|
|
|
|
shift32RightJamming( zSig, - zExp, &zSig );
|
|
|
|
zExp = 0;
|
|
|
|
roundBits = zSig & 0x7F;
|
|
|
|
if ( isTiny && roundBits ) float_raise( float_flag_underflow );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( roundBits ) float_exception_flags |= float_flag_inexact;
|
|
|
|
zSig = ( zSig + roundIncrement )>>7;
|
|
|
|
zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
|
|
|
|
if ( zSig == 0 ) zExp = 0;
|
|
|
|
return packFloat32( zSign, zExp, zSig );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the canonical NaN `a' to the single-
|
|
|
|
| precision floating-point format.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float32 commonNaNToFloat32( commonNaNT a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( ( (ui5b) a.sign )<<31 ) | 0x7FC00000 | ( a.high>>41 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the single-precision floating-point format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float32 floatx80_to_float32( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp;
|
|
|
|
ui6b aSig;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig<<1 ) ) {
|
|
|
|
return commonNaNToFloat32( floatx80ToCommonNaN( a ) );
|
|
|
|
}
|
|
|
|
return packFloat32( aSign, 0xFF, 0 );
|
|
|
|
}
|
|
|
|
shift64RightJamming( aSig, 33, &aSig );
|
|
|
|
if ( aExp || aSig ) aExp -= 0x3F81;
|
|
|
|
return roundAndPackFloat32( aSign, aExp, aSig );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
typedef ui6b float64;
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the fraction bits of the double-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC ui6b extractFloat64Frac( float64 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a & LIT64( 0x000FFFFFFFFFFFFF );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the exponent bits of the double-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC si4r extractFloat64Exp( float64 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( a>>52 ) & 0x7FF;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the sign bit of the double-precision floating-point value `a'.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC flag extractFloat64Sign( float64 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return a>>63;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns 1 if the double-precision floating-point value `a' is a signaling
|
|
|
|
| NaN; otherwise returns 0.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC flag float64_is_signaling_nan( float64 a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return
|
|
|
|
( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
|
|
|
|
&& ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the double-precision floating-point NaN
|
|
|
|
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
|
|
|
|
| exception is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC commonNaNT float64ToCommonNaN( float64 a )
|
|
|
|
{
|
|
|
|
commonNaNT z;
|
|
|
|
|
|
|
|
if ( float64_is_signaling_nan( a ) ) float_raise( float_flag_invalid );
|
|
|
|
z.sign = a>>63;
|
|
|
|
z.low = 0;
|
|
|
|
z.high = a<<12;
|
|
|
|
return z;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Normalizes the subnormal double-precision floating-point value represented
|
|
|
|
| by the denormalized significand `aSig'. The normalized exponent and
|
|
|
|
| significand are stored at the locations pointed to by `zExpPtr' and
|
|
|
|
| `zSigPtr', respectively.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALPROC
|
|
|
|
normalizeFloat64Subnormal( ui6b aSig, si4r *zExpPtr, ui6b *zSigPtr )
|
|
|
|
{
|
|
|
|
si3r shiftCount;
|
|
|
|
|
|
|
|
shiftCount = countLeadingZeros64( aSig ) - 11;
|
|
|
|
*zSigPtr = aSig<<shiftCount;
|
|
|
|
*zExpPtr = 1 - shiftCount;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the double-precision floating-point value
|
|
|
|
| `a' to the extended double-precision floating-point format. The conversion
|
|
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
|
|
| Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 float64_to_floatx80( float64 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si4r aExp;
|
|
|
|
ui6b aSig;
|
|
|
|
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
|
|
aExp = extractFloat64Exp( a );
|
|
|
|
aSign = extractFloat64Sign( a );
|
|
|
|
if ( aExp == 0x7FF ) {
|
|
|
|
if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a ) );
|
|
|
|
return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
|
|
}
|
|
|
|
if ( aExp == 0 ) {
|
|
|
|
if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
|
|
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
|
|
}
|
|
|
|
return
|
|
|
|
packFloatx80(
|
|
|
|
aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
|
|
|
|
| double-precision floating-point value, returning the result. After being
|
|
|
|
| shifted into the proper positions, the three fields are simply added
|
|
|
|
| together to form the result. This means that any integer portion of `zSig'
|
|
|
|
| will be added into the exponent. Since a properly normalized significand
|
|
|
|
| will have an integer portion equal to 1, the `zExp' input should be 1 less
|
|
|
|
| than the desired result exponent whenever `zSig' is a complete, normalized
|
|
|
|
| significand.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALINLINEFUNC float64 packFloat64( flag zSign, si4r zExp, ui6b zSig )
|
|
|
|
{
|
|
|
|
|
|
|
|
return ( ( (ui6b) zSign )<<63 ) + ( ( (ui6b) zExp )<<52 ) + zSig;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
|
|
| and significand `zSig', and returns the proper double-precision floating-
|
|
|
|
| point value corresponding to the abstract input. Ordinarily, the abstract
|
|
|
|
| value is simply rounded and packed into the double-precision format, with
|
|
|
|
| the inexact exception raised if the abstract input cannot be represented
|
|
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
|
|
| returned. If the abstract value is too small, the input value is rounded
|
|
|
|
| to a subnormal number, and the underflow and inexact exceptions are raised
|
|
|
|
| if the abstract input cannot be represented exactly as a subnormal double-
|
|
|
|
| precision floating-point number.
|
|
|
|
| The input significand `zSig' has its binary point between bits 62
|
|
|
|
| and 61, which is 10 bits to the left of the usual location. This shifted
|
|
|
|
| significand must be normalized or smaller. If `zSig' is not normalized,
|
|
|
|
| `zExp' must be 0; in that case, the result returned is a subnormal number,
|
|
|
|
| and it must not require rounding. In the usual case that `zSig' is
|
|
|
|
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
|
|
|
|
| The handling of underflow and overflow follows the IEC/IEEE Standard for
|
|
|
|
| Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float64 roundAndPackFloat64( flag zSign, si4r zExp, ui6b zSig )
|
|
|
|
{
|
|
|
|
si3r roundingMode;
|
|
|
|
flag roundNearestEven;
|
|
|
|
si4r roundIncrement, roundBits;
|
|
|
|
flag isTiny;
|
|
|
|
|
|
|
|
roundingMode = float_rounding_mode;
|
|
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
|
|
roundIncrement = 0x200;
|
|
|
|
if ( ! roundNearestEven ) {
|
|
|
|
if ( roundingMode == float_round_to_zero ) {
|
|
|
|
roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
roundIncrement = 0x3FF;
|
|
|
|
if ( zSign ) {
|
|
|
|
if ( roundingMode == float_round_up ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if ( roundingMode == float_round_down ) roundIncrement = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
roundBits = zSig & 0x3FF;
|
|
|
|
if ( 0x7FD <= (ui4b) zExp ) {
|
|
|
|
if ( ( 0x7FD < zExp )
|
|
|
|
|| ( ( zExp == 0x7FD )
|
|
|
|
&& ( (si6b) ( zSig + roundIncrement ) < 0 ) )
|
|
|
|
) {
|
|
|
|
float_raise( float_flag_overflow | float_flag_inexact );
|
|
|
|
return packFloat64( zSign, 0x7FF, 0 ) - ( roundIncrement == 0 );
|
|
|
|
}
|
|
|
|
if ( zExp < 0 ) {
|
|
|
|
isTiny =
|
|
|
|
( float_detect_tininess == float_tininess_before_rounding )
|
|
|
|
|| ( zExp < -1 )
|
|
|
|
|| ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
|
|
|
|
shift64RightJamming( zSig, - zExp, &zSig );
|
|
|
|
zExp = 0;
|
|
|
|
roundBits = zSig & 0x3FF;
|
|
|
|
if ( isTiny && roundBits ) float_raise( float_flag_underflow );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( roundBits ) float_exception_flags |= float_flag_inexact;
|
|
|
|
zSig = ( zSig + roundIncrement )>>10;
|
|
|
|
zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
|
|
|
|
if ( zSig == 0 ) zExp = 0;
|
|
|
|
return packFloat64( zSign, zExp, zSig );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the canonical NaN `a' to the double-
|
|
|
|
| precision floating-point format.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float64 commonNaNToFloat64( commonNaNT a )
|
|
|
|
{
|
|
|
|
|
|
|
|
return
|
|
|
|
( ( (ui6b) a.sign )<<63 )
|
|
|
|
| LIT64( 0x7FF8000000000000 )
|
|
|
|
| ( a.high>>12 );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the double-precision floating-point format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC float64 floatx80_to_float64( floatx80 a )
|
|
|
|
{
|
|
|
|
flag aSign;
|
|
|
|
si5r aExp;
|
|
|
|
ui6b aSig, zSig;
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
|
|
aExp = extractFloatx80Exp( a );
|
|
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
|
|
if ( (ui6b) ( aSig<<1 ) ) {
|
|
|
|
return commonNaNToFloat64( floatx80ToCommonNaN( a ) );
|
|
|
|
}
|
|
|
|
return packFloat64( aSign, 0x7FF, 0 );
|
|
|
|
}
|
|
|
|
shift64RightJamming( aSig, 1, &zSig );
|
|
|
|
if ( aExp || aSig ) aExp -= 0x3C01;
|
|
|
|
return roundAndPackFloat64( aSign, aExp, zSig );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "softfloat.c" ----- */
|
|
|
|
|
|
|
|
typedef si4r Bit16s;
|
|
|
|
typedef si5r Bit32s;
|
|
|
|
typedef si6r Bit64s;
|
|
|
|
|
|
|
|
typedef ui5r Bit32u;
|
|
|
|
typedef ui6r Bit64u;
|
|
|
|
|
|
|
|
#define int16_indefinite 0x8000
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Takes extended double-precision floating-point NaN `a' and returns the
|
|
|
|
| appropriate NaN result. If `a' is a signaling NaN, the invalid exception
|
|
|
|
| is raised.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 propagateOneFloatx80NaN(floatx80 *a)
|
|
|
|
{
|
|
|
|
if (floatx80_is_signaling_nan(*a))
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
|
|
|
|
a->low |= LIT64(0xC000000000000000);
|
|
|
|
|
|
|
|
return *a;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define float_flag_denormal 0x02
|
|
|
|
|
|
|
|
#define floatx80_default_nan_exp 0xFFFF
|
|
|
|
#define floatx80_default_nan_fraction LIT64(0xC000000000000000)
|
|
|
|
|
|
|
|
#define packFloatx80m(zSign, zExp, zSig) {(zSig), ((zSign) << 15) + (zExp) }
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Packs two 64-bit precision integers into into the quadruple-precision
|
|
|
|
| floating-point value, returning the result.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#define packFloat2x128m(zHi, zLo) {(zLo), (zHi)}
|
|
|
|
#define PACK_FLOAT_128(hi,lo) packFloat2x128m(LIT64(hi),LIT64(lo))
|
|
|
|
|
|
|
|
static const floatx80 floatx80_default_nan =
|
|
|
|
packFloatx80m(0, floatx80_default_nan_exp, floatx80_default_nan_fraction);
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Software IEC/IEEE floating-point ordering relations
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
enum {
|
|
|
|
float_relation_less = -1,
|
|
|
|
float_relation_equal = 0,
|
|
|
|
float_relation_greater = 1,
|
|
|
|
float_relation_unordered = 2
|
|
|
|
};
|
|
|
|
|
|
|
|
#define EXP_BIAS 0x3FFF
|
|
|
|
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of multiplying the extended double-precision floating-
|
|
|
|
| point value `a' and quadruple-precision floating point value `b'. The
|
|
|
|
| operation is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_mul128(floatx80 a, float128 b)
|
|
|
|
{
|
|
|
|
Bit32s aExp, bExp, zExp;
|
|
|
|
Bit64u aSig, bSig0, bSig1, zSig0, zSig1, zSig2;
|
|
|
|
int aSign, bSign, zSign;
|
|
|
|
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (0 /* floatx80_is_unsupported(a) */)
|
|
|
|
{
|
|
|
|
invalid:
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
bSig0 = extractFloat128Frac0(b);
|
|
|
|
bSig1 = extractFloat128Frac1(b);
|
|
|
|
bExp = extractFloat128Exp(b);
|
|
|
|
bSign = extractFloat128Sign(b);
|
|
|
|
|
|
|
|
zSign = aSign ^ bSign;
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1)
|
|
|
|
|| ((bExp == 0x7FFF) && (bSig0 | bSig1)))
|
|
|
|
{
|
|
|
|
floatx80 r = commonNaNToFloatx80(float128ToCommonNaN(b));
|
|
|
|
return propagateFloatx80NaN(a, r);
|
|
|
|
}
|
|
|
|
if (bExp == 0) {
|
|
|
|
if ((bSig0 | bSig1) == 0) goto invalid;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
return packFloatx80(zSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (bExp == 0x7FFF) {
|
|
|
|
if (bSig0 | bSig1) {
|
|
|
|
floatx80 r = commonNaNToFloatx80(float128ToCommonNaN(b));
|
|
|
|
return propagateFloatx80NaN(a, r);
|
|
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig == 0) goto invalid;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
return packFloatx80(zSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig == 0) {
|
|
|
|
if ((bExp == 0) && (bSig0 | bSig1)) float_raise(float_flag_denormal);
|
|
|
|
return packFloatx80(zSign, 0, 0);
|
|
|
|
}
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
}
|
|
|
|
if (bExp == 0) {
|
|
|
|
if ((bSig0 | bSig1) == 0) return packFloatx80(zSign, 0, 0);
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloat128Subnormal(bSig0, bSig1, &bExp, &bSig0, &bSig1);
|
|
|
|
}
|
|
|
|
else bSig0 |= LIT64(0x0001000000000000);
|
|
|
|
|
|
|
|
zExp = aExp + bExp - 0x3FFE;
|
|
|
|
shortShift128Left(bSig0, bSig1, 15, &bSig0, &bSig1);
|
|
|
|
mul128By64To192(bSig0, bSig1, aSig, &zSig0, &zSig1, &zSig2);
|
|
|
|
if (0 < (Bit64s) zSig0) {
|
|
|
|
shortShift128Left(zSig0, zSig1, 1, &zSig0, &zSig1);
|
|
|
|
--zExp;
|
|
|
|
}
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(floatx80_rounding_precision,
|
|
|
|
zSign, zExp, zSig0, zSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- from original file "softfloatx80.h" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Software IEC/IEEE floating-point class.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
typedef enum {
|
|
|
|
float_zero,
|
|
|
|
float_NaN,
|
|
|
|
float_negative_inf,
|
|
|
|
float_positive_inf,
|
|
|
|
float_denormal,
|
|
|
|
float_normalized
|
|
|
|
} float_class_t;
|
|
|
|
|
|
|
|
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
|
|
| Calculates the absolute value of the extended double-precision floating-point
|
|
|
|
| value `a'. The operation is performed according to the IEC/IEEE Standard
|
|
|
|
| for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
inline floatx80 floatx80_abs(floatx80 *reg)
|
|
|
|
{
|
|
|
|
reg->high &= 0x7FFF;
|
|
|
|
return *reg;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
|
|
| Changes the sign of the extended double-precision floating-point value 'a'.
|
|
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_chs(floatx80 *x)
|
|
|
|
{
|
|
|
|
x->high ^= 0x8000;
|
|
|
|
return *x;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "softfloatx80.h" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "softfloatx80.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the 16-bit two's complement integer format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic - which means in particular that the conversion
|
|
|
|
| is rounded according to the current rounding mode. If `a' is a NaN or the
|
|
|
|
| conversion overflows, the integer indefinite value is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC Bit16s floatx80_to_int16(floatx80 a)
|
|
|
|
{
|
|
|
|
#if 0
|
|
|
|
if (floatx80_is_unsupported(a))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return int16_indefinite;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Bit32s v32 = floatx80_to_int32(a);
|
|
|
|
|
|
|
|
if ((v32 > 32767) || (v32 < -32768)) {
|
|
|
|
float_exception_flags = float_flag_invalid; // throw way other flags
|
|
|
|
return int16_indefinite;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (Bit16s) v32;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the result of converting the extended double-precision floating-
|
|
|
|
| point value `a' to the 16-bit two's complement integer format. The
|
|
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic, except that the conversion is always rounded
|
|
|
|
| toward zero. If `a' is a NaN or the conversion overflows, the integer
|
|
|
|
| indefinite value is returned.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC Bit16s floatx80_to_int16_round_to_zero(floatx80 a)
|
|
|
|
{
|
|
|
|
#if 0
|
|
|
|
if (floatx80_is_unsupported(a))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return int16_indefinite;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Bit32s v32 = floatx80_to_int32_round_to_zero(a);
|
|
|
|
|
|
|
|
if ((v32 > 32767) || (v32 < -32768)) {
|
|
|
|
float_exception_flags = float_flag_invalid; // throw way other flags
|
|
|
|
return int16_indefinite;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (Bit16s) v32;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Separate the source extended double-precision floating point value `a'
|
|
|
|
| into its exponent and significand, store the significant back to the
|
|
|
|
| 'a' and return the exponent. The operation performed is a superset of
|
|
|
|
| the IEC/IEEE recommended logb(x) function.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_extract(floatx80 *a)
|
|
|
|
{
|
|
|
|
Bit64u aSig = extractFloatx80Frac(*a);
|
|
|
|
Bit32s aExp = extractFloatx80Exp(*a);
|
|
|
|
int aSign = extractFloatx80Sign(*a);
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
if (floatx80_is_unsupported(*a))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
*a = floatx80_default_nan;
|
|
|
|
return *a;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1))
|
|
|
|
{
|
|
|
|
*a = propagateOneFloatx80NaN(a);
|
|
|
|
return *a;
|
|
|
|
}
|
|
|
|
return packFloatx80(0, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aExp == 0)
|
|
|
|
{
|
|
|
|
if (aSig == 0) {
|
|
|
|
float_raise(float_flag_divbyzero);
|
|
|
|
*a = packFloatx80(aSign, 0, 0);
|
|
|
|
return packFloatx80(1, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
}
|
|
|
|
|
|
|
|
a->high = (aSign << 15) + 0x3FFF;
|
|
|
|
a->low = aSig;
|
|
|
|
return int32_to_floatx80(aExp - 0x3FFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Scales extended double-precision floating-point value in operand `a' by
|
|
|
|
| value `b'. The function truncates the value in the second operand 'b' to
|
|
|
|
| an integral value and adds that value to the exponent of the operand 'a'.
|
|
|
|
| The operation performed according to the IEC/IEEE Standard for Binary
|
|
|
|
| Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_scale(floatx80 a, floatx80 b)
|
|
|
|
{
|
|
|
|
int shiftCount;
|
|
|
|
Bit32s scale;
|
|
|
|
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
#if 0
|
|
|
|
if (floatx80_is_unsupported(a) || floatx80_is_unsupported(b))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Bit64u aSig = extractFloatx80Frac(a);
|
|
|
|
Bit32s aExp = extractFloatx80Exp(a);
|
|
|
|
int aSign = extractFloatx80Sign(a);
|
|
|
|
Bit64u bSig = extractFloatx80Frac(b);
|
|
|
|
Bit32s bExp = extractFloatx80Exp(b);
|
|
|
|
int bSign = extractFloatx80Sign(b);
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1) || ((bExp == 0x7FFF) && (Bit64u) (bSig<<1)))
|
|
|
|
{
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
}
|
|
|
|
if ((bExp == 0x7FFF) && bSign) {
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
if (bSig && (bExp == 0)) float_raise(float_flag_denormal);
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if (bExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (bSig<<1)) return propagateFloatx80NaN(a, b);
|
|
|
|
if ((aExp | aSig) == 0) {
|
|
|
|
if (! bSign) {
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if (aSig && (aExp == 0)) float_raise(float_flag_denormal);
|
|
|
|
if (bSign) return packFloatx80(aSign, 0, 0);
|
|
|
|
return packFloatx80(aSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (bSig && (bExp == 0)) float_raise(float_flag_denormal);
|
|
|
|
if (aSig == 0) return a;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
if (bExp < 0x3FFF)
|
|
|
|
return normalizeRoundAndPackFloatx80(80, aSign, aExp, aSig, 0);
|
|
|
|
}
|
|
|
|
if (bExp == 0) {
|
|
|
|
if (bSig == 0) return a;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bExp > 0x400E) {
|
|
|
|
/* generate appropriate overflow/underflow */
|
|
|
|
return roundAndPackFloatx80(80, aSign,
|
|
|
|
bSign ? -0x3FFF : 0x7FFF, aSig, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bExp < 0x3FFF) return a;
|
|
|
|
|
|
|
|
shiftCount = 0x403E - bExp;
|
|
|
|
bSig >>= shiftCount;
|
|
|
|
scale = (Bit32s) bSig;
|
|
|
|
if (bSign) scale = -scale; /* -32768..32767 */
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(80, aSign, aExp+scale, aSig, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Determine extended-precision floating-point number class.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC float_class_t floatx80_class(floatx80 a)
|
|
|
|
{
|
|
|
|
Bit32s aExp = extractFloatx80Exp(a);
|
|
|
|
Bit64u aSig = extractFloatx80Frac(a);
|
|
|
|
|
|
|
|
if(aExp == 0) {
|
|
|
|
if (aSig == 0)
|
|
|
|
return float_zero;
|
|
|
|
|
|
|
|
/* denormal or pseudo-denormal */
|
|
|
|
return float_denormal;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* valid numbers have the MS bit set */
|
|
|
|
if (!(aSig & LIT64(0x8000000000000000)))
|
|
|
|
return float_NaN; /* report unsupported as NaNs */
|
|
|
|
|
|
|
|
if(aExp == 0x7fff) {
|
|
|
|
int aSign = extractFloatx80Sign(a);
|
|
|
|
|
|
|
|
if (((Bit64u) (aSig<< 1)) == 0)
|
|
|
|
return (aSign) ? float_negative_inf : float_positive_inf;
|
|
|
|
|
|
|
|
return float_NaN;
|
|
|
|
}
|
|
|
|
|
|
|
|
return float_normalized;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Compare between two extended precision floating point numbers. Returns
|
|
|
|
| 'float_relation_equal' if the operands are equal, 'float_relation_less' if
|
|
|
|
| the value 'a' is less than the corresponding value `b',
|
|
|
|
| 'float_relation_greater' if the value 'a' is greater than the corresponding
|
|
|
|
| value `b', or 'float_relation_unordered' otherwise.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC int floatx80_compare(floatx80 a, floatx80 b)
|
|
|
|
{
|
|
|
|
int aSign;
|
|
|
|
int bSign;
|
|
|
|
Bit64u aSig;
|
|
|
|
Bit32s aExp;
|
|
|
|
Bit64u bSig;
|
|
|
|
Bit32s bExp;
|
|
|
|
int less_than;
|
|
|
|
float_class_t aClass = floatx80_class(a);
|
|
|
|
float_class_t bClass = floatx80_class(b);
|
|
|
|
|
|
|
|
if (aClass == float_NaN || bClass == float_NaN)
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return float_relation_unordered;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (aClass == float_denormal || bClass == float_denormal)
|
|
|
|
{
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
bSign = extractFloatx80Sign(b);
|
|
|
|
|
|
|
|
if (aClass == float_zero) {
|
|
|
|
if (bClass == float_zero) return float_relation_equal;
|
|
|
|
return bSign ? float_relation_greater : float_relation_less;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bClass == float_zero || aSign != bSign) {
|
|
|
|
return aSign ? float_relation_less : float_relation_greater;
|
|
|
|
}
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
bSig = extractFloatx80Frac(b);
|
|
|
|
bExp = extractFloatx80Exp(b);
|
|
|
|
|
|
|
|
if (aClass == float_denormal)
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
|
|
|
|
if (bClass == float_denormal)
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
|
|
|
|
if (aExp == bExp && aSig == bSig)
|
|
|
|
return float_relation_equal;
|
|
|
|
|
|
|
|
less_than =
|
|
|
|
aSign ? ((bExp < aExp) || ((bExp == aExp) && (bSig < aSig)))
|
|
|
|
: ((aExp < bExp) || ((aExp == bExp) && (aSig < bSig)));
|
|
|
|
|
|
|
|
if (less_than) return float_relation_less;
|
|
|
|
|
|
|
|
return float_relation_greater;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Compare between two extended precision floating point numbers. Returns
|
|
|
|
| 'float_relation_equal' if the operands are equal, 'float_relation_less' if
|
|
|
|
| the value 'a' is less than the corresponding value `b',
|
|
|
|
| 'float_relation_greater' if the value 'a' is greater than the corresponding
|
|
|
|
| value `b', or 'float_relation_unordered' otherwise. Quiet NaNs do not cause
|
|
|
|
| an exception.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC int floatx80_compare_quiet(floatx80 a, floatx80 b)
|
|
|
|
{
|
|
|
|
int aSign;
|
|
|
|
int bSign;
|
|
|
|
Bit64u aSig;
|
|
|
|
Bit32s aExp;
|
|
|
|
Bit64u bSig;
|
|
|
|
Bit32s bExp;
|
|
|
|
int less_than;
|
|
|
|
float_class_t aClass = floatx80_class(a);
|
|
|
|
float_class_t bClass = floatx80_class(b);
|
|
|
|
|
|
|
|
if (aClass == float_NaN || bClass == float_NaN)
|
|
|
|
{
|
|
|
|
#if 0
|
|
|
|
if (floatx80_is_unsupported(a) || floatx80_is_unsupported(b))
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (floatx80_is_signaling_nan(a) || floatx80_is_signaling_nan(b))
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
|
|
|
|
return float_relation_unordered;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (aClass == float_denormal || bClass == float_denormal)
|
|
|
|
{
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
bSign = extractFloatx80Sign(b);
|
|
|
|
|
|
|
|
if (aClass == float_zero) {
|
|
|
|
if (bClass == float_zero) return float_relation_equal;
|
|
|
|
return bSign ? float_relation_greater : float_relation_less;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bClass == float_zero || aSign != bSign) {
|
|
|
|
return aSign ? float_relation_less : float_relation_greater;
|
|
|
|
}
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
bSig = extractFloatx80Frac(b);
|
|
|
|
bExp = extractFloatx80Exp(b);
|
|
|
|
|
|
|
|
if (aClass == float_denormal)
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
|
|
|
|
if (bClass == float_denormal)
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
|
|
|
|
if (aExp == bExp && aSig == bSig)
|
|
|
|
return float_relation_equal;
|
|
|
|
|
|
|
|
less_than =
|
|
|
|
aSign ? ((bExp < aExp) || ((bExp == aExp) && (bSig < aSig)))
|
|
|
|
: ((aExp < bExp) || ((aExp == bExp) && (aSig < bSig)));
|
|
|
|
|
|
|
|
if (less_than) return float_relation_less;
|
|
|
|
return float_relation_greater;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* ----- end from original file "softfloatx80.cc" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "fprem.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define USE_estimateDiv128To64
|
|
|
|
|
|
|
|
/* executes single exponent reduction cycle */
|
|
|
|
LOCALFUNC Bit64u remainder_kernel(Bit64u aSig0, Bit64u bSig, int expDiff, Bit64u *zSig0, Bit64u *zSig1)
|
|
|
|
{
|
|
|
|
Bit64u term0, term1;
|
|
|
|
Bit64u aSig1 = 0;
|
|
|
|
Bit64u q;
|
|
|
|
|
|
|
|
shortShift128Left(aSig1, aSig0, expDiff, &aSig1, &aSig0);
|
|
|
|
q = estimateDiv128To64(aSig1, aSig0, bSig);
|
|
|
|
mul64To128(bSig, q, &term0, &term1);
|
|
|
|
sub128(aSig1, aSig0, term0, term1, zSig1, zSig0);
|
|
|
|
while ((Bit64s)(*zSig1) < 0) {
|
|
|
|
--q;
|
|
|
|
add128(*zSig1, *zSig0, 0, bSig, zSig1, zSig0);
|
|
|
|
}
|
|
|
|
return q;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 do_fprem(floatx80 a, floatx80 b, Bit64u *q, int rounding_mode)
|
|
|
|
{
|
|
|
|
Bit32s aExp, bExp, zExp, expDiff;
|
|
|
|
Bit64u aSig0, aSig1, bSig;
|
|
|
|
int aSign;
|
|
|
|
*q = 0;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (floatx80_is_unsupported(a) || floatx80_is_unsupported(b))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
aSig0 = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
bSig = extractFloatx80Frac(b);
|
|
|
|
bExp = extractFloatx80Exp(b);
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig0<<1) || ((bExp == 0x7FFF) && (Bit64u) (bSig<<1))) {
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
}
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
if (bExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (bSig<<1)) return propagateFloatx80NaN(a, b);
|
|
|
|
if (aExp == 0 && aSig0) {
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig0, &aExp, &aSig0);
|
|
|
|
return (a.low & LIT64(0x8000000000000000)) ?
|
|
|
|
packFloatx80(aSign, aExp, aSig0) : a;
|
|
|
|
}
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
if (bExp == 0) {
|
|
|
|
if (bSig == 0) {
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig0 == 0) return a;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig0, &aExp, &aSig0);
|
|
|
|
}
|
|
|
|
expDiff = aExp - bExp;
|
|
|
|
aSig1 = 0;
|
|
|
|
|
|
|
|
if (expDiff >= 64) {
|
|
|
|
int n = (expDiff & 0x1f) | 0x20;
|
|
|
|
remainder_kernel(aSig0, bSig, n, &aSig0, &aSig1);
|
|
|
|
zExp = aExp - n;
|
|
|
|
*q = (Bit64u) -1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
zExp = bExp;
|
|
|
|
|
|
|
|
if (expDiff < 0) {
|
|
|
|
if (expDiff < -1)
|
|
|
|
return (a.low & LIT64(0x8000000000000000)) ?
|
|
|
|
packFloatx80(aSign, aExp, aSig0) : a;
|
|
|
|
shift128Right(aSig0, 0, 1, &aSig0, &aSig1);
|
|
|
|
expDiff = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (expDiff > 0) {
|
|
|
|
*q = remainder_kernel(aSig0, bSig, expDiff, &aSig0, &aSig1);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (bSig <= aSig0) {
|
|
|
|
aSig0 -= bSig;
|
|
|
|
*q = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (rounding_mode == float_round_nearest_even)
|
|
|
|
{
|
|
|
|
Bit64u term0, term1;
|
|
|
|
shift128Right(bSig, 0, 1, &term0, &term1);
|
|
|
|
|
|
|
|
if (! lt128(aSig0, aSig1, term0, term1))
|
|
|
|
{
|
|
|
|
int lt = lt128(term0, term1, aSig0, aSig1);
|
|
|
|
int eq = eq128(aSig0, aSig1, term0, term1);
|
|
|
|
|
|
|
|
if ((eq && (*q & 1)) || lt) {
|
|
|
|
aSign = !aSign;
|
|
|
|
++*q;
|
|
|
|
}
|
|
|
|
if (lt) sub128(bSig, 0, aSig0, aSig1, &aSig0, &aSig1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return normalizeRoundAndPackFloatx80(80, aSign, zExp, aSig0, aSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the remainder of the extended double-precision floating-point value
|
|
|
|
| `a' with respect to the corresponding value `b'. The operation is performed
|
|
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#if cIncludeFPUUnused
|
|
|
|
LOCALFUNC floatx80 floatx80_ieee754_remainder(floatx80 a, floatx80 b, Bit64u *q)
|
|
|
|
{
|
|
|
|
return do_fprem(a, b, q, float_round_nearest_even);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
| Returns the remainder of the extended double-precision floating-point value
|
|
|
|
| `a' with respect to the corresponding value `b'. Unlike previous function
|
|
|
|
| the function does not compute the remainder specified in the IEC/IEEE
|
|
|
|
| Standard for Binary Floating-Point Arithmetic. This function operates
|
|
|
|
| differently from the previous function in the way that it rounds the
|
|
|
|
| quotient of 'a' divided by 'b' to an integer.
|
|
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 floatx80_remainder(floatx80 a, floatx80 b, Bit64u *q)
|
|
|
|
{
|
|
|
|
return do_fprem(a, b, q, float_round_to_zero);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "fprem.cc" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "fpu_constant.h" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
// Pentium CPU uses only 68-bit precision M_PI approximation
|
|
|
|
// #define BETTER_THAN_PENTIUM
|
|
|
|
|
|
|
|
//////////////////////////////
|
|
|
|
// PI, PI/2, PI/4 constants
|
|
|
|
//////////////////////////////
|
|
|
|
|
|
|
|
#define FLOATX80_PI_EXP (0x4000)
|
|
|
|
|
|
|
|
// 128-bit PI fraction
|
|
|
|
#ifdef BETTER_THAN_PENTIUM
|
|
|
|
#define FLOAT_PI_HI (LIT64(0xc90fdaa22168c234))
|
|
|
|
#define FLOAT_PI_LO (LIT64(0xc4c6628b80dc1cd1))
|
|
|
|
#else
|
|
|
|
#define FLOAT_PI_HI (LIT64(0xc90fdaa22168c234))
|
|
|
|
#define FLOAT_PI_LO (LIT64(0xC000000000000000))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define FLOATX80_PI2_EXP (0x3FFF)
|
|
|
|
#define FLOATX80_PI4_EXP (0x3FFE)
|
|
|
|
|
|
|
|
//////////////////////////////
|
|
|
|
// 3PI/4 constant
|
|
|
|
//////////////////////////////
|
|
|
|
|
|
|
|
#define FLOATX80_3PI4_EXP (0x4000)
|
|
|
|
|
|
|
|
// 128-bit 3PI/4 fraction
|
|
|
|
#ifdef BETTER_THAN_PENTIUM
|
|
|
|
#define FLOAT_3PI4_HI (LIT64(0x96cbe3f9990e91a7))
|
|
|
|
#define FLOAT_3PI4_LO (LIT64(0x9394c9e8a0a5159c))
|
|
|
|
#else
|
|
|
|
#define FLOAT_3PI4_HI (LIT64(0x96cbe3f9990e91a7))
|
|
|
|
#define FLOAT_3PI4_LO (LIT64(0x9000000000000000))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//////////////////////////////
|
|
|
|
// 1/LN2 constant
|
|
|
|
//////////////////////////////
|
|
|
|
|
|
|
|
#define FLOAT_LN2INV_EXP (0x3FFF)
|
|
|
|
|
|
|
|
// 128-bit 1/LN2 fraction
|
|
|
|
#ifdef BETTER_THAN_PENTIUM
|
|
|
|
#define FLOAT_LN2INV_HI (LIT64(0xb8aa3b295c17f0bb))
|
|
|
|
#define FLOAT_LN2INV_LO (LIT64(0xbe87fed0691d3e89))
|
|
|
|
#else
|
|
|
|
#define FLOAT_LN2INV_HI (LIT64(0xb8aa3b295c17f0bb))
|
|
|
|
#define FLOAT_LN2INV_LO (LIT64(0xC000000000000000))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* ----- end from original file "fpu_constant.h" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "poly.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
// 2 3 4 n
|
|
|
|
// f(x) ~ C + (C * x) + (C * x) + (C * x) + (C * x) + ... + (C * x)
|
|
|
|
// 0 1 2 3 4 n
|
|
|
|
//
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// p(x) = > C * x q(x) = > C * x
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
//
|
|
|
|
// f(x) ~ [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC float128 EvalPoly(float128 x, float128 *arr, unsigned n)
|
|
|
|
{
|
|
|
|
float128 r2;
|
|
|
|
float128 x2 = float128_mul(x, x);
|
|
|
|
unsigned i;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
assert(n > 1);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
float128 r1 = arr[--n];
|
|
|
|
i = n;
|
|
|
|
while(i >= 2) {
|
|
|
|
r1 = float128_mul(r1, x2);
|
|
|
|
i -= 2;
|
|
|
|
r1 = float128_add(r1, arr[i]);
|
|
|
|
}
|
|
|
|
if (i) r1 = float128_mul(r1, x);
|
|
|
|
|
|
|
|
r2 = arr[--n];
|
|
|
|
i = n;
|
|
|
|
while(i >= 2) {
|
|
|
|
r2 = float128_mul(r2, x2);
|
|
|
|
i -= 2;
|
|
|
|
r2 = float128_add(r2, arr[i]);
|
|
|
|
}
|
|
|
|
if (i) r2 = float128_mul(r2, x);
|
|
|
|
|
|
|
|
return float128_add(r1, r2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 2 4 6 8 2n
|
|
|
|
// f(x) ~ C + (C * x) + (C * x) + (C * x) + (C * x) + ... + (C * x)
|
|
|
|
// 0 1 2 3 4 n
|
|
|
|
//
|
|
|
|
// -- 4k -- 4k+2
|
|
|
|
// p(x) = > C * x q(x) = > C * x
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
//
|
|
|
|
// 2
|
|
|
|
// f(x) ~ [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC float128 EvenPoly(float128 x, float128 *arr, unsigned n)
|
|
|
|
{
|
|
|
|
return EvalPoly(float128_mul(x, x), arr, n);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 3 5 7 9 2n+1
|
|
|
|
// f(x) ~ (C * x) + (C * x) + (C * x) + (C * x) + (C * x) + ... + (C * x)
|
|
|
|
// 0 1 2 3 4 n
|
|
|
|
// 2 4 6 8 2n
|
|
|
|
// = x * [ C + (C * x) + (C * x) + (C * x) + (C * x) + ... + (C * x)
|
|
|
|
// 0 1 2 3 4 n
|
|
|
|
//
|
|
|
|
// -- 4k -- 4k+2
|
|
|
|
// p(x) = > C * x q(x) = > C * x
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
//
|
|
|
|
// 2
|
|
|
|
// f(x) ~ x * [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC float128 OddPoly(float128 x, float128 *arr, unsigned n)
|
|
|
|
{
|
|
|
|
return float128_mul(x, EvenPoly(x, arr, n));
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "poly.cc" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "fyl2x.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
static const floatx80 floatx80_one =
|
|
|
|
packFloatx80m(0, 0x3fff, LIT64(0x8000000000000000));
|
|
|
|
|
|
|
|
static const float128 float128_one =
|
|
|
|
packFloat2x128m(LIT64(0x3fff000000000000), LIT64(0x0000000000000000));
|
|
|
|
static const float128 float128_two =
|
|
|
|
packFloat2x128m(LIT64(0x4000000000000000), LIT64(0x0000000000000000));
|
|
|
|
|
|
|
|
static const float128 float128_ln2inv2 =
|
|
|
|
packFloat2x128m(LIT64(0x400071547652b82f), LIT64(0xe1777d0ffda0d23a));
|
|
|
|
|
|
|
|
#define SQRT2_HALF_SIG LIT64(0xb504f333f9de6484)
|
|
|
|
|
|
|
|
#define L2_ARR_SIZE 9
|
|
|
|
|
|
|
|
static float128 ln_arr[L2_ARR_SIZE] =
|
|
|
|
{
|
|
|
|
PACK_FLOAT_128(0x3fff000000000000, 0x0000000000000000), /* 1 */
|
|
|
|
PACK_FLOAT_128(0x3ffd555555555555, 0x5555555555555555), /* 3 */
|
|
|
|
PACK_FLOAT_128(0x3ffc999999999999, 0x999999999999999a), /* 5 */
|
|
|
|
PACK_FLOAT_128(0x3ffc249249249249, 0x2492492492492492), /* 7 */
|
|
|
|
PACK_FLOAT_128(0x3ffbc71c71c71c71, 0xc71c71c71c71c71c), /* 9 */
|
|
|
|
PACK_FLOAT_128(0x3ffb745d1745d174, 0x5d1745d1745d1746), /* 11 */
|
|
|
|
PACK_FLOAT_128(0x3ffb3b13b13b13b1, 0x3b13b13b13b13b14), /* 13 */
|
|
|
|
PACK_FLOAT_128(0x3ffb111111111111, 0x1111111111111111), /* 15 */
|
|
|
|
PACK_FLOAT_128(0x3ffae1e1e1e1e1e1, 0xe1e1e1e1e1e1e1e2) /* 17 */
|
|
|
|
};
|
|
|
|
|
|
|
|
LOCALFUNC float128 poly_ln(float128 x1)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
//
|
|
|
|
// 3 5 7 9 11 13 15
|
|
|
|
// 1+u u u u u u u u
|
|
|
|
// 1/2 ln --- ~ u + --- + --- + --- + --- + ---- + ---- + ---- =
|
|
|
|
// 1-u 3 5 7 9 11 13 15
|
|
|
|
//
|
|
|
|
// 2 4 6 8 10 12 14
|
|
|
|
// u u u u u u u
|
|
|
|
// = u * [ 1 + --- + --- + --- + --- + ---- + ---- + ---- ] =
|
|
|
|
// 3 5 7 9 11 13 15
|
|
|
|
//
|
|
|
|
// 3 3
|
|
|
|
// -- 4k -- 4k+2
|
|
|
|
// p(u) = > C * u q(u) = > C * u
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// k=0 k=0
|
|
|
|
//
|
|
|
|
// 1+u 2
|
|
|
|
// 1/2 ln --- ~ u * [ p(u) + u * q(u) ]
|
|
|
|
// 1-u
|
|
|
|
//
|
|
|
|
*/
|
|
|
|
return OddPoly(x1, ln_arr, L2_ARR_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* required sqrt(2)/2 < x < sqrt(2) */
|
|
|
|
LOCALFUNC float128 poly_l2(float128 x)
|
|
|
|
{
|
|
|
|
/* using float128 for approximation */
|
|
|
|
float128 x_p1 = float128_add(x, float128_one);
|
|
|
|
float128 x_m1 = float128_sub(x, float128_one);
|
|
|
|
x = float128_div(x_m1, x_p1);
|
|
|
|
x = poly_ln(x);
|
|
|
|
x = float128_mul(x, float128_ln2inv2);
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC float128 poly_l2p1(float128 x)
|
|
|
|
{
|
|
|
|
/* using float128 for approximation */
|
|
|
|
float128 x_p2 = float128_add(x, float128_two);
|
|
|
|
x = float128_div(x, x_p2);
|
|
|
|
x = poly_ln(x);
|
|
|
|
x = float128_mul(x, float128_ln2inv2);
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================================================
|
|
|
|
// FYL2X Compute y * log (x)
|
|
|
|
// 2
|
|
|
|
// =================================================
|
|
|
|
|
|
|
|
//
|
|
|
|
// Uses the following identities:
|
|
|
|
//
|
|
|
|
// 1. ----------------------------------------------------------
|
|
|
|
// ln(x)
|
|
|
|
// log (x) = -------, ln (x*y) = ln(x) + ln(y)
|
|
|
|
// 2 ln(2)
|
|
|
|
//
|
|
|
|
// 2. ----------------------------------------------------------
|
|
|
|
// 1+u x-1
|
|
|
|
// ln (x) = ln -----, when u = -----
|
|
|
|
// 1-u x+1
|
|
|
|
//
|
|
|
|
// 3. ----------------------------------------------------------
|
|
|
|
// 3 5 7 2n+1
|
|
|
|
// 1+u u u u u
|
|
|
|
// ln ----- = 2 [ u + --- + --- + --- + ... + ------ + ... ]
|
|
|
|
// 1-u 3 5 7 2n+1
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 fyl2x(floatx80 a, floatx80 b)
|
|
|
|
{
|
|
|
|
int aSign;
|
|
|
|
int bSign;
|
|
|
|
Bit64u aSig;
|
|
|
|
Bit32s aExp;
|
|
|
|
Bit64u bSig;
|
|
|
|
Bit32s bExp;
|
|
|
|
int zSign;
|
|
|
|
int ExpDiff;
|
|
|
|
Bit64u zSig0, zSig1;
|
|
|
|
float128 x;
|
|
|
|
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (0 /* floatx80_is_unsupported(a) */) {
|
|
|
|
invalid:
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
bSig = extractFloatx80Frac(b);
|
|
|
|
bExp = extractFloatx80Exp(b);
|
|
|
|
bSign = extractFloatx80Sign(b);
|
|
|
|
|
|
|
|
zSign = bSign ^ 1;
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1)
|
|
|
|
|| ((bExp == 0x7FFF) && (Bit64u) (bSig<<1)))
|
|
|
|
{
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
}
|
|
|
|
if (aSign) goto invalid;
|
|
|
|
else {
|
|
|
|
if (bExp == 0) {
|
|
|
|
if (bSig == 0) goto invalid;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
return packFloatx80(bSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (bExp == 0x7FFF)
|
|
|
|
{
|
|
|
|
if ((Bit64u) (bSig<<1)) return propagateFloatx80NaN(a, b);
|
|
|
|
if (aSign && (Bit64u)(aExp | aSig)) goto invalid;
|
|
|
|
if (aSig && (aExp == 0))
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
if (aExp < 0x3FFF) {
|
|
|
|
return packFloatx80(zSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aExp == 0x3FFF && ((Bit64u) (aSig<<1) == 0)) goto invalid;
|
|
|
|
return packFloatx80(bSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig == 0) {
|
|
|
|
if ((bExp | bSig) == 0) goto invalid;
|
|
|
|
float_raise(float_flag_divbyzero);
|
|
|
|
return packFloatx80(zSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aSign) goto invalid;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
}
|
|
|
|
if (aSign) goto invalid;
|
|
|
|
if (bExp == 0) {
|
|
|
|
if (bSig == 0) {
|
|
|
|
if (aExp < 0x3FFF) return packFloatx80(zSign, 0, 0);
|
|
|
|
return packFloatx80(bSign, 0, 0);
|
|
|
|
}
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
}
|
|
|
|
if (aExp == 0x3FFF && ((Bit64u) (aSig<<1) == 0))
|
|
|
|
return packFloatx80(bSign, 0, 0);
|
|
|
|
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
|
|
|
|
ExpDiff = aExp - 0x3FFF;
|
|
|
|
aExp = 0;
|
|
|
|
if (aSig >= SQRT2_HALF_SIG) {
|
|
|
|
ExpDiff++;
|
|
|
|
aExp--;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ******************************** */
|
|
|
|
/* using float128 for approximation */
|
|
|
|
/* ******************************** */
|
|
|
|
|
|
|
|
shift128Right(aSig<<1, 0, 16, &zSig0, &zSig1);
|
|
|
|
x = packFloat128(0, aExp+0x3FFF, zSig0, zSig1);
|
|
|
|
x = poly_l2(x);
|
|
|
|
x = float128_add(x, floatx80_to_float128(int32_to_floatx80(ExpDiff)));
|
|
|
|
return floatx80_mul128(b, x);
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================================================
|
|
|
|
// FYL2XP1 Compute y * log (x + 1)
|
|
|
|
// 2
|
|
|
|
// =================================================
|
|
|
|
|
|
|
|
//
|
|
|
|
// Uses the following identities:
|
|
|
|
//
|
|
|
|
// 1. ----------------------------------------------------------
|
|
|
|
// ln(x)
|
|
|
|
// log (x) = -------
|
|
|
|
// 2 ln(2)
|
|
|
|
//
|
|
|
|
// 2. ----------------------------------------------------------
|
|
|
|
// 1+u x
|
|
|
|
// ln (x+1) = ln -----, when u = -----
|
|
|
|
// 1-u x+2
|
|
|
|
//
|
|
|
|
// 3. ----------------------------------------------------------
|
|
|
|
// 3 5 7 2n+1
|
|
|
|
// 1+u u u u u
|
|
|
|
// ln ----- = 2 [ u + --- + --- + --- + ... + ------ + ... ]
|
|
|
|
// 1-u 3 5 7 2n+1
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 fyl2xp1(floatx80 a, floatx80 b)
|
|
|
|
{
|
|
|
|
Bit32s aExp, bExp;
|
|
|
|
Bit64u aSig, bSig, zSig0, zSig1, zSig2;
|
|
|
|
int aSign, bSign;
|
|
|
|
int zSign;
|
|
|
|
float128 x;
|
|
|
|
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (0 /* floatx80_is_unsupported(a) */) {
|
|
|
|
invalid:
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
|
|
|
|
aSig = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
bSig = extractFloatx80Frac(b);
|
|
|
|
bExp = extractFloatx80Exp(b);
|
|
|
|
bSign = extractFloatx80Sign(b);
|
|
|
|
zSign = aSign ^ bSign;
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1)
|
|
|
|
|| ((bExp == 0x7FFF) && (Bit64u) (bSig<<1)))
|
|
|
|
{
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
}
|
|
|
|
if (aSign) goto invalid;
|
|
|
|
else {
|
|
|
|
if (bExp == 0) {
|
|
|
|
if (bSig == 0) goto invalid;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
return packFloatx80(bSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (bExp == 0x7FFF)
|
|
|
|
{
|
|
|
|
if ((Bit64u) (bSig<<1))
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig == 0) goto invalid;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
}
|
|
|
|
|
|
|
|
return packFloatx80(zSign, 0x7FFF, LIT64(0x8000000000000000));
|
|
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig == 0) {
|
|
|
|
if (bSig && (bExp == 0)) float_raise(float_flag_denormal);
|
|
|
|
return packFloatx80(zSign, 0, 0);
|
|
|
|
}
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
}
|
|
|
|
if (bExp == 0) {
|
|
|
|
if (bSig == 0) return packFloatx80(zSign, 0, 0);
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
}
|
|
|
|
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
|
|
|
|
if (aSign && aExp >= 0x3FFF)
|
|
|
|
return a;
|
|
|
|
|
|
|
|
if (aExp >= 0x3FFC) // big argument
|
|
|
|
{
|
|
|
|
return fyl2x(floatx80_add(a, floatx80_one), b);
|
|
|
|
}
|
|
|
|
|
|
|
|
// handle tiny argument
|
|
|
|
if (aExp < EXP_BIAS-70)
|
|
|
|
{
|
|
|
|
// first order approximation, return (a*b)/ln(2)
|
|
|
|
Bit32s zExp = aExp + FLOAT_LN2INV_EXP - 0x3FFE;
|
|
|
|
|
|
|
|
mul128By64To192(FLOAT_LN2INV_HI, FLOAT_LN2INV_LO, aSig, &zSig0, &zSig1, &zSig2);
|
|
|
|
if (0 < (Bit64s) zSig0) {
|
|
|
|
shortShift128Left(zSig0, zSig1, 1, &zSig0, &zSig1);
|
|
|
|
--zExp;
|
|
|
|
}
|
|
|
|
|
|
|
|
zExp = zExp + bExp - 0x3FFE;
|
|
|
|
mul128By64To192(zSig0, zSig1, bSig, &zSig0, &zSig1, &zSig2);
|
|
|
|
if (0 < (Bit64s) zSig0) {
|
|
|
|
shortShift128Left(zSig0, zSig1, 1, &zSig0, &zSig1);
|
|
|
|
--zExp;
|
|
|
|
}
|
|
|
|
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(80, aSign ^ bSign, zExp, zSig0, zSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ******************************** */
|
|
|
|
/* using float128 for approximation */
|
|
|
|
/* ******************************** */
|
|
|
|
|
|
|
|
shift128Right(aSig<<1, 0, 16, &zSig0, &zSig1);
|
|
|
|
x = packFloat128(aSign, aExp, zSig0, zSig1);
|
|
|
|
x = poly_l2p1(x);
|
|
|
|
return floatx80_mul128(b, x);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "fyl2x.cc" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "f2xm1.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
static const floatx80 floatx80_negone = packFloatx80m(1, 0x3fff, LIT64(0x8000000000000000));
|
|
|
|
static const floatx80 floatx80_neghalf = packFloatx80m(1, 0x3ffe, LIT64(0x8000000000000000));
|
|
|
|
static const float128 float128_ln2 =
|
|
|
|
packFloat2x128m(LIT64(0x3ffe62e42fefa39e), LIT64(0xf35793c7673007e6));
|
|
|
|
|
|
|
|
#define LN2_SIG LIT64(0xb17217f7d1cf79ac)
|
|
|
|
|
|
|
|
#define EXP_ARR_SIZE 15
|
|
|
|
|
|
|
|
static float128 exp_arr[EXP_ARR_SIZE] =
|
|
|
|
{
|
|
|
|
PACK_FLOAT_128(0x3fff000000000000, 0x0000000000000000), /* 1 */
|
|
|
|
PACK_FLOAT_128(0x3ffe000000000000, 0x0000000000000000), /* 2 */
|
|
|
|
PACK_FLOAT_128(0x3ffc555555555555, 0x5555555555555555), /* 3 */
|
|
|
|
PACK_FLOAT_128(0x3ffa555555555555, 0x5555555555555555), /* 4 */
|
|
|
|
PACK_FLOAT_128(0x3ff8111111111111, 0x1111111111111111), /* 5 */
|
|
|
|
PACK_FLOAT_128(0x3ff56c16c16c16c1, 0x6c16c16c16c16c17), /* 6 */
|
|
|
|
PACK_FLOAT_128(0x3ff2a01a01a01a01, 0xa01a01a01a01a01a), /* 7 */
|
|
|
|
PACK_FLOAT_128(0x3fefa01a01a01a01, 0xa01a01a01a01a01a), /* 8 */
|
|
|
|
PACK_FLOAT_128(0x3fec71de3a556c73, 0x38faac1c88e50017), /* 9 */
|
|
|
|
PACK_FLOAT_128(0x3fe927e4fb7789f5, 0xc72ef016d3ea6679), /* 10 */
|
|
|
|
PACK_FLOAT_128(0x3fe5ae64567f544e, 0x38fe747e4b837dc7), /* 11 */
|
|
|
|
PACK_FLOAT_128(0x3fe21eed8eff8d89, 0x7b544da987acfe85), /* 12 */
|
|
|
|
PACK_FLOAT_128(0x3fde6124613a86d0, 0x97ca38331d23af68), /* 13 */
|
|
|
|
PACK_FLOAT_128(0x3fda93974a8c07c9, 0xd20badf145dfa3e5), /* 14 */
|
|
|
|
PACK_FLOAT_128(0x3fd6ae7f3e733b81, 0xf11d8656b0ee8cb0) /* 15 */
|
|
|
|
};
|
|
|
|
|
|
|
|
/* required -1 < x < 1 */
|
|
|
|
LOCALFUNC float128 poly_exp(float128 x)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
// 2 3 4 5 6 7 8 9
|
|
|
|
// x x x x x x x x x
|
|
|
|
// e - 1 ~ x + --- + --- + --- + --- + --- + --- + --- + --- + ...
|
|
|
|
// 2! 3! 4! 5! 6! 7! 8! 9!
|
|
|
|
//
|
|
|
|
// 2 3 4 5 6 7 8
|
|
|
|
// x x x x x x x x
|
|
|
|
// = x [ 1 + --- + --- + --- + --- + --- + --- + --- + --- + ... ]
|
|
|
|
// 2! 3! 4! 5! 6! 7! 8! 9!
|
|
|
|
//
|
|
|
|
// 8 8
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// p(x) = > C * x q(x) = > C * x
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// k=0 k=0
|
|
|
|
//
|
|
|
|
// x
|
|
|
|
// e - 1 ~ x * [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
*/
|
|
|
|
float128 t = EvalPoly(x, exp_arr, EXP_ARR_SIZE);
|
|
|
|
return float128_mul(t, x);
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================================================
|
|
|
|
// x
|
|
|
|
// FX2P1 Compute 2 - 1
|
|
|
|
// =================================================
|
|
|
|
|
|
|
|
//
|
|
|
|
// Uses the following identities:
|
|
|
|
//
|
|
|
|
// 1. ----------------------------------------------------------
|
|
|
|
// x x*ln(2)
|
|
|
|
// 2 = e
|
|
|
|
//
|
|
|
|
// 2. ----------------------------------------------------------
|
|
|
|
// 2 3 4 5 n
|
|
|
|
// x x x x x x x
|
|
|
|
// e = 1 + --- + --- + --- + --- + --- + ... + --- + ...
|
|
|
|
// 1! 2! 3! 4! 5! n!
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 f2xm1(floatx80 a)
|
|
|
|
{
|
|
|
|
Bit64u zSig0, zSig1;
|
|
|
|
float128 x;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (floatx80_is_unsupported(a))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Bit64u aSig = extractFloatx80Frac(a);
|
|
|
|
Bit32s aExp = extractFloatx80Exp(a);
|
|
|
|
int aSign = extractFloatx80Sign(a);
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1))
|
|
|
|
return propagateOneFloatx80NaN(&a);
|
|
|
|
|
|
|
|
return (aSign) ? floatx80_negone : a;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig == 0) return a;
|
|
|
|
float_raise(float_flag_denormal | float_flag_inexact);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
|
|
|
|
tiny_argument:
|
|
|
|
mul64To128(aSig, LN2_SIG, &zSig0, &zSig1);
|
|
|
|
if (0 < (Bit64s) zSig0) {
|
|
|
|
shortShift128Left(zSig0, zSig1, 1, &zSig0, &zSig1);
|
|
|
|
--aExp;
|
|
|
|
}
|
|
|
|
return
|
|
|
|
roundAndPackFloatx80(80, aSign, aExp, zSig0, zSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
|
|
|
|
if (aExp < 0x3FFF)
|
|
|
|
{
|
|
|
|
if (aExp < EXP_BIAS-68)
|
|
|
|
goto tiny_argument;
|
|
|
|
|
|
|
|
/* ******************************** */
|
|
|
|
/* using float128 for approximation */
|
|
|
|
/* ******************************** */
|
|
|
|
|
|
|
|
x = floatx80_to_float128(a);
|
|
|
|
x = float128_mul(x, float128_ln2);
|
|
|
|
x = poly_exp(x);
|
|
|
|
return float128_to_floatx80(x);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if ((a.high == 0xBFFF) && (! (aSig<<1)))
|
|
|
|
return floatx80_neghalf;
|
|
|
|
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "f2xm1.cc" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "fsincos.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define USE_estimateDiv128To64
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
static const floatx80 floatx80_one = packFloatx80m(0, 0x3fff, LIT64(0x8000000000000000));
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* reduce trigonometric function argument using 128-bit precision
|
|
|
|
M_PI approximation */
|
|
|
|
LOCALFUNC Bit64u argument_reduction_kernel(Bit64u aSig0, int Exp, Bit64u *zSig0, Bit64u *zSig1)
|
|
|
|
{
|
|
|
|
Bit64u term0, term1, term2;
|
|
|
|
Bit64u aSig1 = 0;
|
|
|
|
Bit64u q;
|
|
|
|
|
|
|
|
shortShift128Left(aSig1, aSig0, Exp, &aSig1, &aSig0);
|
|
|
|
q = estimateDiv128To64(aSig1, aSig0, FLOAT_PI_HI);
|
|
|
|
mul128By64To192(FLOAT_PI_HI, FLOAT_PI_LO, q, &term0, &term1, &term2);
|
|
|
|
sub128(aSig1, aSig0, term0, term1, zSig1, zSig0);
|
|
|
|
while ((Bit64s)(*zSig1) < 0) {
|
|
|
|
--q;
|
|
|
|
add192(*zSig1, *zSig0, term2, 0, FLOAT_PI_HI, FLOAT_PI_LO, zSig1, zSig0, &term2);
|
|
|
|
}
|
|
|
|
*zSig1 = term2;
|
|
|
|
return q;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC int reduce_trig_arg(int expDiff, int *zSign, Bit64u *aSig0, Bit64u *aSig1)
|
|
|
|
{
|
|
|
|
Bit64u term0, term1, q = 0;
|
|
|
|
|
|
|
|
if (expDiff < 0) {
|
|
|
|
shift128Right(*aSig0, 0, 1, aSig0, aSig1);
|
|
|
|
expDiff = 0;
|
|
|
|
}
|
|
|
|
if (expDiff > 0) {
|
|
|
|
q = argument_reduction_kernel(*aSig0, expDiff, aSig0, aSig1);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (FLOAT_PI_HI <= *aSig0) {
|
|
|
|
*aSig0 -= FLOAT_PI_HI;
|
|
|
|
q = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
shift128Right(FLOAT_PI_HI, FLOAT_PI_LO, 1, &term0, &term1);
|
|
|
|
if (! lt128(*aSig0, *aSig1, term0, term1))
|
|
|
|
{
|
|
|
|
int lt = lt128(term0, term1, *aSig0, *aSig1);
|
|
|
|
int eq = eq128(*aSig0, *aSig1, term0, term1);
|
|
|
|
|
|
|
|
if ((eq && (q & 1)) || lt) {
|
|
|
|
*zSign = !*zSign;
|
|
|
|
++q;
|
|
|
|
}
|
|
|
|
if (lt) sub128(FLOAT_PI_HI, FLOAT_PI_LO, *aSig0, *aSig1, aSig0, aSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
return (int)(q & 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
#define SIN_ARR_SIZE 9
|
|
|
|
#define COS_ARR_SIZE 9
|
|
|
|
|
|
|
|
static float128 sin_arr[SIN_ARR_SIZE] =
|
|
|
|
{
|
|
|
|
PACK_FLOAT_128(0x3fff000000000000, 0x0000000000000000), /* 1 */
|
|
|
|
PACK_FLOAT_128(0xbffc555555555555, 0x5555555555555555), /* 3 */
|
|
|
|
PACK_FLOAT_128(0x3ff8111111111111, 0x1111111111111111), /* 5 */
|
|
|
|
PACK_FLOAT_128(0xbff2a01a01a01a01, 0xa01a01a01a01a01a), /* 7 */
|
|
|
|
PACK_FLOAT_128(0x3fec71de3a556c73, 0x38faac1c88e50017), /* 9 */
|
|
|
|
PACK_FLOAT_128(0xbfe5ae64567f544e, 0x38fe747e4b837dc7), /* 11 */
|
|
|
|
PACK_FLOAT_128(0x3fde6124613a86d0, 0x97ca38331d23af68), /* 13 */
|
|
|
|
PACK_FLOAT_128(0xbfd6ae7f3e733b81, 0xf11d8656b0ee8cb0), /* 15 */
|
|
|
|
PACK_FLOAT_128(0x3fce952c77030ad4, 0xa6b2605197771b00) /* 17 */
|
|
|
|
};
|
|
|
|
|
|
|
|
static float128 cos_arr[COS_ARR_SIZE] =
|
|
|
|
{
|
|
|
|
PACK_FLOAT_128(0x3fff000000000000, 0x0000000000000000), /* 0 */
|
|
|
|
PACK_FLOAT_128(0xbffe000000000000, 0x0000000000000000), /* 2 */
|
|
|
|
PACK_FLOAT_128(0x3ffa555555555555, 0x5555555555555555), /* 4 */
|
|
|
|
PACK_FLOAT_128(0xbff56c16c16c16c1, 0x6c16c16c16c16c17), /* 6 */
|
|
|
|
PACK_FLOAT_128(0x3fefa01a01a01a01, 0xa01a01a01a01a01a), /* 8 */
|
|
|
|
PACK_FLOAT_128(0xbfe927e4fb7789f5, 0xc72ef016d3ea6679), /* 10 */
|
|
|
|
PACK_FLOAT_128(0x3fe21eed8eff8d89, 0x7b544da987acfe85), /* 12 */
|
|
|
|
PACK_FLOAT_128(0xbfda93974a8c07c9, 0xd20badf145dfa3e5), /* 14 */
|
|
|
|
PACK_FLOAT_128(0x3fd2ae7f3e733b81, 0xf11d8656b0ee8cb0) /* 16 */
|
|
|
|
};
|
|
|
|
|
|
|
|
/* 0 <= x <= pi/4 */
|
|
|
|
LOCALINLINEFUNC float128 poly_sin(float128 x)
|
|
|
|
{
|
|
|
|
// 3 5 7 9 11 13 15
|
|
|
|
// x x x x x x x
|
|
|
|
// sin (x) ~ x - --- + --- - --- + --- - ---- + ---- - ---- =
|
|
|
|
// 3! 5! 7! 9! 11! 13! 15!
|
|
|
|
//
|
|
|
|
// 2 4 6 8 10 12 14
|
|
|
|
// x x x x x x x
|
|
|
|
// = x * [ 1 - --- + --- - --- + --- - ---- + ---- - ---- ] =
|
|
|
|
// 3! 5! 7! 9! 11! 13! 15!
|
|
|
|
//
|
|
|
|
// 3 3
|
|
|
|
// -- 4k -- 4k+2
|
|
|
|
// p(x) = > C * x > 0 q(x) = > C * x < 0
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// k=0 k=0
|
|
|
|
//
|
|
|
|
// 2
|
|
|
|
// sin(x) ~ x * [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
|
|
|
|
return OddPoly(x, sin_arr, SIN_ARR_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* 0 <= x <= pi/4 */
|
|
|
|
LOCALINLINEFUNC float128 poly_cos(float128 x)
|
|
|
|
{
|
|
|
|
// 2 4 6 8 10 12 14
|
|
|
|
// x x x x x x x
|
|
|
|
// cos (x) ~ 1 - --- + --- - --- + --- - ---- + ---- - ----
|
|
|
|
// 2! 4! 6! 8! 10! 12! 14!
|
|
|
|
//
|
|
|
|
// 3 3
|
|
|
|
// -- 4k -- 4k+2
|
|
|
|
// p(x) = > C * x > 0 q(x) = > C * x < 0
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// k=0 k=0
|
|
|
|
//
|
|
|
|
// 2
|
|
|
|
// cos(x) ~ [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
|
|
|
|
return EvenPoly(x, cos_arr, COS_ARR_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALINLINEPROC sincos_invalid(floatx80 *sin_a, floatx80 *cos_a, floatx80 a)
|
|
|
|
{
|
|
|
|
if (sin_a) *sin_a = a;
|
|
|
|
if (cos_a) *cos_a = a;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALINLINEPROC sincos_tiny_argument(floatx80 *sin_a, floatx80 *cos_a, floatx80 a)
|
|
|
|
{
|
|
|
|
if (sin_a) *sin_a = a;
|
|
|
|
if (cos_a) *cos_a = floatx80_one;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 sincos_approximation(int neg, float128 r, Bit64u quotient)
|
|
|
|
{
|
|
|
|
floatx80 result;
|
|
|
|
|
|
|
|
if (quotient & 0x1) {
|
|
|
|
r = poly_cos(r);
|
|
|
|
neg = 0;
|
|
|
|
} else {
|
|
|
|
r = poly_sin(r);
|
|
|
|
}
|
|
|
|
|
|
|
|
result = float128_to_floatx80(r);
|
|
|
|
if (quotient & 0x2)
|
|
|
|
neg = ! neg;
|
|
|
|
|
|
|
|
if (neg)
|
|
|
|
floatx80_chs(&result);
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================================================
|
|
|
|
// FSINCOS Compute sin(x) and cos(x)
|
|
|
|
// =================================================
|
|
|
|
|
|
|
|
//
|
|
|
|
// Uses the following identities:
|
|
|
|
// ----------------------------------------------------------
|
|
|
|
//
|
|
|
|
// sin(-x) = -sin(x)
|
|
|
|
// cos(-x) = cos(x)
|
|
|
|
//
|
|
|
|
// sin(x+y) = sin(x)*cos(y)+cos(x)*sin(y)
|
|
|
|
// cos(x+y) = sin(x)*sin(y)+cos(x)*cos(y)
|
|
|
|
//
|
|
|
|
// sin(x+ pi/2) = cos(x)
|
|
|
|
// sin(x+ pi) = -sin(x)
|
|
|
|
// sin(x+3pi/2) = -cos(x)
|
|
|
|
// sin(x+2pi) = sin(x)
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC int fsincos(floatx80 a, floatx80 *sin_a, floatx80 *cos_a)
|
|
|
|
{
|
|
|
|
float128 r;
|
|
|
|
Bit64u aSig0, aSig1 = 0;
|
|
|
|
Bit32s aExp, zExp, expDiff;
|
|
|
|
int aSign, zSign;
|
|
|
|
int q = 0;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (floatx80_is_unsupported(a))
|
|
|
|
{
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
aSig0 = extractFloatx80Frac(a);
|
|
|
|
aExp = extractFloatx80Exp(a);
|
|
|
|
aSign = extractFloatx80Sign(a);
|
|
|
|
|
|
|
|
/* invalid argument */
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig0<<1)) {
|
|
|
|
sincos_invalid(sin_a, cos_a, propagateOneFloatx80NaN(&a));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
invalid:
|
|
|
|
#endif
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
sincos_invalid(sin_a, cos_a, floatx80_default_nan);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig0 == 0) {
|
|
|
|
sincos_tiny_argument(sin_a, cos_a, a);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
|
|
|
|
/* handle pseudo denormals */
|
|
|
|
if (! (aSig0 & LIT64(0x8000000000000000)))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
if (sin_a)
|
|
|
|
float_raise(float_flag_underflow);
|
|
|
|
sincos_tiny_argument(sin_a, cos_a, a);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
normalizeFloatx80Subnormal(aSig0, &aExp, &aSig0);
|
|
|
|
}
|
|
|
|
|
|
|
|
zSign = aSign;
|
|
|
|
zExp = EXP_BIAS;
|
|
|
|
expDiff = aExp - zExp;
|
|
|
|
|
|
|
|
/* argument is out-of-range */
|
|
|
|
if (expDiff >= 63)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
|
|
|
|
if (expDiff < -1) { // doesn't require reduction
|
|
|
|
if (expDiff <= -68) {
|
|
|
|
a = packFloatx80(aSign, aExp, aSig0);
|
|
|
|
sincos_tiny_argument(sin_a, cos_a, a);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
zExp = aExp;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
q = reduce_trig_arg(expDiff, &zSign, &aSig0, &aSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* **************************** */
|
|
|
|
/* argument reduction completed */
|
|
|
|
/* **************************** */
|
|
|
|
|
|
|
|
/* using float128 for approximation */
|
|
|
|
r = normalizeRoundAndPackFloat128(0, zExp-0x10, aSig0, aSig1);
|
|
|
|
|
|
|
|
if (aSign) q = -q;
|
|
|
|
if (sin_a) *sin_a = sincos_approximation(zSign, r, q);
|
|
|
|
if (cos_a) *cos_a = sincos_approximation(zSign, r, q+1);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================================================
|
|
|
|
// FPTAN Compute tan(x)
|
|
|
|
// =================================================
|
|
|
|
|
|
|
|
//
|
|
|
|
// Uses the following identities:
|
|
|
|
//
|
|
|
|
// 1. ----------------------------------------------------------
|
|
|
|
//
|
|
|
|
// sin(-x) = -sin(x)
|
|
|
|
// cos(-x) = cos(x)
|
|
|
|
//
|
|
|
|
// sin(x+y) = sin(x)*cos(y)+cos(x)*sin(y)
|
|
|
|
// cos(x+y) = sin(x)*sin(y)+cos(x)*cos(y)
|
|
|
|
//
|
|
|
|
// sin(x+ pi/2) = cos(x)
|
|
|
|
// sin(x+ pi) = -sin(x)
|
|
|
|
// sin(x+3pi/2) = -cos(x)
|
|
|
|
// sin(x+2pi) = sin(x)
|
|
|
|
//
|
|
|
|
// 2. ----------------------------------------------------------
|
|
|
|
//
|
|
|
|
// sin(x)
|
|
|
|
// tan(x) = ------
|
|
|
|
// cos(x)
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC int ftan(floatx80 *a)
|
|
|
|
{
|
|
|
|
float128 r;
|
|
|
|
float128 sin_r;
|
|
|
|
float128 cos_r;
|
|
|
|
Bit64u aSig0, aSig1 = 0;
|
|
|
|
Bit32s aExp, zExp, expDiff;
|
|
|
|
int aSign, zSign;
|
|
|
|
int q = 0;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
if (floatx80_is_unsupported(*a))
|
|
|
|
{
|
|
|
|
goto invalid;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
aSig0 = extractFloatx80Frac(*a);
|
|
|
|
aExp = extractFloatx80Exp(*a);
|
|
|
|
aSign = extractFloatx80Sign(*a);
|
|
|
|
|
|
|
|
/* invalid argument */
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig0<<1))
|
|
|
|
{
|
|
|
|
*a = propagateOneFloatx80NaN(a);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
invalid:
|
|
|
|
#endif
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
*a = floatx80_default_nan;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (aExp == 0) {
|
|
|
|
if (aSig0 == 0) return 0;
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
/* handle pseudo denormals */
|
|
|
|
if (! (aSig0 & LIT64(0x8000000000000000)))
|
|
|
|
{
|
|
|
|
float_raise(float_flag_inexact | float_flag_underflow);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
normalizeFloatx80Subnormal(aSig0, &aExp, &aSig0);
|
|
|
|
}
|
|
|
|
|
|
|
|
zSign = aSign;
|
|
|
|
zExp = EXP_BIAS;
|
|
|
|
expDiff = aExp - zExp;
|
|
|
|
|
|
|
|
/* argument is out-of-range */
|
|
|
|
if (expDiff >= 63)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
|
|
|
|
if (expDiff < -1) { // doesn't require reduction
|
|
|
|
if (expDiff <= -68) {
|
|
|
|
*a = packFloatx80(aSign, aExp, aSig0);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
zExp = aExp;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
q = reduce_trig_arg(expDiff, &zSign, &aSig0, &aSig1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* **************************** */
|
|
|
|
/* argument reduction completed */
|
|
|
|
/* **************************** */
|
|
|
|
|
|
|
|
/* using float128 for approximation */
|
|
|
|
r = normalizeRoundAndPackFloat128(0, zExp-0x10, aSig0, aSig1);
|
|
|
|
|
|
|
|
sin_r = poly_sin(r);
|
|
|
|
cos_r = poly_cos(r);
|
|
|
|
|
|
|
|
if (q & 0x1) {
|
|
|
|
r = float128_div(cos_r, sin_r);
|
|
|
|
zSign = ! zSign;
|
|
|
|
} else {
|
|
|
|
r = float128_div(sin_r, cos_r);
|
|
|
|
}
|
|
|
|
|
|
|
|
*a = float128_to_floatx80(r);
|
|
|
|
if (zSign)
|
|
|
|
floatx80_chs(a);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "fsincos.cc" ----- */
|
|
|
|
|
|
|
|
/* ----- from original file "fpatan.cc" ----- */
|
|
|
|
|
|
|
|
/*
|
|
|
|
["original Stanislav Shwartsman Copyright notice" went here, included near top of this file.]
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define FPATAN_ARR_SIZE 11
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
static const float128 float128_one =
|
|
|
|
packFloat2x128m(LIT64(0x3fff000000000000), LIT64(0x0000000000000000));
|
|
|
|
#endif
|
|
|
|
static const float128 float128_sqrt3 =
|
|
|
|
packFloat2x128m(LIT64(0x3fffbb67ae8584ca), LIT64(0xa73b25742d7078b8));
|
|
|
|
static const floatx80 floatx80_pi =
|
|
|
|
packFloatx80m(0, 0x4000, LIT64(0xc90fdaa22168c235));
|
|
|
|
|
|
|
|
static const float128 float128_pi2 =
|
|
|
|
packFloat2x128m(LIT64(0x3fff921fb54442d1), LIT64(0x8469898CC5170416));
|
|
|
|
static const float128 float128_pi4 =
|
|
|
|
packFloat2x128m(LIT64(0x3ffe921fb54442d1), LIT64(0x8469898CC5170416));
|
|
|
|
static const float128 float128_pi6 =
|
|
|
|
packFloat2x128m(LIT64(0x3ffe0c152382d736), LIT64(0x58465BB32E0F580F));
|
|
|
|
|
|
|
|
static float128 atan_arr[FPATAN_ARR_SIZE] =
|
|
|
|
{
|
|
|
|
PACK_FLOAT_128(0x3fff000000000000, 0x0000000000000000), /* 1 */
|
|
|
|
PACK_FLOAT_128(0xbffd555555555555, 0x5555555555555555), /* 3 */
|
|
|
|
PACK_FLOAT_128(0x3ffc999999999999, 0x999999999999999a), /* 5 */
|
|
|
|
PACK_FLOAT_128(0xbffc249249249249, 0x2492492492492492), /* 7 */
|
|
|
|
PACK_FLOAT_128(0x3ffbc71c71c71c71, 0xc71c71c71c71c71c), /* 9 */
|
|
|
|
PACK_FLOAT_128(0xbffb745d1745d174, 0x5d1745d1745d1746), /* 11 */
|
|
|
|
PACK_FLOAT_128(0x3ffb3b13b13b13b1, 0x3b13b13b13b13b14), /* 13 */
|
|
|
|
PACK_FLOAT_128(0xbffb111111111111, 0x1111111111111111), /* 15 */
|
|
|
|
PACK_FLOAT_128(0x3ffae1e1e1e1e1e1, 0xe1e1e1e1e1e1e1e2), /* 17 */
|
|
|
|
PACK_FLOAT_128(0xbffaaf286bca1af2, 0x86bca1af286bca1b), /* 19 */
|
|
|
|
PACK_FLOAT_128(0x3ffa861861861861, 0x8618618618618618) /* 21 */
|
|
|
|
};
|
|
|
|
|
|
|
|
/* |x| < 1/4 */
|
|
|
|
LOCALFUNC float128 poly_atan(float128 x1)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
// 3 5 7 9 11 13 15 17
|
|
|
|
// x x x x x x x x
|
|
|
|
// atan(x) ~ x - --- + --- - --- + --- - ---- + ---- - ---- + ----
|
|
|
|
// 3 5 7 9 11 13 15 17
|
|
|
|
//
|
|
|
|
// 2 4 6 8 10 12 14 16
|
|
|
|
// x x x x x x x x
|
|
|
|
// = x * [ 1 - --- + --- - --- + --- - ---- + ---- - ---- + ---- ]
|
|
|
|
// 3 5 7 9 11 13 15 17
|
|
|
|
//
|
|
|
|
// 5 5
|
|
|
|
// -- 4k -- 4k+2
|
|
|
|
// p(x) = > C * x q(x) = > C * x
|
|
|
|
// -- 2k -- 2k+1
|
|
|
|
// k=0 k=0
|
|
|
|
//
|
|
|
|
// 2
|
|
|
|
// atan(x) ~ x * [ p(x) + x * q(x) ]
|
|
|
|
//
|
|
|
|
*/
|
|
|
|
return OddPoly(x1, atan_arr, FPATAN_ARR_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
// =================================================
|
|
|
|
// FPATAN Compute y * log (x)
|
|
|
|
// 2
|
|
|
|
// =================================================
|
|
|
|
|
|
|
|
//
|
|
|
|
// Uses the following identities:
|
|
|
|
//
|
|
|
|
// 1. ----------------------------------------------------------
|
|
|
|
//
|
|
|
|
// atan(-x) = -atan(x)
|
|
|
|
//
|
|
|
|
// 2. ----------------------------------------------------------
|
|
|
|
//
|
|
|
|
// x + y
|
|
|
|
// atan(x) + atan(y) = atan -------, xy < 1
|
|
|
|
// 1-xy
|
|
|
|
//
|
|
|
|
// x + y
|
|
|
|
// atan(x) + atan(y) = atan ------- + PI, x > 0, xy > 1
|
|
|
|
// 1-xy
|
|
|
|
//
|
|
|
|
// x + y
|
|
|
|
// atan(x) + atan(y) = atan ------- - PI, x < 0, xy > 1
|
|
|
|
// 1-xy
|
|
|
|
//
|
|
|
|
// 3. ----------------------------------------------------------
|
|
|
|
//
|
|
|
|
// atan(x) = atan(INF) + atan(- 1/x)
|
|
|
|
//
|
|
|
|
// x-1
|
|
|
|
// atan(x) = PI/4 + atan( ----- )
|
|
|
|
// x+1
|
|
|
|
//
|
|
|
|
// x * sqrt(3) - 1
|
|
|
|
// atan(x) = PI/6 + atan( ----------------- )
|
|
|
|
// x + sqrt(3)
|
|
|
|
//
|
|
|
|
// 4. ----------------------------------------------------------
|
|
|
|
// 3 5 7 9 2n+1
|
|
|
|
// x x x x n x
|
|
|
|
// atan(x) = x - --- + --- - --- + --- - ... + (-1) ------ + ...
|
|
|
|
// 3 5 7 9 2n+1
|
|
|
|
//
|
|
|
|
|
|
|
|
LOCALFUNC floatx80 fpatan(floatx80 a, floatx80 b)
|
|
|
|
{
|
|
|
|
float128 a128;
|
|
|
|
float128 b128;
|
|
|
|
float128 x;
|
|
|
|
int swap, add_pi6, add_pi4;
|
|
|
|
Bit32s xExp;
|
|
|
|
floatx80 result;
|
|
|
|
int rSign;
|
|
|
|
|
|
|
|
// handle unsupported extended double-precision floating encodings
|
|
|
|
#if 0
|
|
|
|
if (floatx80_is_unsupported(a)) {
|
|
|
|
float_raise(float_flag_invalid);
|
|
|
|
return floatx80_default_nan;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Bit64u aSig = extractFloatx80Frac(a);
|
|
|
|
Bit32s aExp = extractFloatx80Exp(a);
|
|
|
|
int aSign = extractFloatx80Sign(a);
|
|
|
|
Bit64u bSig = extractFloatx80Frac(b);
|
|
|
|
Bit32s bExp = extractFloatx80Exp(b);
|
|
|
|
int bSign = extractFloatx80Sign(b);
|
|
|
|
|
|
|
|
int zSign = aSign ^ bSign;
|
|
|
|
|
|
|
|
if (bExp == 0x7FFF)
|
|
|
|
{
|
|
|
|
if ((Bit64u) (bSig<<1))
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
|
|
|
|
if (aExp == 0x7FFF) {
|
|
|
|
if ((Bit64u) (aSig<<1))
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
|
|
|
|
if (aSign) { /* return 3PI/4 */
|
|
|
|
return roundAndPackFloatx80(80, bSign,
|
|
|
|
FLOATX80_3PI4_EXP, FLOAT_3PI4_HI, FLOAT_3PI4_LO);
|
|
|
|
}
|
|
|
|
else { /* return PI/4 */
|
|
|
|
return roundAndPackFloatx80(80, bSign,
|
|
|
|
FLOATX80_PI4_EXP, FLOAT_PI_HI, FLOAT_PI_LO);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (aSig && (aExp == 0))
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
|
|
|
|
/* return PI/2 */
|
|
|
|
return roundAndPackFloatx80(80, bSign, FLOATX80_PI2_EXP, FLOAT_PI_HI, FLOAT_PI_LO);
|
|
|
|
}
|
|
|
|
if (aExp == 0x7FFF)
|
|
|
|
{
|
|
|
|
if ((Bit64u) (aSig<<1))
|
|
|
|
return propagateFloatx80NaN(a, b);
|
|
|
|
|
|
|
|
if (bSig && (bExp == 0))
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
|
|
|
|
return_PI_or_ZERO:
|
|
|
|
|
|
|
|
if (aSign) { /* return PI */
|
|
|
|
return roundAndPackFloatx80(80, bSign, FLOATX80_PI_EXP, FLOAT_PI_HI, FLOAT_PI_LO);
|
|
|
|
} else { /* return 0 */
|
|
|
|
return packFloatx80(bSign, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (bExp == 0)
|
|
|
|
{
|
|
|
|
if (bSig == 0) {
|
|
|
|
if (aSig && (aExp == 0)) float_raise(float_flag_denormal);
|
|
|
|
goto return_PI_or_ZERO;
|
|
|
|
}
|
|
|
|
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
|
|
|
|
}
|
|
|
|
if (aExp == 0)
|
|
|
|
{
|
|
|
|
if (aSig == 0) /* return PI/2 */
|
|
|
|
return roundAndPackFloatx80(80, bSign, FLOATX80_PI2_EXP, FLOAT_PI_HI, FLOAT_PI_LO);
|
|
|
|
|
|
|
|
float_raise(float_flag_denormal);
|
|
|
|
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
|
|
|
|
}
|
|
|
|
|
|
|
|
float_raise(float_flag_inexact);
|
|
|
|
|
|
|
|
/* |a| = |b| ==> return PI/4 */
|
|
|
|
if (aSig == bSig && aExp == bExp)
|
|
|
|
return roundAndPackFloatx80(80, bSign, FLOATX80_PI4_EXP, FLOAT_PI_HI, FLOAT_PI_LO);
|
|
|
|
|
|
|
|
/* ******************************** */
|
|
|
|
/* using float128 for approximation */
|
|
|
|
/* ******************************** */
|
|
|
|
|
|
|
|
a128 = normalizeRoundAndPackFloat128(0, aExp-0x10, aSig, 0);
|
|
|
|
b128 = normalizeRoundAndPackFloat128(0, bExp-0x10, bSig, 0);
|
|
|
|
swap = 0;
|
|
|
|
add_pi6 = 0;
|
|
|
|
add_pi4 = 0;
|
|
|
|
|
|
|
|
if (aExp > bExp || (aExp == bExp && aSig > bSig))
|
|
|
|
{
|
|
|
|
x = float128_div(b128, a128);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
x = float128_div(a128, b128);
|
|
|
|
swap = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
xExp = extractFloat128Exp(x);
|
|
|
|
|
|
|
|
if (xExp <= EXP_BIAS-40)
|
|
|
|
goto approximation_completed;
|
|
|
|
|
|
|
|
if (x.high >= LIT64(0x3ffe800000000000)) // 3/4 < x < 1
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
arctan(x) = arctan((x-1)/(x+1)) + pi/4
|
|
|
|
*/
|
|
|
|
float128 t1 = float128_sub(x, float128_one);
|
|
|
|
float128 t2 = float128_add(x, float128_one);
|
|
|
|
x = float128_div(t1, t2);
|
|
|
|
add_pi4 = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/* argument correction */
|
|
|
|
if (xExp >= 0x3FFD) // 1/4 < x < 3/4
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
arctan(x) = arctan((x*sqrt(3)-1)/(x+sqrt(3))) + pi/6
|
|
|
|
*/
|
|
|
|
float128 t1 = float128_mul(x, float128_sqrt3);
|
|
|
|
float128 t2 = float128_add(x, float128_sqrt3);
|
|
|
|
x = float128_sub(t1, float128_one);
|
|
|
|
x = float128_div(x, t2);
|
|
|
|
add_pi6 = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
x = poly_atan(x);
|
|
|
|
if (add_pi6) x = float128_add(x, float128_pi6);
|
|
|
|
if (add_pi4) x = float128_add(x, float128_pi4);
|
|
|
|
|
|
|
|
approximation_completed:
|
|
|
|
if (swap) x = float128_sub(float128_pi2, x);
|
|
|
|
result = float128_to_floatx80(x);
|
|
|
|
if (zSign) floatx80_chs(&result);
|
|
|
|
rSign = extractFloatx80Sign(result);
|
|
|
|
if (!bSign && rSign)
|
|
|
|
return floatx80_add(result, floatx80_pi);
|
|
|
|
if (bSign && !rSign)
|
|
|
|
return floatx80_sub(result, floatx80_pi);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ----- end from original file "fpatan.cc" ----- */
|
|
|
|
|
|
|
|
/* end soft float stuff */
|
|
|
|
|
|
|
|
typedef floatx80 myfpr;
|
|
|
|
|
|
|
|
LOCALPROC myfp_FromExtendedFormat(myfpr *r, ui4r v2, ui5r v1, ui5r v0)
|
|
|
|
{
|
|
|
|
r->high = v2;
|
|
|
|
r->low = (((ui6b)v1) << 32) | (v0 & 0xFFFFFFFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_ToExtendedFormat(myfpr *dd, ui4r *v2, ui5r *v1, ui5r *v0)
|
|
|
|
{
|
|
|
|
*v0 = ((ui6b) dd->low) & 0xFFFFFFFF;
|
|
|
|
*v1 = (((ui6b) dd->low) >> 32) & 0xFFFFFFFF;
|
|
|
|
*v2 = dd->high;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_FromDoubleFormat(myfpr *r, ui5r v1, ui5r v0)
|
|
|
|
{
|
|
|
|
float64 t = (float64)((((ui6b)v1) << 32) | (v0 & 0xFFFFFFFF));
|
|
|
|
|
|
|
|
*r = float64_to_floatx80(t);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_ToDoubleFormat(myfpr *dd, ui5r *v1, ui5r *v0)
|
|
|
|
{
|
|
|
|
float64 t = floatx80_to_float64(*dd);
|
|
|
|
|
|
|
|
*v0 = ((ui6b) t) & 0xFFFFFFFF;
|
|
|
|
*v1 = (((ui6b) t) >> 32) & 0xFFFFFFFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_FromSingleFormat(myfpr *r, ui5r x)
|
|
|
|
{
|
|
|
|
*r = float32_to_floatx80(x);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC ui5r myfp_ToSingleFormat(myfpr *ff)
|
|
|
|
{
|
|
|
|
return floatx80_to_float32(*ff);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_FromLong(myfpr *r, ui5r x)
|
|
|
|
{
|
|
|
|
*r = int32_to_floatx80( x );
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC ui5r myfp_ToLong(myfpr *x)
|
|
|
|
{
|
|
|
|
return floatx80_to_int32( *x );
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC blnr myfp_IsNan(myfpr *x)
|
|
|
|
{
|
|
|
|
return floatx80_is_nan(*x);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC blnr myfp_IsInf(myfpr *x)
|
|
|
|
{
|
|
|
|
return ( ( x->high & 0x7FFF ) == 0x7FFF ) && (0 == ((ui6b) ( x->low<<1 )));
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC blnr myfp_IsZero(myfpr *x)
|
|
|
|
{
|
|
|
|
return ( ( x->high & 0x7FFF ) == 0x0000 ) && (0 == ((ui6b) ( x->low<<1 )));
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC blnr myfp_IsNeg(myfpr *x)
|
|
|
|
{
|
|
|
|
return ( ( x->high & 0x8000 ) != 0x0000 );
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Add(myfpr *r, const myfpr *a, const myfpr *b)
|
|
|
|
{
|
|
|
|
*r = floatx80_add(*a, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Sub(myfpr *r, const myfpr *a, const myfpr *b)
|
|
|
|
{
|
|
|
|
*r = floatx80_sub(*a, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Mul(myfpr *r, const myfpr *a, const myfpr *b)
|
|
|
|
{
|
|
|
|
*r = floatx80_mul(*a, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Div(myfpr *r, const myfpr *a, const myfpr *b)
|
|
|
|
{
|
|
|
|
*r = floatx80_div(*a, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Rem(myfpr *r, const myfpr *a, const myfpr *b)
|
|
|
|
{
|
|
|
|
*r = floatx80_rem(*a, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Sqrt(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = floatx80_sqrt(*x);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Mod(myfpr *r, myfpr *a, myfpr *b)
|
|
|
|
{
|
|
|
|
Bit64u q;
|
|
|
|
*r = floatx80_remainder(*a, *b, &q);
|
|
|
|
/* should save low byte of q */
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Scale(myfpr *r, myfpr *a, myfpr *b)
|
|
|
|
{
|
|
|
|
*r = floatx80_scale(*a, *b);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_GetMan(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = *x;
|
|
|
|
(void) floatx80_extract(r);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_GetExp(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 t0 = *x;
|
|
|
|
*r = floatx80_extract(&t0);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_floor(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
si3r SaveRoundingMode = float_rounding_mode;
|
|
|
|
|
|
|
|
float_rounding_mode = float_round_down;
|
|
|
|
*r = floatx80_round_to_int(*x);
|
|
|
|
float_rounding_mode = SaveRoundingMode;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_IntRZ(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
si3r SaveRoundingMode = float_rounding_mode;
|
|
|
|
|
|
|
|
float_rounding_mode = float_round_to_zero;
|
|
|
|
*r = floatx80_round_to_int(*x);
|
|
|
|
float_rounding_mode = SaveRoundingMode;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Int(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = floatx80_round_to_int(*x);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_RoundToSingle(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
float32 t0 = floatx80_to_float32(*x);
|
|
|
|
|
|
|
|
*r = float32_to_floatx80(t0);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_RoundToDouble(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
float64 t0 = floatx80_to_float64(*x);
|
|
|
|
|
|
|
|
*r = float64_to_floatx80(t0);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Abs(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = *x;
|
|
|
|
r->high &= 0x7FFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Neg(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = *x;
|
|
|
|
r->high ^= 0x8000;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_TwoToX(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 t2;
|
|
|
|
floatx80 t3;
|
|
|
|
floatx80 t4;
|
|
|
|
floatx80 t5;
|
|
|
|
myfp_floor(&t2, x);
|
|
|
|
t3 = floatx80_sub(*x, t2);
|
|
|
|
t4 = f2xm1(t3);
|
|
|
|
t5 = floatx80_add(t4, floatx80_one);
|
|
|
|
*r = floatx80_scale(t5, t2);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_TenToX(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 t1;
|
|
|
|
const floatx80 t = /* 1.0 / log(2.0) */
|
|
|
|
packFloatx80m(0, 0x3fff, LIT64(0xb8aa3b295c17f0bc));
|
|
|
|
const floatx80 t2 = /* log(10.0) */
|
|
|
|
packFloatx80m(0, 0x4000, LIT64(0x935d8dddaaa8ac17));
|
|
|
|
t1 = floatx80_mul(floatx80_mul(*x, t), t2);
|
|
|
|
myfp_TwoToX(r, &t1);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_EToX(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 t1;
|
|
|
|
const floatx80 t = /* 1.0 / log(2.0) */
|
|
|
|
packFloatx80m(0, 0x3fff, LIT64(0xb8aa3b295c17f0bc));
|
|
|
|
t1 = floatx80_mul(*x, t);
|
|
|
|
myfp_TwoToX(r, &t1);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_EToXM1(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 t1;
|
|
|
|
floatx80 t2;
|
|
|
|
floatx80 t3;
|
|
|
|
floatx80 t4;
|
|
|
|
floatx80 t5;
|
|
|
|
floatx80 t6;
|
|
|
|
const floatx80 t = /* 1.0 / log(2.0) */
|
|
|
|
packFloatx80m(0, 0x3fff, LIT64(0xb8aa3b295c17f0bc));
|
|
|
|
t1 = floatx80_mul(*x, t);
|
|
|
|
myfp_floor(&t2, &t1);
|
|
|
|
t3 = floatx80_sub(t1, t2);
|
|
|
|
t4 = f2xm1(t3);
|
|
|
|
if (myfp_IsZero(&t2)) {
|
|
|
|
*r = t4;
|
|
|
|
} else {
|
|
|
|
t5 = floatx80_add(t4, floatx80_one);
|
|
|
|
t6 = floatx80_scale(t5, t2);
|
|
|
|
*r = floatx80_sub(t6, floatx80_one);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Log2(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = fyl2x(*x, floatx80_one);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_LogN(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
const floatx80 t = /* log(2.0) */
|
|
|
|
packFloatx80m(0, 0x3ffe, LIT64(0xb17217f7d1cf79ac));
|
|
|
|
*r = fyl2x(*x, t);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Log10(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
const floatx80 t = /* log10(2.0) = ln(2) / ln(10), unknown accuracy */
|
|
|
|
packFloatx80m(0, 0x3ffd, LIT64(0x9a209a84fbcff798));
|
|
|
|
*r = fyl2x(*x, t);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_LogNP1(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
const floatx80 t = /* log(2.0) */
|
|
|
|
packFloatx80m(0, 0x3ffe, LIT64(0xb17217f7d1cf79ac));
|
|
|
|
*r = fyl2xp1(*x, t);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Sin(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
(void) fsincos(*x, r, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Cos(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
(void) fsincos(*x, 0, r);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Tan(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = *x;
|
|
|
|
(void) ftan(r);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_ATan(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
*r = fpatan(floatx80_one, *x);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_ASin(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 x2 = floatx80_mul(*x, *x);
|
|
|
|
floatx80 mx2 = floatx80_sub(floatx80_one, x2);
|
|
|
|
floatx80 cx = floatx80_sqrt(mx2);
|
|
|
|
|
|
|
|
*r = fpatan(cx, *x);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_ACos(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
floatx80 x2 = floatx80_mul(*x, *x);
|
|
|
|
floatx80 mx2 = floatx80_sub(floatx80_one, x2);
|
|
|
|
floatx80 cx = floatx80_sqrt(mx2);
|
|
|
|
|
|
|
|
*r = fpatan(*x, cx);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const floatx80 floatx80_zero =
|
|
|
|
packFloatx80m(0, 0x0000, LIT64(0x0000000000000000));
|
|
|
|
|
|
|
|
static const floatx80 floatx80_Two =
|
|
|
|
packFloatx80m(0, 0x4000, LIT64(0x8000000000000000));
|
|
|
|
|
|
|
|
static const floatx80 floatx80_Ten =
|
|
|
|
packFloatx80m(0, 0x4002, LIT64(0xa000000000000000));
|
|
|
|
|
|
|
|
LOCALPROC myfp_Sinh(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
myfpr ex;
|
|
|
|
myfpr nx;
|
|
|
|
myfpr enx;
|
|
|
|
myfpr t1;
|
|
|
|
|
|
|
|
myfp_EToX(&ex, x);
|
|
|
|
myfp_Neg(&nx, x);
|
|
|
|
myfp_EToX(&enx, &nx);
|
|
|
|
myfp_Sub(&t1, &ex, &enx);
|
|
|
|
myfp_Div(r, &t1, &floatx80_Two);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Cosh(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
myfpr ex;
|
|
|
|
myfpr nx;
|
|
|
|
myfpr enx;
|
|
|
|
myfpr t1;
|
|
|
|
|
|
|
|
myfp_EToX(&ex, x);
|
|
|
|
myfp_Neg(&nx, x);
|
|
|
|
myfp_EToX(&enx, &nx);
|
|
|
|
myfp_Add(&t1, &ex, &enx);
|
|
|
|
myfp_Div(r, &t1, &floatx80_Two);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_Tanh(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
myfpr x2;
|
|
|
|
myfpr ex2;
|
|
|
|
myfpr ex2m1;
|
|
|
|
myfpr ex2p1;
|
|
|
|
|
|
|
|
myfp_Mul(&x2, x, &floatx80_Two);
|
|
|
|
myfp_EToX(&ex2, &x2);
|
|
|
|
myfp_Sub(&ex2m1, &ex2, &floatx80_one);
|
|
|
|
myfp_Add(&ex2p1, &ex2, &floatx80_one);
|
|
|
|
myfp_Div(r, &ex2m1, &ex2p1);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_ATanh(myfpr *r, myfpr *x)
|
|
|
|
{
|
|
|
|
myfpr onepx;
|
|
|
|
myfpr onemx;
|
|
|
|
myfpr dv;
|
|
|
|
myfpr ldv;
|
|
|
|
|
|
|
|
myfp_Add(&onepx, x, &floatx80_one);
|
|
|
|
myfp_Sub(&onemx, x, &floatx80_one);
|
|
|
|
myfp_Div(&dv, &onepx, &onemx);
|
|
|
|
myfp_LogN(&ldv, &dv);
|
|
|
|
myfp_Div(r, &ldv, &floatx80_Two);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_SinCos(myfpr *r_sin, myfpr *r_cos, myfpr *source)
|
|
|
|
{
|
|
|
|
(void) fsincos(*source, r_sin, r_cos);
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC blnr myfp_getCR(myfpr *r, ui4b opmode)
|
|
|
|
{
|
|
|
|
switch (opmode) {
|
|
|
|
case 0x00:
|
|
|
|
*r = floatx80_pi; /* M_PI */
|
|
|
|
break;
|
|
|
|
case 0x0B:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x3ffd, LIT64(0x9a209a84fbcff798));
|
|
|
|
*r = t; /* log10(2.0) = ln(2) / ln(10), unknown accuracy */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x0C:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4000, LIT64(0xadf85458a2bb4a9b));
|
|
|
|
*r = t; /* exp(1.0), unknown accuracy */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x0D:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x3fff, LIT64(0xb8aa3b295c17f0bc));
|
|
|
|
*r = t; /* 1.0 / log(2.0) */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x0E:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x3ffd, LIT64(0xde5bd8a937287195));
|
|
|
|
*r = t; /* 1.0 / log(10.0), unknown accuracy */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x0F:
|
|
|
|
*r = floatx80_zero; /* 0.0 */
|
|
|
|
break;
|
|
|
|
case 0x30:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x3ffe, LIT64(0xb17217f7d1cf79ac));
|
|
|
|
*r = t; /* log(2.0) */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x31:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4000, LIT64(0x935d8dddaaa8ac17));
|
|
|
|
*r = t; /* log(10.0) */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x32:
|
|
|
|
*r = floatx80_one; /* 1.0 */
|
|
|
|
break;
|
|
|
|
case 0x33:
|
|
|
|
*r = floatx80_Ten; /* 10.0 */
|
|
|
|
break;
|
|
|
|
case 0x34:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4005, LIT64(0xc800000000000000));
|
|
|
|
*r = t; /* 100.0 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x35:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x400c, LIT64(0x9c40000000000000));
|
|
|
|
*r = t; /* 10000.0 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x36:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4019, LIT64(0xbebc200000000000));
|
|
|
|
*r = t; /* 1.0e8 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x37:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4034, LIT64(0x8e1bc9bf04000000));
|
|
|
|
*r = t; /* 1.0e16 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x38:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4069, LIT64(0x9dc5ada82b70b59e));
|
|
|
|
*r = t; /* 1.0e32 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x39:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x40d3, LIT64(0xc2781f49ffcfa6d5));
|
|
|
|
*r = t; /* 1.0e64 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x3A:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x41a8, LIT64(0x93ba47c980e98ce0));
|
|
|
|
*r = t; /* 1.0e128 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x3B:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4351, LIT64(0xaa7eebfb9df9de8e));
|
|
|
|
*r = t; /* 1.0e256 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x3C:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x46a3, LIT64(0xe319a0aea60e91c7));
|
|
|
|
*r = t; /* 1.0e512 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x3D:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x4d48, LIT64(0xc976758681750c17));
|
|
|
|
*r = t; /* 1.0e1024 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x3E:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x5a92, LIT64(0x9e8b3b5dc53d5de5));
|
|
|
|
*r = t; /* 1.0e2048 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x3F:
|
|
|
|
{
|
|
|
|
const floatx80 t =
|
|
|
|
packFloatx80m(0, 0x7525, LIT64(0xc46052028a20979b));
|
|
|
|
*r = t; /* 1.0e4096 */
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
return falseblnr;
|
|
|
|
}
|
|
|
|
return trueblnr;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Floating point control register */
|
|
|
|
|
|
|
|
LOCALPROC myfp_SetFPCR(ui5r v)
|
|
|
|
{
|
|
|
|
switch ((v >> 4) & 0x03) {
|
|
|
|
case 0:
|
|
|
|
float_rounding_mode = float_round_nearest_even;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
float_rounding_mode = float_round_to_zero;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
float_rounding_mode = float_round_down;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
float_rounding_mode = float_round_up;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
switch ((v >> 6) & 0x03) {
|
|
|
|
case 0:
|
|
|
|
floatx80_rounding_precision = 80;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
floatx80_rounding_precision = 32;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
floatx80_rounding_precision = 64;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
ReportAbnormalID(0x0201,
|
|
|
|
"Bad rounding precision in myfp_SetFPCR");
|
|
|
|
floatx80_rounding_precision = 80;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (0 != (v & 0xF)) {
|
|
|
|
ReportAbnormalID(0x0202,
|
|
|
|
"Reserved bits not zero in myfp_SetFPCR");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC ui5r myfp_GetFPCR(void)
|
|
|
|
{
|
|
|
|
ui5r v = 0;
|
|
|
|
|
|
|
|
switch (float_rounding_mode) {
|
|
|
|
case float_round_nearest_even:
|
|
|
|
/* v |= (0 << 4); */
|
|
|
|
break;
|
|
|
|
case float_round_to_zero:
|
|
|
|
v |= (1 << 4);
|
|
|
|
break;
|
|
|
|
case float_round_down:
|
|
|
|
v |= (2 << 4);
|
|
|
|
break;
|
|
|
|
case float_round_up:
|
|
|
|
v |= (3 << 4);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (80 == floatx80_rounding_precision) {
|
|
|
|
/* v |= (0 << 6); */
|
|
|
|
} else if (32 == floatx80_rounding_precision) {
|
|
|
|
v |= (1 << 6);
|
|
|
|
} else if (64 == floatx80_rounding_precision) {
|
|
|
|
v |= (2 << 6);
|
|
|
|
} else {
|
|
|
|
ReportAbnormalID(0x0203,
|
|
|
|
"Bad rounding precision in myfp_GetFPCR");
|
|
|
|
}
|
|
|
|
|
|
|
|
return v;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALVAR struct myfp_envStruct
|
|
|
|
{
|
|
|
|
ui5r FPSR; /* Floating point status register */
|
|
|
|
} myfp_env;
|
|
|
|
|
|
|
|
LOCALPROC myfp_SetFPSR(ui5r v)
|
|
|
|
{
|
|
|
|
myfp_env.FPSR = v;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC ui5r myfp_GetFPSR(void)
|
|
|
|
{
|
|
|
|
return myfp_env.FPSR;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALFUNC ui3r myfp_GetConditionCodeByte(void)
|
|
|
|
{
|
|
|
|
return (myfp_env.FPSR >> 24) & 0x0F;
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_SetConditionCodeByte(ui3r v)
|
|
|
|
{
|
|
|
|
myfp_env.FPSR = ((myfp_env.FPSR & 0x00FFFFFF)
|
|
|
|
| (v << 24));
|
|
|
|
}
|
|
|
|
|
|
|
|
LOCALPROC myfp_SetConditionCodeByteFromResult(myfpr *result)
|
|
|
|
{
|
|
|
|
/* Set condition codes here based on result */
|
|
|
|
|
|
|
|
int c_nan = myfp_IsNan(result) ? 1 : 0;
|
|
|
|
int c_inf = myfp_IsInf(result) ? 1 : 0;
|
|
|
|
int c_zero = myfp_IsZero(result) ? 1 : 0;
|
|
|
|
int c_neg = myfp_IsNeg(result) ? 1 : 0;
|
|
|
|
|
|
|
|
myfp_SetConditionCodeByte(c_nan
|
|
|
|
| (c_inf << 1)
|
|
|
|
| (c_zero << 2)
|
|
|
|
| (c_neg << 3));
|
|
|
|
}
|