mirror of
https://github.com/ctm/syn68k.git
synced 2024-11-28 12:51:40 +00:00
161 lines
3.8 KiB
C
161 lines
3.8 KiB
C
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include "hash.h"
|
|
|
|
/* This file contains:
|
|
* make_symbol_table() - returns a new, empty symbol table.
|
|
* free_symbol_table() - deallocates all memory associated with an s.t.
|
|
* insert_symbol() - inserts a key/value pair into a symbol table.
|
|
* NOTE: key is NOT duplicated!
|
|
* lookup_symbol() - returns the value associated with a key.
|
|
* dump_symbol_table() - prints out a symbol table in human-readable form.
|
|
*/
|
|
|
|
|
|
static int hash_code (const char *string);
|
|
|
|
|
|
/* Returns a new, empty symbol table needed for subsequent symbol table
|
|
* manipulations.
|
|
*/
|
|
|
|
SymbolTable *
|
|
make_symbol_table (void)
|
|
{
|
|
SymbolTable *s = malloc (sizeof (SymbolTable));
|
|
Bucket **b;
|
|
int i;
|
|
|
|
for (i = 0, b = &s->bucket[0]; i < HASH_BUCKETS; i++, b++)
|
|
{
|
|
*b = (Bucket *) malloc (sizeof (Bucket));
|
|
(*b)->num_symbols = 0;
|
|
(*b)->max_symbols = INITIAL_SYMBOLS;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
|
|
/* Deallocates all memory taken by a symbol table. */
|
|
|
|
void
|
|
free_symbol_table (SymbolTable *s)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < HASH_BUCKETS; i++)
|
|
free (s->bucket[i]);
|
|
free (s);
|
|
}
|
|
|
|
|
|
/* Inserts a symbol and an associated value into a symbol table. If successful,
|
|
* returns HASH_NOERR. If that symbol is already defined, it returns
|
|
* HASH_DUPLICATE. Note that the string NAME is not duplicated! Only the
|
|
* pointer is copied, so be sure not to deallocate NAME, or the symbol table
|
|
* will become corrupt. VAL is duplicated.
|
|
*/
|
|
|
|
HashErr
|
|
insert_symbol (SymbolTable *s, const char *name, SymbolInfo val)
|
|
{
|
|
int i, bucket_num = hash_code (name);
|
|
Symbol *sym;
|
|
Bucket *b;
|
|
char firstc = *name;
|
|
|
|
b = s->bucket[bucket_num];
|
|
|
|
/* First, check for a duplicate. */
|
|
for (i = b->num_symbols, sym = &b->symbol[0]; i > 0; sym++, i--)
|
|
if (firstc == sym->name[0] && !strcmp (name, sym->name))
|
|
return HASH_DUPLICATE;
|
|
|
|
/* If there isn't room, double the size of the bucket. */
|
|
if (b->num_symbols >= b->max_symbols)
|
|
{
|
|
b->max_symbols *= 2;
|
|
b = s->bucket[bucket_num] =
|
|
(Bucket *) realloc (b, sizeof *b + ((b->max_symbols - INITIAL_SYMBOLS)
|
|
* sizeof (Symbol)));
|
|
}
|
|
|
|
sym = &b->symbol[b->num_symbols++];
|
|
sym->name = name;
|
|
sym->value = val;
|
|
|
|
return HASH_NOERR;
|
|
}
|
|
|
|
|
|
/* Looks up a symbol in a symbol table. If successful, it places the
|
|
* associated value in *val, the original key in *original_name_ptr,
|
|
* and returns HASH_NOERR. If either val or original_name_ptr are NULL their
|
|
* contents are not modified. If not successful, *val, *original_name_ptr are
|
|
* unchanged and HASH_NOTFOUND is returned.
|
|
*/
|
|
|
|
HashErr
|
|
lookup_symbol (const SymbolTable *s, const char *name, SymbolInfo *val,
|
|
const char **original_name_ptr)
|
|
{
|
|
int i, bucket_num = hash_code (name);
|
|
Bucket *b = s->bucket[bucket_num];
|
|
Symbol *sym;
|
|
char firstc = *name;
|
|
|
|
for (i = b->num_symbols, sym = &b->symbol[0]; i > 0; sym++, i--)
|
|
if (firstc == sym->name[0] && !strcmp (name, sym->name))
|
|
{
|
|
if (val != NULL)
|
|
*val = sym->value;
|
|
if (original_name_ptr != NULL)
|
|
*original_name_ptr = sym->name;
|
|
return HASH_NOERR;
|
|
}
|
|
|
|
return HASH_NOTFOUND;
|
|
}
|
|
|
|
|
|
/* Prints out a symbol table in human-readable format. */
|
|
|
|
void
|
|
dump_symbol_table (const SymbolTable *s)
|
|
{
|
|
const Bucket *b;
|
|
int i, j, collisions;
|
|
|
|
for (i = collisions = 0; i < HASH_BUCKETS; i++)
|
|
{
|
|
b = s->bucket[i];
|
|
if (b->num_symbols > 0)
|
|
{
|
|
printf ("Bucket #%d:\n---------------\n", i);
|
|
for (j = 0; j < b->num_symbols; j++)
|
|
printf ("\t\"%s\"\t:\t%ld\n", b->symbol[j].name,
|
|
b->symbol[j].value.n);
|
|
collisions += b->num_symbols - 1;
|
|
}
|
|
}
|
|
|
|
printf ("Total collisions: %d\n", collisions);
|
|
}
|
|
|
|
|
|
static int
|
|
hash_code (const char *string)
|
|
{
|
|
unsigned long c, h = 0;
|
|
|
|
while ((c = *string++))
|
|
{
|
|
h += c;
|
|
h = (h << 3) + (h >> 2) + c;
|
|
}
|
|
|
|
return (h % HASH_BUCKETS);
|
|
}
|