mirror of
https://github.com/zydeco/minivmac4ios.git
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415 lines
8.7 KiB
C
415 lines
8.7 KiB
C
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/*
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ASCEMDEV.c
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Copyright (C) 2008 Paul C. Pratt
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You can redistribute this file and/or modify it under the terms
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of version 2 of the GNU General Public License as published by
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the Free Software Foundation. You should have received a copy
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of the license along with this file; see the file COPYING.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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license for more details.
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*/
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/*
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Apple Sound Chip EMulated DEVice
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*/
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#ifndef AllFiles
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#include "SYSDEPNS.h"
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#include "ENDIANAC.h"
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#include "MYOSGLUE.h"
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#include "EMCONFIG.h"
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#include "GLOBGLUE.h"
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#include "VIAEMDEV.h"
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#endif
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#include "ASCEMDEV.h"
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LOCALVAR ui3r SoundReg801 = 0;
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LOCALVAR ui3r SoundReg802 = 0;
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LOCALVAR ui3r SoundReg803 = 0;
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LOCALVAR ui3r SoundReg804 = 0;
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LOCALVAR ui3r SoundReg805 = 0;
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LOCALVAR ui3r SoundReg_Volume = 0; /* 0x806 */
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LOCALVAR ui3r SoundReg807 = 0;
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LOCALVAR ui4r ASC_InputIndex = 0;
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LOCALVAR ui3b ASC_SampBuff[0x800];
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struct ASC_ChanR {
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ui3b freq[0x800];
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ui5r phase;
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};
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typedef struct ASC_ChanR ASC_ChanR;
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LOCALVAR ASC_ChanR ASC_ChanA[4];
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#define ASC_dolog (dbglog_HAVE && 0)
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GLOBALFUNC ui5b ASC_Access(ui5b Data, blnr WriteMem, CPTR addr)
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{
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if (addr < 0x800) {
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if (WriteMem) {
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if ((1 == SoundReg801) && (2 == SoundReg802)) {
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if ((2 * 370) == (ASC_InputIndex & 0x3FF)) {
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SoundReg804 |= 0x08;
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} else {
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ui4r j = (addr & 0x400) | (ASC_InputIndex & 0x3FF);
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++ASC_InputIndex;
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ASC_SampBuff[j] = Data;
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#if ASC_dolog && 0
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dbglog_AddrAccess("ASC_Access SampBuff.wrap",
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Data, WriteMem, j);
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#endif
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#if 1
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if ((2 * 370) == (ASC_InputIndex & 0x3FF)) {
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SoundReg804 |= 0x08;
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}
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#endif
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}
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#if ASC_dolog && 0
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dbglog_writeCStr("ASC_InputIndex =");
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dbglog_writeNum(ASC_InputIndex);
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dbglog_writeReturn();
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#endif
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} else {
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ASC_SampBuff[addr] = Data;
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}
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} else {
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Data = ASC_SampBuff[addr];
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}
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#if ASC_dolog && 1
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#if 1
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if (((addr & 0x1FF) >= 0x04)
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&& ((addr & 0x1FF) < (0x200 - 0x04)))
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{
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/* don't report them all */
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} else
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#endif
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{
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dbglog_AddrAccess("ASC_Access SampBuff",
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Data, WriteMem, addr);
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}
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#endif
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} else if (addr < 0x810) {
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switch (addr) {
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case 0x800: /* CONTROL */
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if (WriteMem) {
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} else {
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Data = 0;
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}
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break;
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case 0x801: /* ENABLE */
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if (WriteMem) {
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SoundReg801 = Data;
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} else {
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Data = SoundReg801;
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}
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break;
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case 0x802: /* MODE */
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if (WriteMem) {
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SoundReg802 = Data;
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} else {
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Data = SoundReg802;
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}
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break;
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case 0x803:
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if (WriteMem) {
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SoundReg803 = Data;
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} else {
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Data = SoundReg803;
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}
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break;
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case 0x804:
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if (WriteMem) {
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SoundReg804 = Data;
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} else {
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Data = SoundReg804;
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SoundReg804 = 0;
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}
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break;
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case 0x805:
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if (WriteMem) {
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SoundReg805 = Data;
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} else {
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Data = SoundReg805;
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}
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break;
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case 0x806: /* VOLUME */
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if (WriteMem) {
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SoundReg_Volume = Data >> 5;
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if (0 != (Data & 0x1F)) {
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ReportAbnormal("ASC - unexpected volume value");
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}
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} else {
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Data = SoundReg_Volume << 5;
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ReportAbnormal("ASC - reading volume register");
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}
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break;
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case 0x807: /* CHAN */
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if (WriteMem) {
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SoundReg807 = Data;
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} else {
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Data = SoundReg807;
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}
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break;
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default:
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if (WriteMem) {
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} else {
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Data = 0;
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}
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break;
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}
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#if ASC_dolog && 1
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if (addr != 0x804) {
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dbglog_AddrAccess("ASC_Access Control",
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Data, WriteMem, addr);
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}
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#endif
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} else if (addr < 0x830) {
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ui3r b = addr & 3;
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ui3r chan = ((addr - 0x810) >> 3) & 3;
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if (0 != (addr & 4)) {
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if (WriteMem) {
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ASC_ChanA[chan].freq[b] = Data;
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} else {
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Data = ASC_ChanA[chan].freq[b];
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}
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#if ASC_dolog && 1
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dbglog_AddrAccess("ASC_Access Control",
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Data, WriteMem, addr);
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#endif
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#if ASC_dolog && 0
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dbglog_writeCStr("freq b=");
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dbglog_writeNum(WriteMem);
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dbglog_writeCStr(", chan=");
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dbglog_writeNum(chan);
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dbglog_writeReturn();
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#endif
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} else {
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#if ASC_dolog && 1
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dbglog_AddrAccess("ASC_Access Control *** unknown reg",
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Data, WriteMem, addr);
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#endif
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}
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} else if (addr < 0x838) {
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#if ASC_dolog && 1
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dbglog_AddrAccess("ASC_Access Control *** unknown reg",
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Data, WriteMem, addr);
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#endif
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} else {
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#if ASC_dolog && 1
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dbglog_AddrAccess("ASC_Access Control ? *** unknown reg",
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Data, WriteMem, addr);
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#endif
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ReportAbnormal("unknown ASC reg");
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}
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return Data;
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}
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/*
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approximate volume levels of vMac, so:
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x * vol_mult[SoundVolume] >> 16
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+ vol_offset[SoundVolume]
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= {approx} (x - kCenterSound) / (8 - SoundVolume) + kCenterSound;
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*/
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LOCALVAR const ui4b vol_mult[] = {
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8192, 9362, 10922, 13107, 16384, 21845, 32768
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};
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LOCALVAR const trSoundSamp vol_offset[] = {
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#if 3 == kLn2SoundSampSz
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112, 110, 107, 103, 96, 86, 64, 0
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#elif 4 == kLn2SoundSampSz
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28672, 28087, 27307, 26215, 24576, 21846, 16384, 0
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#else
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#error "unsupported kLn2SoundSampSz"
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#endif
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};
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LOCALVAR const ui4b SubTick_offset[kNumSubTicks] = {
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0, 23, 46, 69, 92, 115, 138, 161,
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185, 208, 231, 254, 277, 300, 323, 346
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};
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LOCALVAR const ui3r SubTick_n[kNumSubTicks] = {
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23, 23, 23, 23, 23, 23, 23, 24,
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23, 23, 23, 23, 23, 23, 23, 24
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};
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#if MySoundEnabled
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LOCALVAR ui5b SoundPhase = 0;
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#endif
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#ifdef ASC_interrupt_PulseNtfy
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IMPORTPROC ASC_interrupt_PulseNtfy(void);
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#endif
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#if MySoundEnabled
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GLOBALPROC MacSound_SubTick(int SubTick)
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{
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ui4r actL;
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tpSoundSamp p;
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ui4r i;
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ui4r j = 0;
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ui4r n = SubTick_n[SubTick];
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ui3b SoundVolume = SoundReg_Volume;
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label_retry:
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p = MySound_BeginWrite(n, &actL);
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if (actL > 0) {
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if (1 == SoundReg801) {
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ui5b StartOffset = SubTick_offset[SubTick] + j;
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ui3p addr = ASC_SampBuff + (2 * StartOffset);
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if (2 == SoundReg802) {
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addr += /* 0x400 */ 1;
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}
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for (i = 0; i < actL; i++) {
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/* Copy sound data, high byte of each word */
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#if ASC_dolog && 1
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dbglog_StartLine();
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dbglog_writeCStr("out sound ");
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dbglog_writeCStr("[");
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dbglog_writeHex(StartOffset + i);
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dbglog_writeCStr("]");
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dbglog_writeCStr(" = ");
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dbglog_writeHex(*addr);
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dbglog_writeReturn();
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#endif
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*p++ = *addr
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#if 4 == kLn2SoundSampSz
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<< 8
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#endif
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;
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/* Move the address on */
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*addr = 0x80;
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addr += 2;
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}
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} else if (2 == SoundReg801) {
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ui4r v;
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ui4r i0;
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ui4r i1;
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ui4r i2;
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ui4r i3;
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ui5r freq0 = do_get_mem_long(ASC_ChanA[0].freq);
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ui5r freq1 = do_get_mem_long(ASC_ChanA[1].freq);
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ui5r freq2 = do_get_mem_long(ASC_ChanA[2].freq);
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ui5r freq3 = do_get_mem_long(ASC_ChanA[3].freq);
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#if ASC_dolog && 0
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dbglog_writeCStr("freq0=");
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dbglog_writeNum(freq0);
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dbglog_writeCStr(", freq1=");
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dbglog_writeNum(freq1);
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dbglog_writeCStr(", freq2=");
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dbglog_writeNum(freq2);
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dbglog_writeCStr(", freq3=");
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dbglog_writeNum(freq3);
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dbglog_writeReturn();
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#endif
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for (i = 0; i < actL; i++) {
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ASC_ChanA[0].phase += freq0;
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ASC_ChanA[1].phase += freq1;
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ASC_ChanA[2].phase += freq2;
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ASC_ChanA[3].phase += freq3;
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#if 1
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i0 = ((ASC_ChanA[0].phase + 0x4000) >> 15) & 0x1FF;
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i1 = ((ASC_ChanA[1].phase + 0x4000) >> 15) & 0x1FF;
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i2 = ((ASC_ChanA[2].phase + 0x4000) >> 15) & 0x1FF;
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i3 = ((ASC_ChanA[3].phase + 0x4000) >> 15) & 0x1FF;
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#else
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i0 = ((ASC_ChanA[0].phase + 0x8000) >> 16) & 0x1FF;
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i1 = ((ASC_ChanA[1].phase + 0x8000) >> 16) & 0x1FF;
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i2 = ((ASC_ChanA[2].phase + 0x8000) >> 16) & 0x1FF;
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i3 = ((ASC_ChanA[3].phase + 0x8000) >> 16) & 0x1FF;
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#endif
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v = ASC_SampBuff[i0]
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+ ASC_SampBuff[0x0200 + i1]
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+ ASC_SampBuff[0x0400 + i2]
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+ ASC_SampBuff[0x0600 + i3];
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#if ASC_dolog && 1
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dbglog_StartLine();
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dbglog_writeCStr("i0=");
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dbglog_writeNum(i0);
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dbglog_writeCStr(", i1=");
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dbglog_writeNum(i1);
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dbglog_writeCStr(", i2=");
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dbglog_writeNum(i2);
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dbglog_writeCStr(", i3=");
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dbglog_writeNum(i3);
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dbglog_writeCStr(", output sound v=");
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dbglog_writeNum(v);
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dbglog_writeReturn();
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#endif
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*p++ = (v >> 2);
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++SoundPhase;
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SoundPhase &= 0x1FF;
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}
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} else {
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for (i = 0; i < actL; i++) {
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*p++ = kCenterSound;
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}
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}
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if (SoundVolume < 7) {
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/*
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Usually have volume at 7, so this
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is just for completeness.
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*/
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ui5b mult = (ui5b)vol_mult[SoundVolume];
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trSoundSamp offset = vol_offset[SoundVolume];
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p -= actL;
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for (i = 0; i < actL; i++) {
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*p = (trSoundSamp)((ui5b)(*p) * mult >> 16) + offset;
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++p;
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}
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}
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MySound_EndWrite(actL);
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n -= actL;
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j += actL;
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if (n > 0) {
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goto label_retry;
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}
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}
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}
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#endif
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GLOBALPROC ASC_Update(void)
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{
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if (1 == SoundReg801) {
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ASC_InputIndex = 0;
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SoundReg804 |= 0x04;
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#ifdef ASC_interrupt_PulseNtfy
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ASC_interrupt_PulseNtfy();
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#endif
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#if ASC_dolog && 1
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dbglog_StartLine();
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dbglog_writeCStr("called ASC_interrupt_PulseNtfy");
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dbglog_writeReturn();
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#endif
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}
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}
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