sg1000: fixed presets

This commit is contained in:
Steven Hugg 2020-06-30 21:14:33 -05:00
parent 6ff4041251
commit ef5bcd3c90
5 changed files with 9 additions and 2 deletions

View File

@ -173,10 +173,12 @@ if (window.location.host.endsWith('8bitworkshop.com')) {
<hr>
<li><a class="dropdown-item" href="?platform=astrocade">Bally Astrocade</a></li>
<li><a class="dropdown-item" href="?platform=coleco">ColecoVision</a></li>
<!--<li><a class="dropdown-item" href="?platform=sms-sg1000-libcv">Sega SG-1000</a></li>-->
<li><a class="dropdown-item" href="?platform=sms-sg1000-libcv">Sega SG-1000</a></li>
<li><a class="dropdown-item" href="?platform=sms-sms-libcv">Sega Master System</a></li>
<li><a class="dropdown-item" href="?platform=atari7800">Atari 7800</a></li>
<!--<li><a class="dropdown-item" href="?platform=vectrex">Vectrex</a></li>-->
<!--
<li><a class="dropdown-item" href="?platform=vectrex">Vectrex</a></li>
-->
</ul>
</li>
<li class="dropdown dropdown-submenu">

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@ -4,6 +4,8 @@
.globl _font_bitmap_0
;Character cell data for default font
;(built into BIOS on ColecoVision)
;;{w:8,h:8,brev:1,count:224};;
Font_Space:
.DB 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 ;32

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@ -16,6 +16,7 @@ so that standard functions like printf() can be used.
#include "common.h"
//#link "common.c"
//#link "fonts.s"
void setup_40_column_font() {
cv_set_screen_mode(CV_SCREENMODE_TEXT);

View File

@ -9,6 +9,7 @@ This is a demonstration of the TMS9928A's
#include "common.h"
//#link "common.c"
//#link "fonts.s"
void setup_text_mode() {
// set screen mode to text

View File

@ -14,6 +14,7 @@ characters 0-7, the second byte for 8-15, etc.
#include "common.h"
//#link "common.c"
//#link "fonts.s"
void setup_32_column_font() {
cv_set_screen_mode(CV_SCREENMODE_STANDARD);