minivmac4ios/Mini vMac/mnvm_core/SGLUDDSP.h

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/* SGLUDDSP.h Copyright (C) 2012 Paul C. Pratt You can redistribute this file and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. You should have received a copy of the license along with this file; see the file COPYING. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the license for more details. */ /* Sound GLUe for "/Dev/DSP" OSS and related, accessed through "/dev/dsp" */ LOCALVAR int audio_fd = -1; LOCALVAR blnr audio_started; #if 4 == kLn2SoundSampSz LOCALPROC ConvertSoundBlockToNative(tpSoundSamp p) { int i; for (i = kOneBuffLen; --i >= 0; ) { *p++ -= 0x8000; } } #else #define ConvertSoundBlockToNative(p) #endif LOCALPROC MySound_WriteOut(void) { int retry_count = 32; label_retry: if (--retry_count > 0) { int err; struct audio_buf_info info; if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) != 0) { fprintf(stderr, "SNDCTL_DSP_GETOSPACE fails\n"); } else { tpSoundSamp NextPlayPtr; ui4b PlayNowSize = 0; ui4b MaskedFillOffset = ThePlayOffset & kOneBuffMask; ui4b PrivateBuffUsed = TheFillOffset - ThePlayOffset; int used = (info.fragstotal * info.fragsize) - info.bytes; if (audio_started) { ui4b TotPendBuffs = used >> kLnOneBuffSz; if (TotPendBuffs < MinFilledSoundBuffs) { MinFilledSoundBuffs = TotPendBuffs; } /* fprintf(stderr, "buffer used %d\n", (int)used); */ } else { if (PrivateBuffUsed >= kAllBuffLen - kOneBuffLen) { audio_started = trueblnr; } else { info.bytes = 0; } } if (MaskedFillOffset != 0) { /* take care of left overs */ PlayNowSize = kOneBuffLen - MaskedFillOffset; NextPlayPtr = TheSoundBuffer + (ThePlayOffset & kAllBuffMask); } else if (0 != ((TheFillOffset - ThePlayOffset) >> kLnOneBuffLen)) { PlayNowSize = kOneBuffLen; NextPlayPtr = TheSoundBuffer + (ThePlayOffset & kAllBuffMask); } else { /* nothing to play now */ } #if 4 == kLn2SoundSampSz PlayNowSize <<= 1; #endif if (PlayNowSize > info.bytes) { PlayNowSize = info.bytes; } if (0 != PlayNowSize) { err = write( audio_fd, NextPlayPtr, PlayNowSize); if (err < 0) { if (- EAGAIN == err) { /* buffer full, try again later */ fprintf(stderr, "pcm write: EAGAIN\n"); } else if (- EPIPE == err) { /* buffer seems to have emptied */ fprintf(stderr, "pcm write emptied\n"); goto label_retry; } else { fprintf(stderr, "audio_fd write error: %d\n", err); } } else { ThePlayOffset += err #if 4 == kLn2SoundSampSz >> 1 #endif ; goto label_retry; } } } } } LOCALPROC MySound_Start(void) { if (audio_fd >= 0) { MySound_Start0(); audio_started = falseblnr; } } LOCALPROC MySound_Stop(void) { if (audio_fd >= 0) { if (0 != ioctl(audio_fd, SNDCTL_DSP_RESET /* SNDCTL_DSP_HALT */, NULL)) { fprintf(stderr, "SNDCTL_DSP_RESET fails\n"); } } } #if 4 == kLn2SoundSampSz #define MyDesiredFormat AFMT_S16_NE #else #define MyDesiredFormat AFMT_U8 #endif LOCALFUNC blnr MySound_Init(void) { blnr IsOk = falseblnr; audio_fd = open(AudioDevPath, O_WRONLY, 0); if (audio_fd < 0) { fprintf(stderr, "open /dev/dsp fails: %d\n", audio_fd); } else { int fragment_value = (16 /* 16 fragments */ << 16) #if 4 == kLn2SoundSampSz | 10 /* of 1024 bytes */ #else | 9 /* of 512 bytes */ #endif ; int channels_value = 1; int fmt_value = MyDesiredFormat; int speed_value = SOUND_SAMPLERATE; /* fprintf(stderr, "open /dev/dsp works\n"); */ if (0 != ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &fragment_value)) { fprintf(stderr, "SNDCTL_DSP_SETFRAGMENT fails\n"); } else if ((0 != ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &channels_value)) || (channels_value != 1)) { fprintf(stderr, "SNDCTL_DSP_CHANNELS fails\n"); } else if ((0 != ioctl(audio_fd, SNDC