williams: working on cmoc

This commit is contained in:
Steven Hugg 2022-02-18 11:53:33 -06:00
parent c7f0fd4cd0
commit 2d02b64464
11 changed files with 671 additions and 3 deletions

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@ -208,6 +208,8 @@ if (window.location.host.endsWith('8bitworkshop.com')) {
<li><a class="dropdown-item" href="?platform=vcs.mame">Atari 2600 (MAME)</a></li>
<li><a class="dropdown-item" href="?platform=coleco.mame">ColecoVision (MAME)</a></li>
<li><a class="dropdown-item" href="?platform=nes.mame">NES (MAME)</a></li>
<hr>
<li><a class="dropdown-item" href="?platform=williams">Williams (6809)</a></li>
</ul>
</li>
</ul>

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@ -0,0 +1,83 @@
#include "williams.h"
//#link "williams.c"
// 256x304x4bpp video memory
#define LOCHAR 0x21
#define HICHAR 0x5e
const byte font8x8[HICHAR-LOCHAR+1][8] = {
{ 0x18,0x18,0x18,0x18,0x00,0x00,0x18,0x00 }, { 0x66,0x66,0x66,0x00,0x00,0x00,0x00,0x00 }, { 0x66,0x66,0xff,0x66,0xff,0x66,0x66,0x00 }, { 0x18,0x3e,0x60,0x3c,0x06,0x7c,0x18,0x00 }, { 0x62,0x66,0x0c,0x18,0x30,0x66,0x46,0x00 }, { 0x3c,0x66,0x3c,0x38,0x67,0x66,0x3f,0x00 }, { 0x06,0x0c,0x18,0x00,0x00,0x00,0x00,0x00 }, { 0x0c,0x18,0x30,0x30,0x30,0x18,0x0c,0x00 }, { 0x30,0x18,0x0c,0x0c,0x0c,0x18,0x30,0x00 }, { 0x00,0x66,0x3c,0xff,0x3c,0x66,0x00,0x00 }, { 0x00,0x18,0x18,0x7e,0x18,0x18,0x00,0x00 }, { 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30 }, { 0x00,0x00,0x00,0x7e,0x00,0x00,0x00,0x00 }, { 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00 }, { 0x00,0x03,0x06,0x0c,0x18,0x30,0x60,0x00 }, { 0x3c,0x66,0x6e,0x76,0x66,0x66,0x3c,0x00 }, { 0x18,0x18,0x38,0x18,0x18,0x18,0x7e,0x00 }, { 0x3c,0x66,0x06,0x0c,0x30,0x60,0x7e,0x00 }, { 0x3c,0x66,0x06,0x1c,0x06,0x66,0x3c,0x00 }, { 0x06,0x0e,0x1e,0x66,0x7f,0x06,0x06,0x00 }, { 0x7e,0x60,0x7c,0x06,0x06,0x66,0x3c,0x00 }, { 0x3c,0x66,0x60,0x7c,0x66,0x66,0x3c,0x00 }, { 0x7e,0x66,0x0c,0x18,0x18,0x18,0x18,0x00 }, { 0x3c,0x66,0x66,0x3c,0x66,0x66,0x3c,0x00 }, { 0x3c,0x66,0x66,0x3e,0x06,0x66,0x3c,0x00 }, { 0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00 }, { 0x00,0x00,0x18,0x00,0x00,0x18,0x18,0x30 }, { 0x0e,0x18,0x30,0x60,0x30,0x18,0x0e,0x00 }, { 0x00,0x00,0x7e,0x00,0x7e,0x00,0x00,0x00 }, { 0x70,0x18,0x0c,0x06,0x0c,0x18,0x70,0x00 }, { 0x3c,0x66,0x06,0x0c,0x18,0x00,0x18,0x00 }, { 0x3c,0x66,0x6e,0x6e,0x60,0x62,0x3c,0x00 }, { 0x18,0x3c,0x66,0x7e,0x66,0x66,0x66,0x00 }, { 0x7c,0x66,0x66,0x7c,0x66,0x66,0x7c,0x00 }, { 0x3c,0x66,0x60,0x60,0x60,0x66,0x3c,0x00 }, { 0x78,0x6c,0x66,0x66,0x66,0x6c,0x78,0x00 }, { 0x7e,0x60,0x60,0x78,0x60,0x60,0x7e,0x00 }, { 0x7e,0x60,0x60,0x78,0x60,0x60,0x60,0x00 }, { 0x3c,0x66,0x60,0x6e,0x66,0x66,0x3c,0x00 }, { 0x66,0x66,0x66,0x7e,0x66,0x66,0x66,0x00 }, { 0x3c,0x18,0x18,0x18,0x18,0x18,0x3c,0x00 }, { 0x1e,0x0c,0x0c,0x0c,0x0c,0x6c,0x38,0x00 }, { 0x66,0x6c,0x78,0x70,0x78,0x6c,0x66,0x00 }, { 0x60,0x60,0x60,0x60,0x60,0x60,0x7e,0x00 }, { 0x63,0x77,0x7f,0x6b,0x63,0x63,0x63,0x00 }, { 0x66,0x76,0x7e,0x7e,0x6e,0x66,0x66,0x00 }, { 0x3c,0x66,0x66,0x66,0x66,0x66,0x3c,0x00 }, { 0x7c,0x66,0x66,0x7c,0x60,0x60,0x60,0x00 }, { 0x3c,0x66,0x66,0x66,0x66,0x3c,0x0e,0x00 }, { 0x7c,0x66,0x66,0x7c,0x78,0x6c,0x66,0x00 }, { 0x3c,0x66,0x60,0x3c,0x06,0x66,0x3c,0x00 }, { 0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x00 }, { 0x66,0x66,0x66,0x66,0x66,0x66,0x3c,0x00 }, { 0x66,0x66,0x66,0x66,0x66,0x3c,0x18,0x00 }, { 0x63,0x63,0x63,0x6b,0x7f,0x77,0x63,0x00 }, { 0x66,0x66,0x3c,0x18,0x3c,0x66,0x66,0x00 }, { 0x66,0x66,0x66,0x3c,0x18,0x18,0x18,0x00 }, { 0x7e,0x06,0x0c,0x18,0x30,0x60,0x7e,0x00 }, { 0x3c,0x30,0x30,0x30,0x30,0x30,0x3c,0x00 }, { 0x00,0x60,0x30,0x18,0x0c,0x06,0x03,0x00 }, { 0x3c,0x0c,0x0c,0x0c,0x0c,0x0c,0x3c,0x00 }, { 0x00,0x18,0x3c,0x7e,0x18,0x18,0x18,0x18 }
};
const byte sprite1[] = {
8,16,
0x00,0x09,0x99,0x00,0x00,0x99,0x90,0x00,
0x00,0x94,0x94,0x90,0x09,0x49,0x49,0x00,
0x04,0x49,0x49,0x90,0x09,0x94,0x94,0x90,
0x94,0x99,0x94,0x90,0x09,0x49,0x99,0x49,
0x99,0x99,0x49,0x93,0x39,0x94,0x99,0x99,
0x04,0x49,0x99,0x94,0x49,0x99,0x94,0x90,
0x00,0x94,0x94,0x43,0x34,0x49,0x49,0x00,
0x00,0x09,0x43,0x94,0x49,0x34,0x90,0x00,
0x00,0x90,0x00,0x39,0x93,0x00,0x09,0x00,
0x00,0x09,0x83,0x33,0x33,0x33,0x90,0x00,
0x00,0x09,0x32,0x23,0x32,0x23,0x90,0x00,
0x00,0x03,0x03,0x23,0x82,0x30,0x30,0x00,
0x03,0x30,0x00,0x33,0x33,0x00,0x03,0x30,
0x00,0x30,0x03,0x00,0x00,0x30,0x03,0x00,
0x00,0x00,0x00,0x30,0x03,0x00,0x00,0x00,
0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x00,
};
void draw_char(char ch, byte x, byte y, byte color) {
byte data[8][4];
const byte* src = &font8x8[ch-LOCHAR][0];
int i,j,pixels;
if (ch < LOCHAR || ch > HICHAR) return;
for (i=0; i<8; i++) {
byte b = *src++;
for (j=0; j<4; j++) {
pixels = 0;
if (b & 0x80) pixels |= color & 0xf0;
if (b & 0x40) pixels |= color & 0x0f;
data[i][j] = (byte)pixels;
b <<= 2;
}
}
blit_copy(x, y, 4, 8, (byte*)data);
}
void draw_string(const char* str, byte x, byte y, byte color) {
char ch;
do {
ch = *str++;
draw_char(ch, x, y, color);
x += 4;
} while (ch);
}
int main(void) {
byte i;
rom_select = 1;
blit_solid(0, 0, 152, 255, 0x00);
for (i=0; i<16; i++)
palette[i] = (byte)(i*7);
for (i=0; i<152; i++) {
vidmem[0][i] = 16;
vidmem[i][2] = 32;
blit_pixel(i, i, 0x77);
blit_pixel(i+1, i, 0x33);
}
while (1) {
watchdog0x39 = 0x39;
draw_sprite(sprite1, 35, 20);
draw_sprite_solid(sprite1, 55, 20, 0x24);
blit_solid(75, 20, 40, 20, 0x35);
draw_string("HELLO WORLD", 20, 5, 0x88);
}
return 0;
}

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@ -0,0 +1,75 @@
#include "williams.h"
// x1: 0-151
// y1: 0-255
void blit_solid(byte x1, byte y1, byte w, byte h, byte color) {
blitter.width = w^4;
blitter.height = h^4;
blitter.dstart = ((word)x1<<8)+y1; // swapped
blitter.solid = color;
blitter.flags = DSTSCREEN|SOLID;
}
void blit_copy(byte x1, byte y1, byte w, byte h, const byte* data) {
blitter.width = w^4;
blitter.height = h^4;
blitter.sstart = (word)data;
blitter.dstart = ((word)x1<<8)+y1; // swapped
blitter.solid = 0;
blitter.flags = DSTSCREEN|FGONLY;
}
void blit_copy_solid(byte x1, byte y1, byte w, byte h, const byte* data, byte solid) {
blitter.width = w^4;
blitter.height = h^4;
blitter.sstart = (word)data;
blitter.dstart = ((word)x1<<8)+y1; // swapped
blitter.solid = solid;
blitter.flags = DSTSCREEN|FGONLY|SOLID;
}
void draw_sprite(const byte* data, byte x, byte y) {
blitter.width = data[0]^4;
blitter.height = data[1]^4;
blitter.sstart = (word)(data+2);
blitter.dstart = ((word)x<<8)+y; // swapped
blitter.solid = 0;
blitter.flags = DSTSCREEN|FGONLY;
}
void blit_pixel(word xx, byte y, byte color) {
blitter.width = 1^4;
blitter.height = 1^4;
blitter.dstart = (((xx>>1)&0xff)<<8)+y; // swapped
blitter.solid = color;
blitter.flags = (xx&1) ? SOLID|ODDONLY : SOLID|EVENONLY;
}
void draw_sprite_solid(const byte* data, byte x, byte y, byte color) {
blitter.width = data[0]^4;
blitter.height = data[1]^4;
blitter.sstart = (word)(data+2);
blitter.dstart = ((word)x<<8)+y; // swapped
blitter.solid = color;
blitter.flags = DSTSCREEN|FGONLY|SOLID;
}
void erase_sprite_rect(const byte* data, byte x, byte y) {
blitter.width = data[0]^4;
blitter.height = data[1]^4;
blitter.dstart = ((word)x<<8)+y; // swapped
blitter.solid = 0;
blitter.flags = DSTSCREEN|SOLID;
}
void draw_sprite_strided(const byte* data, byte x, byte y, byte stride) {
const byte* src = data+2;
byte height = data[1]^4;
byte width = data[0]^4;
while (height--) {
blit_copy(x, y, width, 1, src);
y += stride;
src += width;
}
}

100
presets/williams/williams.h Normal file
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@ -0,0 +1,100 @@
#ifndef _WILLIAMS_H
#define _WILLIAMS_H
typedef unsigned char byte;
typedef unsigned short word;
byte* palette = 0xc000;
byte* nvram = 0xcc00;
#define input0 (*(byte*)0xc804)
#define input1 (*(byte*)0xc806)
#define input2 (*(byte*)0xc80c)
#define sound_pia (*(byte*)0xc80c)
#define rom_select *((byte*)0xc900)
#define video_counter *((byte*)0xcb00)
#define watchdog0x39 *((byte*)0xcbff)
// switch flags
#define UP1 (input0 & 0x1)
#define DOWN1 (input0 & 0x2)
#define LEFT1 (input0 & 0x4)
#define RIGHT1 (input0 & 0x8)
#define START1 (input0 & 0x10)
#define START2 (input0 & 0x20)
#define UP2 (input0 & 0x40)
#define DOWN2 (input0 & 0x80)
#define LEFT2 (input1 & 0x1)
#define RIGHT2 (input1 & 0x2)
#define AUTOUP (input2 & 0x1)
#define ADVANCE (input2 & 0x2)
#define COIN2 (input2 & 0x4)
#define HIGHSCORERESET (input2 & 0x8)
#define COIN1 (input2 & 0x10)
#define COIN3 (input2 & 0x20)
#define TILTSWITCH (input2 & 0x40)
#define SOUNDACK (input2 & 0x80)
// blitter flags
#define SRCSCREEN 0x1
#define DSTSCREEN 0x2
#define ESYNC 0x4
#define FGONLY 0x8
#define SOLID 0x10
#define RSHIFT 0x20
#define EVENONLY 0x40
#define ODDONLY 0x80
struct {
byte flags;
byte solid;
word sstart;
word dstart;
byte width;
byte height;
} *_blitter = 0xca00;
#define blitter (*_blitter)
struct {
byte mem[152][256];
} *_vid = 0x0;
#define vidmem (_vid->mem)
#define BLIT_OP(_x,_y,_w,_h,_src,_color,_flags) do {\
blitter.width = (_w)^4; \
blitter.height = (_h)^4; \
blitter.sstart = (word)(_src); \
blitter.dstart = ((word)(_x)<<8)+(_y); \
blitter.solid = (_color); \
blitter.flags = (_flags); \
} while (0)
#define BLIT_SOLID(x, y, w, h, color) \
BLIT_OP(x, y, w, h, 0, color, DSTSCREEN|SOLID)
// x1: 0-151
// y1: 0-255
void blit_solid(byte x1, byte y1, byte w, byte h, byte color);
void blit_copy(byte x1, byte y1, byte w, byte h, const byte* data);
void blit_copy_solid(byte x1, byte y1, byte w, byte h, const byte* data, byte solid);
void draw_sprite(const byte* data, byte x, byte y);
void draw_sprite_solid(const byte* data, byte x, byte y, byte color);
void erase_sprite_rect(const byte* data, byte x, byte y);
void draw_sprite_strided(const byte* data, byte x, byte y, byte stride);
// x1: 0-303
// y1: 0-255
void blit_pixel(word xx, byte y, byte color);
#endif

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@ -98,7 +98,7 @@ var WilliamsPlatform = function(mainElement, proto, isDefender) {
var iowrite_defender = newAddressDecoder([
[0x0, 0xf, 0xf, setPalette],
[0x3fc, 0x3ff, 0, function(a, v) { if (v == 0x38) watchdog_counter = INITIAL_WATCHDOG; }],
[0x3fc, 0x3ff, 0, function(a, v) { if (v == 0x38) watchdog_counter = INITIAL_WATCHDOG; watchdog_enabled=true; }],
[0x400, 0x5ff, 0x1ff, function(a, v) { nvram.mem[a] = v; }],
[0xc02, 0xc02, 0x1, function(a, v) { if (worker) worker.postMessage({ command: v & 0x3f }); }],
[0xc00, 0xc07, 0x7, function(a, v) { pia6821[a] = v; }],
@ -145,7 +145,7 @@ var WilliamsPlatform = function(mainElement, proto, isDefender) {
//[0x80c, 0x80f, 0x3, function(a,v) { console.log('iowrite',a+4); }], // TODO: sound
[0x900, 0x9ff, 0, function(a, v) { banksel = v & 0x1; }],
[0xa00, 0xa07, 0x7, setBlitter],
[0xbff, 0xbff, 0, function(a, v) { if (v == 0x39) watchdog_counter = INITIAL_WATCHDOG; }],
[0xbff, 0xbff, 0, function(a, v) { if (v == 0x39) { watchdog_counter = INITIAL_WATCHDOG; watchdog_enabled=true; } }],
[0xc00, 0xfff, 0x3ff, function(a, v) { nvram.mem[a] = v; }],
//[0x0, 0xfff, 0, function(a,v) { console.log('iowrite',hex(a),hex(v)); }],
]);
@ -418,6 +418,7 @@ var WilliamsPlatform = function(mainElement, proto, isDefender) {
this.reset = function() {
cpu.reset();
watchdog_counter = INITIAL_WATCHDOG;
watchdog_enabled = false;
banksel = 1;
}
this.scaleCPUFrequency = function(scale) {

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@ -0,0 +1,20 @@
/* assert.h - Assert macro for CMOC
By Pierre Sarrazin <http://sarrazip.com/>.
This file is in the public domain.
*/
#ifndef _ASSERT_H
#define _ASSERT_H
#include "cmoc.h"
#ifdef NDEBUG
#define assert(cond)
#else
#define assert(cond) do { if (!(cond)) { \
printf("***ASSERT FAILED: %s:%u: %s\n", __FILE__, __LINE__, #cond); \
for (;;); } } while (0)
#endif
#endif /* _ASSERT_H */

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@ -0,0 +1,345 @@
// cmoc.h - CMOC's standard library functions.
//
// By Pierre Sarrazin <http://sarrazip.com/>.
// This file is in the public domain.
//
// Functions not documented here should be assumed to behave as in C.
#ifndef _H_CMOC
#define _H_CMOC
#ifndef __GNUC__
#ifndef NULL
#define NULL ((void *) 0)
#endif
#ifndef _CMOC_CONST_
#define _CMOC_CONST_ const
#endif
// Gives the offset in bytes of the specified 'member' in the struct
// or union named 'Type'.
//
#define offsetof(Type, member) ((unsigned) &((Type *) 0)->member)
typedef unsigned size_t;
#ifndef VECTREX
// Supports %u, %d, %x, %X, %p, %s, %c and %%. Specifying a field width is
// allowed, but a left justification is only supported for strings, i.e.,
// %-15s will work, but %-6u will not. Zero padding for a number is supported
// (e.g., %04x).
//
int printf(_CMOC_CONST_ char *format, ...);
#endif
// Writes to 'dest'. Not thread-safe. Does not check for buffer overflow.
int sprintf(char *dest, _CMOC_CONST_ char *format, ...);
#ifndef VECTREX
// Writes the first 'n' characters designated by 's', regardless of any
// null characters encountered among them.
//
void putstr(_CMOC_CONST_ char *s, size_t n);
void putchar(int c);
#endif
int strcmp(_CMOC_CONST_ char *s1, _CMOC_CONST_ char *s2);
int stricmp(_CMOC_CONST_ char *s1, _CMOC_CONST_ char *s2);
int memcmp(_CMOC_CONST_ void *s1, _CMOC_CONST_ void *s2, size_t n);
int memicmp(_CMOC_CONST_ void *s1, _CMOC_CONST_ void *s2, size_t n);
void *memcpy(void *dest, _CMOC_CONST_ void *src, size_t n);
void *memset(void *s, int c, size_t n);
size_t strlen(_CMOC_CONST_ char *s);
char *strcpy(char *dest, _CMOC_CONST_ char *src);
char *strcat(char *dest, _CMOC_CONST_ char *src);
char *strncpy(char *dest, _CMOC_CONST_ char *src, size_t n);
char *strchr(_CMOC_CONST_ char *s, int c);
char *strstr(const char *haystack, const char *needle);
char *strlwr(char *s);
char *strupr(char *s);
// Converts an ASCII unsigned decimal string into an unsigned word.
//
unsigned atoui(_CMOC_CONST_ char *s);
// Converts an ASCII signed decimal string into a signed word.
//
int atoi(_CMOC_CONST_ char *s);
// Converts an integer to a NUL-terminated ASCII signed decimal string.
// Returns 'str'.
// The caller must be careful to pass an array of sufficient size,
// including room for the terminating '\0'.
//
char *itoa10(int value, char *str);
// Converts an integer to a NUL-terminated ASCII signed decimal string.
// N.B.: 'base' must be 10. No other base is supported by this implementation.
// Returns 'str'.
// The caller must be careful to pass an array of sufficient size,
// including room for the terminating '\0'.
//
#define itoa(value, str, base) (itoa10((value), (str)))
// Like itoa10(), but 'value' can be in the range 32768..65535.
//
char *utoa10(unsigned value, char *str);
// Like itoa(), but 'value' can be in the range 32768..65535.
// N.B.: 'base' must be 10. No other base is supported by this implementation.
//
#define utoa(value, str, base) (utoa10((value), (str)))
// Like itoa10(), but 'value' can be 32 bits.
//
char *ltoa10(long value, char *str);
// Like itoa(), but 'value' can be 32 bits.
// N.B.: 'base' must be 10. No other base is supported by this implementation.
//
#define ltoa(value, str, base) (ltoa10((value), (str)))
// Like utoa10(), but 'value' can be 32 bits.
//
char *ultoa10(unsigned long value, char *str);
// Like utoa(), but 'value' can be 32 bits.
// N.B.: 'base' must be 10. No other base is supported by this implementation.
//
#define ultoa(value, str, base) (ultoa10((value), (str)))
// Double-word to ASCII.
// Converts the unsigned 32-bit integer formed by hi * 65536 + lo into
// an ASCII decimal representation that gets written to 'out'.
// 'out' must point to at least 11 bytes. The string written there will
// be terminated by a null character.
// Returns the address of the first non-'0' character in the 11-byte
// buffer, or to "0" if hi and lo are both zero.
// Example: char s[11]; char *p = dwtoa(s, 1, 2);
// s will get the string "
// NOTE: This operation can also be done with the 'long' type and by
// calling sprintf() with the "%lu" or "%ld" placeholders.
//
char *dwtoa(char *out, unsigned hi, unsigned lo);
// Returns the integer part of the square root of n.
//
unsigned char sqrt16(unsigned n);
// Returns the quotient and remainder of a 16-bit unsigned division
// in a single operation.
//
void divmod16(unsigned dividend, unsigned divisor,
unsigned *quotient, unsigned *remainder);
// Returns the quotient and remainder of an 8-bit unsigned division
// in a single operation.
//
void divmod8(unsigned char dividend, unsigned char divisor,
unsigned char *quotient, unsigned char *remainder);
// Divides an unsigned 32-bit integer by an unsigned 8-bit integer.
// The two words designated by 'dividendInQuotientOut' are the input dividend.
// The 32-bit quotient is left in those two words.
//
void divdwb(unsigned dividendInQuotientOut[2], unsigned char divisor);
// Previous name of divdwb().
//
#define div328 divdwb
// Divides an unsigned 32-bit integer by an unsigned 16-bit integer.
// The two words designated by 'dividendInQuotientOut' are the input dividend.
// The 32-bit quotient is left in those two words.
//
void divdww(unsigned dividendInQuotientOut[2], unsigned divisor);
// Multiply a word by a byte.
// Stores the high word of the product in *hi and returns the low word.
//
unsigned mulwb(unsigned char *hi, unsigned wordFactor, unsigned char byteFactor);
// Similar to mulwb().
unsigned mulww(unsigned *hi, unsigned factor0, unsigned factor1);
// Stores 0 in twoWords[0], twoWords[1].
//
void zerodw(unsigned *twoWords);
// Adds the 16-bit integer 'term' to the 32-bit integer designated by
// twoWords[0] and twoWords[1].
//
void adddww(unsigned *twoWords, unsigned term);
// Subtracts the 16-bit integer 'term' from the 32-bit integer designated by
// twoWords[0] and twoWords[1].
//
void subdww(unsigned *twoWords, unsigned term);
// Returns 0 if the 32-bit unsigned word composed of left[0] and left[1]
// (where left[0] is the high word) is equal to 'right';
// returns +1 if left > right; -1 if left < right.
//
char cmpdww(unsigned left[2], unsigned right);
#ifdef _COCO_BASIC_
// Converts an ASCII decimal floating point number to a float.
// The string is allowed to contain a suffix (e.g., "1.2E6XYZ");
// endptr: Receives the address where the parsing stopped.
// Caution: Passing a string whose value does not fit in a float
// may have undefined behavior.
// An 'E' used in exponential notation must be in upper-case.
//
float strtof(_CMOC_CONST_ char *nptr, char **endptr);
// Like strtof(), but does not return the end pointer.
//
float atoff(_CMOC_CONST_ char *nptr);
// Writes an ASCII decimal representation of 'f' in the buffer
// at 'out' which must contain at least 38 bytes.
// Returns 'out' upon success, or null upon failure.
//
char *ftoa(char out[38], float f);
#endif /* _COCO_BASIC_ */
// CAUTION: base is ignored, only base 10 is supported.
//
unsigned long strtoul(_CMOC_CONST_ char *nptr, char **endptr, int base);
unsigned long atoul(_CMOC_CONST_ char *nptr);
// CAUTION: base is ignored, only base 10 is supported.
//
long strtol(_CMOC_CONST_ char *nptr, char **endptr, int base);
long atol(_CMOC_CONST_ char *nptr);
int tolower(int c);
int toupper(int c);
void exit(int status);
#define RAND_MAX 0x7FFF
void srand(unsigned seed);
int rand();
// See the CMOC manual.
void *sbrk(size_t increment);
size_t sbrkmax();
void set_null_ptr_handler(void (*newHandler)(void *));
void set_stack_overflow_handler(void (*newHandler)(void *, void *));
// Function pointer type used by setConsoleOutHook().
//
typedef void (*ConsoleOutHook)();
// Redirect printf() et al. to the function at 'routine', which will
// receive each character to be printed in register A.
//
// That routine MUST preserve registers B, X, Y and U.
//
// If this function is never called, printf() et al. write to the
// system's standard character output routine.
//
// Returns the original output routine address.
// To uninstall the new routine, call this function again with
// the original routine address.
//
ConsoleOutHook setConsoleOutHook(ConsoleOutHook routine);
#ifndef VECTREX
// Blocks the execution for the specified time in 60ths of a second.
//
void delay(size_t sixtiethsOfASecond);
// Reads a line from standard input, converts an expected 16-bit decimal
// number and returns it. Not thread-safe.
//
unsigned readword();
// Reads a line from standard input and returns it.
// Not thread-safe.
// Returns a null pointer if the operation failed (e.g., end of file
// encountered).
//
char *readline();
#endif /* ndef VECTREX */
// Sorts an array that starts at 'base', that has 'nmemb' elements, whose
// elements are 'size' bytes each.
// compar: Pointer to a function that receives pointers to two array elements
// and that returns -1, 0 or +1 depending on whether the first element
// comes before, is equal to, or comes after the second element.
// This function is recursive and will thus use stack space.
//
void qsort(void *base, size_t nmemb, size_t size, int (*compar)(_CMOC_CONST_ void *, _CMOC_CONST_ void *));
// Searches for the value pointed to by 'key' in the array starting at 'base',
// that has 'nmemb' elements, whose elements are 'size' bytes each.
// compar: Pointer to a function that receives pointers to the targeted key and
// to an array element. It must return -1, 0 or +1 depending on whether
// the targeted key comes before, is equal to, or comes after the second element.
// Returns a pointer to the element of the array that matches the targeted key,
// or NULL if none is found.
// The time taken by this function is proportional to the logarithm of the array size.
// This function is recursive and will thus use stack space.
//
void *bsearch(const void *key, const void *base, size_t nmemb, size_t size,
int (*compar)(_CMOC_CONST_ void *key, _CMOC_CONST_ void *element));
#else
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#endif /* __GNUC__ */
#endif /* _H_CMOC */

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@ -0,0 +1,22 @@
/* stdarg.h - Support for variable argument functions
By Pierre Sarrazin <http://sarrazip.com/>.
This file is in the public domain.
*/
#ifndef _stdarg_h_
#define _stdarg_h_
typedef char *va_list;
char *__va_arg(va_list *app, unsigned int sizeInBytes);
#define va_start(ap, lastFixed) do { (ap) = (char *) &(lastFixed) + sizeof(lastFixed); } while (0)
#define va_arg(ap, type) (* (type *) __va_arg(&(ap), sizeof(type)))
#define va_end(ap) do {} while (0)
#endif /* _stdarg_h_ */

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@ -0,0 +1,13 @@
#ifndef __vectrex_stdlib_h__
#define __vectrex_stdlib_h__
/**
* Most stdlib functions are supported on the Vectrex, except those that imply having a keyboard and console:
* printf, putsr, putchar, readword, readline.
* Also delay is not implemented as it does not seem to make much sense to have a delay function on the Vectrex.
*/
//#include "vectrex.h"
#include "cmoc.h"
#endif // __vectrex_stdlib_h__

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@ -116,6 +116,9 @@ export function compileCMOC(step: BuildStep): BuildStepResult {
if (errors.length)
return { errors: errors };
var asmout = FS.readFile(destpath, { encoding: 'utf8' });
if (step.params.set_stack_end)
asmout = asmout.replace('stack space in bytes', `\n lds #${step.params.set_stack_end}\n`)
console.log(asmout);
putWorkFile(destpath, asmout);
}
return {
@ -240,6 +243,8 @@ export function linkLWLINK(step: BuildStep): BuildStepResult {
// * Line //threed.c:117: init of variable e
var srclines = parseSourceLines(lstout, /Line .+?:(\d+)/i, /^([0-9A-F]{4})/i);
putWorkFile(fn, lstout);
// strip out left margin
lstout = lstout.split('\n').map(l => l.substring(0,15) + l.substring(56)).join('\n')
// TODO: you have to get rid of all source lines to get asm listing
listings[fn] = {
asmlines: srclines.length ? asmlines : null,

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@ -127,9 +127,11 @@ var PLATFORM_PARAMS = {
data_start: 0x9800,
data_size: 0x2800,
stack_end: 0xc000,
set_stack_end: 0xc000,
extra_link_files: ['williams.scr', 'libcmoc-crt-vec.a', 'libcmoc-std-vec.a'],
extra_link_args: ['-swilliams.scr', '-lcmoc-crt-vec', '-lcmoc-std-vec'],
extra_compile_files: ['assert.h','cmoc.h','stdarg.h','vectrex.h','stdlib.h','bios.h'],
extra_compile_files: ['assert.h','cmoc.h','stdarg.h','stdlib.h'],
//extra_compile_args: ['--vectrex'],
},
'williams-defender': {
arch: '6809',