mirror of
https://github.com/transistorfet/moa.git
synced 2024-06-14 03:29:36 +00:00
253 lines
8.7 KiB
Rust
253 lines
8.7 KiB
Rust
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use std::rc::Rc;
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use pixels::{Pixels, SurfaceTexture};
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use winit::dpi::LogicalSize;
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use winit::event::{Event, VirtualKeyCode, WindowEvent, ElementState};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::window::WindowBuilder;
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use instant::Instant;
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use moa_core::{System, Error, Clock};
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use moa_core::host::{Host, WindowUpdater, ControllerDevice, ControllerEvent, ControllerUpdater, Audio, DummyAudio};
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use moa_core::host::gfx::Frame;
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use crate::settings;
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const WIDTH: u32 = 320;
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const HEIGHT: u32 = 224;
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pub type LoadSystemFn = fn (&mut PixelsFrontend, Vec<u8>) -> Result<System, Error>;
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pub struct PixelsFrontend {
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updater: Option<Box<dyn WindowUpdater>>,
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controller: Option<Box<dyn ControllerUpdater>>,
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}
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impl PixelsFrontend {
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pub fn new() -> PixelsFrontend {
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PixelsFrontend {
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controller: None,
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updater: None,
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}
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}
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}
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impl Host for PixelsFrontend {
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fn add_window(&mut self, updater: Box<dyn WindowUpdater>) -> Result<(), Error> {
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self.updater = Some(updater);
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Ok(())
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}
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fn register_controller(&mut self, device: ControllerDevice, input: Box<dyn ControllerUpdater>) -> Result<(), Error> {
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if device != ControllerDevice::A {
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return Ok(())
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}
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self.controller = Some(input);
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Ok(())
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}
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fn create_audio_source(&mut self) -> Result<Box<dyn Audio>, Error> {
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Ok(Box::new(DummyAudio()))
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}
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}
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pub async fn run(load: LoadSystemFn) {
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loop {
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let host = PixelsFrontend::new();
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run_loop(host, load).await
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}
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}
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pub async fn run_loop(mut host: PixelsFrontend, load: LoadSystemFn) {
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let event_loop = EventLoop::new();
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let window = {
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let size = LogicalSize::new(WIDTH as f64, HEIGHT as f64);
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WindowBuilder::new()
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.with_title("Hello Pixels + Web")
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.with_inner_size(size)
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.with_min_inner_size(size)
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.build(&event_loop)
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.expect("WindowBuilder error")
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};
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let window = Rc::new(window);
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#[cfg(target_arch = "wasm32")]
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{
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use wasm_bindgen::JsCast;
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use winit::platform::web::WindowExtWebSys;
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// Retrieve current width and height dimensions of browser client window
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let get_window_size = || {
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let client_window = web_sys::window().unwrap();
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LogicalSize::new(
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client_window.inner_width().unwrap().as_f64().unwrap(),
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client_window.inner_height().unwrap().as_f64().unwrap(),
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)
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};
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let window = Rc::clone(&window);
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// Initialize winit window with current dimensions of browser client
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window.set_inner_size(get_window_size());
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let client_window = web_sys::window().unwrap();
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// Attach winit canvas to body element
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web_sys::window()
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.and_then(|win| win.document())
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.and_then(|doc| doc.body())
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.and_then(|body| {
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body.append_child(&web_sys::Element::from(window.canvas()))
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.ok()
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})
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.expect("couldn't append canvas to document body");
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// Listen for resize event on browser client. Adjust winit window dimensions
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// on event trigger
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let closure = wasm_bindgen::closure::Closure::wrap(Box::new(move |_e: web_sys::Event| {
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let size = get_window_size();
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window.set_inner_size(size)
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}) as Box<dyn FnMut(_)>);
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client_window
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.add_event_listener_with_callback("resize", closure.as_ref().unchecked_ref())
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.unwrap();
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closure.forget();
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/*
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let host = host.clone();
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let mut system = load(&mut host.lock().unwrap(), settings::get().rom_data.clone()).unwrap();
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let closure = wasm_bindgen::closure::Closure::wrap(Box::new(move |_e: web_sys::Event| {
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let run_timer = Instant::now();
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let nanoseconds_per_frame = (16_600_000 as f32 * settings::get().speed) as Clock;
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if let Err(err) = system.run_for(nanoseconds_per_frame) {
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log::error!("{:?}", err);
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}
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log::info!("ran simulation for {:?}ms in {:?}ms", nanoseconds_per_frame / 1_000_000, run_timer.elapsed().as_millis());
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let mut settings = settings::get();
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if settings.reset {
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settings.reset = false;
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match load(&mut host.lock().unwrap(), settings.rom_data.clone()) {
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Ok(s) => { system = s; },
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Err(err) => log::error!("{:?}", err),
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}
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}
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}) as Box<dyn FnMut(_)>);
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client_window
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.set_interval_with_callback_and_timeout_and_arguments_0(closure.as_ref().unchecked_ref(), 17)
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.unwrap();
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closure.forget();
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*/
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}
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//let mut input = WinitInputHelper::new();
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let mut pixels = {
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let window_size = window.inner_size();
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let surface_texture =
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SurfaceTexture::new(window_size.width, window_size.height, window.as_ref());
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Pixels::new_async(WIDTH, HEIGHT, surface_texture)
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.await
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.expect("Pixels error")
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};
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let mut last_frame = Frame::new(WIDTH, HEIGHT);
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let mut update_timer = Instant::now();
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let mut system = load(&mut host, settings::get().rom_data.clone()).unwrap();
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event_loop.run(move |event, _, control_flow| {
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// Draw the current frame
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if let Event::RedrawRequested(_) = event {
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settings::increment_frames();
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log::info!("updated after {:4}ms", update_timer.elapsed().as_millis());
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update_timer = Instant::now();
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let run_timer = Instant::now();
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let nanoseconds_per_frame = (16_600_000 as f32 * settings::get().speed) as Clock;
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if let Err(err) = system.run_for(nanoseconds_per_frame) {
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log::error!("{:?}", err);
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}
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log::info!("ran simulation for {:?}ms in {:?}ms", nanoseconds_per_frame / 1_000_000, run_timer.elapsed().as_millis());
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if let Some(updater) = host.updater.as_mut() {
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let buffer = pixels.get_frame();
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if let Ok(frame) = updater.take_frame() {
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last_frame = frame;
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}
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for y in 0..last_frame.height {
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for x in 0..last_frame.width {
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let pixel = last_frame.bitmap[((y * last_frame.width) + x) as usize];
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let i = ((y * WIDTH) + x) as usize;
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buffer[i * 4] = (pixel >> 16) as u8;
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buffer[i * 4 + 1] = (pixel >> 8) as u8;
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buffer[i * 4 + 2] = pixel as u8;
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buffer[i * 4 + 3] = 255;
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}
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}
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}
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if pixels
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.render()
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.map_err(|e| println!("pixels.render() failed: {}", e))
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.is_err()
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{
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*control_flow = ControlFlow::Exit;
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return;
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}
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window.request_redraw();
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}
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let mut key = None;
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if let Event::WindowEvent { event: WindowEvent::KeyboardInput { input, .. }, .. } = event {
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if let Some(keycode) = input.virtual_keycode {
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match input.state {
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ElementState::Pressed => {
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key = map_controller_a(keycode, true);
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}
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ElementState::Released => {
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key = map_controller_a(keycode, false);
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}
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}
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}
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}
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if let Some(updater) = host.controller.as_mut() {
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if let Some(key) = key {
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updater.update_controller(key);
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}
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}
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let mut settings = settings::get();
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if settings.reset {
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settings.reset = false;
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match load(&mut host, settings.rom_data.clone()) {
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Ok(s) => { system = s; },
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Err(err) => log::error!("{:?}", err),
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}
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}
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});
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}
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pub fn map_controller_a(key: VirtualKeyCode, state: bool) -> Option<ControllerEvent> {
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match key {
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VirtualKeyCode::A => { Some(ControllerEvent::ButtonA(state)) },
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VirtualKeyCode::O => { Some(ControllerEvent::ButtonB(state)) },
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VirtualKeyCode::E => { Some(ControllerEvent::ButtonC(state)) },
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VirtualKeyCode::Up => { Some(ControllerEvent::DpadUp(state)) },
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VirtualKeyCode::Down => { Some(ControllerEvent::DpadDown(state)) },
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VirtualKeyCode::Left => { Some(ControllerEvent::DpadLeft(state)) },
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VirtualKeyCode::Right => { Some(ControllerEvent::DpadRight(state)) },
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VirtualKeyCode::Return => { Some(ControllerEvent::Start(state)) },
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VirtualKeyCode::M => { Some(ControllerEvent::Mode(state)) },
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_ => None,
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}
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}
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