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Commit Graph

287 Commits

Author SHA1 Message Date
Andy McFadden
b1ca87e3c8 Fix Applesoft shape table visualizer
An edge case wasn't being handled correctly.
2024-06-28 13:45:57 -07:00
David Youd
89df3278bc
Additional C64 .sym65 support files (#157)
* additional c64 symbols
2024-04-11 18:00:02 -07:00
David Youd
2f836d77a2 added c64 IO symbols 2024-04-07 20:09:34 -07:00
Andy McFadden
74cc55de29 Tweak grid border 2023-02-15 20:48:57 -08:00
Andy McFadden
31d4bf8bfa Fix transparency in C64 visualizer
GIF only allows for one transparent palette entry.

(issue #145)
2023-02-14 14:03:38 -08:00
Andy McFadden
58d794f535 Increase C64 font char count limit to 512 2023-01-04 10:09:28 -08:00
absindx
0e2d190d28 Add SNES coprocessor symbol file 2022-07-10 01:56:44 +09:00
absindx
f3d255c1a9 Fix SNES symbol file
Added an address mask to support mirroring of I/O registers.
Changed to specify the access direction of address.
Fixed a definition with different addresses but duplicate label names.
(`OAMDATA`, `VMDATAL`, `VMDATAH`, `CGDATA`)
2022-07-10 01:37:28 +09:00
Andy McFadden
072c66bc8c
Update README.md 2022-05-22 13:13:42 -07:00
Andy McFadden
80ffd5f534
Update README.md 2022-05-22 12:59:04 -07:00
Andy McFadden
8b1e70fa58 Expand C64 sprite visualizer
Added fonts and sprite sheets.  Updated documentation.
2022-05-01 11:09:41 -07:00
Andy McFadden
75ccffe393 Update visualization bitmap API
The existing API was better suited to direct color than indexed
color.  The NES visualizer was using a slightly silly hack to avoid
duplicate colors; this has been removed.
2022-01-12 11:48:20 -08:00
Andy McFadden
713bb74cc0 Update Apple II ROM symbols 2021-11-14 08:24:55 -08:00
Andy McFadden
8d9a27ae0c Minor word-smithing on Tips
Also, tweaked the HTML templates.
2021-11-13 15:46:59 -08:00
Andy McFadden
e622afd929 Tweak DVG visualizer
Adopted the naming conventions from the "Hitch-Hacker's Guide" doc.
Updated some comments.  No change in behavior.
2021-11-03 08:58:17 -07:00
Andy McFadden
d48ab7582f Add Atari DVG visualizer
The DVG format, used for vector games like Asteroids, is the
predecessor to the AVG graphics used in games like Battlezone.

Also, added some extended error checks on wireframe vertices.

Also, minor edits to the README and daily tips.
2021-11-02 08:54:07 -07:00
Andy McFadden
07f5396eee Ignore project/platform symbols in StdInline
External symbols don't have a file offset, so a JSR to an external
address can't reliably be matched to a label.
2021-10-27 20:23:34 -07:00
Andy McFadden
fa04c98dac Correct StdInline behavior for overlapping addresses
The implementation was mapping labels to addresses, then formatting
inline data at the matching address.  This may be incorrect when there
are multiple sections of the file mapped to the same address.  The
correct approach is to record the offsets of the matching labels, and
then do an address-to-offset translation for each JSR.

Also, show a note in the Info window when a JSR has been marked
no-continue by an extension script.

Also, updated Daily Tips.
2021-10-27 16:48:25 -07:00
Andy McFadden
c59ad5b426 Fix MULTI_MASK pattern for NES PPU flags 2021-10-24 21:22:28 -07:00
Andy McFadden
6e9ff395d2 Add offset to PlSymbol
It's useful for extension scripts to be able to get the file offset
of symbols in non-addressable regions.  One example of this is CHR
ROM data for an NES cartridge.  However, we were getting the offset
by doing an address-to-offset mapping on the plugin side, which by
definition doesn't work for non-addressable memory.

So we now add the offset to PlSymbol objects for user labels and
address region pre-labels.  The NES visualizer has been updated to
use the new field.

Also, fixed a bogus complaint about bank overruns for non-addressable
regions.
2021-10-23 21:35:30 -07:00
Andy McFadden
fa0d88c069 Fix Merlin code gen issue with '{'
Merlin 1.0 chokes on "LDA #'{'".
2021-10-23 10:56:21 -07:00
Andy McFadden
5ee01ee8a4 Add "StdInline" extension script
Inline strings and 16-bit addresses are sufficiently common that a
general-purpose extension script is useful.
2021-10-16 13:19:21 -07:00
Andy McFadden
adf5726f62 Add daily tips to start screen
The initial screen is largely blank, with just the four large buttons
for new/open/recent1/recent2.  It now also has a "tip of the day" box,
with text and an optional image.

The tips and images are kept in the RuntimeData directory.  They're
small enough that they could have been baked into the binary, but
there's enough other stuff going on there that it didn't seem
necessary.  Also, if the tips annoy you, removing the tips file will
hide the tip UI.

The index of the tip shown is based on the day of the year, modulo
the number of defined tips.  So it will be different every day (with
a bit of hand-waving at the end of the year).
2021-10-16 09:15:28 -07:00
Andy McFadden
ed4cc84782 Relocate manual
Move the SourceGen manual to a subdirectory in "docs", so that it can
be accessed directly from the 6502bench web site.  The place where
it's installed in the distribution doesn't change.
2021-10-08 08:43:12 -07:00
Andy McFadden
a395909574 Add a couple of funky projects
Added a project with a few bad address region definitions, and one to
exercise the security sandbox.

Also, fiddled with the documentation a little.
2021-10-08 08:36:44 -07:00
Andy McFadden
0ca9911d0d ORG rework, part 10 (of 10)
Update documentation.  Made lots of address region changes, and split
"intro" into two parts.  Removed all content from "tutorials.html".

This does not update the tutorial, because that goes live as soon as
it's checked in.
2021-10-07 17:59:43 -07:00
Andy McFadden
0ac0686c7a ORG rework, part 9
Modified "jump to" code to understand address range start/end lines.
If there are multiple starts or ends at the same offset, we jump to
the first one in the set, which is suboptimal but simpler to do.
Simplified the API, embedding GoToMode in the Location object (which
is where it really needs to be, to make fwd/back work right).

Updated HTML export to grey out addresses in NON_ADDR sections.

Changed default pseudo-op strings for address regions to ".addrs" and
".adrend", after trying a bunch of things that were worse.  Added
definitions for region-end pseudo-ops to Merlin32 and cc65 for display
on screen.

Added regression test 20260 for address region pre-labels.

Fixed handling of leading underscores in platform/project symbols.
These need to be escaped in 64tass output.  Updated regression test
20170-external-symbols to check it.
2021-10-07 12:39:30 -07:00
Andy McFadden
0dfa2326dd Fix L1/L2 ASCII string editing
The data operand editor determines low vs. high ASCII formatting by
examining the first byte of string data.  Unfortunately the test was
broken, and for strings with a 1- or 2-byte length, was testing the
length byte instead of the character data.  This is now fixed.

This also changes the way empty strings are handled.  Before, they
were allowed but not counted, so you couldn't create an empty string
by itself, but could do it if it were part of a larger group.  This
was unnecessarily restrictive.  Empty L1/L2/null-term strings are now
allowed.

This means that a buffer full of $00 can be formatted as a big pile
of empty strings, which seems a bit ridiculous but there's no good
reason to obstruct it.

(issue #110)
2021-09-12 09:46:55 -07:00
Andy McFadden
fa1b0af932 Clarify 2021-08-09 16:22:17 -07:00
Andy McFadden
3a02132694 Update 64tass code gen
64tass v1.55.2176 added a missing undocumented op, so we can remove
the workaround unless we're configured for an older version.
2021-08-09 14:26:25 -07:00
Andy McFadden
478afa542e Fix 64tass code gen corner case
On the 65816, if you say "JSR foo" from bank $12, but "foo" is an
address in bank 0, most assemblers will conclude that you're forming
a 16-bit argument with a 16-bit address and assemble happily.  64tass
halts with an error.  Up until v1.55 or so, you could fake it out
by supplying a large offset.

This no longer works.  The preferred way to say "no really I mean to
do this" is to append ",k" to the operand.  We now do that as needed.

I didn't want to define a new ExpressionMode for 64tass just to
support an operand modifier that should probably never actually get
generated (you can't call across banks with JSR!), so this is
implemented with a quirk and an op flag.

64tass v1.56.2625 is now the default.

(issue #104)
2021-08-09 14:11:15 -07:00
Andy McFadden
8fc38d5d90 Update ACME version in docs
Added v0.97 to list of successfully-tested versions.

Noted that regression tests are now run against v0.97.
2021-07-31 15:15:21 -07:00
Andy McFadden
8c053c29f2 Update ACME generator for v0.97
Two things changed: (1) string literals can now hold backslash
escapes like "\n"; (2) MVN/MVP operands can now be prefixed with '#'.
The former was a breaking change because any string with "\" must
be changed to "\\".  This is now handled by the string operand
formatter.

Also, improved test harness output.  Show the assembler versions at
the end, and include assembler failure messages in the collected
output.
2021-07-31 14:42:36 -07:00
absindx
f8673d81b0 Change entry flags to native mode 2021-07-30 01:02:08 +09:00
absindx
64c7ce28f9 Fixes that reflect feedback.
* Remove excess MULTI_MASK
* Delete placeholder message
2021-07-29 23:46:05 +09:00
absindx
363c2eef76 Added SNES symbol 2021-07-29 22:51:41 +09:00
Andy McFadden
03a0fc13fd Expand max local variable width to 257
Code generated by one of the C compilers sets up the stack frame and
then maps the direct page on top of it.  If the value at the top of
the stack is 16 bits, it will be referenced via address $ff.  The
local variable editor was regarding this as illegal, because lvars are
currently only defined for direct page data, and the value doesn't
entirely fit there (unless you're doing an indirect JMP on an NMOS
6502, in which case it wraps around to $00... but let's ignore that).

The actual max width of a local variable is 257 because of the
possibility of a 16-bit access at $ff.

Older versions of SourceGen don't seem to have an issue when they
encounter this situation, as worrying about (start+width) is really
just an editor affectation.  The access itself is still a direct-page
operation.  You won't be able to edit the entry without reducing the
length, but otherwise everything works.  I don't think there's a need
to bump the file version.
2021-07-20 13:08:19 -07:00
dma-coco-pc
ee25373a43 Modifying errors after feedback
Compiling errors corrected
2021-07-03 22:57:33 +02:00
dma-coco-pc
4ae22e1752 Adding Oric system
SystemDefs modified, and Oric system files added
2021-07-03 08:02:55 +02:00
Andy McFadden
78eafa6100 Improve OMF feature docs 2021-06-15 08:57:00 -07:00
Andy McFadden
c351fa969d Update docs to point to new tutorial
Replaced the link at the top of the manual.  Remove reference to
old tutorial doc.  Added an obsolescence notice to the top of the
old tutorial.  Updated tutorial message and link in README.

Also, fixed sidenav style.
2021-06-07 17:55:51 -07:00
Andy McFadden
6ef43a3b1a Fix format/typo errors in tutorial 2021-06-04 18:43:36 -07:00
Andy McFadden
3bda6df786 Update HTML export to use HTML 5
There's no need to use XHTML Transitional.  The only change outside
the template was to use "id" for anchors instead of "name", as the
latter is deprecated.
2021-05-23 11:27:42 -07:00
Andy McFadden
33ccdd91eb Fix lastOffset calculations in Apple II hi-res visualizer
The calculations were wrong for certain situations, generating
answers that were useless or that caused a false-positive overflow
error.

This adds a couple of simple regression tests, modeled after layout
of the Lode Runner sprite sheet (which worked fine before) and the
Empire II EWS3 font (which failed).

This also bumps up some of the arbitrary limits in the visualizer.

(issue #94)
2021-05-17 17:28:13 -07:00
Andy McFadden
d3e00b2342 Add Apple IIgs I/O locations in bank $E1
The $Cxxx I/O locations are mapped into banks $E0/E1, and are usually
configured to appear in banks $00/01 as well.  Direct access to
locations in banks $E0/E1 is common in 16-bit code, but we only had
definitions for $E0.

This adds a clone of definitions for $E1, and renames the symbols
to be _E0/_E1 instead of _GS.

This can also be solved with MULTI_MASK, but that will always use
$E0 as the base address, so references to $E1/Cxxx will have a large
adjustment added ("+$10000"), which is kind of ugly.

Note we still don't have definitions for $01/Cxxx.  I'll add those
if I run into them in 16-bit code.  (That might be a reasonable use
of MULTI_MASK; feels less ugly somehow.)
2020-11-03 11:54:25 -08:00
Andy McFadden
67c713ea7d Change some words
Replace "hint" in a few more places.  Mention W65C02 in main README.
State that new PRG feature is only enabled for 64tass.
2020-10-23 10:50:36 -07:00
Andy McFadden
7ae4b63fa3 Tweak wording 2020-10-19 14:59:27 -07:00
Andy McFadden
49603ba417 Refine handling of C64 PRG header
A few tweaks:
- Test now requires an ORG on offset +000002, not just a correct
  address.
- Suppress on-screen display of the initial ORG directive when
  a PRG file is detected.  Subtle, but helpful.
- In new project setup, fix initial address for PRG projects that
  load at $0000.
- In new project setup, add a "load address" comment to the first line.

Also, fix some out-of-date documentation.

(issue #90)
2020-10-18 13:22:24 -07:00
Andy McFadden
99cd0d3ac1 Improve handling of C64 PRG header
C64 PRG files are pretty common.  Their salient feature is that they
start with a 16-bit value that is used as the load address.  The
value is commonly generated by the assembler itself, rather than
explicitly added to the source file.

Not all assemblers know what a PRG file is, and some of them handle
it in ways that are difficult to guarantee in SourceGen.  ACME adds
the 16-bit header when the output file name ends in ".prg", cc65
uses a modified config file, 64tass uses a different command-line
option, and Merlin 32 has no idea what they are.

This change adds PRG file detection and handling to the 64tass code
generator.  Doing so required making a few changes to the gen/asm
interfaces, because we now need to have the generator pass additional
flags to the assembler, and sometimes we need code generation to
start somewhere other than offset zero.  Overall the changes were
pretty minor.

The 20042-address-changes test needed a 6502-only variant.  A new test
(20040-address-changes) has been added and given a PRG header.  As
part of this change the 65816 variant was changed to use addresses
in bank 2, which uncovered a code generation bug that this change
also fixes.

The 64tass --long-address flag doesn't appear to be necessary for
files <= 65536 bytes long, so we no longer emit it for those.

(issue #90)
2020-10-17 16:45:13 -07:00
Andy McFadden
908a1c9900 Rename "hint" in UI and documentation
Before:
 Hint As Code Entry Point
 Hint As Data Start
 Hint As Inline Data
 Remove Hints

After:
 Tag Address As Code Start Point
 Tag Address As Code Stop Point
 Tag Bytes As Inline Data
 Remove Analyzer Tags

The goal is to reduce confusion.  The old nomenclature was causing
problems because it's inaccurate -- they're directives, not hints --
and made it look like you need to mark data items explicitly.  The
new action names emphasize the idea that you should be tagging a
single address for start/stop, not blanketing a region.

This change updates the user interface, manual, and tutorials, but
does not change how the items are referred to in code, and does not
change how the program works.

(issue #89)
2020-10-14 15:02:53 -07:00