moa/emulator/cpus/m68k/src/debugger.rs

99 lines
2.7 KiB
Rust

use moa_core::{System, Error, Address, Addressable, Debuggable};
use super::state::M68k;
use super::decode::M68kDecoder;
#[derive(Clone, Default)]
pub struct StackTracer {
pub calls: Vec<u32>,
}
impl StackTracer {
pub fn push_return(&mut self, addr: u32) {
self.calls.push(addr);
}
pub fn pop_return(&mut self) {
self.calls.pop();
}
}
#[derive(Clone, Default)]
pub struct M68kDebugger {
pub enabled: bool,
pub breakpoints: Vec<u32>,
pub use_tracing: bool,
pub step_until_return: Option<usize>,
pub stack_tracer: StackTracer,
}
impl Debuggable for M68k {
fn debugging_enabled(&mut self) -> bool {
self.debugger.enabled
}
fn set_debugging(&mut self, enable: bool) {
self.debugger.enabled = enable;
}
fn add_breakpoint(&mut self, addr: Address) {
self.debugger.breakpoints.push(addr as u32);
self.debugger.enabled = true;
}
fn remove_breakpoint(&mut self, addr: Address) {
if let Some(index) = self.debugger.breakpoints.iter().position(|a| *a == addr as u32) {
self.debugger.breakpoints.remove(index);
self.debugger.enabled = !self.debugger.breakpoints.is_empty();
}
}
fn print_current_step(&mut self, _system: &System) -> Result<(), Error> {
self.decoder.decode_at(&mut self.port, self.state.pc)?;
self.decoder.dump_decoded(&mut self.port);
self.dump_state();
Ok(())
}
fn print_disassembly(&mut self, addr: Address, count: usize) {
let mut decoder = M68kDecoder::new(self.cputype, 0);
decoder.dump_disassembly(&mut self.port, addr as u32, count as u32);
}
fn execute_command(&mut self, _system: &System, args: &[&str]) -> Result<bool, Error> {
match args[0] {
"ds" | "stack" | "dumpstack" => {
println!("Stack:");
for addr in &self.debugger.stack_tracer.calls {
println!(" {:08x}", self.port.read_beu32(*addr as Address)?);
}
},
"so" | "stepout" => {
self.debugger.step_until_return = Some(self.debugger.stack_tracer.calls.len() - 1);
},
_ => { return Ok(true); },
}
Ok(false)
}
}
impl M68k {
#[allow(dead_code)]
pub fn enable_tracing(&mut self) {
self.debugger.use_tracing = true;
}
pub fn check_breakpoints(&mut self, system: &System) {
for breakpoint in &self.debugger.breakpoints {
if *breakpoint == self.state.pc {
println!("Breakpoint reached: {:08x}", *breakpoint);
system.enable_debugging();
break;
}
}
}
}