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make sure display + serial is updated if advanceFrame() throws
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b160fb2ef2
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@ -873,7 +873,11 @@ export abstract class BaseMachinePlatform<T extends Machine> extends BaseDebugPl
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advance(novideo:boolean) {
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advance(novideo:boolean) {
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let trap = this.getDebugCallback();
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let trap = this.getDebugCallback();
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try {
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var steps = this.machine.advanceFrame(trap);
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var steps = this.machine.advanceFrame(trap);
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return steps;
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} finally {
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// in case EmuHalt is thrown...
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if (!novideo && this.video) {
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if (!novideo && this.video) {
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this.video.updateFrame();
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this.video.updateFrame();
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this.updateVideoDebugger();
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this.updateVideoDebugger();
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@ -881,7 +885,7 @@ export abstract class BaseMachinePlatform<T extends Machine> extends BaseDebugPl
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if (!novideo && this.serialVisualizer) {
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if (!novideo && this.serialVisualizer) {
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this.serialVisualizer.refresh();
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this.serialVisualizer.refresh();
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}
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}
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return steps;
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}
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}
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}
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updateVideoDebugger() {
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updateVideoDebugger() {
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