shoebill/gui/Shoebill/shoeScreenWindow.m
Peter Rutenbar e82172884e - Made a lot of progress getting 3.0.0 to run.
- Implemented support for reading the kernel from SVFS/UFS filesystems
- Other little changes
2014-04-05 19:20:53 -04:00

122 lines
3.7 KiB
Objective-C

/*
* Copyright (c) 2014, Peter Rutenbar <pruten@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "shoeScreenWindow.h"
#import "shoeApplication.h"
#import "shoeAppDelegate.h"
@implementation shoeScreenWindow
- (void)configure:(uint8_t) _slotnum
{
slotnum = _slotnum;
shoeApplication *shoeApp = (shoeApplication*) NSApp;
shoebill_control_t *control = &shoeApp->control;
shoebill_card_video_t *video = &control->slots[slotnum].card.video;
NSSize size = {
.height=video->height,
.width=video->width
};
[self setContentSize:size];
}
// Called after all the shoeScreenWindows are created and configured,
// because one of them was already made key while isRunning==NO,
// so -becomeKeyWindow didn't set doCapture=YES
- (void)reevaluateKeyWindowness
{
shoeApplication *shoeApp = (shoeApplication*)NSApp;
assert(shoeApp->isRunning);
if ([self isKeyWindow]) {
shoeApp->doCaptureKeys = YES;
}
else {
shoeApp->doCaptureKeys = NO;
[self uncaptureMouse];
}
}
- (void)becomeKeyWindow
{
shoeApplication *shoeApp = (shoeApplication*)NSApp;
if (shoeApp->isRunning) {
shoeApp->doCaptureKeys = YES;
}
[super becomeKeyWindow];
}
- (void)resignKeyWindow
{
shoeApplication *shoeApp = (shoeApplication*)NSApp;
if (shoeApp->isRunning) {
shoeApp->doCaptureKeys = NO;
[self uncaptureMouse];
}
[super resignKeyWindow];
}
- (void) warpToCenter
{
// Convert the cocoa window frame to quartz global coordinates
NSRect winrect = [self frame];
NSScreen *mainScreen = (NSScreen*)[[NSScreen screens] objectAtIndex:0];
winrect.origin.y = NSMaxY([mainScreen frame]) - NSMaxY(winrect);
CGRect cgwinrect = NSRectToCGRect(winrect);
// Find the center of the window
cgwinrect.origin.x += cgwinrect.size.width / 2.0;
cgwinrect.origin.y += cgwinrect.size.height / 2.0;
CGWarpMouseCursorPosition(cgwinrect.origin);
}
- (void) uncaptureMouse
{
shoeApplication *shoeApp = (shoeApplication*)NSApp;
shoeApp->doCaptureMouse = NO;
CGDisplayShowCursor(0);
[self setTitle:@"Shoebill - Screen 1"];
}
- (void) captureMouse
{
shoeApplication *shoeApp = (shoeApplication*)NSApp;
shoeApp->doCaptureMouse = YES;
CGDisplayHideCursor(0);
[self warpToCenter];
[self setTitle:@"Shoebill - Screen 1 (Ctrl-click to escape)"];
}
@end