mlvwm/mlvwm/screen.h

162 lines
4.3 KiB
C

/****************************************************************************
* This module is based on Twm, but has been siginificantly modified
* by Rob Nation (nation@rocket.sanders.lockheed.com)
****************************************************************************/
/*
* Copyright 1989 Massachusetts Institute of Technology
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of M.I.T. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission. M.I.T. makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* M.I.T. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL M.I.T.
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _SCREEN_
#define _SCREEN_
#include "menus.h"
#include "config.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/cursorfont.h>
#define DEFAULT 0
#define SYS 1
#define TITLE_CURSOR 2
#define MOVE 3
#define RESIZE 4
#define WAIT 5
#define MENU 6
#define SELECT 7
#define DESTROY 8
#define SBARH_CURSOR 9
#define SBARV_CURSOR 10
#define MINMAX_CURSOR 11
#define SHADER_UP_CURSOR 12
#define SHADER_DOWN_CURSOR 13
#define MAX_CURSORS 14
#define MAX_WINDOW_WIDTH 32767
#define MAX_WINDOW_HEIGHT 32767
typedef struct ScreenInfo
{
int d_depth;
int screen;
int n_desktop;
int currentdesk;
int MyDisplayWidth;
int MyDisplayHeight;
int NumberOfScreens;
MlvwmWindow MlvwmRoot;
MenuLabel *MenuLabelRoot;
MenuLabel IconMenu;
Menu *MenuRoot;
Menu *ActiveMenu;
MenuItem *iconAnchor;
Window Root;
Window MenuBar;
Window NoFocusWin;
Window lbCorner;
Window rbCorner;
MlvwmWindow *ActiveWin;
MlvwmWindow **LastActive;
MlvwmWindow *PreviousActive;
ShortCut *ShortCutRoot;
int root_pushes;
MlvwmWindow *pushed_window;
Cursor MlvwmCursors[MAX_CURSORS];
styles *style_list;
GC RobberGC;
GC BlackGC;
GC WhiteGC;
GC Gray1GC;
GC Gray2GC;
GC Gray3GC;
GC Gray4GC;
GC ScrollBlueGC;
GC MenuBlueGC;
GC MenuSelectBlueGC;
#ifdef USE_LOCALE
XFontSet MenuBarFs;
XFontSet MenuFs;
XFontSet WindowFs;
XFontSet BalloonFs;
#else
XFontStruct *MenuBarFont;
XFontStruct *MenuFont;
XFontStruct *WindowFont;
XFontStruct *BalloonFont;
#endif
unsigned int flags;
int double_click_time;
int bar_width;
int flush_time;
int flush_times;
int resist_x, resist_y;
int zoom_wait;
char *IconPath;
Icon *SystemIcon;
char ErrorFunc[30];
Window Balloon;
char *BalloonOffStr;
char *BalloonOnStr;
Pixmap mask;
ShortCut *StartFunc;
Bool Restarting;
} ScreenInfo;
#define FOLLOWTOMOUSE 0x00000001
#define SLOPPYFOCUS 0x00000002
#define STICKSHADE 0x00000004
#define STICKHIDE 0x00000008
#define SHADEMAP 0x00000010
#define ICONIFYHIDE 0x00000020
#define ICONIFYSHADE 0x00000040
#define COMPATIBLE 0x00000080
#define BALLOONON 0x00000100
#define STARTING 0x00000200
#define SYSTEM8 0x00000400
#define RSTPREVSTATE 0x00000800
#define ROTATEDESK 0x00001000
#define USEROOT 0x00002000
#define OPAQUEMOVE 0x00004000
#define OPAQUERESIZE 0x00008000
#define ONECLICKMENU 0x00010000
#define DEBUGOUT 0x00020000
#ifdef USE_LOCALE
#define MENUBARFONT Scr.MenuBarFs
#define MENUFONT Scr.MenuFs
#define WINDOWFONT Scr.WindowFs
#define BALLOONFONT Scr.BalloonFs
#define XDRAWSTRING XmbDrawString
#else
#define MENUBARFONT Scr.MenuBarFont
#define MENUFONT Scr.MenuFont
#define WINDOWFONT Scr.WindowFont
#define BALLOONFONT Scr.BalloonFont
#define XDRAWSTRING( d, w, f, g, x, y, s, l ) XSetFont( d, g, f->fid );\
XDrawString( d, w, g, x, y, s, l );
#endif
extern ScreenInfo Scr;
#endif