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5635a1e33a
First swing at a visualizer for Atari 2600 sprites and playfields. Won't necessarily present an accurate view of what is displayed on screen, but should provide a reasonable shape for data stored in the obvious way. The Adventure playfields looked squashed, so I added a simple row duplication value. Also, minor improvements to visualizers generally: - Throw an exception, rather than an Assert, in VisBitmap8 when the arguments are bad. - Show the exception in the Visualization Edit dialog. - If generation fails and we don't have an error message, show a generic "stuff be broke" string. - Set focus on OK button in Visualization Set Edit after editing, so you can hit Enter twice after renaming a tag. |
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AboutImage.png | ||
CommandIcons.xaml | ||
Logo.png | ||
RedX.png | ||
SourceGenIcon.ico | ||
Strings.xaml | ||
Strings.xaml.cs | ||
Theme_Dark.xaml | ||
Theme_Light.xaml |