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verilog: fixed $readmem bug
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@ -1 +1 @@
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Subproject commit 4334727f0e07acd4541b0a7b8f81a5984cd4aafe
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Subproject commit 7ecf62faa30fb0de99b76609f16c58a7bf032820
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@ -119,6 +119,9 @@ TODO:
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- CPU debugging
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- use $readmem for inline asm programs?
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- can't add control instructions b/c of split
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- bad error msg if >2 moduels and top module doesn't match filename
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- separate Scope View
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- keyboard interface
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- single-stepping vector games makes screen fade
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- break on stack overflow, illegal op, bad access, BRK, etc
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- nes
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@ -164,6 +167,7 @@ TODO:
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- re-publish repo (bug: doesn't put all files in local repo after publishing)
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- allow text/binary change
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- importing from subtree commits to root anyway
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- after publishing, only one file remaining
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- astrocade
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- keyboard shortcuts
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- ctrl+alt+l on ubuntu locks screen
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@ -1574,7 +1574,7 @@ function compileReadmemStmts(code, errors) {
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for (var i=0; i<lines.length; i++) {
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var line = lines[i].trim();
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if (line !== '') {
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out += 'mem[' + i + ']=\'' + type + line + ';'
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out += mem + '[' + i + ']=\'' + type + line + ';'
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}
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}
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return out;
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@ -1595,6 +1595,7 @@ function compileVerilator(step:BuildStep) {
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// compile verilog if files are stale
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var outjs = "main.js";
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if (staleFiles(step, [outjs])) {
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// TODO: %Error: Specified --top-module 'ALU' isn't at the top level, it's under another cell 'cpu'
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var match_fn = makeErrorMatcher(errors, /%(.+?): (.+?):(\d+)?[:]?\s*(.+)/i, 3, 4, step.path, 2);
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var verilator_mod = emglobal.verilator_bin({
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instantiateWasm: moduleInstFn('verilator_bin'),
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