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use resize.Thumbnail mode instead of calculating size
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parent
26b3c21aa7
commit
c1ffd71e25
4
txt.go
4
txt.go
@ -194,9 +194,7 @@ func smallGif(src []byte) ([]byte, error) {
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if err != nil {
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if err != nil {
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return nil, fmt.Errorf("image decode problem: %v", err)
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return nil, fmt.Errorf("image decode problem: %v", err)
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}
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}
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if img.Bounds().Max.X-img.Bounds().Min.X > *txtImgSize { // this should come from the form
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img = resize.Thumbnail(uint(*txtImgSize), uint(*txtImgSize), img, resize.NearestNeighbor)
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img = resize.Resize(uint(*txtImgSize), 0, img, resize.NearestNeighbor)
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}
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var gifBuf bytes.Buffer
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var gifBuf bytes.Buffer
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err = gif.Encode(&gifBuf, gifPalette(img, 216), &gif.Options{})
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err = gif.Encode(&gifBuf, gifPalette(img, 216), &gif.Options{})
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if err != nil {
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if err != nil {
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