use clap::{App, Arg}; use moa_console::ConsoleFrontend; use moa_genesis::{build_genesis, SegaGenesisOptions}; fn main() { let matches = App::new("Sega Genesis/Mega Drive Emulator") .arg(Arg::new("ROM") .help("ROM file to load (must be flat binary)")) .get_matches(); let mut frontend = ConsoleFrontend; let mut options = SegaGenesisOptions::default(); if let Some(filename) = matches.value_of("ROM") { options.rom = filename.to_string(); } let mut system = build_genesis(&mut frontend, options).unwrap(); system.run_loop(); }