syn68k/runtime/include/block.h

63 lines
2.9 KiB
C

#ifndef _block_h_
#define _block_h_
#define BLOCK_MAGIC_VALUE 0xDEADBABEUL
#include "syn68k_private.h" /* To typedef uint16 and uint32. */
#include "backpatch.h"
struct _Block {
struct _Block *next_in_hash_bucket; /* Next Block in this hash bucket. */
const uint16 *compiled_code; /* Memory containing compiled code. */
#ifdef GENERATE_NATIVE_CODE
uint32 num_times_called; /* # of times nonnative code called. */
#endif
struct _Block *death_queue_prev; /* Prev block to be nuked if mem needed. */
struct _Block *death_queue_next; /* Next block to be nuked if mem needed. */
struct _Block *range_tree_left; /* Left child in range tree. */
struct _Block *range_tree_right; /* Right " " " " (see rangetree.c) */
struct _Block *range_tree_parent; /* Parent in r-tree (see rangetree.c) */
struct _Block **parent; /* Array of ptrs to parent blocks. */
struct _Block *child[2]; /* Array of ptrs to child blocks. */
syn68k_addr_t m68k_start_address; /* Starting address of 68k code. */
#ifdef CHECKSUM_BLOCKS
uint32 checksum; /* Checksum of m68k code for this block. */
#endif
uint32 m68k_code_length; /* Length of 68k code, in _bytes_. */
uint32 range_tree_color :1; /* Either RED or BLACK. */
uint32 cc_clobbered :5; /* CC bits modified before use. */
uint32 cc_may_not_set :5; /* CC bits that may be changed. */
uint32 cc_needed :5; /* CC bits whose values we need. */
uint32 num_children :2; /* # of blocks that this feeds to. */
uint32 immortal :1; /* Can't be freed to save space. */
uint32 recursive_mark :1; /* 1 means hit during this recursion. */
#ifdef GENERATE_NATIVE_CODE
uint32 recompile_me :1; /* Recompile me as native (temp. flag). */
#endif /* GENERATE_NATIVE_CODE */
uint16 malloc_code_offset:3; /* Pass compiled_code - this to free(). */
uint16 num_parents :13; /* # of blocks that feed into this one. */
backpatch_t *backpatch; /* Linked list of backpatches to apply. */
#ifdef DEBUG /* to ptr to the specified child block. */
uint32 magic;
#endif
};
typedef struct _Block Block;
/* Function prototypes. */
extern Block *block_new (void);
extern void block_free (Block *b);
extern void block_add_parent (Block *b, Block *parent);
extern void block_remove_parent (Block *b, Block *parent, BOOL reclaim_memory);
extern void block_add_child (Block *b, Block *child);
extern void block_remove_child (Block *b, Block *child);
extern void block_do_for_each_parent (Block *b, void (*f)(Block *, void *),
void *aux);
#ifdef DEBUG
extern BOOL block_verify (Block *b);
extern void dump_block (const Block *b);
#endif
#endif /* Not _block_h_ */