1
0
mirror of https://github.com/fadden/6502bench.git synced 2024-12-01 22:50:35 +00:00
Commit Graph

20 Commits

Author SHA1 Message Date
Andy McFadden
37855c8f8e Allow explicit widths in project/platform symbols, part 4 (of 4)
Handle situation where a symbol wraps around a bank.  Updated
2021-external-symbols for that, and to test the behavior when file
data and an external symbol overlap.

The bank-wrap test turned up a bug in Merlin 32.  A workaround has
been added.

Updated documentation to explain widths.
2019-10-03 10:32:54 -07:00
Andy McFadden
0d9814d993 Allow explicit widths in project/platform symbols, part 3
Implement multi-byte project/platform symbols by filling out a table
of addresses.  Each symbol is "painted" into the table, replacing
an existing entry if the new entry has higher priority.  This allows
us to handle overlapping entries, giving boosted priority to platform
symbols that are defined in .sym65 files loaded later.

The bounds on project/platform symbols are now rigidly defined.  If
the "nearby" feature is enabled, references to SYM-1 will be picked
up, but we won't go hunting for SYM+1 unless the symbol is at least
two bytes wide.

The cost of adding a symbol to the symbol table is about the same,
but we don't have a quick way to remove a symbol.

Previously, if two platform symbols had the same value, the symbol
with the alphabetically lowest label would win.  Now, the symbol
defined in the most-recently-loaded file wins.  (If you define two
symbols with the same value in the same file, it's still resolved
alphabetically.)  This allows the user to pick the winner by
arranging the load order of the platform symbol files.

Platform symbols now keep a reference to the file ident of the
symbol file that defined them, so we can show the symbols's source
in the Info panel.

These changes altered the behavior of test 2008-address-changes,
which includes some tests on external addresses that are close to
labeled internal addresses.  The previous behavior essentially
treated user labels as being 3 bytes wide and extending outside the
file bounds, which was mildly convenient on occasion but felt a
little skanky.  (We could do with a way to define external symbols
relative to internal symbols, for things like the source address of
code that gets relocated.)

Also, re-enabled some unit tests.

Also, added a bit of identifying stuff to CrashLog.txt.
2019-10-02 16:50:15 -07:00
Andy McFadden
824add17e8 Remap labels that use opcode mnemonics
In a recent survey, three out of four cross assemblers surveyed
recommended not using opcode mnemonics to their patients who use
labels.  We now remap labels like "AND" and "jmp", using the label
map that's part of the label localizer.

We skip the step for Merlin 32, which is perfectly happy to assemble
"JMP JMP JMP".

Also, fixed a bug in MaskLeadingUnderscores that could hang the
source generator thread.
2019-09-20 15:29:34 -07:00
Andy McFadden
b74630dd5b Work around two assembler issues
Most assemblers end local label scope when a global label is
encountered.  cc65 takes this one step further by ending local label
scope when constants or variables are defined.  So, if we have a
variable table with a nonzero number of entries, we want to create
a fake global label at that point to end the scope.

Merlin 32 won't let you write " LDA #',' ".  For some reason the
comma causes an error.  IGenerator now has a "tweak operand format"
interface that lets us fix that.
2019-09-20 14:05:17 -07:00
Andy McFadden
1ddf4bed48 Fix code tracing bug
If you set things up just right, it's possible for flag status
changes to fail to get merged.

Added a regression test to 1003-flags-and-branches.

Also, tweaked the instruction operand editor to be a bit smoother
from the keyboard: added alt-key shortcuts, and put the focus on the
OK button after creating/editing a label so you can just hit the
return key twice.
2019-09-17 14:38:16 -07:00
Andy McFadden
88e72d1eb8 Rename regression test 2020 to reflect the CPU configuration
Cycle counting is CPU-specific.  The 2020 test exercises the
65816, but there are things unique to 6502 and 65C02 that should
also be checked if we want to be thorough.

No changes to the test itself.
2019-09-15 17:02:21 -07:00
Andy McFadden
42e6e6df1e Add 2020-cycle-counts
A quick test to confirm that the cycle counting mechanism is
generating the correct results.
2019-09-14 18:51:03 -07:00
Andy McFadden
62b7655a1c Fix handling of data formatting that overlaps with code
If you play games with code hints you can create a data operand that
overlaps with code.  This causes problems (see issue #45).  We now
check for that situation and ignore overlapping data descriptors.

Added a regression test to 2011-hinting.
2019-09-14 11:44:17 -07:00
Andy McFadden
963b351a52 Add 2019-local-variables test
This hits most of the edge cases, but doesn't exercise the two
duplicate name situations (var name same as user label, var name
same as project/platform symbol).

Also, fixed a bug in the EditDefSymbol uniqueness check where it
was comparing a symbol to itself.
2019-08-31 20:40:38 -07:00
Andy McFadden
38d3adbb08 PETSCII does DCI
I didn't think it made sense, but I found something that used it,
so apparently it's a thing.  This updates the operand editor to
let you choose PETSCII+DCI, and updates the assemblers to handle
it correctly (really just 64tass, since the others either don't
have a DCI directive or don't deal with PETSCII at all).

Changed the char-encoding sample from "bad dcI" to "pet dcI", and
updated the documentation.
2019-08-20 17:55:12 -07:00
Andy McFadden
479be1a58e Add 2016-char-encoding-a and variations
All tests use the same data file and nearly the same project file.
The only difference is the default text encoding property setting.
For "-a" it's ASCII, for "-p" it's PETSCII, for "-s" it's C64 screen
code.  Right now this only affects the code generated for 64tass.

The test itself is a collection of strings and characters in the
supported character encodings.  How these are handled varies
significantly between assemblers.
2019-08-16 15:01:11 -07:00
Andy McFadden
7bbe5692bd Add C64 encodings to instruction and data operand editors
Both dialogs got a couple extra radio buttons for selection of
single character operands.  The data operand editor got a combo box
that lets you specify how it scans for viable strings.

Various string scanning methods were made more generic.  This got a
little strange with auto-detection of low/high ASCII, but that was
mostly a matter of keeping the previous code around as a special
case.

Made C64 Screen Code DCI strings a thing that works.
2019-08-15 17:53:12 -07:00
Andy McFadden
8fd469b81f Correctly handle delimiters in character operands
We weren't checking to see if character operands matched their
delimiters, so bad code like "LDA #'''" was being generated.

There wasn't a test for this in 2006-operand-formats, so the test
has been updated with single and double quotes in low and high ASCII.
2019-08-14 17:31:15 -07:00
Andy McFadden
5889f45737 Replace on-screen string operand formatting
The previous functions just grabbed 62 characters and slapped quotes
on the ends, but that doesn't work if we want to show strings with
embedded control characters.  This change replaces the simple
formatter with the one used to generate assembly source code.  This
increases the cost of refreshing the display list, so a cache will
need to be added in a future change.

Converters for C64 PETSCII and C64 Screen Code have been defined.
The results of changing the auto-scan encoding can now be viewed.

The string operand formatter was using a single delimiter, but for
the on-screen version we want open-quote and close-quote, and might
want to identify some encodings with a prefix.  The formatter now
takes a class that defines the various parts.  (It might be worth
replacing the delimiter patterns recently added for single-character
operands with this, so we don't have two mechanisms for very nearly
the same thing.)

While working on this change I remembered why there were two kinds
of "reverse" in the old Merlin 32 string operand generator: what you
want for assembly code is different from what you want on screen.
The ReverseMode enum has been resurrected.
2019-08-13 17:52:58 -07:00
Andy McFadden
bc633288ad Prep work for multi-encoding support
Wrote down research into C64 encodings.

Added source for a first cut at 2016-char-encoding test.
2019-08-11 11:27:09 -07:00
Andy McFadden
50e8be186a Add 2014-label-dp
This is primarily to exercise a Merlin 32 failure (issue #37).
However, it also exercises a problem with cc65 (issue #40).
Currently, only 64tass can assemble this project.
2018-10-30 16:07:35 -07:00
Andy McFadden
61914c8f79 Progress toward 64tass expression support
Gave cc65 its own expression generator, as the precedence table seems
atypical if not unique.  Configured 64tass to use the "simple"
expression mode.

Added some operations on a 32-bit constant to 2007-labels-and-symbols
to exercise the current worst-case expression (shift + AND + add).
Tweaked the Merlin expression generator to handle it.

(issue #16)
2018-10-24 13:17:03 -07:00
Andy McFadden
52388b4065 Update some comments 2018-10-10 16:41:03 -07:00
Andy McFadden
fd6d8273a9 Add custom flag updaters for ROL/ROR
There are some useful interactions between C/N and maybe Z.  Added
a quick test to 1003-flags-and-branches.

Also, updated the 2008-address-changes tests.  Change b37d3dba
extended the nearby-target range of out-of-file symbols by one, so
one line that didn't get an operand label now does.
2018-10-09 13:15:41 -07:00
Andy McFadden
2c6212404d Initial file commit 2018-09-28 10:05:11 -07:00