From 95da6807a5a0b17d48d51b1f3bdadd9dfcb4a224 Mon Sep 17 00:00:00 2001 From: Morgan Aldridge Date: Sat, 13 Mar 2021 09:28:23 -0500 Subject: [PATCH] More accurate rendering of scrollbars. Issue #16 --- mlvwm/borders.c | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) diff --git a/mlvwm/borders.c b/mlvwm/borders.c index 67032dc..56d6be0 100644 --- a/mlvwm/borders.c +++ b/mlvwm/borders.c @@ -538,8 +538,8 @@ void SetTitleBar( MlvwmWindow *t, Bool on_off ) void DrawArrow( Window w, int direction, GC color ) { XPoint arrow_p[] = { - {9,3},{2,10},{6,10},{6,15},{12,15},{12,10},{16,10},{9,3}, {0,0}}, - arrow_p8[] = {{15,11},{9,5},{3,11},{15,11}, {0,0}}; + {7,3},{2,8},{5,8},{5,12},{9,12},{9,8},{12,8},{7,3}, {0,0}}, + arrow_p8[] = {{7,6},{4,9},{11,9},{8,6},{7,6}, {0,0}}; XPoint *use_p; int lp, JunkX, point; @@ -547,8 +547,8 @@ void DrawArrow( Window w, int direction, GC color ) else use_p = arrow_p; for( point=0; use_p[point].x!=0; point++ ){ - use_p[point].x = use_p[point].x*SBAR_WH/19.+0.5; - use_p[point].y = use_p[point].y*SBAR_WH/19.+0.5; + use_p[point].x = use_p[point].x*SBAR_WH/16.; + use_p[point].y = use_p[point].y*SBAR_WH/16.; } if( direction==C_SBAR_LEFT || direction==C_SBAR_RIGHT ){ @@ -604,18 +604,17 @@ void DrawSbarAnk( MlvwmWindow *t, int context, Bool on_off ) DrawShadowBox( 0, 0, SBAR_WH, SBAR_WH, win, 1, Scr.WhiteGC, Scr.Gray2GC, SHADOW_ALL ); - scale = 11*SBAR_WH/19.+0.5; + scale = 8*SBAR_WH/16.; if( context==C_SBAR_H_AN ){ - for( lp=0; lp<(SBAR_WH-6)/3; lp++ ) - DrawShadowBox( (lp+1)*3, (SBAR_WH-scale)/2+1, - 3, scale, win, 1, + for( lp=0; lp<(SBAR_WH-8)/2; lp++ ) + DrawShadowBox( (lp+2)*2, (SBAR_WH-scale)/2, + 2, scale, win, 1, Scr.WhiteGC, Scr.BlackGC, SHADOW_ALL ); } if( context==C_SBAR_V_AN ){ - scale = 11*SBAR_WH/19.+0.5; - for( lp=0; lp<(SBAR_WH-6)/3; lp++ ) - DrawShadowBox( (SBAR_WH-scale)/2, (lp+1)*3, - scale, 3, win, 1, + for( lp=0; lp<(SBAR_WH-8)/2; lp++ ) + DrawShadowBox( (SBAR_WH-scale)/2, (lp+2)*2, + scale, 2, win, 1, Scr.WhiteGC, Scr.BlackGC, SHADOW_ALL ); } }