use std::iter::Iterator; use crate::error::Error; use crate::system::System; use crate::memory::dump_slice; use crate::signals::{EdgeSignal}; use crate::devices::{Clock, ClockElapsed, Address, Addressable, Steppable, Inspectable, Transmutable, read_beu16}; use crate::host::traits::{Host, BlitableSurface, HostData}; use crate::host::gfx::{Frame, FrameSwapper}; const REG_MODE_SET_1: usize = 0x00; const REG_MODE_SET_2: usize = 0x01; const REG_SCROLL_A_ADDR: usize = 0x02; const REG_WINDOW_ADDR: usize = 0x03; const REG_SCROLL_B_ADDR: usize = 0x04; const REG_SPRITES_ADDR: usize = 0x05; // Register 0x06 Unused const REG_BACKGROUND: usize = 0x07; // Register 0x08 Unused // Register 0x09 Unused const REG_H_INTERRUPT: usize = 0x0A; const REG_MODE_SET_3: usize = 0x0B; const REG_MODE_SET_4: usize = 0x0C; const REG_HSCROLL_ADDR: usize = 0x0D; // Register 0x0E Unused const REG_AUTO_INCREMENT: usize = 0x0F; const REG_SCROLL_SIZE: usize = 0x10; const REG_WINDOW_H_POS: usize = 0x11; const REG_WINDOW_V_POS: usize = 0x12; const REG_DMA_COUNTER_LOW: usize = 0x13; const REG_DMA_COUNTER_HIGH: usize = 0x14; const REG_DMA_ADDR_LOW: usize = 0x15; const REG_DMA_ADDR_MID: usize = 0x16; const REG_DMA_ADDR_HIGH: usize = 0x17; //const STATUS_PAL_MODE: u16 = 0x0001; const STATUS_DMA_BUSY: u16 = 0x0002; const STATUS_IN_HBLANK: u16 = 0x0004; const STATUS_IN_VBLANK: u16 = 0x0008; //const STATUS_ODD_FRAME: u16 = 0x0010; //const STATUS_SPRITE_COLLISION: u16 = 0x0020; //const STATUS_SPRITE_OVERFLOW: u16 = 0x0040; //const STATUS_V_INTERRUPT: u16 = 0x0080; //const STATUS_FIFO_FULL: u16 = 0x0100; const STATUS_FIFO_EMPTY: u16 = 0x0200; //const MODE1_BF_ENABLE_HV_COUNTER: u8 = 0x02; const MODE1_BF_HSYNC_INTERRUPT: u8 = 0x10; const MODE2_BF_V_CELL_MODE: u8 = 0x08; const MODE2_BF_DMA_ENABLED: u8 = 0x10; const MODE2_BF_VSYNC_INTERRUPT: u8 = 0x20; const MODE3_BF_EXTERNAL_INTERRUPT: u8 = 0x08; const MODE3_BF_V_SCROLL_MODE: u8 = 0x04; const MODE3_BF_H_SCROLL_MODE: u8 = 0x03; const MODE4_BF_H_CELL_MODE: u8 = 0x01; const MODE4_BF_SHADOW_HIGHLIGHT: u8 = 0x08; const DEV_NAME: &'static str = "ym7101"; #[derive(Copy, Clone, Debug, PartialEq)] pub enum DmaType { None, Memory, Fill, Copy, } #[derive(Copy, Clone, Debug, PartialEq)] pub enum Memory { Vram, Cram, Vsram, } pub struct Ym7101Memory { pub vram: [u8; 0x10000], pub cram: [u8; 128], pub vsram: [u8; 80], pub transfer_type: u8, pub transfer_bits: u8, pub transfer_count: u32, pub transfer_remain: u32, pub transfer_src_addr: u32, pub transfer_dest_addr: u32, pub transfer_auto_inc: u32, pub transfer_fill_word: u16, pub transfer_run: DmaType, pub transfer_target: Memory, pub transfer_dma_busy: bool, pub ctrl_port_buffer: Option, } impl Ym7101Memory { pub fn new() -> Self { Self { vram: [0; 0x10000], cram: [0; 128], vsram: [0; 80], transfer_type: 0, transfer_bits: 0, transfer_count: 0, transfer_remain: 0, transfer_src_addr: 0, transfer_dest_addr: 0, transfer_auto_inc: 0, transfer_fill_word: 0, transfer_run: DmaType::None, transfer_target: Memory::Vram, transfer_dma_busy: false, ctrl_port_buffer: None, } } #[inline(always)] fn read_beu16(&self, target: Memory, addr: usize) -> u16 { let addr = match target { Memory::Vram => &self.vram[addr..], Memory::Cram => &self.cram[addr..], Memory::Vsram => &self.vsram[addr..], }; read_beu16(addr) } pub fn set_dma_mode(&mut self, mode: DmaType) { match mode { DmaType::None => { //self.status &= !STATUS_DMA_BUSY; self.transfer_dma_busy = false; self.transfer_run = DmaType::None; }, _ => { //self.status |= STATUS_DMA_BUSY; self.transfer_dma_busy = true; self.transfer_run = mode; }, } } pub fn setup_transfer(&mut self, first: u16, second: u16) { self.ctrl_port_buffer = None; self.transfer_type = ((((first & 0xC000) >> 14) | ((second & 0x00F0) >> 2))) as u8; self.transfer_dest_addr = ((first & 0x3FFF) | ((second & 0x0003) << 14)) as u32; self.transfer_target = match self.transfer_type & 0x0E { 0 => Memory::Vram, 4 => Memory::Vsram, _ => Memory::Cram, }; info!("{}: transfer requested of type {:x} ({:?}) to address {:x}", DEV_NAME, self.transfer_type, self.transfer_target, self.transfer_dest_addr); if (self.transfer_type & 0x20) != 0 { if (self.transfer_type & 0x10) != 0 { self.set_dma_mode(DmaType::Copy); } else if (self.transfer_bits & 0x80) == 0 { self.set_dma_mode(DmaType::Memory); } } } pub fn get_transfer_target_mut(&mut self) -> &mut [u8] { match self.transfer_target { Memory::Vram => &mut self.vram, Memory::Cram => &mut self.cram, Memory::Vsram => &mut self.vsram, } } pub fn read_data_port(&mut self, addr: Address, data: &mut [u8]) -> Result<(), Error> { { let addr = self.transfer_dest_addr; let target = self.get_transfer_target_mut(); for i in 0..data.len() { data[i] = target[(addr as usize + i) % target.len()]; } } self.transfer_dest_addr += self.transfer_auto_inc; debug!("{}: data port read {} bytes from {:?}:{:x} returning {:x},{:x}", DEV_NAME, data.len(), self.transfer_target, addr, data[0], data[1]); Ok(()) } pub fn write_data_port(&mut self, addr: Address, data: &[u8]) -> Result<(), Error> { if (self.transfer_type & 0x30) == 0x20 { self.ctrl_port_buffer = None; self.transfer_fill_word = if data.len() >= 2 { read_beu16(data) } else { data[0] as u16 }; self.set_dma_mode(DmaType::Fill); } else { debug!("{}: data port write {} bytes to {:?}:{:x} with {:?}", DEV_NAME, data.len(), self.transfer_target, self.transfer_dest_addr, data); { let addr = self.transfer_dest_addr as usize; let target = self.get_transfer_target_mut(); for i in 0..data.len() { target[(addr + i) % target.len()] = data[i]; } } self.transfer_dest_addr += self.transfer_auto_inc; } Ok(()) } pub fn write_control_port(&mut self, addr: Address, data: &[u8]) -> Result<(), Error> { let value = read_beu16(data); match (data.len(), self.ctrl_port_buffer) { (2, None) => { self.ctrl_port_buffer = Some(value) }, (2, Some(upper)) => self.setup_transfer(upper, read_beu16(data)), (4, None) => self.setup_transfer(value, read_beu16(&data[2..])), _ => { error!("{}: !!! error when writing to control port with {} bytes of {:?}", DEV_NAME, data.len(), data); }, } Ok(()) } pub fn step_dma(&mut self, system: &System) -> Result<(), Error> { if self.transfer_run != DmaType::None { // TODO we will just do the full dma transfer here, but it really should be stepped match self.transfer_run { DmaType::Memory => { info!("{}: starting dma transfer {:x} from Mem:{:x} to {:?}:{:x} ({} bytes)", DEV_NAME, self.transfer_type, self.transfer_src_addr, self.transfer_target, self.transfer_dest_addr, self.transfer_remain); let mut bus = system.get_bus(); while self.transfer_remain > 0 { let mut data = [0; 2]; bus.read(self.transfer_src_addr as Address, &mut data)?; let addr = self.transfer_dest_addr as usize; let target = self.get_transfer_target_mut(); target[addr % target.len()] = data[0]; target[(addr + 1) % target.len()] = data[1]; self.transfer_dest_addr += self.transfer_auto_inc; self.transfer_src_addr += 2; self.transfer_remain -= 1; } }, DmaType::Copy => { info!("{}: starting dma copy from VRAM:{:x} to VRAM:{:x} ({} bytes)", DEV_NAME, self.transfer_src_addr, self.transfer_dest_addr, self.transfer_remain); while self.transfer_remain > 0 { self.vram[self.transfer_dest_addr as usize] = self.vram[self.transfer_src_addr as usize]; self.transfer_dest_addr += self.transfer_auto_inc; self.transfer_src_addr += 1; self.transfer_remain -= 1; } }, DmaType::Fill => { info!("{}: starting dma fill to VRAM:{:x} ({} bytes) with {:x}", DEV_NAME, self.transfer_dest_addr, self.transfer_remain, self.transfer_fill_word); while self.transfer_remain > 0 { self.vram[self.transfer_dest_addr as usize] = self.transfer_fill_word as u8; self.transfer_dest_addr += self.transfer_auto_inc; self.transfer_remain -= 1; } }, _ => { warning!("{}: !!! error unexpected transfer mode {:x}", DEV_NAME, self.transfer_type); }, } self.set_dma_mode(DmaType::None); } Ok(()) } } #[derive(Copy, Clone, Debug, PartialEq)] pub enum ColourMode { Normal, Shadow, Highlight, } #[derive(Copy, Clone, Debug, PartialEq)] pub enum Scroll { ScrollA, ScrollB, } pub struct Ym7101State { pub status: u16, pub memory: Ym7101Memory, pub mode_1: u8, pub mode_2: u8, pub mode_3: u8, pub mode_4: u8, pub h_int_lines: u8, pub screen_size: (usize, usize), pub scroll_size: (usize, usize), pub window_pos: ((usize, usize), (usize, usize)), pub window_values: (u8, u8), pub background: u8, pub scroll_a_addr: usize, pub scroll_b_addr: usize, pub window_addr: usize, pub sprites_addr: usize, pub hscroll_addr: usize, pub sprites: Vec, pub sprites_by_line: Vec>, pub last_clock: Clock, pub p_clock: u32, pub h_clock: u32, pub v_clock: u32, pub h_scanlines: u8, pub current_x: i32, pub current_y: i32, } impl Ym7101State { pub fn new() -> Self { Self { status: 0x3400 | STATUS_FIFO_EMPTY, memory: Ym7101Memory::new(), mode_1: 0, mode_2: 0, mode_3: 0, mode_4: 0, h_int_lines: 0, screen_size: (0, 0), scroll_size: (0, 0), window_pos: ((0, 0), (0, 0)), window_values: (0, 0), background: 0, scroll_a_addr: 0, scroll_b_addr: 0, window_addr: 0, sprites_addr: 0, hscroll_addr: 0, sprites: vec![], sprites_by_line: vec![], last_clock: 0, p_clock: 0, h_clock: 0, v_clock: 0, h_scanlines: 0, current_x: 0, current_y: 0, } } #[inline(always)] fn hsync_int_enabled(&self) -> bool { (self.mode_1 & MODE1_BF_HSYNC_INTERRUPT) != 0 } #[inline(always)] fn vsync_int_enabled(&self) -> bool { (self.mode_2 & MODE2_BF_VSYNC_INTERRUPT) != 0 } #[inline(always)] fn external_int_enabled(&self) -> bool { (self.mode_3 & MODE3_BF_EXTERNAL_INTERRUPT) != 0 } pub fn update_screen_size(&mut self) { let h_cells = if (self.mode_4 & MODE4_BF_H_CELL_MODE) == 0 { 32 } else { 40 }; let v_cells = if (self.mode_2 & MODE2_BF_V_CELL_MODE) == 0 { 28 } else { 30 }; self.screen_size = (h_cells, v_cells); } pub fn update_window_position(&mut self) { let win_h = ((self.window_values.0 & 0x1F) << 1) as usize; let win_v = (self.window_values.1 & 0x1F) as usize; let right = (self.window_values.0 & 0x80) != 0; let down = (self.window_values.1 & 0x80) != 0; self.window_pos = match (right, down) { (false, false) => ((0, 0), (win_h, win_v)), (true, false) => ((win_h, 0), (self.screen_size.0, win_v)), (false, true) => ((0, win_v), (win_h, self.screen_size.1)), (true, true) => ((win_h, win_v), (self.screen_size.0, self.screen_size.1)), } } fn is_inside_window(&mut self, x: usize, y: usize) -> bool { x >= self.window_pos.0.0 && x <= self.window_pos.1.0 && y >= self.window_pos.0.1 && y <= self.window_pos.1.1 } fn get_palette_colour(&self, palette: u8, colour: u8, mode: ColourMode) -> u32 { let shift_enabled = (self.mode_4 & MODE4_BF_SHADOW_HIGHLIGHT) != 0; let rgb = self.memory.read_beu16(Memory::Cram, (((palette * 16) + colour) * 2) as usize); if !shift_enabled || mode == ColourMode::Normal { (((rgb & 0xF00) as u32) >> 4) | (((rgb & 0x0F0) as u32) << 8) | (((rgb & 0x00F) as u32) << 20) } else { let offset = if mode == ColourMode::Highlight { 0x808080 } else { 0x00 }; (((rgb & 0xF00) as u32) >> 5) | (((rgb & 0x0F0) as u32) << 7) | (((rgb & 0x00F) as u32) << 19) | offset } } fn get_hscroll(&self, hcell: usize, line: usize) -> (usize, usize) { let scroll_addr = match self.mode_3 & MODE3_BF_H_SCROLL_MODE { 0 => self.hscroll_addr, 2 => self.hscroll_addr + (hcell << 5), 3 => self.hscroll_addr + (hcell << 5) + (line * 2 * 2), _ => panic!("Unsupported horizontal scroll mode"), }; let scroll_a = self.memory.read_beu16(Memory::Vram, scroll_addr) as usize & 0x3FF; let scroll_b = self.memory.read_beu16(Memory::Vram, scroll_addr + 2) as usize & 0x3FF; (scroll_a, scroll_b) } fn get_vscroll(&self, vcell: usize) -> (usize, usize) { let scroll_addr = if (self.mode_3 & MODE3_BF_V_SCROLL_MODE) == 0 { 0 } else { vcell >> 1 }; let scroll_a = self.memory.read_beu16(Memory::Vsram, scroll_addr) as usize & 0x3FF; let scroll_b = self.memory.read_beu16(Memory::Vsram, scroll_addr + 2) as usize & 0x3FF; (scroll_a, scroll_b) } #[inline(always)] fn get_pattern_addr(&self, cell_table: usize, cell_x: usize, cell_y: usize) -> usize { cell_table + ((cell_x + (cell_y * self.scroll_size.0 as usize)) << 1) } fn build_sprites_lists(&mut self) { let sprite_table = self.sprites_addr; let max_lines = self.screen_size.1 * 8; self.sprites.clear(); self.sprites_by_line = vec![vec![]; max_lines]; let mut link = 0; loop { let sprite = Sprite::new(&self.memory.vram[sprite_table + (link * 8)..]); let start_y = sprite.pos.1; for y in 0..(sprite.size.1 as i16 * 8) { let pos_y = start_y + y; if pos_y >= 0 && pos_y < max_lines as i16 { self.sprites_by_line[pos_y as usize].push(self.sprites.len()); } } link = sprite.link as usize; self.sprites.push(sprite); if link == 0 { break; } } } fn get_pattern_pixel(&self, pattern_word: u16, x: usize, y: usize) -> (u8, u8) { let pattern_addr = (pattern_word & 0x07FF) << 5; let palette = ((pattern_word & 0x6000) >> 13) as u8; let h_rev = (pattern_word & 0x0800) != 0; let v_rev = (pattern_word & 0x1000) != 0; let line = if !v_rev { y } else { 7 - y }; let column = if !h_rev { x / 2 } else { 3 - (x / 2) }; let offset = pattern_addr as usize + line * 4 + column; let second = x % 2 == 1; let value = if (!h_rev && !second) || (h_rev && second) { (palette, self.memory.vram[offset] >> 4) } else { (palette, self.memory.vram[offset] & 0x0f) }; value } pub fn draw_frame(&mut self, frame: &mut Frame) { self.build_sprites_lists(); for y in 0..(self.screen_size.1 * 8) { self.draw_frame_line(frame, y); } } pub fn draw_frame_line(&mut self, frame: &mut Frame, y: usize) { let bg_colour = ((self.background & 0x30) >> 4, self.background & 0x0f); let (hscrolling_a, hscrolling_b) = self.get_hscroll(y / 8, y % 8); for x in 0..(self.screen_size.0 * 8) { let (vscrolling_a, vscrolling_b) = self.get_vscroll(x / 8); let pixel_b_x = (x - hscrolling_b) % (self.scroll_size.0 * 8); let pixel_b_y = (y + vscrolling_b) % (self.scroll_size.1 * 8); let pattern_b_addr = self.get_pattern_addr(self.scroll_b_addr, pixel_b_x / 8, pixel_b_y / 8); let pattern_b_word = self.memory.read_beu16(Memory::Vram, pattern_b_addr); let priority_b = (pattern_b_word & 0x8000) != 0; let pixel_b = self.get_pattern_pixel(pattern_b_word, pixel_b_x % 8, pixel_b_y % 8); let pixel_a_x = (x - hscrolling_a) % (self.scroll_size.0 * 8); let pixel_a_y = (y + vscrolling_a) % (self.scroll_size.1 * 8); let pattern_a_addr = self.get_pattern_addr(self.scroll_a_addr, pixel_a_x / 8, pixel_a_y / 8); let pattern_a_word = self.memory.read_beu16(Memory::Vram, pattern_a_addr); let mut priority_a = (pattern_a_word & 0x8000) != 0; let mut pixel_a = self.get_pattern_pixel(pattern_a_word, pixel_a_x % 8, pixel_a_y % 8); if self.window_addr != 0 && self.is_inside_window(x, y) { let pixel_win_x = x - self.window_pos.0.0 * 8; let pixel_win_y = y - self.window_pos.0.1 * 8; let pattern_win_addr = self.get_pattern_addr(self.window_addr, pixel_win_x / 8, pixel_win_y / 8); let pattern_win_word = self.memory.read_beu16(Memory::Vram, pattern_win_addr); // Scroll A is not displayed where ever the Window is displayed, so we replace Scroll A's data priority_a = (pattern_win_word & 0x8000) != 0; pixel_a = self.get_pattern_pixel(pattern_win_word, pixel_win_x % 8, pixel_win_y % 8); }; let mut pixel_sprite = (0, 0); let mut priority_sprite = false; for sprite_num in self.sprites_by_line[y].iter() { let sprite = &self.sprites[*sprite_num]; let offset_x = x as i16 - sprite.pos.0; let offset_y = y as i16 - sprite.pos.1; if offset_x >= 0 && offset_x < (sprite.size.0 as i16 * 8) { let pattern = sprite.calculate_pattern(offset_x as usize / 8, offset_y as usize / 8); priority_sprite = (pattern & 0x8000) != 0; pixel_sprite = self.get_pattern_pixel(pattern, offset_x as usize % 8, offset_y as usize % 8); if pixel_sprite.1 != 0 { break; } } } let pixels = match (priority_sprite, priority_a, priority_b) { (false, false, true) => [ pixel_b, pixel_sprite, pixel_a, bg_colour ], (true, false, true) => [ pixel_sprite, pixel_b, pixel_a, bg_colour ], (false, true, false) => [ pixel_a, pixel_sprite, pixel_b, bg_colour ], (false, true, true) => [ pixel_a, pixel_b, pixel_sprite, bg_colour ], _ => [ pixel_sprite, pixel_a, pixel_b, bg_colour ], }; for i in 0..pixels.len() { if pixels[i].1 != 0 || i == pixels.len() - 1 { let mode = if pixels[i] == (3, 14) { ColourMode::Highlight } else if (!priority_a && !priority_b) || pixels[i] == (3, 15) { ColourMode::Shadow } else { ColourMode::Normal }; frame.set_pixel(x as u32, y as u32, self.get_palette_colour(pixels[i].0, pixels[i].1, mode)); break; } } } } } pub struct Sprite { pub pos: (i16, i16), pub size: (u16, u16), pub rev: (bool, bool), pub pattern: u16, pub link: u8, } impl Sprite { pub fn new(sprite_data: &[u8]) -> Self { let v_pos = read_beu16(&sprite_data[0..]); let size = sprite_data[2]; let link = sprite_data[3]; let pattern = read_beu16(&sprite_data[4..]); let h_pos = read_beu16(&sprite_data[6..]); let (size_h, size_v) = (((size >> 2) & 0x03) as u16 + 1, (size & 0x03) as u16 + 1); let h_rev = (pattern & 0x0800) != 0; let v_rev = (pattern & 0x1000) != 0; Self { pos: (h_pos as i16 - 128, v_pos as i16 - 128), size: (size_h, size_v), rev: (h_rev, v_rev), pattern, link, } } pub fn calculate_pattern(&self, cell_x: usize, cell_y: usize) -> u16 { let (h, v) = (if !self.rev.0 { cell_x } else { self.size.0 as usize - 1 - cell_x }, if !self.rev.1 { cell_y } else { self.size.1 as usize - 1 - cell_y }); (self.pattern & 0xF800) | ((self.pattern & 0x07FF) + (h as u16 * self.size.1) + v as u16) } } impl Steppable for Ym7101 { fn step(&mut self, system: &System) -> Result { let diff = (system.clock - self.state.last_clock) as u32; self.state.last_clock = system.clock; if self.state.external_int_enabled() && self.external_interrupt.get() { self.external_interrupt.set(false); system.get_interrupt_controller().set(true, 2, 26)?; } let clocks_per_pixel = 63_500 / (self.state.screen_size.0 as u32 * 8 + 88); self.state.p_clock += diff; if self.state.p_clock >= clocks_per_pixel { let pixels = self.state.p_clock / clocks_per_pixel; self.state.p_clock -= pixels * clocks_per_pixel; self.state.current_x += pixels as i32; } self.state.h_clock += diff; if (self.state.status & STATUS_IN_HBLANK) != 0 && self.state.h_clock >= 2_340 && self.state.h_clock <= 61_160 { self.state.status &= !STATUS_IN_HBLANK; self.state.current_x = 0; } if (self.state.status & STATUS_IN_HBLANK) == 0 && self.state.h_clock >= 61_160 { self.state.status |= STATUS_IN_HBLANK; self.state.current_y += 1; self.state.h_scanlines = self.state.h_scanlines.wrapping_sub(1); if self.state.hsync_int_enabled() && self.state.h_scanlines == 0 { self.state.h_scanlines = self.state.h_int_lines; system.get_interrupt_controller().set(true, 4, 28)?; } } if self.state.h_clock > 63_500 { self.state.h_clock -= 63_500; } self.state.v_clock += diff; if (self.state.status & STATUS_IN_VBLANK) != 0 && self.state.v_clock >= 1_205_992 && self.state.v_clock <= 15_424_008 { self.state.status &= !STATUS_IN_VBLANK; self.state.current_y = 0; } if (self.state.status & STATUS_IN_VBLANK) == 0 && self.state.v_clock >= 15_424_008 { self.state.status |= STATUS_IN_VBLANK; if self.state.vsync_int_enabled() { system.get_interrupt_controller().set(true, 6, 30)?; } self.swapper.swap(); let mut frame = self.swapper.current.lock().unwrap(); self.state.draw_frame(&mut frame); self.frame_complete.signal(); } if self.state.v_clock > 16_630_000 { self.state.v_clock -= 16_630_000; } if (self.state.mode_2 & MODE2_BF_DMA_ENABLED) != 0 { self.state.memory.step_dma(system)?; self.state.status = (self.state.status & !STATUS_DMA_BUSY) | (if self.state.memory.transfer_dma_busy { STATUS_DMA_BUSY } else { 0 }); } Ok((1_000_000_000 / 13_423_294) * 4) } } pub struct Ym7101 { swapper: FrameSwapper, state: Ym7101State, pub external_interrupt: HostData, pub frame_complete: EdgeSignal, } impl Ym7101 { pub fn new(host: &mut H, external_interrupt: HostData) -> Ym7101 { let swapper = FrameSwapper::new(320, 224); host.add_window(FrameSwapper::to_boxed(swapper.clone())).unwrap(); Ym7101 { swapper, state: Ym7101State::new(), external_interrupt, frame_complete: EdgeSignal::new(), } } fn set_register(&mut self, word: u16) { let reg = ((word & 0x1F00) >> 8) as usize; let data = (word & 0x00FF) as u8; info!("{}: register {:x} set to {:x}", DEV_NAME, reg, data); self.update_register_value(reg, data); } fn update_register_value(&mut self, reg: usize, data: u8) { match reg { REG_MODE_SET_1 => { self.state.mode_1 = data; }, REG_MODE_SET_2 => { self.state.mode_2 = data; self.state.update_screen_size(); self.swapper.set_size(self.state.screen_size.0 as u32 * 8, self.state.screen_size.1 as u32 * 8); }, REG_SCROLL_A_ADDR => { self.state.scroll_a_addr = (data as usize) << 10; }, REG_WINDOW_ADDR => { self.state.window_addr = (data as usize) << 10; }, REG_SCROLL_B_ADDR => { self.state.scroll_b_addr = (data as usize) << 13; }, REG_SPRITES_ADDR => { self.state.sprites_addr = (data as usize) << 9; }, REG_BACKGROUND => { self.state.background = data; }, REG_H_INTERRUPT => { self.state.h_int_lines = data; }, REG_MODE_SET_3 => { self.state.mode_3 = data; }, REG_MODE_SET_4 => { self.state.mode_4 = data; self.state.update_screen_size(); self.swapper.set_size(self.state.screen_size.0 as u32 * 8, self.state.screen_size.1 as u32 * 8); }, REG_HSCROLL_ADDR => { self.state.hscroll_addr = (data as usize) << 10; }, REG_AUTO_INCREMENT => { self.state.memory.transfer_auto_inc = data as u32; }, REG_SCROLL_SIZE => { let h = decode_scroll_size(data & 0x03); let v = decode_scroll_size((data >> 4) & 0x03); self.state.scroll_size = (h, v); }, REG_WINDOW_H_POS => { self.state.window_values.0 = data; self.state.update_window_position(); }, REG_WINDOW_V_POS => { self.state.window_values.1 = data; self.state.update_window_position(); }, REG_DMA_COUNTER_LOW => { self.state.memory.transfer_count = (self.state.memory.transfer_count & 0xFF00) | data as u32; self.state.memory.transfer_remain = self.state.memory.transfer_count; }, REG_DMA_COUNTER_HIGH => { self.state.memory.transfer_count = (self.state.memory.transfer_count & 0x00FF) | ((data as u32) << 8); self.state.memory.transfer_remain = self.state.memory.transfer_count; }, REG_DMA_ADDR_LOW => { self.state.memory.transfer_src_addr = (self.state.memory.transfer_src_addr & 0xFFFE00) | ((data as u32) << 1); }, REG_DMA_ADDR_MID => { self.state.memory.transfer_src_addr = (self.state.memory.transfer_src_addr & 0xFE01FF) | ((data as u32) << 9); }, REG_DMA_ADDR_HIGH => { let mask = if (data & 0x80) == 0 { 0x7F } else { 0x3F }; self.state.memory.transfer_bits = data & 0xC0; self.state.memory.transfer_src_addr = (self.state.memory.transfer_src_addr & 0x01FFFF) | (((data & mask) as u32) << 17); }, 0x6 | 0x8 | 0x9 | 0xE => { /* Reserved */ }, _ => { panic!("{}: unknown register: {:?}", DEV_NAME, reg); }, } } } fn decode_scroll_size(size: u8) -> usize { match size { 0b00 => 32, 0b01 => 64, 0b11 => 128, _ => panic!("{}: invalid scroll size option {:x}", DEV_NAME, size), } } impl Addressable for Ym7101 { fn len(&self) -> usize { 0x20 } fn read(&mut self, mut addr: Address, data: &mut [u8]) -> Result<(), Error> { match addr { // Read from Data Port 0x00 | 0x02 => self.state.memory.read_data_port(addr, data)?, // Read from Control Port 0x04 | 0x05 | 0x06 | 0x07 => { debug!("{}: read status byte {:x}", DEV_NAME, self.state.status); for i in 0..data.len() { data[i] = if (addr % 2) == 0 { (self.state.status >> 8) as u8 } else { (self.state.status & 0x00FF) as u8 }; addr += 1; } }, // Read from H/V Counter 0x08 | 0x0A => { data[0] = self.state.current_y as u8; if data.len() > 1 { data[1] = (self.state.current_x >> 1) as u8; } }, _ => { println!("{}: !!! unhandled read from {:x}", DEV_NAME, addr); }, } Ok(()) } fn write(&mut self, addr: Address, data: &[u8]) -> Result<(), Error> { match addr { // Write to Data Port 0x00 | 0x02 => self.state.memory.write_data_port(addr, data)?, // Write to Control Port 0x04 | 0x06 => { debug!("{}: write {} bytes to port {:x} with data {:?}", DEV_NAME, data.len(), addr, data); let value = read_beu16(data); if (value & 0xC000) == 0x8000 { self.set_register(value); if data.len() == 4 { let value = read_beu16(&data[2..]); if (value & 0xC000) != 0x8000 { return Err(Error::new(&format!("{}: unexpected second byte {:x}", DEV_NAME, value))); } self.set_register(value); } } else { self.state.memory.write_control_port(addr, data)?; self.state.status = (self.state.status & !STATUS_DMA_BUSY) | (if self.state.memory.transfer_dma_busy { STATUS_DMA_BUSY } else { 0 }); } }, _ => { warning!("{}: !!! unhandled write to {:x} with {:?}", DEV_NAME, addr, data); }, } Ok(()) } } impl Transmutable for Ym7101 { fn as_addressable(&mut self) -> Option<&mut dyn Addressable> { Some(self) } fn as_steppable(&mut self) -> Option<&mut dyn Steppable> { Some(self) } fn as_inspectable(&mut self) -> Option<&mut dyn Inspectable> { Some(self) } } impl Inspectable for Ym7101 { fn inspect(&mut self, _system: &System, args: &[&str]) -> Result<(), Error> { match args[0] { "" | "state" => { self.state.dump_state(); }, "vram" => { self.state.dump_vram(); }, "vsram" => { self.state.dump_vsram(); }, _ => { }, } Ok(()) } } impl Ym7101State { pub fn dump_state(&self) { println!(""); println!("Mode1: {:#04x}", self.mode_1); println!("Mode2: {:#04x}", self.mode_2); println!("Mode3: {:#04x}", self.mode_3); println!("Mode4: {:#04x}", self.mode_4); println!(""); println!("Scroll A : {:#06x}", self.scroll_a_addr); println!("Window : {:#06x}", self.window_addr); println!("Scroll B : {:#06x}", self.scroll_b_addr); println!("HScroll : {:#06x}", self.hscroll_addr); println!("Sprites : {:#06x}", self.sprites_addr); println!(""); println!("DMA type : {:?}", self.memory.transfer_type); println!("DMA Source: {:#06x}", self.memory.transfer_src_addr); println!("DMA Dest : {:#06x}", self.memory.transfer_dest_addr); println!("DMA Count : {:#06x}", self.memory.transfer_count); println!("Auto-Inc : {:#06x}", self.memory.transfer_auto_inc); } pub fn dump_vram(&self) { dump_slice(&self.memory.vram, 65536); } pub fn dump_vsram(&self) { dump_slice(&self.memory.vsram, 80); } }