moa/emulator/frontends/pixels/assets/moa-genesis/interface.js

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import * as Emulator from './moa-genesis.js';
window.addEventListener("load", () => {
Emulator.default();
});
function initialize_emulator() {
const host = Emulator.new_host();
const system = Emulator.load_system(host, Emulator.get_load_system_fn());
//Emulator.start_system(system);
let last_update = performance.now();
setTimeout(function refreshFrame() {
// Calculate the time difference since the last update cycle
const current = performance.now();
const diff = current - last_update;
last_update = current;
// Run the system for the difference, and get the realtime runtime in millis
const runtime = Emulator.run_system_for(system, diff * 1_000_000);
if (Emulator.is_running()) {
// Calculate the timeout needed to fill the time that was *not* taken by the sim
const remaining = Math.max(diff - runtime - (diff * 0.1), 1);
setTimeout(refreshFrame, remaining);
}
}, 0);
const controllers = Emulator.get_controllers(host);
function button_event(e) {
let state;
if (e.type == 'mousedown' || e.type == 'touchstart') {
state = true;
} else {
state = false;
}
Emulator.button_press(controllers, e.target.name, state);
}
document.getElementById("controller").querySelectorAll('button').forEach(function (button) {
button.addEventListener('mousedown', button_event);
button.addEventListener('mouseup', button_event);
button.addEventListener('touchstart', button_event);
button.addEventListener('touchend', button_event);
});
Emulator.host_run_loop(host);
}
// Update the frame rate display
const frame_rate_el = document.getElementById("frame-rate");
const frame_rate = setInterval(function () {
frame_rate_el.value = Emulator.get_frames_since();
}, 1000);
// Load a new ROM file
const reader = new FileReader();
reader.onloadend = function (e) {
let data = new Uint8Array(reader.result);
// If the SMD file magic number is present, then convert it before loading
if (data[8] == 0xAA && data[9] == 0xBB)
data = Emulator.smd_to_bin(data);
Emulator.set_rom_data(data);
};
const file_input = document.getElementById("rom-file");
file_input.addEventListener("change", e => {
document.getElementById("video").focus();
reader.readAsArrayBuffer(file_input.files[0])
});
document.getElementById("reset").addEventListener("click", () => {
document.getElementById("video").focus();
Emulator.request_stop();
});
document.getElementById("power").addEventListener("click", () => {
document.getElementById("video").focus();
if (Emulator.is_running())
Emulator.request_stop();
else
initialize_emulator();
});
let mute_state = false;
const mute = document.getElementById("mute");
mute.addEventListener("click", () => {
mute_state = !mute_state;
if (mute_state) {
mute.value = "\uD83D\uDD07";
} else {
mute.value = "\uD83D\uDD08";
}
Emulator.set_mute(mute_state);
});