Files
MikeDX 7c0a7fc9ab Enhance graphics handling for PC Engine Chase game
- Updated chase_gfx.h to include additional tile and sprite definitions, increasing the number of tiles and sprites.
- Modified chase.c to improve character and string rendering with palette support.
- Introduced new functions for loading level palettes and handling tile drawing with palette options.
- Refactored graphics loading functions to utilize planar tile formats for better compatibility with the PC Engine's graphics system.
- Adjusted sprite handling to support multiple palettes for different actor types, enhancing visual fidelity.
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