Added TRS-80 simulation to test Z80 impl

This commit is contained in:
transistor 2021-11-06 21:46:17 -07:00
parent 7e999d4c3a
commit 5bfde2bff0
11 changed files with 1057 additions and 0 deletions

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binaries/trs80/level1.rom Normal file

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binaries/trs80/level2.rom Normal file

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use std::thread;
use std::time::Duration;
use std::sync::{Arc, Mutex};
use moa::machines::trs80::build_trs80;
use moa_minifb::MiniFrontendBuilder;
fn main() {
/*
let mut frontend = Arc::new(Mutex::new(MiniFrontendBuilder::new()));
{
let frontend = frontend.clone();
thread::spawn(move || {
let mut system = build_trs80(&mut *(frontend.lock().unwrap())).unwrap();
frontend.lock().unwrap().finalize();
system.run_loop();
});
}
wait_until_initialized(frontend.clone());
frontend
.lock().unwrap()
.build()
.start(None);
*/
let mut frontend = MiniFrontendBuilder::new();
let mut system = build_trs80(&mut frontend).unwrap();
frontend
.build()
.start(Some(system));
}
fn wait_until_initialized(frontend: Arc<Mutex<MiniFrontendBuilder>>) {
while frontend.lock().unwrap().finalized == false {
thread::sleep(Duration::from_millis(10));
}
}

112
src/host/keys.rs Normal file
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#[derive(Copy, Clone, Debug, PartialEq)]
pub enum Key {
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
Num1,
Num2,
Num3,
Num4,
Num5,
Num6,
Num7,
Num8,
Num9,
Num0,
Enter,
Escape,
Backspace,
Tab,
Space,
Minus,
Equals,
LeftBracket,
RightBracket,
Backslash,
Semicolon,
Apostrophe,
Backquote,
Comma,
Period,
Slash,
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
F11,
F12,
PrintScreen,
ScrollLock,
Pause,
Insert,
Home,
PageUp,
Delete,
End,
PageDown,
Right,
Left,
Down,
Up,
NumLock,
CapsLock,
LeftShift,
RightShift,
LeftCtrl,
RightCtrl,
LeftAlt,
RightAlt,
LeftSuper,
RightSuper,
NumPad0,
NumPad1,
NumPad2,
NumPad3,
NumPad4,
NumPad5,
NumPad6,
NumPad7,
NumPad8,
NumPad9,
NumPadDot,
NumPadSlash,
NumPadAsterisk,
NumPadMinus,
NumPadPlus,
NumPadEnter,
Unknown,
}

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@ -1,4 +1,5 @@
pub mod computie;
pub mod genesis;
pub mod trs80;

32
src/machines/trs80.rs Normal file
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use crate::error::Error;
use crate::system::System;
use crate::devices::{Debuggable, wrap_transmutable};
use crate::memory::{MemoryBlock, BusPort};
use crate::cpus::z80::{Z80, Z80Type};
use crate::peripherals::trs80;
use crate::host::traits::Host;
use crate::host::tty::SimplePty;
pub fn build_trs80<H: Host>(host: &mut H) -> Result<System, Error> {
let mut system = System::new();
let mut rom = MemoryBlock::load("binaries/trs80/level1.rom")?;
rom.read_only();
system.add_addressable_device(0x0000, wrap_transmutable(rom))?;
let mut ram = MemoryBlock::new(vec![0; 0xC000]);
system.add_addressable_device(0x4000, wrap_transmutable(ram))?;
let model1 = trs80::model1::Model1Peripherals::create(host)?;
system.add_addressable_device(0x37E0, wrap_transmutable(model1)).unwrap();
let mut cpu = Z80::new(Z80Type::Z80, 4_000_000, BusPort::new(0, 16, 8, system.bus.clone()));
system.add_interruptable_device("cpu", wrap_transmutable(cpu))?;
Ok(system)
}

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@ -2,4 +2,5 @@
pub mod ata;
pub mod mc68681;
pub mod genesis;
pub mod trs80;

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const CHARACTERS: [[u8; 8]; 64] = [
// Blank
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Character !
[ 0b00100,
0b00100,
0b00100,
0b00100,
0b00100,
0b00000,
0b00100,
0b00000 ],
// Character "
[ 0b01010,
0b01010,
0b01010,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Character #
[ 0b01010,
0b01010,
0b11111,
0b01010,
0b11111,
0b01010,
0b01010,
0b00000 ],
// Character $
[ 0b01110,
0b10101,
0b10100,
0b01110,
0b00101,
0b10101,
0b01110,
0b00100 ],
// Character %
[ 0b11001,
0b11010,
0b00010,
0b00100,
0b01000,
0b01011,
0b10011,
0b00000 ],
// Character &
[ 0b00100,
0b01010,
0b01010,
0b00100,
0b01100,
0b10011,
0b01110,
0b00000 ],
// Character '
[ 0b01000,
0b01000,
0b01000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Character (
[ 0b00100,
0b01000,
0b10000,
0b10000,
0b10000,
0b01000,
0b00100,
0b00000 ],
// Character )
[ 0b00100,
0b00010,
0b00001,
0b00001,
0b00001,
0b00010,
0b00100,
0b00000 ],
// Character *
[ 0b00000,
0b00000,
0b01010,
0b00100,
0b01010,
0b00000,
0b00000,
0b00000 ],
// Character +
[ 0b00000,
0b00000,
0b00100,
0b01110,
0b00100,
0b00000,
0b00000,
0b00000 ],
// Character ,
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00010,
0b00010,
0b00100,
0b00000 ],
// Character -
[ 0b00000,
0b00000,
0b00000,
0b01110,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Character .
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00110,
0b00110,
0b00000,
0b00000 ],
// Character /
[ 0b00010,
0b00010,
0b00100,
0b00100,
0b01000,
0b01000,
0b10000,
0b00000 ],
// Character 0
[ 0b01100,
0b10010,
0b11010,
0b10110,
0b10010,
0b10010,
0b01100,
0b00000 ],
// Character 1
[ 0b00100,
0b01100,
0b00100,
0b00100,
0b00100,
0b00100,
0b01110,
0b00000 ],
// Character 2
[ 0b01100,
0b10010,
0b00010,
0b00100,
0b01000,
0b10000,
0b11110,
0b00000 ],
// Character 3
[ 0b11100,
0b00010,
0b00010,
0b01100,
0b00010,
0b00010,
0b11100,
0b00000 ],
// Character 4
[ 0b00010,
0b00110,
0b01010,
0b10010,
0b11110,
0b00010,
0b00010,
0b00000 ],
// Character 5
[ 0b11110,
0b10000,
0b10000,
0b11110,
0b00010,
0b00010,
0b11100,
0b00000 ],
// Character 6
[ 0b01100,
0b10010,
0b10000,
0b11110,
0b10010,
0b10010,
0b01100,
0b00000 ],
// Character 7
[ 0b11110,
0b00010,
0b00100,
0b01000,
0b01000,
0b01000,
0b01000,
0b00000 ],
// Character 8
[ 0b01100,
0b10010,
0b10010,
0b01100,
0b10010,
0b10010,
0b01100,
0b00000 ],
// Character 9
[ 0b01100,
0b10010,
0b10010,
0b01110,
0b00010,
0b00010,
0b01100,
0b00000 ],
// Character :
[ 0b00000,
0b00000,
0b01100,
0b01100,
0b00000,
0b01100,
0b01100,
0b00000 ],
// Character ;
[ 0b00000,
0b00000,
0b01100,
0b01100,
0b00000,
0b00100,
0b00100,
0b00000 ],
// Character <
[ 0b00010,
0b00100,
0b01000,
0b10000,
0b01000,
0b00100,
0b00010,
0b00000 ],
// Character =
[ 0b00000,
0b00000,
0b11110,
0b00000,
0b11110,
0b00000,
0b00000,
0b00000 ],
// Character >
[ 0b10000,
0b01000,
0b00100,
0b00010,
0b00100,
0b01000,
0b10000,
0b00000 ],
// Character ?
[ 0b01100,
0b10010,
0b00010,
0b00100,
0b01000,
0b00000,
0b01000,
0b00000 ],
// Character @
[ 0b01100,
0b10010,
0b10010,
0b10110,
0b11110,
0b11110,
0b01100,
0b00000 ],
// Letter A
[ 0b01100,
0b10010,
0b10010,
0b11110,
0b10010,
0b10010,
0b10010,
0b00000 ],
// Letter B
[ 0b11100,
0b10010,
0b10010,
0b11100,
0b10010,
0b10010,
0b11100,
0b00000 ],
// Letter C
[ 0b01100,
0b10010,
0b10000,
0b10000,
0b10000,
0b10010,
0b01100,
0b00000 ],
// Letter D
[ 0b11100,
0b10010,
0b10010,
0b10010,
0b10010,
0b10010,
0b11100,
0b00000 ],
// Letter E
[ 0b11110,
0b10000,
0b10000,
0b11110,
0b10000,
0b10000,
0b11110,
0b00000 ],
// Letter F
[ 0b11110,
0b10000,
0b10000,
0b11110,
0b10000,
0b10000,
0b10000,
0b00000 ],
// Letter G
[ 0b01100,
0b10010,
0b10000,
0b10110,
0b10010,
0b10010,
0b01110,
0b00000 ],
// Letter H
[ 0b10010,
0b10010,
0b10010,
0b11110,
0b10010,
0b10010,
0b10010,
0b00000 ],
// Letter I
[ 0b00100,
0b00100,
0b00100,
0b00100,
0b00100,
0b00100,
0b00100,
0b00000 ],
// Letter J
[ 0b00010,
0b00010,
0b00010,
0b00010,
0b00010,
0b10010,
0b01100,
0b00000 ],
// Letter K
[ 0b10010,
0b10010,
0b10100,
0b11000,
0b10100,
0b10010,
0b10010,
0b00000 ],
// Letter L
[ 0b10000,
0b10000,
0b10000,
0b10000,
0b10000,
0b10000,
0b11110,
0b00000 ],
// Letter M
[ 0b00000,
0b10001,
0b11011,
0b10101,
0b10001,
0b10001,
0b10001,
0b00000 ],
// Letter N
[ 0b00000,
0b10010,
0b11010,
0b10110,
0b10010,
0b10010,
0b10010,
0b00000 ],
// Letter O
[ 0b01100,
0b10010,
0b10010,
0b10010,
0b10010,
0b10010,
0b01100,
0b00000 ],
// Letter P
[ 0b11100,
0b10010,
0b10010,
0b11100,
0b10000,
0b10000,
0b10000,
0b00000 ],
// Letter Q
[ 0b01100,
0b10010,
0b10010,
0b10010,
0b10010,
0b10110,
0b01110,
0b00000 ],
// Letter R
[ 0b11100,
0b10010,
0b10010,
0b11100,
0b10010,
0b10010,
0b10010,
0b00000 ],
// Letter S
[ 0b01110,
0b10000,
0b10000,
0b01100,
0b00010,
0b00010,
0b11100,
0b00000 ],
// Letter T
[ 0b11111,
0b00100,
0b00100,
0b00100,
0b00100,
0b00100,
0b00100,
0b00000 ],
// Letter U
[ 0b10010,
0b10010,
0b10010,
0b10010,
0b10010,
0b10010,
0b01100,
0b00000 ],
// Letter V
[ 0b10001,
0b10001,
0b10001,
0b10001,
0b10001,
0b01010,
0b00100,
0b00000 ],
// Letter W
[ 0b10001,
0b10001,
0b10001,
0b10001,
0b10101,
0b10101,
0b01010,
0b00000 ],
// Letter X
[ 0b00000,
0b10001,
0b01010,
0b00100,
0b00100,
0b01010,
0b10001,
0b00000 ],
// Letter Y
[ 0b10001,
0b10001,
0b10001,
0b01010,
0b00100,
0b00100,
0b00100,
0b00000 ],
// Letter Z
[ 0b11110,
0b00010,
0b00100,
0b01000,
0b10000,
0b10000,
0b11110,
0b00000 ],
//////// LEFT TO DO ///////
// Blank
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Blank
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Blank
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Blank
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
// Blank
[ 0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b00000 ],
];
pub struct CharacterGenerator {
pub row: i8,
pub col: i8,
pub data: &'static [u8; 8],
}
impl CharacterGenerator {
pub fn new(ch: u8) -> Self {
Self {
row: 0,
col: 4,
data: &CHARACTERS[ch as usize],
}
}
}
impl Iterator for CharacterGenerator {
type Item = u32;
fn next(&mut self) -> Option<Self::Item> {
if self.row >= 8 {
None
} else {
let bit = (self.data[self.row as usize] & (1 << self.col)) != 0;
self.col -= 1;
if self.col < 0 {
self.col = 4;
self.row += 1;
}
if bit {
Some(0xC0C0C0)
} else {
Some(0)
}
}
}
}

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use crate::host::keys::Key;
#[inline(always)]
pub fn set_bit(data: &mut [u8; 8], index: usize, bit: u8, state: bool) {
let mask = 1 << bit;
data[index] = (data[index] & !mask) | (if state { mask } else { 0 });
}
pub fn record_key_press(data: &mut [u8; 8], key: Key, state: bool) {
match key {
Key::A => set_bit(data, 0, 1, state),
Key::B => set_bit(data, 0, 2, state),
Key::C => set_bit(data, 0, 3, state),
Key::D => set_bit(data, 0, 4, state),
Key::E => set_bit(data, 0, 5, state),
Key::F => set_bit(data, 0, 6, state),
Key::G => set_bit(data, 0, 7, state),
Key::H => set_bit(data, 1, 0, state),
Key::I => set_bit(data, 1, 1, state),
Key::J => set_bit(data, 1, 2, state),
Key::K => set_bit(data, 1, 3, state),
Key::L => set_bit(data, 1, 4, state),
Key::M => set_bit(data, 1, 5, state),
Key::N => set_bit(data, 1, 6, state),
Key::O => set_bit(data, 1, 7, state),
Key::P => set_bit(data, 2, 0, state),
Key::Q => set_bit(data, 2, 1, state),
Key::R => set_bit(data, 2, 2, state),
Key::S => set_bit(data, 2, 3, state),
Key::T => set_bit(data, 2, 4, state),
Key::U => set_bit(data, 2, 5, state),
Key::V => set_bit(data, 2, 6, state),
Key::W => set_bit(data, 2, 7, state),
Key::X => set_bit(data, 3, 0, state),
Key::Y => set_bit(data, 3, 1, state),
Key::Z => set_bit(data, 3, 2, state),
Key::Num0 => set_bit(data, 4, 0, state),
Key::Num1 => set_bit(data, 4, 1, state),
Key::Num2 => set_bit(data, 4, 2, state),
Key::Num3 => set_bit(data, 4, 3, state),
Key::Num4 => set_bit(data, 4, 4, state),
Key::Num5 => set_bit(data, 4, 5, state),
Key::Num6 => set_bit(data, 4, 6, state),
Key::Num7 => set_bit(data, 4, 7, state),
Key::Num8 => set_bit(data, 5, 0, state),
Key::Num9 => set_bit(data, 5, 1, state),
Key::Enter => set_bit(data, 6, 0, state),
Key::Space => set_bit(data, 6, 7, state),
Key::LeftShift | Key::RightShift => set_bit(data, 7, 0, state),
_ => { },
}
}

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pub mod model1;
pub mod keymap;
pub mod charset;

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use std::slice::Iter;
use std::sync::{Arc, Mutex};
use crate::error::Error;
use crate::system::System;
use crate::devices::{ClockElapsed, Address, Addressable, Steppable, Transmutable};
use crate::host::keys::Key;
use crate::host::gfx::{Frame, FrameSwapper};
use crate::host::traits::{Host, BlitableSurface, KeyboardUpdater};
use super::keymap;
use super::charset::CharacterGenerator;
const DEV_NAME: &'static str = "model1";
pub struct Model1Peripherals {
pub swapper: Arc<Mutex<FrameSwapper>>,
pub keyboard_mem: Arc<Mutex<[u8; 8]>>,
pub video_mem: [u8; 1024],
}
impl Model1Peripherals {
pub fn create<H: Host>(host: &mut H) -> Result<Self, Error> {
let swapper = FrameSwapper::new_shared(320, 128);
let keyboard_mem = Arc::new(Mutex::new([0; 8]));
host.add_window(FrameSwapper::to_boxed(swapper.clone()))?;
host.register_keyboard(Box::new(Model1KeyboardUpdater(keyboard_mem.clone())))?;
Ok(Self {
swapper,
keyboard_mem,
video_mem: [0; 1024],
})
}
}
pub struct Model1KeyboardUpdater(Arc<Mutex<[u8; 8]>>);
impl KeyboardUpdater for Model1KeyboardUpdater {
fn update_keyboard(&mut self, key: Key, state: bool) {
println!(">>> {:?}", key);
keymap::record_key_press(&mut self.0.lock().unwrap(), key, state);
}
}
impl Steppable for Model1Peripherals {
fn step(&mut self, system: &System) -> Result<ClockElapsed, Error> {
let mut swapper = self.swapper.lock().unwrap();
swapper.current.clear(0);
for y in 0..16 {
for x in 0..64 {
//let iter = self.get_char_generator(self.video_mem[x + (y * 64)]);
let ch = self.video_mem[x + (y * 64)];
// TODO this is totally a hack for now!!!!!
let iter = CharacterGenerator::new((ch - 0x20) % 64);
swapper.current.blit((x * 5) as u32, (y * 8) as u32, iter, 5, 8);
}
}
Ok(16_630_000)
}
}
impl Addressable for Model1Peripherals {
fn len(&self) -> usize {
0x820
}
fn read(&mut self, addr: Address, data: &mut [u8]) -> Result<(), Error> {
if addr >= 0x20 && addr <= 0xA0 {
let offset = addr - 0x20;
data[0] = 0;
if (offset & 0x01) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[0]; }
if (offset & 0x02) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[1]; }
if (offset & 0x04) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[2]; }
if (offset & 0x08) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[3]; }
if (offset & 0x10) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[4]; }
if (offset & 0x20) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[5]; }
if (offset & 0x40) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[6]; }
if (offset & 0x80) != 0 { data[0] |= self.keyboard_mem.lock().unwrap()[7]; }
//info!("{}: read from keyboard {:x} of {:?}", DEV_NAME, addr, data);
} else if addr >= 0x420 && addr <= 0x820 {
data[0] = self.video_mem[addr as usize - 0x420];
} else {
warning!("{}: !!! unhandled read from {:0x}", DEV_NAME, addr);
}
debug!("{}: read from register {:x} of {:?}", DEV_NAME, addr, data);
Ok(())
}
fn write(&mut self, addr: Address, data: &[u8]) -> Result<(), Error> {
info!("{}: write to register {:x} with {:x}", DEV_NAME, addr, data[0]);
if addr > 0x420 && addr < 0x820 {
self.video_mem[addr as usize - 0x420] = data[0];
} else {
warning!("{}: !!! unhandled write {:0x} to {:0x}", DEV_NAME, data[0], addr);
}
Ok(())
}
}
impl Transmutable for Model1Peripherals {
fn as_addressable(&mut self) -> Option<&mut dyn Addressable> {
Some(self)
}
fn as_steppable(&mut self) -> Option<&mut dyn Steppable> {
Some(self)
}
}