mirror of
https://github.com/ctm/syn68k.git
synced 2024-11-24 15:32:27 +00:00
120 lines
2.6 KiB
C
120 lines
2.6 KiB
C
#include "syn68k_private.h"
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#include "backpatch.h"
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#include "alloc.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <stdio.h>
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void
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backpatch_apply_and_free (Block *b, backpatch_t *p)
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{
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ptr_sized_uint value;
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uint32 first_byte;
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int length;
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BOOL found_p;
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backpatch_t **bp;
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char *base;
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/* Find the backpatch in the block's list and remove it. */
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for (bp = &b->backpatch, found_p = FALSE; *bp != NULL; bp = &(*bp)->next)
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if (*bp == p)
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{
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*bp = p->next;
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found_p = TRUE;
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break;
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}
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#ifdef DEBUG
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/* Make sure we actually found it in the list. */
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if (!found_p)
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abort ();
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#endif
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if (p->target == NULL)
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base = (char *)0;
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else
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base = (char *)p->target->compiled_code;
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/* First, compute the value to write out to memory. */
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first_byte = p->offset_location / 8;
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length = p->num_bits;
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if (p->relative_p)
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{
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value = ((base + p->const_offset)
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- ((char *)b->compiled_code + first_byte));
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}
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else
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{
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value = ((ptr_sized_uint)(base + p->const_offset));
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}
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#ifndef QUADALIGN
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if ((p->offset_location & 7) == 0)
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{
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if (length == 32)
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*(uint32 *)((char *)b->compiled_code + first_byte) = value;
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else if (length == 16)
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*(uint16 *)((char *)b->compiled_code + first_byte) = value;
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else if (length == 8)
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*(uint8 *)((char *)b->compiled_code + first_byte) = value;
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#if defined (__alpha)
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else if (length == 64)
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*(uint64 *)((char *)b->compiled_code + first_byte) = value;
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#endif
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else
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abort ();
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}
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else
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{
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abort ();
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}
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#else /* QUADALIGN */
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/* The whole guy had better fit in one long! */
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if ((p->offset_location & ~31)
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== ((p->offset_location + length - 1) & ~31))
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{
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uint32 *ptr = (uint32 *)((char *)b->compiled_code + first_byte);
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if (length == 32)
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*ptr = value;
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else
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{
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int offset = p->offset_location & 31;
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#error "Write this case"
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#ifdef LITTLEENDIAN
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*ptr = (*ptr & ) | ;
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#else /* !LITTLEENDIAN */
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*ptr = (*ptr & ) | ;
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#endif /* !LITTLEENDIAN */
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}
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}
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else
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abort ();
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#endif /* QUADALIGN */
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free (p);
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}
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void
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backpatch_add (Block *b, int offset_location, int num_bits, BOOL relative_p,
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int const_offset, Block *target)
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{
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backpatch_t *p;
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#ifdef DEBUG
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if (num_bits == 0)
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abort ();
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#endif
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p = (backpatch_t *) xmalloc (sizeof *p);
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p->next = b->backpatch;
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p->offset_location = offset_location;
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p->num_bits = num_bits;
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p->relative_p = relative_p;
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p->const_offset = const_offset;
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p->target = target;
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/* Prepend this guy to the block's list. */
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b->backpatch = p;
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}
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