David Youd
89df3278bc
Additional C64 .sym65 support files ( #157 )
...
* additional c64 symbols
2024-04-11 18:00:02 -07:00
David Youd
2f836d77a2
added c64 IO symbols
2024-04-07 20:09:34 -07:00
Andy McFadden
74cc55de29
Tweak grid border
2023-02-15 20:48:57 -08:00
Andy McFadden
31d4bf8bfa
Fix transparency in C64 visualizer
...
GIF only allows for one transparent palette entry.
(issue #145 )
2023-02-14 14:03:38 -08:00
Andy McFadden
58d794f535
Increase C64 font char count limit to 512
2023-01-04 10:09:28 -08:00
Andy McFadden
8b1e70fa58
Expand C64 sprite visualizer
...
Added fonts and sprite sheets. Updated documentation.
2022-05-01 11:09:41 -07:00
Andy McFadden
e82678126f
Various minor tweaks
...
Added comments, renamed files, removed cruft.
Stop showing the visualization tag name in the code list. It's
often redundant with the code label, and it's distracting. (We may
want to make this an option so you can Ctrl+F to find a tag.)
2019-12-07 11:42:26 -08:00
Andy McFadden
ed66e129cd
Add C64 sprite visualization generator
...
Handles high-resolution and multi-color sprites. The visualization
can be doubled in height and/or width.
I created some test sprites with SpritePad.
2019-12-06 21:25:31 -08:00
Andy McFadden
26f8a01b5d
Add a C128 Kernal entry point list
...
Looks like the C64 stuff is also available to the C128, so include
this and the C64 defs in the C128 system definition.
2018-10-11 10:46:47 -07:00
Andy McFadden
1ad4bcb150
Add a C64 Kernal entry point list
...
I know nothing about the C64, but there's a lot of info on the web.
This stuff looked important.
(issue #19 )
2018-10-11 10:01:04 -07:00