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Clarify
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@ -276,7 +276,7 @@
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"GroupName" : "Oric",
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"Cpu" : "6502",
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"Speed" : "1",
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"Description" : "Oric",
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"Description" : "Oric Atmos",
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"SymbolFiles" : [
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"RT:Oric/ATMOS-ROM.sym65",
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"RT:Oric/ATMOS-IO.sym65"
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@ -100,11 +100,20 @@ suggestions to help you on your way.</p>
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inlines so you won't keep tripping over them. If parts of the program
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are relocated to a different address, set the appropriate address
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overrides. Progress will be easier once you get code, data, and junk
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identified and arranged in memory.</li>
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identified and arranged in memory.
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<ul>
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<li>Code start tags are rarely needed, and code end tags are almost never
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needed. You shouldn't have to spend a lot of time manually tagging things.
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If a piece of code isn't being found, it's usually best to figure out why
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the code that calls it isn't being found, instead of trying to tag it and
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forge ahead. It might be dead code that's never called, or it might be
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called from a table that you can format to add code entry tags for
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multiple addresses with a single operation.</li>
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</ul></li>
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<li>Start with easily identifiable pieces. If a chunk of code is reading
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from the keyboard, you can make reasonable guesses about the purpose of
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the code that interacts with it.
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The start of the program is often the hardest place to start, because it
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The start of the program is often the hardest place to begin, because it
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usually just initializes a bunch of stuff you haven't identified.</li>
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<li>Expect to figure out little pieces. Use what you learn from these
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to figure out other little pieces. It's a jigsaw puzzle, not a book.</li>
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