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synced 2024-12-29 14:29:22 +00:00
Borders: Fix stripes and whitespace around titlebar buttons & text
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882e556d35
commit
b36ef7942d
@ -334,7 +334,7 @@ void DrawCloseBox( MlvwmWindow *t, Bool on )
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if( Scr.flags&SYSTEM8 ){
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XFillRectangle( dpy, t->title_w, Scr.Gray4GC,
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4, (TITLE_HEIGHT-BOXSIZE)/2-2,
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BOXSIZE+7, BOXSIZE+2 );
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BOXSIZE+2, BOXSIZE+2 );
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FillGradation( t->close_b );
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}
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else{
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@ -376,7 +376,7 @@ void DrawMinMax( MlvwmWindow *t, Bool on )
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if( on ){
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if( Scr.flags&SYSTEM8 ){
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XFillRectangle( dpy, t->title_w, Scr.Gray4GC,
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t->frame_w-BOXSIZE-15-
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t->frame_w-BOXSIZE-9-
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(t->flags&SHADER?BOXSIZE+6:0),
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(TITLE_HEIGHT-BOXSIZE)/2-1,
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BOXSIZE+8, BOXSIZE+2 );
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@ -488,30 +488,16 @@ void SetTitleBar( MlvwmWindow *t, Bool on_off )
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while( w+20>drawable && titlelength>0 );
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if( on_off ){
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for( lp=4; lp<14; lp+=3 ){
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for( lp=4; lp<16; lp+=2 ){
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if( Scr.d_depth>1 ){
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if( Scr.flags&SYSTEM8 )
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DrawShadowBox( 4, lp-2, t->frame_w-15, 2, t->title_w, 1,
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if( Scr.flags&SYSTEM8 )
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DrawShadowBox( 4, lp-1, t->frame_w-14, 2, t->title_w, 1,
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Scr.WhiteGC, Scr.Gray1GC, SHADOW_ALL );
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else
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DrawShadowBox( 4, lp-1, t->frame_w-11, 2, t->title_w, 1,
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Scr.Gray1GC, Scr.WhiteGC, SHADOW_ALL );
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}
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else
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XDrawLine( dpy, t->title_w, Scr.BlackGC,
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4, lp-1, t->frame_w-7, lp-1 );
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}
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if( Scr.d_depth>1 ){
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if( Scr.flags&SYSTEM8 )
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DrawShadowBox( 4, 14, t->frame_w-15, 2, t->title_w, 1,
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Scr.WhiteGC, Scr.Gray1GC, SHADOW_ALL );
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else
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XDrawLine( dpy, t->title_w, Scr.Gray1GC,
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4, 15, t->frame_w-9, 15 );
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}
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else
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XDrawLine( dpy, t->title_w, Scr.BlackGC,
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4, 15, t->frame_w-7, 15 );
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else
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XDrawLine( dpy, t->title_w, Scr.Gray1GC, 0, lp, t->frame_w, lp );
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}
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}
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if( Scr.flags&SYSTEM8 ){
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DrawShadowBox( 0, 0, t->frame_w-2, TITLE_HEIGHT, t->title_w,
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1, Scr.WhiteGC, Scr.Gray2GC, SHADOW_TOP );
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@ -523,7 +509,7 @@ void SetTitleBar( MlvwmWindow *t, Bool on_off )
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DrawShadowBox( 0, 0, t->frame_w-2, TITLE_HEIGHT, t->title_w,
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1, Scr.WhiteGC, Scr.Gray2GC, SHADOW_ALL );
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XFillRectangle( dpy, t->title_w, Scr.Gray4GC,
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(t->frame_w-w)/2-10, 1, w+20, TITLE_HEIGHT-2 );
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(t->frame_w-w)/2-5, 1, w+10, TITLE_HEIGHT-2 );
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dispgc = Scr.BlackGC;
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}
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else{
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