mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-24 12:31:25 +00:00
make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
This commit is contained in:
parent
690b3ac013
commit
4a82d341bc
@ -48,6 +48,7 @@ TODO:
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- how to revert included files?
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- how to revert included files?
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- go to error in include files
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- go to error in include files
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- BOM in upload/download?
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- BOM in upload/download?
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- find version of neslib.h compatible with cc65
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FYI: Image links for the books on http://8bitworkshop.com/ are broken
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FYI: Image links for the books on http://8bitworkshop.com/ are broken
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On the website the additional grey spacing next to the program line numbers is not dynamically resized when the web browser window size is changed. Intentional?
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On the website the additional grey spacing next to the program line numbers is not dynamically resized when the web browser window size is changed. Intentional?
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@ -22,6 +22,7 @@
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"test": "npm run test-node",
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"test": "npm run test-node",
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"test-one": "mocha --recursive --timeout 60000",
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"test-one": "mocha --recursive --timeout 60000",
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"test-node": "mocha --recursive --timeout 60000 test/cli",
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"test-node": "mocha --recursive --timeout 60000 test/cli",
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"test-worker": "mocha --recursive --timeout 60000 test/cli/testworker.js",
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"test-profile": "mocha --recursive --timeout 60000 --prof test/cli"
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"test-profile": "mocha --recursive --timeout 60000 --prof test/cli"
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},
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},
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"repository": {
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"repository": {
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@ -1,3 +1,4 @@
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; Conway II
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; Conway II
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; Lee W. Fastenau
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; Lee W. Fastenau
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; thelbane@gmail.com
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; thelbane@gmail.com
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@ -1,4 +1,4 @@
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#include <string.h>
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#include <string.h>
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#include <conio.h>
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#include <conio.h>
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#include <apple2.h>
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#include <apple2.h>
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@ -1,3 +1,4 @@
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processor 6502
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processor 6502
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seg program
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seg program
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org $803
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org $803
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@ -1,3 +1,4 @@
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/*****************************************************************************\
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/*****************************************************************************\
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** mandelbrot sample program for cc65. **
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** mandelbrot sample program for cc65. **
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** **
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** **
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@ -139,7 +139,7 @@ byte ai_try_dir(Player* p, dir_t dir, byte shift) {
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dir &= 3;
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dir &= 3;
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x = p->x + (DIR_X[dir] << shift);
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x = p->x + (DIR_X[dir] << shift);
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y = p->y + (DIR_Y[dir] << shift);
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y = p->y + (DIR_Y[dir] << shift);
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if (x < COLS && y < ROWS && getchar(x, y) == ' ') {
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if (x < COLS && y < ROWS && (getchar(x, y) & 0x7f) == ' ') {
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p->dir = dir;
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p->dir = dir;
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return 1;
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return 1;
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} else {
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} else {
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@ -197,7 +197,7 @@ void declare_winner(byte winner) {
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cputsxy(12,10,"WINNER:");
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cputsxy(12,10,"WINNER:");
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cputsxy(12,13,"PLAYER ");
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cputsxy(12,13,"PLAYER ");
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cputcxy(12+7, 13, '1'+winner);
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cputcxy(12+7, 13, '1'+winner);
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delay(75);
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delay(200);
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gameover = 1;
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gameover = 1;
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}
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}
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@ -1,55 +1,41 @@
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/*
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/*
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** Calculate all primes up to a specific number.
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** Calculate all primes up to a specific number.
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*/
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*/
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <time.h>
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#include <time.h>
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#include <conio.h>
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#include <conio.h>
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/* Workaround missing clock stuff */
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/* Workaround missing clock stuff */
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#ifdef __APPLE2__
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#ifdef __APPLE2__
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# define clock() 0
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# define clock() 0
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# define CLOCKS_PER_SEC 1
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# define CLOCKS_PER_SEC 1
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#endif
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#endif
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/*****************************************************************************/
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/*****************************************************************************/
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/* Data */
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/* Data */
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/*****************************************************************************/
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/*****************************************************************************/
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#define COUNT 4096 /* Up to what number? */
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#define COUNT 4096 /* Up to what number? */
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#define SQRT_COUNT 64 /* Sqrt of COUNT */
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#define SQRT_COUNT 64 /* Sqrt of COUNT */
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static unsigned char Sieve[COUNT];
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static unsigned char Sieve[COUNT];
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/*****************************************************************************/
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/*****************************************************************************/
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/* Code */
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/* Code */
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/*****************************************************************************/
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/*****************************************************************************/
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#pragma static-locals(1);
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#pragma static-locals(1);
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static char ReadUpperKey (void)
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static char ReadUpperKey (void)
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/* Read a key from console, convert to upper case and return */
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/* Read a key from console, convert to upper case and return */
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{
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{
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return toupper (cgetc ());
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return toupper (cgetc ());
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}
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}
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int main (void)
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int main (void)
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{
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{
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/* Clock variable */
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/* Clock variable */
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@ -118,4 +104,3 @@ int main (void)
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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@ -1,3 +1,4 @@
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; From: http://www.deater.net/weave/vmwprod/tb1/tb_6502.html
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; From: http://www.deater.net/weave/vmwprod/tb1/tb_6502.html
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.segment "INIT"
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.segment "INIT"
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@ -1,3 +1,4 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <cc65.h>
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#include <cc65.h>
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@ -6,8 +7,6 @@
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#include <modload.h>
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#include <modload.h>
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#include <tgi.h>
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#include <tgi.h>
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#ifndef DYN_DRV
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#ifndef DYN_DRV
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# define DYN_DRV 0
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# define DYN_DRV 0
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#endif
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#endif
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@ -15,26 +14,19 @@
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#define COLOR_BACK TGI_COLOR_BLACK
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#define COLOR_BACK TGI_COLOR_BLACK
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#define COLOR_FORE TGI_COLOR_WHITE
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#define COLOR_FORE TGI_COLOR_WHITE
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/*****************************************************************************/
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/*****************************************************************************/
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/* Data */
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/* Data */
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/*****************************************************************************/
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/*****************************************************************************/
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/* Driver stuff */
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/* Driver stuff */
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static unsigned MaxX;
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static unsigned MaxX;
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static unsigned MaxY;
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static unsigned MaxY;
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static unsigned AspectRatio;
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static unsigned AspectRatio;
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/*****************************************************************************/
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/*****************************************************************************/
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/* Code */
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/* Code */
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/*****************************************************************************/
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/*****************************************************************************/
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static void CheckError (const char* S)
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static void CheckError (const char* S)
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{
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{
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unsigned char Error = tgi_geterror ();
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unsigned char Error = tgi_geterror ();
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@ -47,8 +39,6 @@ static void CheckError (const char* S)
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}
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}
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}
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}
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#if DYN_DRV
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#if DYN_DRV
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static void DoWarning (void)
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static void DoWarning (void)
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/* Warn the user that the dynamic TGI driver is needed for this program */
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/* Warn the user that the dynamic TGI driver is needed for this program */
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@ -63,8 +53,6 @@ static void DoWarning (void)
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}
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}
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#endif
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#endif
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static void DoCircles (void)
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static void DoCircles (void)
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{
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{
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static const unsigned char Palette[2] = { TGI_COLOR_WHITE, TGI_COLOR_ORANGE };
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static const unsigned char Palette[2] = { TGI_COLOR_WHITE, TGI_COLOR_ORANGE };
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@ -1,3 +1,4 @@
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; Atari 5200 "Hello World" sample code
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; Atari 5200 "Hello World" sample code
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; Written by Daniel Boris (dboris@comcast.net)
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; Written by Daniel Boris (dboris@comcast.net)
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;
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;
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@ -1,3 +1,4 @@
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; Atari 5200 "Hello World" sample code
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; Atari 5200 "Hello World" sample code
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; Written by Daniel Boris (dboris@comcast.net)
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; Written by Daniel Boris (dboris@comcast.net)
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;
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;
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@ -1,3 +1,4 @@
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#ifndef _CV_COMMON_H
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#ifndef _CV_COMMON_H
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#define _CV_COMMON_H
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#define _CV_COMMON_H
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@ -1,3 +1,4 @@
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#include <stdint.h>
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#include <stdint.h>
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const uint16_t notes[] = { 12846, 12334, 11086, 10062, 10062, 9806, 10062, 10574, 11086, 10062, 11086, 12430, 11042, 12334, 12878, 14158, 14158, 12878, 13390, 13646, 10574, 9806, 10574, 12430, 12846, 12334, 11086, 10062, 10062, 9806, 10062, 10574, 11086, 10062, 11086, 12430, 11054, 12334, 12878, 14158, 14158, 12878, 13390, 13646, 10574, 10062, 10062, 10126, 11054, 12334, 12878, 14158, 13902, 14158, 14670, 14158, 13646, 12878, 13390, 13646, 3918, 12878, 14158, 13902, 12878, 12366, 12878, 12366, 12878, 11086, 10062, 9870, 12334, 11054, 11086, 10062, 10062, 9806, 10062, 10574, 11086, 10062, 11086, 12430, 11054, 12334, 12878, 14158, 14158, 12878, 13390, 13646, 10574, 10062, 10062, 10126, 0xffff };
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const uint16_t notes[] = { 12846, 12334, 11086, 10062, 10062, 9806, 10062, 10574, 11086, 10062, 11086, 12430, 11042, 12334, 12878, 14158, 14158, 12878, 13390, 13646, 10574, 9806, 10574, 12430, 12846, 12334, 11086, 10062, 10062, 9806, 10062, 10574, 11086, 10062, 11086, 12430, 11054, 12334, 12878, 14158, 14158, 12878, 13390, 13646, 10574, 10062, 10062, 10126, 11054, 12334, 12878, 14158, 13902, 14158, 14670, 14158, 13646, 12878, 13390, 13646, 3918, 12878, 14158, 13902, 12878, 12366, 12878, 12366, 12878, 11086, 10062, 9870, 12334, 11054, 11086, 10062, 10062, 9806, 10062, 10574, 11086, 10062, 11086, 12430, 11054, 12334, 12878, 14158, 14158, 12878, 13390, 13646, 10574, 10062, 10062, 10126, 0xffff };
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@ -1,3 +1,4 @@
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#include <stdlib.h>
|
#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <cv.h>
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#include <cv.h>
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@ -1,3 +1,4 @@
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|
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#include <string.h>
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#include <string.h>
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|
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typedef unsigned char byte;
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typedef unsigned char byte;
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@ -1,3 +1,4 @@
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|
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#include <string.h>
|
#include <string.h>
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|
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typedef unsigned char byte;
|
typedef unsigned char byte;
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|
@ -1,3 +1,4 @@
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|
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#include <string.h>
|
#include <string.h>
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|
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typedef unsigned char byte;
|
typedef unsigned char byte;
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|
@ -1,3 +1,4 @@
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|
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#include "neslib.h"
|
#include "neslib.h"
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|
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//#define DEBUG
|
//#define DEBUG
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@ -1,3 +1,4 @@
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|
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//this example shows how to set up a palette and use 8x8 HW sprites
|
//this example shows how to set up a palette and use 8x8 HW sprites
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//also shows how fast (or slow) C code is
|
//also shows how fast (or slow) C code is
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|
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@ -1,3 +1,4 @@
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|
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//this example shows how to set up a palette and use 8x8 HW sprites
|
//this example shows how to set up a palette and use 8x8 HW sprites
|
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//also shows how fast (or slow) C code is
|
//also shows how fast (or slow) C code is
|
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|
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@ -1,4 +1,5 @@
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#include "neslib.h"
|
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|
#include "neslib.h"
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|
|
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//#define DEBUG
|
//#define DEBUG
|
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#define HAS_DEBUGGER
|
#define HAS_DEBUGGER
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|
@ -1,103 +1,46 @@
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|
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;;;;; CONSTANTS
|
include "nesdefs.asm"
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|
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PPU_CTRL equ $2000
|
;;;;; VARIABLES
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PPU_MASK equ $2001
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PPU_STATUS equ $2002
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PPU_SCROLL equ $2005
|
|
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PPU_ADDR equ $2006
|
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PPU_DATA equ $2007
|
|
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DMC_FREQ equ $4010
|
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|
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;;;;; CARTRIDGE FILE HEADER
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seg.u RAM
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|
org $0
|
||||||
|
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processor 6502
|
;;;;; NES CARTRIDGE HEADER
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seg Header
|
|
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org $7FF0
|
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||||||
|
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||||||
NES_MAPPER equ 0 ;mapper number
|
NES_HEADER 0,2,1,0 ; mapper 0, 2 PRGs, 1 CHR, vertical
|
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NES_PRG_BANKS equ 2 ;number of 16K PRG banks, change to 2 for NROM256
|
|
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NES_CHR_BANKS equ 1 ;number of 8K CHR banks (0 = RAM)
|
|
||||||
NES_MIRRORING equ 1 ;0 horizontal, 1 vertical, 8 four screen
|
|
||||||
|
|
||||||
.byte $4e,$45,$53,$1a ; header
|
;;;;; START OF CODE
|
||||||
.byte NES_PRG_BANKS
|
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||||||
.byte NES_CHR_BANKS
|
|
||||||
.byte NES_MIRRORING|(NES_MAPPER<<4)
|
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||||||
.byte NES_MAPPER&$f0
|
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.byte 0,0,0,0,0,0,0,0 ; reserved, set to zero
|
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||||||
|
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||||||
;;;;; CODE
|
Start:
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||||||
|
NES_INIT ; set up stack pointer, turn off PPU
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||||||
|
jsr WaitSync ; wait for VSYNC
|
||||||
|
jsr ClearRAM ; clear RAM
|
||||||
|
jsr WaitSync ; wait for VSYNC (and PPU warmup)
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||||||
|
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||||||
seg Code
|
lda #$3f ; $3F -> A register
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||||||
org $8000
|
ldy #$00 ; $00 -> Y register
|
||||||
start:
|
sta PPU_ADDR ; write high byte first
|
||||||
_exit:
|
sty PPU_ADDR ; $3F00 -> PPU address
|
||||||
sei ;disable IRQs
|
lda #$1c ; $1C = light blue color
|
||||||
cld ;decimal mode not supported
|
sta PPU_DATA ; $1C -> PPU data
|
||||||
ldx #$ff
|
lda #CTRL_NMI
|
||||||
txs ;set up stack pointer
|
sta PPU_CTRL ; enable NMI
|
||||||
inx ;increment X to 0
|
lda #MASK_COLOR
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||||||
stx PPU_MASK ;disable rendering
|
sta PPU_MASK ; enable rendering
|
||||||
stx DMC_FREQ ;disable DMC interrupts
|
|
||||||
stx PPU_CTRL ;disable NMI interrupts
|
|
||||||
jsr WaitSyncSafe ;wait for VSYNC
|
|
||||||
; clear RAM -- not a subroutine because we clear the stack too
|
|
||||||
lda #0
|
|
||||||
tax
|
|
||||||
.clearRAM
|
|
||||||
sta $0,x
|
|
||||||
sta $100,x
|
|
||||||
; skip $200-$2FF, used for OAM display list
|
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||||||
sta $300,x
|
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sta $400,x
|
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||||||
sta $500,x
|
|
||||||
sta $600,x
|
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sta $700,x
|
|
||||||
inx
|
|
||||||
bne .clearRAM
|
|
||||||
; wait for PPU warmup
|
|
||||||
jsr WaitSync
|
|
||||||
; set palette background
|
|
||||||
ldy #$0
|
|
||||||
lda #$3f
|
|
||||||
sta PPU_ADDR
|
|
||||||
sty PPU_ADDR
|
|
||||||
lda #$1c
|
|
||||||
sta PPU_DATA
|
|
||||||
; enable PPU rendering
|
|
||||||
lda #0
|
|
||||||
sta PPU_ADDR
|
|
||||||
sta PPU_ADDR ;PPU addr = 0
|
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||||||
sta PPU_SCROLL
|
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||||||
sta PPU_SCROLL ;scroll = 0
|
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||||||
lda #$90
|
|
||||||
sta PPU_CTRL ;enable NMI
|
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||||||
lda #$1e
|
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||||||
sta PPU_MASK ;enable rendering
|
|
||||||
.endless
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.endless
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||||||
jmp .endless ;endless loop
|
jmp .endless ; endless loop
|
||||||
|
|
||||||
;;;;; SUBROUTINES
|
;;;;; COMMON SUBROUTINES
|
||||||
|
|
||||||
; wait for VSYNC to start
|
include "nesppu.asm"
|
||||||
WaitSyncSafe: subroutine
|
|
||||||
bit PPU_STATUS
|
|
||||||
WaitSync:
|
|
||||||
bit PPU_STATUS
|
|
||||||
bpl WaitSync
|
|
||||||
rts
|
|
||||||
|
|
||||||
;;;;; INTERRUPT HANDLERS
|
;;;;; INTERRUPT HANDLERS
|
||||||
|
|
||||||
nmi:
|
NMIHandler:
|
||||||
irq:
|
|
||||||
rti
|
rti
|
||||||
|
|
||||||
;;;;; CPU VECTORS
|
;;;;; CPU VECTORS
|
||||||
|
|
||||||
org $fffa
|
NES_VECTORS
|
||||||
.word nmi ;$fffa vblank nmi
|
|
||||||
.word start ;$fffc reset
|
|
||||||
.word irq ;$fffe irq / brk
|
|
||||||
|
|
||||||
|
@ -1,121 +1,37 @@
|
|||||||
|
|
||||||
;;;;; CONSTANTS
|
include "nesdefs.asm"
|
||||||
|
|
||||||
PPU_CTRL equ $2000
|
;;;;; VARIABLES
|
||||||
PPU_MASK equ $2001
|
|
||||||
PPU_STATUS equ $2002
|
|
||||||
OAM_ADDR equ $2003
|
|
||||||
OAM_DATA equ $2004
|
|
||||||
PPU_SCROLL equ $2005
|
|
||||||
PPU_ADDR equ $2006
|
|
||||||
PPU_DATA equ $2007
|
|
||||||
PPU_OAM_DMA equ $4014
|
|
||||||
DMC_FREQ equ $4010
|
|
||||||
|
|
||||||
;;;;; ZERO-PAGE VARIABLES
|
seg.u RAM
|
||||||
|
|
||||||
seg.u ZPVars
|
|
||||||
org $0
|
org $0
|
||||||
|
|
||||||
ScrollPos byte ; used during NMI
|
ScrollPos byte ; used during NMI
|
||||||
Rand byte
|
|
||||||
|
|
||||||
;;;;; CARTRIDGE FILE HEADER
|
;;;;; NES CARTRIDGE HEADER
|
||||||
|
|
||||||
NES_MAP_HORIZ equ 0
|
NES_HEADER 0,2,1,0 ; mapper 0, 2 PRGs, 1 CHR, vertical
|
||||||
NES_MAP_VERT equ 1
|
|
||||||
NES_MAP_QUAD equ 8
|
|
||||||
|
|
||||||
MAC NES_HEADER
|
;;;;; START OF CODE
|
||||||
processor 6502
|
|
||||||
seg Header
|
|
||||||
org $7FF0
|
|
||||||
.NES_MAPPER SET {1} ;mapper number
|
|
||||||
.NES_PRG_BANKS SET {2} ;number of 16K PRG banks, change to 2 for NROM256
|
|
||||||
.NES_CHR_BANKS SET {3} ;number of 8K CHR banks (0 = RAM)
|
|
||||||
.NES_MIRRORING SET {4} ;0 horizontal, 1 vertical, 8 four screen
|
|
||||||
byte $4e,$45,$53,$1a ; header
|
|
||||||
byte .NES_PRG_BANKS
|
|
||||||
byte .NES_CHR_BANKS
|
|
||||||
byte .NES_MIRRORING|(.NES_MAPPER<<4)
|
|
||||||
byte .NES_MAPPER&$f0
|
|
||||||
byte 0,0,0,0,0,0,0,0 ; reserved, set to zero
|
|
||||||
seg Code
|
|
||||||
org $8000
|
|
||||||
ENDM
|
|
||||||
|
|
||||||
MAC NES_INIT
|
Start:
|
||||||
sei ;disable IRQs
|
|
||||||
cld ;decimal mode not supported
|
|
||||||
ldx #$ff
|
|
||||||
txs ;set up stack pointer
|
|
||||||
inx ;increment X to 0
|
|
||||||
stx PPU_MASK ;disable rendering
|
|
||||||
stx DMC_FREQ ;disable DMC interrupts
|
|
||||||
stx PPU_CTRL ;disable NMI interrupts
|
|
||||||
bit PPU_STATUS ;clear VBL flag
|
|
||||||
ENDM
|
|
||||||
|
|
||||||
NES_HEADER 0,2,1,1 ; mapper 0, 2 PRGs, 1 CHR, vertical
|
|
||||||
|
|
||||||
start:
|
|
||||||
_exit:
|
|
||||||
NES_INIT ; set up stack pointer, turn off PPU
|
NES_INIT ; set up stack pointer, turn off PPU
|
||||||
jsr WaitSync
|
jsr WaitSync ; wait for VSYNC
|
||||||
jsr WaitSync
|
jsr ClearRAM ; clear RAM
|
||||||
jsr ClearRAM
|
jsr SetPalette ; set palette colors
|
||||||
jsr WaitSync ;wait for VSYNC
|
jsr FillVRAM ; set PPU video RAM
|
||||||
jsr SetPalette ;set colors
|
jsr WaitSync ; wait for VSYNC (and PPU warmup)
|
||||||
jsr FillVRAM ;set PPU RAM
|
|
||||||
jsr WaitSync ;wait for VSYNC (and PPU warmup)
|
|
||||||
lda #0
|
lda #0
|
||||||
sta PPU_ADDR
|
sta PPU_ADDR
|
||||||
sta PPU_ADDR ;PPU addr = 0
|
sta PPU_ADDR ; PPU addr = $0000
|
||||||
sta PPU_SCROLL
|
sta PPU_SCROLL
|
||||||
sta PPU_SCROLL ;scroll = 0
|
sta PPU_SCROLL ; scroll = $0000
|
||||||
lda #$90
|
lda #$90
|
||||||
sta PPU_CTRL ;enable NMI
|
sta PPU_CTRL ; enable NMI
|
||||||
lda #$1e
|
lda #$1e
|
||||||
sta PPU_MASK ;enable rendering
|
sta PPU_MASK ; enable rendering
|
||||||
.endless
|
.endless
|
||||||
jmp .endless ;endless loop
|
jmp .endless ; endless loop
|
||||||
|
|
||||||
;;;;; SUBROUTINES
|
|
||||||
|
|
||||||
ClearRAM: subroutine
|
|
||||||
lda #0
|
|
||||||
tax
|
|
||||||
.clearRAM
|
|
||||||
sta $0,x
|
|
||||||
cpx #$fe ; don't clear last 2 bytes of stack
|
|
||||||
bcs .skipStack
|
|
||||||
sta $100,x
|
|
||||||
.skipStack
|
|
||||||
; skip $200-$2FF, used for OAM display list
|
|
||||||
sta $300,x
|
|
||||||
sta $400,x
|
|
||||||
sta $500,x
|
|
||||||
sta $600,x
|
|
||||||
sta $700,x
|
|
||||||
inx
|
|
||||||
bne .clearRAM
|
|
||||||
rts
|
|
||||||
|
|
||||||
; set palette colors
|
|
||||||
|
|
||||||
SetPalette: subroutine
|
|
||||||
ldy #$0
|
|
||||||
lda #$3f
|
|
||||||
sta PPU_ADDR
|
|
||||||
sty PPU_ADDR
|
|
||||||
ldx #4
|
|
||||||
.loop:
|
|
||||||
lda Palette,y
|
|
||||||
sta PPU_DATA
|
|
||||||
iny
|
|
||||||
dex
|
|
||||||
bne .loop
|
|
||||||
rts
|
|
||||||
|
|
||||||
; fill video RAM
|
; fill video RAM
|
||||||
FillVRAM: subroutine
|
FillVRAM: subroutine
|
||||||
@ -133,41 +49,59 @@ FillVRAM: subroutine
|
|||||||
bne .loop
|
bne .loop
|
||||||
rts
|
rts
|
||||||
|
|
||||||
; wait for VSYNC to start
|
; set palette colors
|
||||||
WaitSync:
|
SetPalette: subroutine
|
||||||
bit PPU_STATUS
|
ldy #$00
|
||||||
bpl WaitSync
|
lda #$3f
|
||||||
|
sta PPU_ADDR
|
||||||
|
sty PPU_ADDR
|
||||||
|
ldx #32
|
||||||
|
.loop:
|
||||||
|
lda Palette,y
|
||||||
|
sta PPU_DATA
|
||||||
|
iny
|
||||||
|
dex
|
||||||
|
bne .loop
|
||||||
rts
|
rts
|
||||||
|
|
||||||
|
|
||||||
|
;;;;; COMMON SUBROUTINES
|
||||||
|
|
||||||
|
include "nesppu.asm"
|
||||||
|
|
||||||
;;;;; INTERRUPT HANDLERS
|
;;;;; INTERRUPT HANDLERS
|
||||||
|
|
||||||
nmi:
|
NMIHandler:
|
||||||
irq:
|
|
||||||
; save registers
|
; save registers
|
||||||
pha ; save A
|
pha ; save A
|
||||||
; update scroll position
|
; update scroll position (must be done after VRAM updates)
|
||||||
inc ScrollPos
|
inc ScrollPos
|
||||||
lda ScrollPos
|
lda ScrollPos
|
||||||
sta PPU_SCROLL
|
sta PPU_SCROLL
|
||||||
|
lda #0
|
||||||
sta PPU_SCROLL
|
sta PPU_SCROLL
|
||||||
|
; TODO: write high bits to PPUCTRL
|
||||||
|
lda ScrollPos
|
||||||
|
and #0
|
||||||
|
ora #$90 ; enable NMI
|
||||||
|
sta PPU_CTRL
|
||||||
; reload registers
|
; reload registers
|
||||||
pla ; reload A
|
pla ; reload A
|
||||||
rti
|
rti
|
||||||
|
|
||||||
;;;;; CONSTANT DATA
|
;;;;; CONSTANT DATA
|
||||||
|
|
||||||
|
align $100
|
||||||
Palette:
|
Palette:
|
||||||
hex 1f001020 ; black, gray, lt gray, white
|
hex 1f ;background
|
||||||
TextString:
|
hex 09091900 ;bg0
|
||||||
byte "HELLO WORLD!"
|
hex 09091900 ;bg1
|
||||||
byte 0
|
hex 09091900 ;bg2
|
||||||
|
hex 09091900 ;bg3
|
||||||
|
|
||||||
;;;;; CPU VECTORS
|
;;;;; CPU VECTORS
|
||||||
|
|
||||||
org $fffa
|
NES_VECTORS
|
||||||
.word nmi ;$fffa vblank nmi
|
|
||||||
.word start ;$fffc reset
|
|
||||||
.word irq ;$fffe irq / brk
|
|
||||||
|
|
||||||
;;;;; TILE SETS
|
;;;;; TILE SETS
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
|
|
||||||
include "nesdefs.asm"
|
include "nesdefs.asm"
|
||||||
|
|
||||||
;;;;; ZERO-PAGE VARIABLES
|
;;;;; VARIABLES
|
||||||
|
|
||||||
seg.u Zeropage
|
seg.u RAM
|
||||||
org $0
|
org $0
|
||||||
|
|
||||||
ScrollPos byte ; used during NMI
|
ScrollPos byte ; used during NMI
|
||||||
@ -12,8 +12,12 @@ Temp1 byte
|
|||||||
|
|
||||||
SpriteBuf equ $200
|
SpriteBuf equ $200
|
||||||
|
|
||||||
|
;;;;; NES CARTRIDGE HEADER
|
||||||
|
|
||||||
NES_HEADER 0,2,1,0 ; mapper 0, 2 PRGs, 1 CHR, vertical
|
NES_HEADER 0,2,1,0 ; mapper 0, 2 PRGs, 1 CHR, vertical
|
||||||
|
|
||||||
|
;;;;; START OF CODE
|
||||||
|
|
||||||
Start:
|
Start:
|
||||||
NES_INIT ; set up stack pointer, turn off PPU
|
NES_INIT ; set up stack pointer, turn off PPU
|
||||||
jsr WaitSync
|
jsr WaitSync
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
|
|
||||||
include "nesdefs.asm"
|
include "nesdefs.asm"
|
||||||
|
|
||||||
;;;;; ZERO-PAGE VARIABLES
|
;;;;; ZERO-PAGE VARIABLES
|
||||||
|
@ -28,6 +28,38 @@ OAM_DMA = $4014
|
|||||||
; OAM local RAM copy goes from $0200-$02FF:
|
; OAM local RAM copy goes from $0200-$02FF:
|
||||||
OAM_RAM = $0200
|
OAM_RAM = $0200
|
||||||
|
|
||||||
|
; PPU_CTRL flags
|
||||||
|
CTRL_NMI = %10000000 ; Execute Non-Maskable Interrupt on VBlank
|
||||||
|
CTRL_8x8 = %00000000 ; Use 8x8 Sprites
|
||||||
|
CTRL_8x16 = %00100000 ; Use 8x16 Sprites
|
||||||
|
CTRL_BG_0000 = %00000000 ; Background Pattern Table at $0000 in VRAM
|
||||||
|
CTRL_BG_1000 = %00010000 ; Background Pattern Table at $1000 in VRAM
|
||||||
|
CTRL_SPR_0000 = %00000000 ; Sprite Pattern Table at $0000 in VRAM
|
||||||
|
CTRL_SPR_1000 = %00001000 ; Sprite Pattern Table at $1000 in VRAM
|
||||||
|
CTRL_INC_1 = %00000000 ; Increment PPU Address by 1 (Horizontal rendering)
|
||||||
|
CTRL_INC_32 = %00000100 ; Increment PPU Address by 32 (Vertical rendering)
|
||||||
|
CTRL_NT_2000 = %00000000 ; Name Table Address at $2000
|
||||||
|
CTRL_NT_2400 = %00000001 ; Name Table Address at $2400
|
||||||
|
CTRL_NT_2800 = %00000010 ; Name Table Address at $2800
|
||||||
|
CTRL_NT_2C00 = %00000011 ; Name Table Address at $2C00
|
||||||
|
|
||||||
|
; PPU_MASK flags
|
||||||
|
MASK_TINT_RED = %00100000 ; Red Background
|
||||||
|
MASK_TINT_BLUE = %01000000 ; Blue Background
|
||||||
|
MASK_TINT_GREEN = %10000000 ; Green Background
|
||||||
|
MASK_SPR = %00010000 ; Sprites Visible
|
||||||
|
MASK_BG = %00001000 ; Backgrounds Visible
|
||||||
|
MASK_SPR_CLIP = %00000100 ; Sprites clipped on left column
|
||||||
|
MASK_BG_CLIP = %00000010 ; Background clipped on left column
|
||||||
|
MASK_COLOR = %00000000 ; Display in Color
|
||||||
|
MASK_MONO = %00000001 ; Display in Monochrome
|
||||||
|
|
||||||
|
; read flags
|
||||||
|
F_BLANK = %10000000 ; VBlank Active
|
||||||
|
F_SPRITE0 = %01000000 ; VBlank hit Sprite 0
|
||||||
|
F_SCAN8 = %00100000 ; More than 8 sprites on current scanline
|
||||||
|
F_WIGNORE = %00010000 ; VRAM Writes currently ignored.
|
||||||
|
|
||||||
|
|
||||||
;;;;; CARTRIDGE FILE HEADER
|
;;;;; CARTRIDGE FILE HEADER
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
//this example shows how to set up a palette and use 8x8 HW sprites
|
//this example shows how to set up a palette and use 8x8 HW sprites
|
||||||
//also shows how fast (or slow) C code is
|
//also shows how fast (or slow) C code is
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
//this example shows how to set up a palette and use 8x8 HW sprites
|
//this example shows how to set up a palette and use 8x8 HW sprites
|
||||||
//also shows how fast (or slow) C code is
|
//also shows how fast (or slow) C code is
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
;;;;; SUBROUTINES
|
;;;;; SUBROUTINES
|
||||||
|
|
||||||
ClearRAM: subroutine
|
ClearRAM: subroutine
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
;;
|
;;
|
||||||
;; Playing music on the Atari VCS can be challenging since
|
;; Playing music on the Atari VCS can be challenging since
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||||
;;
|
;;
|
||||||
;; Playing music on the Atari VCS can be challenging since
|
;; Playing music on the Atari VCS can be challenging since
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
; Assembler should use basic 6502 instructions
|
; Assembler should use basic 6502 instructions
|
||||||
processor 6502
|
processor 6502
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
processor 6502
|
processor 6502
|
||||||
include "vcs.h"
|
include "vcs.h"
|
||||||
include "macro.h"
|
include "macro.h"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
module ball_absolute_top(clk, reset, hsync, vsync, rgb);
|
module ball_absolute_top(clk, reset, hsync, vsync, rgb);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "digits10.v"
|
`include "digits10.v"
|
||||||
`include "scoreboard.v"
|
`include "scoreboard.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
module ball_slip_counter_top(clk, reset, hsync, vsync, rgb);
|
module ball_slip_counter_top(clk, reset, hsync, vsync, rgb);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
module clock_divider(
|
module clock_divider(
|
||||||
input clk,
|
input clk,
|
||||||
input reset,
|
input reset,
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef CPU16_H
|
`ifndef CPU16_H
|
||||||
`define CPU16_H
|
`define CPU16_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef ALU_H
|
`ifndef ALU_H
|
||||||
`define ALU_H
|
`define ALU_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "font_cp437_8x8.v"
|
`include "font_cp437_8x8.v"
|
||||||
`include "ram.v"
|
`include "ram.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef DIGITS10_H
|
`ifndef DIGITS10_H
|
||||||
`define DIGITS10_H
|
`define DIGITS10_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
; Architecture file for the FEMTO-8
|
; Architecture file for the FEMTO-8
|
||||||
|
|
||||||
; default output format is a memory initialization file
|
; default output format is a memory initialization file
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
{
|
{
|
||||||
"name":"femto16",
|
"name":"femto16",
|
||||||
"width":16,
|
"width":16,
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
; Architecture file for the FEMTO-8
|
; Architecture file for the FEMTO-8
|
||||||
|
|
||||||
; default output format is a memory initialization file
|
; default output format is a memory initialization file
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
{
|
{
|
||||||
"name":"femto8",
|
"name":"femto8",
|
||||||
"vars":{
|
"vars":{
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef FONT_CP437_H
|
`ifndef FONT_CP437_H
|
||||||
`define FONT_CP437_H
|
`define FONT_CP437_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "sprite_bitmap.v"
|
`include "sprite_bitmap.v"
|
||||||
`include "sprite_renderer.v"
|
`include "sprite_renderer.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "cpu16.v"
|
`include "cpu16.v"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
module gates(clk, out_not, out_and, out_or, out_xor, in);
|
module gates(clk, out_not, out_and, out_or, out_xor, in);
|
||||||
|
|
||||||
input clk;
|
input clk;
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef HVSYNC_GENERATOR_H
|
`ifndef HVSYNC_GENERATOR_H
|
||||||
`define HVSYNC_GENERATOR_H
|
`define HVSYNC_GENERATOR_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef LFSR_V
|
`ifndef LFSR_V
|
||||||
`define LFSR_V
|
`define LFSR_V
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
module sound_psg(clk, reset, out, reg_sel, reg_data, reg_write);
|
module sound_psg(clk, reset, out, reg_sel, reg_data, reg_write);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
module paddles_top(clk, reset, hsync, vsync, hpaddle, vpaddle, rgb);
|
module paddles_top(clk, reset, hsync, vsync, hpaddle, vpaddle, rgb);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "sprite_bitmap.v"
|
`include "sprite_bitmap.v"
|
||||||
`include "sprite_renderer.v"
|
`include "sprite_renderer.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "sprite_bitmap.v"
|
`include "sprite_bitmap.v"
|
||||||
`include "sprite_renderer.v"
|
`include "sprite_renderer.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef RAM_H
|
`ifndef RAM_H
|
||||||
`define RAM_H
|
`define RAM_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "digits10.v"
|
`include "digits10.v"
|
||||||
`include "ram.v"
|
`include "ram.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "digits10.v"
|
`include "digits10.v"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef SCOREBOARD_H
|
`ifndef SCOREBOARD_H
|
||||||
`define SCOREBOARD_H
|
`define SCOREBOARD_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "cpu8.v"
|
`include "cpu8.v"
|
||||||
`include "cpu16.v"
|
`include "cpu16.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
module top(clk, reset, hsync, vsync, rgb);
|
module top(clk, reset, hsync, vsync, rgb);
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "lfsr.v"
|
`include "lfsr.v"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef SPRITE_BITMAP_H
|
`ifndef SPRITE_BITMAP_H
|
||||||
`define SPRITE_BITMAP_H
|
`define SPRITE_BITMAP_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef SPRITE_RENDERER_H
|
`ifndef SPRITE_RENDERER_H
|
||||||
`define SPRITE_RENDERER_H
|
`define SPRITE_RENDERER_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`ifndef SPRITE_ROTATION_H
|
`ifndef SPRITE_ROTATION_H
|
||||||
`define SPRITE_ROTATION_H
|
`define SPRITE_ROTATION_H
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "lfsr.v"
|
`include "lfsr.v"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
`include "digits10.v"
|
`include "digits10.v"
|
||||||
`include "sprite_rotation.v"
|
`include "sprite_rotation.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
.arch femto16
|
.arch femto16
|
||||||
|
|
||||||
.include "hvsync_generator.v"
|
.include "hvsync_generator.v"
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
`include "hvsync_generator.v"
|
`include "hvsync_generator.v"
|
||||||
|
|
||||||
module test_hvsync_top(clk, reset, hsync, vsync, rgb);
|
module test_hvsync_top(clk, reset, hsync, vsync, rgb);
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user