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8bitworkshop/presets/williams/gfxtest.c
Steven Hugg cead892e2b new presets
working on galax; snake
2017-03-24 12:04:21 -04:00

142 lines
5.6 KiB
C

#include <string.h>
typedef unsigned char byte;
typedef unsigned short word;
byte __at (0xc000) palette[16];
byte __at (0xc800) input0;
byte __at (0xc802) input1;
byte __at (0xc804) input2;
byte __at (0xc900) rom_select;
byte __at (0xcb00) video_counter;
byte __at (0xcbff) watchdog0x39;
byte __at (0xcc00) nvram[0x400];
// blitter flags
#define SRCSCREEN 0x1
#define DSTSCREEN 0x2
#define ESYNC 0x4
#define FGONLY 0x8
#define SOLID 0x10
#define RSHIFT 0x20
#define EVENONLY 0x40
#define ODDONLY 0x80
struct {
byte flags;
byte solid;
word sstart;
word dstart;
byte width;
byte height;
} __at (0xca00) blitter;
byte __at (0x0) vidmem[128][304]; // 256x304x4bpp video memory
void main();
// start routine @ 0x0
// set stack pointer, enable interrupts
void start() {
__asm
LD SP,#0xc000
DI
__endasm;
main();
}
#define LOCHAR 0x21
#define HICHAR 0x5e
const byte font8x8[HICHAR-LOCHAR+1][8] = {
{ 0x18,0x18,0x18,0x18,0x00,0x00,0x18,0x00 }, { 0x66,0x66,0x66,0x00,0x00,0x00,0x00,0x00 }, { 0x66,0x66,0xff,0x66,0xff,0x66,0x66,0x00 }, { 0x18,0x3e,0x60,0x3c,0x06,0x7c,0x18,0x00 }, { 0x62,0x66,0x0c,0x18,0x30,0x66,0x46,0x00 }, { 0x3c,0x66,0x3c,0x38,0x67,0x66,0x3f,0x00 }, { 0x06,0x0c,0x18,0x00,0x00,0x00,0x00,0x00 }, { 0x0c,0x18,0x30,0x30,0x30,0x18,0x0c,0x00 }, { 0x30,0x18,0x0c,0x0c,0x0c,0x18,0x30,0x00 }, { 0x00,0x66,0x3c,0xff,0x3c,0x66,0x00,0x00 }, { 0x00,0x18,0x18,0x7e,0x18,0x18,0x00,0x00 }, { 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30 }, { 0x00,0x00,0x00,0x7e,0x00,0x00,0x00,0x00 }, { 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00 }, { 0x00,0x03,0x06,0x0c,0x18,0x30,0x60,0x00 }, { 0x3c,0x66,0x6e,0x76,0x66,0x66,0x3c,0x00 }, { 0x18,0x18,0x38,0x18,0x18,0x18,0x7e,0x00 }, { 0x3c,0x66,0x06,0x0c,0x30,0x60,0x7e,0x00 }, { 0x3c,0x66,0x06,0x1c,0x06,0x66,0x3c,0x00 }, { 0x06,0x0e,0x1e,0x66,0x7f,0x06,0x06,0x00 }, { 0x7e,0x60,0x7c,0x06,0x06,0x66,0x3c,0x00 }, { 0x3c,0x66,0x60,0x7c,0x66,0x66,0x3c,0x00 }, { 0x7e,0x66,0x0c,0x18,0x18,0x18,0x18,0x00 }, { 0x3c,0x66,0x66,0x3c,0x66,0x66,0x3c,0x00 }, { 0x3c,0x66,0x66,0x3e,0x06,0x66,0x3c,0x00 }, { 0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00 }, { 0x00,0x00,0x18,0x00,0x00,0x18,0x18,0x30 }, { 0x0e,0x18,0x30,0x60,0x30,0x18,0x0e,0x00 }, { 0x00,0x00,0x7e,0x00,0x7e,0x00,0x00,0x00 }, { 0x70,0x18,0x0c,0x06,0x0c,0x18,0x70,0x00 }, { 0x3c,0x66,0x06,0x0c,0x18,0x00,0x18,0x00 }, { 0x3c,0x66,0x6e,0x6e,0x60,0x62,0x3c,0x00 }, { 0x18,0x3c,0x66,0x7e,0x66,0x66,0x66,0x00 }, { 0x7c,0x66,0x66,0x7c,0x66,0x66,0x7c,0x00 }, { 0x3c,0x66,0x60,0x60,0x60,0x66,0x3c,0x00 }, { 0x78,0x6c,0x66,0x66,0x66,0x6c,0x78,0x00 }, { 0x7e,0x60,0x60,0x78,0x60,0x60,0x7e,0x00 }, { 0x7e,0x60,0x60,0x78,0x60,0x60,0x60,0x00 }, { 0x3c,0x66,0x60,0x6e,0x66,0x66,0x3c,0x00 }, { 0x66,0x66,0x66,0x7e,0x66,0x66,0x66,0x00 }, { 0x3c,0x18,0x18,0x18,0x18,0x18,0x3c,0x00 }, { 0x1e,0x0c,0x0c,0x0c,0x0c,0x6c,0x38,0x00 }, { 0x66,0x6c,0x78,0x70,0x78,0x6c,0x66,0x00 }, { 0x60,0x60,0x60,0x60,0x60,0x60,0x7e,0x00 }, { 0x63,0x77,0x7f,0x6b,0x63,0x63,0x63,0x00 }, { 0x66,0x76,0x7e,0x7e,0x6e,0x66,0x66,0x00 }, { 0x3c,0x66,0x66,0x66,0x66,0x66,0x3c,0x00 }, { 0x7c,0x66,0x66,0x7c,0x60,0x60,0x60,0x00 }, { 0x3c,0x66,0x66,0x66,0x66,0x3c,0x0e,0x00 }, { 0x7c,0x66,0x66,0x7c,0x78,0x6c,0x66,0x00 }, { 0x3c,0x66,0x60,0x3c,0x06,0x66,0x3c,0x00 }, { 0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x00 }, { 0x66,0x66,0x66,0x66,0x66,0x66,0x3c,0x00 }, { 0x66,0x66,0x66,0x66,0x66,0x3c,0x18,0x00 }, { 0x63,0x63,0x63,0x6b,0x7f,0x77,0x63,0x00 }, { 0x66,0x66,0x3c,0x18,0x3c,0x66,0x66,0x00 }, { 0x66,0x66,0x66,0x3c,0x18,0x18,0x18,0x00 }, { 0x7e,0x06,0x0c,0x18,0x30,0x60,0x7e,0x00 }, { 0x3c,0x30,0x30,0x30,0x30,0x30,0x3c,0x00 }, { 0x00,0x60,0x30,0x18,0x0c,0x06,0x03,0x00 }, { 0x3c,0x0c,0x0c,0x0c,0x0c,0x0c,0x3c,0x00 }, { 0x00,0x18,0x3c,0x7e,0x18,0x18,0x18,0x18 }
};
const byte sprite1[] = {
4,6,
0x33,0x33,0x33,0x32,
0x33,0x33,0x32,0x33,
0x33,0x32,0x00,0x33,
0x32,0x00,0x00,0x33,
0x33,0x00,0x00,0x33,
0x33,0x33,0x33,0x33
};
inline word swapw(word j) {
return ((j << 8) | (j >> 8));
}
// x1: 0-151
// y1: 0-255
void blit_solid(byte x1, byte y1, byte w, byte h, byte color) {
blitter.width = w^4;
blitter.height = h^4;
blitter.dstart = x1+y1*256; // swapped
blitter.solid = color;
blitter.flags = DSTSCREEN|SOLID;
}
void blit_copy(byte x1, byte y1, byte w, byte h, const byte* data) {
blitter.width = w^4;
blitter.height = h^4;
blitter.sstart = swapw((word)data);
blitter.dstart = x1+y1*256; // swapped
blitter.solid = 0;
blitter.flags = DSTSCREEN|FGONLY;
}
void draw_sprite(const byte* data, byte x, byte y) {
blitter.width = data[0]^4;
blitter.height = data[1]^4;
blitter.sstart = swapw((word)(data+2));
blitter.dstart = x+y*256; // swapped
blitter.solid = 0;
blitter.flags = DSTSCREEN|FGONLY;
}
void draw_char(char ch, byte x, byte y, byte color) {
byte data[8][4];
const byte* src = &font8x8[ch-LOCHAR][0];
int i,j,pixels;
if (ch < LOCHAR || ch > HICHAR) return;
for (i=0; i<8; i++) {
byte b = *src++;
for (j=0; j<4; j++) {
pixels = 0;
if (b & 0x80) pixels |= color & 0xf0;
if (b & 0x40) pixels |= color & 0x0f;
data[i][j] = pixels;
b <<= 2;
}
}
blit_copy(x, y, 4, 8, (char*)data);
}
void draw_string(const char* str, byte x, byte y, byte color) {
char ch;
do {
ch = *str++;
draw_char(ch, x, y, color);
x += 4;
} while (ch);
}
void main() {
int i;
for (i=0; i<16; i++)
palette[i] = i*5;
for (i=0; i<128; i+=8) {
vidmem[0][i] += 16;
vidmem[i][2] += 32;
//blit_solid(i/2,i,149-i,255-i*2,i*0x11+1);
}
draw_sprite(sprite1, 10, 20);
draw_char('A', 5, 5, 0xff);
draw_string("HELLO WORLD", 20, 5, 0x88);
//blit_solid(0,0,100,100,0x11);
//blit_solid(10,20,100,200,0x22);
watchdog0x39 = 0x39;
main();
}