mirror of
https://github.com/ctm/syn68k.git
synced 2024-11-01 04:04:29 +00:00
95 lines
1.8 KiB
C
95 lines
1.8 KiB
C
#include "syn68k_public.h"
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#include "setup.h"
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#include "driver.h"
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#include <assert.h>
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#ifdef NeXT
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# include <libc.h> /* To prototype random(). */
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#else
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extern int random (void);
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#endif
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uint8 *mem;
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static inline int32
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my_random ()
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{
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static unsigned n = 9;
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n = (n * 1233143127) ^ (n >> 13);
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return n & 0x7FFFFFFF;
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}
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int32
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randint (int32 low, int32 high)
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{
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assert (high >= low);
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return low + (my_random () % (high - low + 1));
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}
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/* Choose a random 32 bit value. Half the time, choose one
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* of the "important" values at random. The important values are more
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* likely to elicit rare cc behavior, so we artificially make them more
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* likely. This also increases the chances of two values being equal.
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*/
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int32
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randnum ()
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{
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static const uint32 important_values[] = {
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0x00000000, 0x00000001, 0x00000080, 0x000000FF,
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0x00000100, 0x00007FFF, 0x00008000, 0x0000FFFF,
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0x00010000, 0x7FFFFFFF, 0x80000000, 0xFFFFFFFF,
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0x00000101, 0x00010001, 0x10000001
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};
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if (randint (0, 1)) /* 50-50 chance. */
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{
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return important_values[randint (0, ((sizeof important_values
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/ sizeof important_values[0])
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- 1))];
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}
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else
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{
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return my_random ();
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}
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}
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void
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randomize_mem ()
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{
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int32 *m = (int32 *)mem;
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int i;
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for (i = MEM_SIZE / sizeof (int32); i > 0; i--)
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{
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int32 n = randint (-1, 6);
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if (n <= 0)
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*m++ = n; /* 0 or -1 some of the time, no need to byte swap. */
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else
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*m++ = SWAPUL_IFLE (my_random ());
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}
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}
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void
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randomize_regs (int low_reg, int high_reg, uint32 low_val, uint32 high_val,
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uint32 bits_to_mask)
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{
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int i;
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for (i = low_reg; i <= high_reg; i++)
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cpu_state.regs[i].sl.n = randint (low_val, high_val) & ~bits_to_mask;
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}
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void
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fully_randomize_regs ()
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{
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M68kReg *r;
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int i;
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for (i = 15, r = cpu_state.regs; i >= 0; r++, i--)
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r->sl.n = randnum ();
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}
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