Apple_II_Keyboard/libraries/USB_Host_Shield_Library_2.0/examples/USBH_MIDI/USBH_MIDI_dump/USBH_MIDI_dump.ino

98 lines
2.1 KiB
C++

/*
*******************************************************************************
* USB-MIDI dump utility
* Copyright (C) 2013-2017 Yuuichi Akagawa
*
* for use with USB Host Shield 2.0 from Circuitsathome.com
* https://github.com/felis/USB_Host_Shield_2.0
*
* This is sample program. Do not expect perfect behavior.
*******************************************************************************
*/
#include <usbh_midi.h>
#include <usbhub.h>
// Satisfy the IDE, which needs to see the include statment in the ino too.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
#include <SPI.h>
USB Usb;
//USBHub Hub(&Usb);
USBH_MIDI Midi(&Usb);
void MIDI_poll();
void doDelay(uint32_t t1, uint32_t t2, uint32_t delayTime);
boolean bFirst;
uint16_t pid, vid;
void setup()
{
bFirst = true;
vid = pid = 0;
Serial.begin(115200);
if (Usb.Init() == -1) {
while (1); //halt
}//if (Usb.Init() == -1...
delay( 200 );
}
void loop()
{
Usb.Task();
//uint32_t t1 = (uint32_t)micros();
if ( Usb.getUsbTaskState() == USB_STATE_RUNNING )
{
MIDI_poll();
}
//delay(1ms)
//doDelay(t1, (uint32_t)micros(), 1000);
}
// Poll USB MIDI Controler and send to serial MIDI
void MIDI_poll()
{
char buf[20];
uint8_t bufMidi[64];
uint16_t rcvd;
if (Midi.vid != vid || Midi.pid != pid) {
sprintf(buf, "VID:%04X, PID:%04X", Midi.vid, Midi.pid);
Serial.println(buf);
vid = Midi.vid;
pid = Midi.pid;
}
if (Midi.RecvData( &rcvd, bufMidi) == 0 ) {
uint32_t time = (uint32_t)millis();
sprintf(buf, "%04X%04X: ", (uint16_t)(time >> 16), (uint16_t)(time & 0xFFFF)); // Split variable to prevent warnings on the ESP8266 platform
Serial.print(buf);
Serial.print(rcvd);
Serial.print(':');
for (int i = 0; i < 64; i++) {
sprintf(buf, " %02X", bufMidi[i]);
Serial.print(buf);
}
Serial.println("");
}
}
// Delay time (max 16383 us)
void doDelay(uint32_t t1, uint32_t t2, uint32_t delayTime)
{
uint32_t t3;
if ( t1 > t2 ) {
t3 = (0xFFFFFFFF - t1 + t2);
} else {
t3 = t2 - t1;
}
if ( t3 < delayTime ) {
delayMicroseconds(delayTime - t3);
}
}