51 lines
1.8 KiB
INI
51 lines
1.8 KiB
INI
SYMBOLS {
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__STACKSIZE__: type = weak, value = $0100;
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}
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MEMORY {
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# Zero Page
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ZP: file = "", start = $0000, size = $0100, type = rw, define = yes;
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# RAM
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RAM0: file = "", start = $200, size = $200, define = yes;
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# ROM Bank
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PRG: file = %O, start = $8000, size = $8000 - 6, fill = yes, define = yes;
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# CPU Vectors
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VECTORS: file = %O, start = $FFFA, size = $0006, fill = yes;
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# Sprite Bitmaps
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SPRITES: file = %O, start = $0, size = $800, fill = yes, define = yes;
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# Audio ROM
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AUDIO: file = %O, start = $5800, size = $2800, fill = yes, define = yes;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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STARTUP: load = PRG, type = ro, define = yes;
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RODATA: load = PRG, type = ro, define = yes;
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ONCE: load = PRG, type = ro, optional = yes;
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CODE: load = PRG, type = ro, define = yes;
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DATA: load = PRG, run = RAM0, type = rw, define = yes;
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VECTORS: load = VECTORS, type = ro;
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SPRITES: load = SPRITES, type = ro, optional = yes;
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BSS: load = RAM0, type = bss, define = yes;
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RAM: load = RAM0, type = rw, optional = yes;
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AUDIO: load = AUDIO, type = ro, optional = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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label = __CONSTRUCTOR_TABLE__,
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count = __CONSTRUCTOR_COUNT__,
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segment = ONCE;
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CONDES: type = destructor,
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label = __DESTRUCTOR_TABLE__,
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count = __DESTRUCTOR_COUNT__,
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segment = RODATA;
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CONDES: type = interruptor,
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label = __INTERRUPTOR_TABLE__,
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count = __INTERRUPTOR_COUNT__,
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segment = RODATA,
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import = __CALLIRQ__;
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}
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