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init defaults after loading emulator bundle (fixes initial speed value)
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@ -32,12 +32,11 @@ static NSObject<Emulator> *sharedEmulator = nil;
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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sharedAppDelegate = self;
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sharedAppDelegate = self;
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[self initDefaults];
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if (![self loadEmulator:[[NSUserDefaults standardUserDefaults] stringForKey:@"machine"]]) {
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if (![self loadEmulator:[[NSUserDefaults standardUserDefaults] stringForKey:@"machine"]]) {
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[self loadEmulator:@"MacPlus4M"];
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[self loadEmulator:@"MacPlus4M"];
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}
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}
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[self initDefaults];
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[sharedEmulator performSelector:@selector(run) withObject:nil afterDelay:0.1];
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[sharedEmulator performSelector:@selector(run) withObject:nil afterDelay:0.1];
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return YES;
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return YES;
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}
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}
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