mirror of
https://github.com/transistorfet/moa.git
synced 2024-11-21 19:30:52 +00:00
Fixed some decoder bugs in m68k
This commit is contained in:
parent
148b4dcf2c
commit
1b6cbfa831
@ -74,7 +74,7 @@ impl M68kDecoder {
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OPCG_BIT_OPS => {
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let optype = (ins & 0x0F00) >> 8;
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if (ins & 0x3F) == 0b111100 {
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if (ins & 0x13F) == 0x03C {
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match (ins & 0x00C0) >> 6 {
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0b00 => {
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let data = self.read_instruction_word(memory)?;
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@ -171,11 +171,15 @@ impl M68kDecoder {
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let ins_0f00 = ins & 0xF00;
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let ins_00f0 = ins & 0x0F0;
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if (ins & 0x180) == 0x180 && (ins & 0x038) != 0 {
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if (ins & 0x180) == 0x180 {
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if (ins & 0x040) == 0 {
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let size = match get_size(ins) {
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Some(Size::Word) => Size::Word,
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Some(Size::Long) if self.cputype >= M68kType::MC68020 => Size::Long,
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// TODO 2021-12-14: the docs for the 68000 show the size field, even though it says it only operates on words
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// and according to some other sources, it seems they are parsed and executed on the 68000, so
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// I'm removing the check that only allows this on the MC68020
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//Some(Size::Long) if self.cputype >= M68kType::MC68020 => Size::Long,
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Some(Size::Long) => Size::Long,
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_ => return Err(Error::processor(Exceptions::IllegalInstruction as u32)),
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};
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@ -698,11 +702,11 @@ impl M68kDecoder {
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match reg {
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0b000 => {
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let value = sign_extend_to_long(self.read_instruction_word(memory)? as u32, Size::Word) as u32;
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Target::IndirectMemory(value)
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Target::IndirectMemory(value, Size::Word)
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},
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0b001 => {
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let value = self.read_instruction_long(memory)?;
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Target::IndirectMemory(value)
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Target::IndirectMemory(value, Size::Long)
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},
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0b010 => {
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let displacement = sign_extend_to_long(self.read_instruction_word(memory)? as u32, Size::Word);
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@ -754,7 +758,7 @@ impl M68kDecoder {
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(0..((self.end - self.start) / 2)).map(|offset|
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Ok(format!("{:04x} ", memory.read_beu16((self.start + (offset * 2)) as Address).unwrap()))
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).collect();
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println!("{:#010x}: {}\n\t{:?}\n", self.start, ins_data.unwrap(), self.instruction);
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println!("{:#010x}: {}\n\t{}\n", self.start, ins_data.unwrap(), self.instruction);
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}
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}
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@ -807,7 +811,6 @@ fn get_condition(ins: u16) -> Condition {
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0b1101 => Condition::LessThan,
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0b1110 => Condition::GreaterThan,
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0b1111 => Condition::LessThanOrEqual,
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_ => Condition::True,
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}
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}
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@ -29,7 +29,7 @@ use super::state::{M68k, M68kType, Status, Flags, Exceptions, InterruptPriority}
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impl Steppable for M68k {
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fn step(&mut self, system: &System) -> Result<ClockElapsed, Error> {
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self.step_internal(system)?;
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Ok((1_000_000_000 / self.frequency as u64) * 4)
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Ok((1_000_000_000 / self.frequency as u64) * 4 as ClockElapsed)
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}
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fn on_error(&mut self, system: &System) {
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@ -756,11 +756,11 @@ impl M68k {
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let addr = self.get_a_reg_mut(reg);
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*addr = new_value;
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},
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Instruction::UnimplementedA(ins) => {
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Instruction::UnimplementedA(_) => {
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self.state.pc -= 2;
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self.exception(Exceptions::LineAEmulator as u8, false)?;
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},
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Instruction::UnimplementedF(ins) => {
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Instruction::UnimplementedF(_) => {
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self.state.pc -= 2;
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self.exception(Exceptions::LineFEmulator as u8, false)?;
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},
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@ -771,8 +771,8 @@ impl M68k {
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Ok(())
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}
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fn execute_movem(&mut self, target: Target, size: Size, dir: Direction, mut mask: u16) -> Result<(), Error> {
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let mut addr = self.get_target_address(target)?;
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fn execute_movem(&mut self, target: Target, size: Size, dir: Direction, mask: u16) -> Result<(), Error> {
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let addr = self.get_target_address(target)?;
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// If we're using a MC68020 or higher, and it was Post-Inc/Pre-Dec target, then update the value before it's stored
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if self.cputype >= M68kType::MC68020 {
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@ -786,13 +786,13 @@ impl M68k {
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}
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let post_addr = match target {
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Target::IndirectARegInc(reg) => {
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Target::IndirectARegInc(_) => {
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if dir != Direction::FromTarget {
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return Err(Error::new(&format!("Cannot use {:?} with {:?}", target, dir)));
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}
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self.move_memory_to_registers(addr, size, mask)?
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},
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Target::IndirectARegDec(reg) => {
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Target::IndirectARegDec(_) => {
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if dir != Direction::ToTarget {
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return Err(Error::new(&format!("Cannot use {:?} with {:?}", target, dir)));
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}
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@ -937,7 +937,7 @@ impl M68k {
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let intermediate = self.get_address_sized(base_value.wrapping_add(base_disp as u32) as Address, Size::Long)?;
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self.get_address_sized(intermediate.wrapping_add(index_value as u32).wrapping_add(outer_disp as u32) as Address, size)
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},
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Target::IndirectMemory(addr) => {
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Target::IndirectMemory(addr, _) => {
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self.get_address_sized(addr as Address, size)
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},
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}
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@ -984,7 +984,7 @@ impl M68k {
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let intermediate = self.get_address_sized(base_value.wrapping_add(base_disp as u32) as Address, Size::Long)?;
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self.set_address_sized(intermediate.wrapping_add(index_value as u32).wrapping_add(outer_disp as u32) as Address, value, size)?;
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},
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Target::IndirectMemory(addr) => {
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Target::IndirectMemory(addr, _) => {
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self.set_address_sized(addr as Address, value, size)?;
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},
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_ => return Err(Error::new(&format!("Unimplemented addressing target: {:?}", target))),
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@ -1012,7 +1012,7 @@ impl M68k {
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let intermediate = self.get_address_sized(base_value.wrapping_add(base_disp as u32) as Address, Size::Long)?;
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intermediate.wrapping_add(index_value as u32).wrapping_add(outer_disp as u32)
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},
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Target::IndirectMemory(addr) => {
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Target::IndirectMemory(addr, _) => {
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addr
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},
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_ => return Err(Error::new(&format!("Invalid addressing target: {:?}", target))),
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@ -91,7 +91,7 @@ pub enum Target {
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IndirectRegOffset(BaseRegister, Option<IndexRegister>, i32),
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IndirectMemoryPreindexed(BaseRegister, Option<IndexRegister>, i32, i32),
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IndirectMemoryPostindexed(BaseRegister, Option<IndexRegister>, i32, i32),
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IndirectMemory(u32),
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IndirectMemory(u32, Size),
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}
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#[derive(Clone, Debug, PartialEq)]
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@ -285,6 +285,15 @@ impl fmt::Display for ControlRegister {
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}
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}
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impl fmt::Display for RegOrImmediate {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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RegOrImmediate::DReg(reg) => write!(f, "%d{}", reg),
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RegOrImmediate::Immediate(value) => write!(f, "#{:#02x}", value),
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}
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}
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}
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impl fmt::Display for XRegister {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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@ -339,13 +348,50 @@ impl fmt::Display for Target {
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let index_str = fmt_index_disp(index_reg);
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write!(f, "([{}#{:08x}]{} + #{:08x})", base_reg, base_disp, index_str, outer_disp)
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},
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Target::IndirectMemory(value) => write!(f, "(#{:08x})", value),
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Target::IndirectMemory(value, size) => if *size == Size::Word {
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write!(f, "(#{:04x})", value)
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} else {
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write!(f, "(#{:08x})", value)
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},
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}
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}
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}
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fn fmt_movem_mask(mask: u16) -> String {
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format!("something")
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fn fmt_movem_mask(mut mask: u16, target: &Target) -> String {
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let mut output = vec![];
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match target {
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Target::IndirectARegDec(_) => {
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for i in (0..8).rev() {
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if (mask & 0x01) != 0 {
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output.push(format!("%a{}", i));
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}
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mask >>= 1;
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}
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for i in (0..8).rev() {
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if (mask & 0x01) != 0 {
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output.push(format!("%d{}", i));
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}
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mask >>= 1;
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}
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},
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_ => {
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for i in 0..8 {
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if (mask & 0x01) != 0 {
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output.push(format!("%d{}", i));
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}
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mask >>= 1;
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}
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for i in 0..8 {
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if (mask & 0x01) != 0 {
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output.push(format!("%a{}", i));
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}
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mask >>= 1;
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}
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},
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}
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output.join("/")
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}
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impl fmt::Display for Instruction {
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@ -353,6 +399,8 @@ impl fmt::Display for Instruction {
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match self {
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Instruction::ABCD(src, dest) => write!(f, "abcd\t{}, {}", src, dest),
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Instruction::ADD(src, dest, size) => write!(f, "add{}\t{}, {}", size, src, dest),
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Instruction::ADDA(target, reg, size) => write!(f, "adda{}\t{}, %a{}", size, target, reg),
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Instruction::ADDX(src, dest, size) => write!(f, "addx{}\t{}, {}", size, src, dest),
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Instruction::AND(src, dest, size) => write!(f, "and{}\t{}, {}", size, src, dest),
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Instruction::ANDtoCCR(value) => write!(f, "andb\t{:02x}, %ccr", value),
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Instruction::ANDtoSR(value) => write!(f, "andw\t{:04x}, %sr", value),
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@ -365,7 +413,15 @@ impl fmt::Display for Instruction {
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Instruction::BCLR(src, dest, size) => write!(f, "bclr{}\t{}, {}", size, src, dest),
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Instruction::BSET(src, dest, size) => write!(f, "bset{}\t{}, {}", size, src, dest),
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Instruction::BTST(src, dest, size) => write!(f, "btst{}\t{}, {}", size, src, dest),
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//Instruction::BKPT(value),
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Instruction::BFCHG(target, offset, width) => write!(f, "bfchg\t{}, {}, {}", target, offset, width),
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Instruction::BFCLR(target, offset, width) => write!(f, "bfclr\t{}, {}, {}", target, offset, width),
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Instruction::BFEXTS(target, offset, width, reg) => write!(f, "bfexts\t{}, {}, {}, %d{}", target, offset, width, reg),
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Instruction::BFEXTU(target, offset, width, reg) => write!(f, "bfextu\t{}, {}, {}, %d{}", target, offset, width, reg),
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Instruction::BFFFO(target, offset, width, reg) => write!(f, "bfffo\t{}, {}, {}, %d{}", target, offset, width, reg),
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Instruction::BFINS(reg, target, offset, width) => write!(f, "bfins\t%d{}, {}, {}, {}", reg, target, offset, width),
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Instruction::BFSET(target, offset, width) => write!(f, "bfset\t{}, {}, {}", target, offset, width),
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Instruction::BFTST(target, offset, width) => write!(f, "bftst\t{}, {}, {}", target, offset, width),
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Instruction::BKPT(value) => write!(f, "bkpt\t{}", value),
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Instruction::CHK(target, reg, size) => write!(f, "chk{}\t{}, %d{}", size, target, reg),
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Instruction::CLR(target, size) => write!(f, "clr{}\t{}", size, target),
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@ -405,8 +461,8 @@ impl fmt::Display for Instruction {
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Direction::FromTarget => write!(f, "movec\t{}, {}", target, reg),
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},
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Instruction::MOVEM(target, size, dir, mask) => match dir {
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Direction::ToTarget => write!(f, "movem{}\t{}, {}", size, fmt_movem_mask(*mask), target),
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Direction::FromTarget => write!(f, "movem{}\t{}, {}", size, target, fmt_movem_mask(*mask)),
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Direction::ToTarget => write!(f, "movem{}\t{}, {}", size, fmt_movem_mask(*mask, target), target),
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Direction::FromTarget => write!(f, "movem{}\t{}, {}", size, target, fmt_movem_mask(*mask, target)),
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},
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Instruction::MOVEP(dreg, areg, offset, size, dir) => match dir {
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Direction::ToTarget => write!(f, "movep{}\t%d{}, ({}, %a{})", size, dreg, areg, offset),
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@ -448,6 +504,8 @@ impl fmt::Display for Instruction {
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Instruction::Scc(cond, target) => write!(f, "s{}\t{}", cond, target),
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Instruction::STOP(value) => write!(f, "stop\t#{:04x}", value),
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Instruction::SUB(src, dest, size) => write!(f, "sub{}\t{}, {}", size, src, dest),
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Instruction::SUBA(target, reg, size) => write!(f, "suba{}\t{}, %a{}", size, target, reg),
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Instruction::SUBX(src, dest, size) => write!(f, "subx{}\t{}, {}", size, src, dest),
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Instruction::SWAP(reg) => write!(f, "swap\t%d{}", reg),
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Instruction::TAS(target) => write!(f, "tas\t{}", target),
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@ -456,7 +514,8 @@ impl fmt::Display for Instruction {
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Instruction::TRAPV => write!(f, "trapv"),
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Instruction::UNLK(reg) => write!(f, "unlk\t%a{}", reg),
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_ => write!(f, "UNIMPL"),
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Instruction::UnimplementedA(ins) => write!(f, "coproc_a\t{:#06x}", ins),
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Instruction::UnimplementedF(ins) => write!(f, "coproc_f\t{:#06x}", ins),
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}
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}
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}
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@ -1,7 +1,7 @@
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use crate::error::Error;
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use crate::system::System;
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use crate::devices::{Address, Addressable, Debuggable};
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use crate::devices::{Address, Debuggable};
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use super::state::Z80;
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use super::decode::Z80Decoder;
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@ -217,6 +217,10 @@ impl BusPort {
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pub fn dump_memory(&mut self, addr: Address, count: Address) {
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self.subdevice.borrow_mut().dump_memory(self.offset + (addr & self.address_mask), count)
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}
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pub fn data_width(&self) -> u8 {
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self.data_width
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}
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}
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impl Addressable for BusPort {
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34
todo.txt
34
todo.txt
@ -1,20 +1,7 @@
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* for the mixer, it might be easier to have a buffer for each source, but then you'd need to have a list of all sources, even though
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each source has a copy of the mixer as well... Likely there'd be a sub object in Source which is the buffer and anything else needed
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by the mixer
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* when a MOVE's targets are both ARegDec, the 2 extra clocks can be combined (-2 clocks in this one case)
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* I'm leaning towards having an object that data is written to by the device. The device can decide how often to update. The issue is
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knowing what data to exclude or insert when mixing the incoming buffers
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* Removing at a sample-level granularity would compress or lengthen the waveforms, so it would be better to mix/drop a whole chunk at
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once (either predetermined by the audio system or determined by each device by the amount of samples it writes at once). The chunk
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size could either be specified by the device in microseconds or something, or can be inferred by the sample_rate and the size of the
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chunk.
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* how do you know how big an audio frame should be? How do other emulators do audio without stretching or compressing the waveforms, and
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can/should I do mixing as well, given that I have 2 sources, and at least for those two, they should be connected to the same output
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* you could make the sound device be an object that is passed back to the simulation section like SimplePty. You need to either register
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a callback with the frontend sound system that is called when it needs data, or you write to a shared buffer which is passed back to the
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frontend when it needs it, or it has a copy it can use directly
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* should you rename devices.rs traits.rs?
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* add command line arguments to speed up or slow down either the frame rate limiter or the simulated time per frame
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@ -32,6 +19,25 @@
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* you could modify read()/write() in Addressable to return the number of bytes read or written for dynamic bus sizing used by the MC68020+
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Audio:
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* for the mixer, it might be easier to have a buffer for each source, but then you'd need to have a list of all sources, even though
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each source has a copy of the mixer as well... Likely there'd be a sub object in Source which is the buffer and anything else needed
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by the mixer
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* I'm leaning towards having an object that data is written to by the device. The device can decide how often to update. The issue is
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knowing what data to exclude or insert when mixing the incoming buffers
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* Removing at a sample-level granularity would compress or lengthen the waveforms, so it would be better to mix/drop a whole chunk at
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once (either predetermined by the audio system or determined by each device by the amount of samples it writes at once). The chunk
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size could either be specified by the device in microseconds or something, or can be inferred by the sample_rate and the size of the
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chunk.
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* how do you know how big an audio frame should be? How do other emulators do audio without stretching or compressing the waveforms, and
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can/should I do mixing as well, given that I have 2 sources, and at least for those two, they should be connected to the same output
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* you could make the sound device be an object that is passed back to the simulation section like SimplePty. You need to either register
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a callback with the frontend sound system that is called when it needs data, or you write to a shared buffer which is passed back to the
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frontend when it needs it, or it has a copy it can use directly
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Debugger:
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* how can you improve the debugger?
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