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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-06-12 18:42:14 +00:00
8bitworkshop/src/emu.js
2017-03-26 10:00:54 -04:00

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"use strict";
// Emulator classes
var PLATFORMS = {};
function noise() {
return (Math.random() * 256) & 0xff;
}
function __createCanvas(mainElement, width, height) {
// TODO
var fsElement = document.createElement('div');
fsElement.style.position = "relative";
fsElement.style.padding = "5%";
fsElement.style.overflow = "hidden";
fsElement.style.background = "black";
var canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
canvas.style['class'] = "emuvideo";
canvas.style.width = "100%";
canvas.style.height = "100%";
canvas.tabIndex = "-1"; // Make it focusable
fsElement.appendChild(canvas);
mainElement.appendChild(fsElement);
return canvas;
}
var RasterVideo = function(mainElement, width, height, options) {
var self = this;
var canvas, ctx;
var imageData, buf8, datau32;
this.create = function() {
self.canvas = canvas = __createCanvas(mainElement, width, height);
if (options && options.rotate) {
// TODO: aspect ratio?
canvas.style.transform = "rotate("+options.rotate+"deg)";
if (canvas.width > canvas.height)
canvas.style.paddingTop = canvas.style.paddingBottom = "10%";
else
canvas.style.paddingLeft = canvas.style.paddingRight = "10%";
}
ctx = canvas.getContext('2d');
imageData = ctx.createImageData(width, height);
var buf = new ArrayBuffer(imageData.data.length);
buf8 = new Uint8Array(buf); // TODO: Uint8ClampedArray
datau32 = new Uint32Array(buf);
}
// TODO: common function (canvas)
this.setKeyboardEvents = function(callback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
};
this.getFrameData = function() {
return datau32;
}
this.updateFrame = function(sx, sy, dx, dy, width, height) {
imageData.data.set(buf8);
if (width && height)
ctx.putImageData(imageData, sx, sy, dx, dy, width, height);
else
ctx.putImageData(imageData, 0, 0);
}
/*
mainElement.style.position = "relative";
mainElement.style.overflow = "hidden";
mainElement.style.outline = "none";
mainElement.tabIndex = "-1"; // Make it focusable
borderElement = document.createElement('div');
borderElement.style.position = "relative";
borderElement.style.overflow = "hidden";
borderElement.style.background = "black";
borderElement.style.border = "0 solid black";
borderElement.style.borderWidth = "" + borderTop + "px " + borderLateral + "px " + borderBottom + "px";
if (Javatari.SCREEN_CONTROL_BAR === 2) {
borderElement.style.borderImage = "url(" + IMAGE_PATH + "screenborder.png) " +
borderTop + " " + borderLateral + " " + borderBottom + " repeat stretch";
}
fsElement = document.createElement('div');
fsElement.style.position = "relative";
fsElement.style.width = "100%";
fsElement.style.height = "100%";
fsElement.style.overflow = "hidden";
fsElement.style.background = "black";
document.addEventListener("fullscreenchange", fullScreenChanged);
document.addEventListener("webkitfullscreenchange", fullScreenChanged);
document.addEventListener("mozfullscreenchange", fullScreenChanged);
document.addEventListener("msfullscreenchange", fullScreenChanged);
borderElement.appendChild(fsElement);
canvas.style.position = "absolute";
canvas.style.display = "block";
canvas.style.left = canvas.style.right = 0;
canvas.style.top = canvas.style.bottom = 0;
canvas.style.margin = "auto";
canvas.tabIndex = "-1"; // Make it focusable
canvas.style.outline = "none";
fsElement.appendChild(canvas);
setElementsSizes(jt.CanvasDisplay.DEFAULT_STARTING_WIDTH, jt.CanvasDisplay.DEFAULT_STARTING_HEIGHT);
mainElement.appendChild(borderElement);
*/
}
var VectorVideo = function(mainElement, width, height) {
var self = this;
var canvas, ctx;
var persistenceAlpha = 0.8;
var jitter = 1.0;
var gamma = 0.8;
var sx = width/1024.0;
var sy = height/1024.0;
this.create = function() {
canvas = __createCanvas(mainElement, width, height);
ctx = canvas.getContext('2d');
}
// TODO: common function (canvas)
this.setKeyboardEvents = function(callback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
};
this.clear = function() {
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = persistenceAlpha;
ctx.fillStyle = '#000000';
ctx.fillRect(0, 0, width, height);
ctx.globalAlpha = 1.0;
ctx.globalCompositeOperation = 'lighter';
}
var COLORS = [
'#111111',
'#1111ff',
'#11ff11',
'#11ffff',
'#ff1111',
'#ff11ff',
'#ffff11',
'#ffffff'
];
this.drawLine = function(x1, y1, x2, y2, intensity, color) {
//console.log(x1, y1, x2, y2, intensity);
if (intensity > 0) {
// TODO: landscape vs portrait
var alpha = Math.pow(intensity / 255.0, gamma);
ctx.globalAlpha = alpha;
ctx.beginPath();
// TODO: bright dots
var jx = jitter * (Math.random() - 0.5);
var jy = jitter * (Math.random() - 0.5);
x1 += jx;
x2 += jx;
y1 += jy;
y2 += jy;
ctx.moveTo(x1*sx, height-y1*sy);
if (x1 == x2 && y1 == y2)
ctx.lineTo(x2*sx+1, height-y2*sy);
else
ctx.lineTo(x2*sx, height-y2*sy);
ctx.strokeStyle = COLORS[color & 7];
ctx.stroke();
}
}
}
var RAM = function(size) {
var memArray = new ArrayBuffer(size);
this.mem = new Uint8Array(memArray);
}
// TODO
var AnimationTimer = function(frequencyHz, callback) {
var intervalMsec = 1000.0 / frequencyHz;
var curTime = 0;
var running;
var useReqAnimFrame = false; // TODO: disable on OS X
function scheduleFrame() {
if (useReqAnimFrame)
window.requestAnimationFrame(nextFrame);
else
setTimeout(nextFrame, intervalMsec);
}
var nextFrame = function(timestamp) {
// TODO: calculate framerate
callback();
if (running) {
scheduleFrame();
}
}
this.isRunning = function() {
return running;
}
this.start = function() {
if (!running) {
running = true;
scheduleFrame();
}
}
this.stop = function() {
running = false;
}
}
//
var SampleAudio = function(clockfreq) {
var self = this;
var sfrac, sinc, accum;
var buffer, bufpos, bufferlist;
function mix(ape) {
var buflen=ape.outputBuffer.length;
var lbuf = ape.outputBuffer.getChannelData(0);
//var rbuf = ape.outputBuffer.getChannelData(1);
var m = this.module;
if (!m) m = ape.srcElement.module;
if (!m) return;
var buf = bufferlist[1];
for (var i=0; i<lbuf.length; i++) {
lbuf[i] = buf[i];
}
}
function createContext() {
var AudioContext = AudioContext || webkitAudioContext || mozAudioContext;
if (! AudioContext) {
console.log("no web audio context");
return;
}
self.context = new AudioContext();
self.sr=self.context.sampleRate;
self.bufferlen=(self.sr > 44100) ? 4096 : 2048;
// Amiga 500 fixed filter at 6kHz. WebAudio lowpass is 12dB/oct, whereas
// older Amigas had a 6dB/oct filter at 4900Hz.
self.filterNode=self.context.createBiquadFilter();
if (self.amiga500) {
self.filterNode.frequency.value=6000;
} else {
self.filterNode.frequency.value=28867;
}
// "LED filter" at 3275kHz - off by default
self.lowpassNode=self.context.createBiquadFilter();
self.lowpassNode.frequency.value=28867;
self.filter=false;
// mixer
if ( typeof self.context.createScriptProcessor === 'function') {
self.mixerNode=self.context.createScriptProcessor(self.bufferlen, 1, 1);
} else {
self.mixerNode=self.context.createJavaScriptNode(self.bufferlen, 1, 1);
}
self.mixerNode.module=self;
self.mixerNode.onaudioprocess=mix;
// compressor for a bit of volume boost, helps with multich tunes
self.compressorNode=self.context.createDynamicsCompressor();
// patch up some cables :)
self.mixerNode.connect(self.filterNode);
self.filterNode.connect(self.lowpassNode);
self.lowpassNode.connect(self.compressorNode);
self.compressorNode.connect(self.context.destination);
}
this.start = function() {
if (!this.context) createContext();
sinc = this.sr * 1.0 / clockfreq;
sfrac = 0;
accum = 0;
bufpos = 0;
bufferlist = [];
for (var i=0; i<2; i++) {
var arrbuf = new ArrayBuffer(self.bufferlen*4);
bufferlist[i] = new Float32Array(arrbuf);
}
buffer = bufferlist[0];
}
this.stop = function() {
if (this.context) {
this.context.close();
this.context = null;
}
}
this.feedSample = function(value, count) {
while (count-- > 0) {
accum += value;
sfrac += sinc;
if (sfrac >= 1) {
buffer[bufpos++] = accum / sfrac;
sfrac -= 1;
accum = 0;
if (bufpos >= buffer.length) {
bufpos = 0;
bufferlist[0] = bufferlist[1];
bufferlist[1] = buffer;
}
}
}
}
}
function cpuStateToLongString_6502(c) {
function decodeFlags(c, flags) {
var s = "";
s += c.N ? " N" : " -";
s += c.V ? " V" : " -";
s += c.D ? " D" : " -";
s += c.Z ? " Z" : " -";
s += c.C ? " C" : " -";
// s += c.I ? " I" : " -";
return s;
}
return "PC " + hex(c.PC,4) + " " + decodeFlags(c) + "\n"
+ " A " + hex(c.A) + " " + (c.R ? "" : "BUSY") + "\n"
+ " X " + hex(c.X) + "\n"
+ " Y " + hex(c.Y) + " " + "SP " + hex(c.SP) + "\n";
}
var MasterAudio = function() {
this.master = new MasterChannel();
this.looper = new AudioLooper(512);
this.start = function() {
this.looper.setChannel(this.master);
this.looper.activate();
}
this.stop = function() {
this.looper.setChannel(null);
}
}
var AY38910_Audio = function(master) {
this.psg = new PsgDeviceChannel();
this.psg.setMode(PsgDeviceChannel.MODE_SIGNED);
this.psg.setDevice(PsgDeviceChannel.DEVICE_AY_3_8910);
master.master.addChannel(this.psg);
var curreg = 0;
this.reset = function() {
for (var i=15; i>=0; i--) {
this.selectRegister(i);
this.setData(0);
}
}
this.selectRegister = function(val) {
curreg = val & 0xf;
}
this.setData = function(val) {
this.psg.writeRegisterAY(curreg, val & 0xff);
}
}
// https://en.wikipedia.org/wiki/POKEY
// https://user.xmission.com/~trevin/atari/pokey_regs.html
// http://krap.pl/mirrorz/atari/homepage.ntlworld.com/kryten_droid/Atari/800XL/atari_hw/pokey.htm
var POKEYDeviceChannel = function() {
/* definitions for AUDCx (D201, D203, D205, D207) */
var NOTPOLY5 = 0x80 /* selects POLY5 or direct CLOCK */
var POLY4 = 0x40 /* selects POLY4 or POLY17 */
var PURE = 0x20 /* selects POLY4/17 or PURE tone */
var VOL_ONLY = 0x10 /* selects VOLUME OUTPUT ONLY */
var VOLUME_MASK = 0x0f /* volume mask */
/* definitions for AUDCTL (D208) */
var POLY9 = 0x80 /* selects POLY9 or POLY17 */
var CH1_179 = 0x40 /* selects 1.78979 MHz for Ch 1 */
var CH3_179 = 0x20 /* selects 1.78979 MHz for Ch 3 */
var CH1_CH2 = 0x10 /* clocks channel 1 w/channel 2 */
var CH3_CH4 = 0x08 /* clocks channel 3 w/channel 4 */
var CH1_FILTER = 0x04 /* selects channel 1 high pass filter */
var CH2_FILTER = 0x02 /* selects channel 2 high pass filter */
var CLOCK_15 = 0x01 /* selects 15.6999kHz or 63.9210kHz */
/* for accuracy, the 64kHz and 15kHz clocks are exact divisions of
the 1.79MHz clock */
var DIV_64 = 28 /* divisor for 1.79MHz clock to 64 kHz */
var DIV_15 = 114 /* divisor for 1.79MHz clock to 15 kHz */
/* the size (in entries) of the 4 polynomial tables */
var POLY4_SIZE = 0x000f
var POLY5_SIZE = 0x001f
var POLY9_SIZE = 0x01ff
var POLY17_SIZE = 0x0001ffff /* else use the full 17 bits */
/* channel/chip definitions */
var CHAN1 = 0
var CHAN2 = 1
var CHAN3 = 2
var CHAN4 = 3
var CHIP1 = 0
var CHIP2 = 4
var CHIP3 = 8
var CHIP4 = 12
var SAMPLE = 127
var FREQ_17_EXACT = 1789790.0 /* exact 1.79 MHz clock freq */
var FREQ_17_APPROX = 1787520.0 /* approximate 1.79 MHz clock freq */
// LFSR sequences
var bit1 = [ 0,1 ];
var bit4 = [ 1,1,0,1,1,1,0,0,0,0,1,0,1,0,0 ];
var bit5 = [ 0,0,1,1,0,0,0,1,1,1,1,0,0,1,0,1,0,1,1,0,1,1,1,0,1,0,0,0,0,0,1 ];
var bit17 = new Uint8Array(1<<17);
var bit17_5 = new Uint8Array(1<<17);
var bit5_4 = new Uint8Array(1<<17);
for (var i=0; i<bit17.length; i++) {
bit17[i] = Math.random() > 0.5;
bit17_5[i] = bit17[i] & bit5[i % bit5.length];
bit5_4[i] = bit5[i % bit5.length] & bit4[i % bit4.length];
}
var wavetones = [
bit17_5, bit5, bit5_4, bit5,
bit17, bit1, bit4, bit1
];
// registers
var regs = new Uint8Array(16);
var counters = new Float32Array(4);
var deltas = new Float32Array(4);
var volume = new Float32Array(4);
var audc = new Uint8Array(4);
var waveforms = [bit1, bit1, bit1, bit1];
var buffer;
var sampleRate = 44100;
var clock, baseDelta;
var dirty = true;
//
this.setBufferLength = function (length) {
buffer = new Int32Array(length);
};
this.getBuffer = function () {
return buffer;
};
this.setSampleRate = function (rate) {
sampleRate = rate;
baseDelta = FREQ_17_EXACT / rate / 1.2; // TODO?
};
function updateValues(addr) {
var ctrl = regs[8];
var base = (ctrl & CLOCK_15) ? DIV_15 : DIV_64;
var div;
var i = addr & 4;
var j = i>>1;
var k = i>>2;
if (ctrl & (CH1_CH2>>k)) {
if (ctrl & (CH1_179>>k))
div = regs[i+2] * 256 + regs[i+0] + 7;
else
div = (regs[i+2] * 256 + regs[i+0] + 1) * base;
deltas[j+1] = baseDelta / div;
deltas[j+0] = 0;
} else {
if (ctrl & (CH1_179>>k)) {
div = regs[i+0] + 4;
} else {
div = (regs[i+0] + 1) * base;
}
deltas[j+0] = baseDelta / div;
div = (regs[i+2] + 1) * base;
deltas[j+1] = baseDelta / div;
}
//console.log(addr, ctrl.toString(16), div, deltas[j+0], deltas[j+1]);
}
this.setRegister = function(addr, value) {
addr &= 0xf;
value &= 0xff;
if (regs[addr] != value) {
regs[addr] = value;
switch (addr) {
case 0:
case 2:
case 4:
case 6: // AUDF
case 8: // ctrl
dirty = true;
break;
case 1:
case 3:
case 5:
case 7: // AUDC
volume[addr>>1] = value & 0xf;
waveforms[addr>>1] = wavetones[value>>5];
break;
}
}
}
this.generate = function (length) {
if (dirty) {
updateValues(0);
updateValues(4);
dirty = false;
}
for (var s=0; s<length; s+=2) {
var sample = 0;
for (var i=0; i<4; i++) {
var d = deltas[i];
var v = volume[i];
if (d > 0 && d < 1 && v > 0) {
var wav = waveforms[i];
var cnt = counters[i] += d;
if (cnt > POLY17_SIZE+1) {
counters[i] -= POLY17_SIZE+1;
}
var on = wav[Math.floor(cnt % wav.length)];
if (on) {
sample += v;
}
}
}
sample *= 273;
buffer[s] = sample;
buffer[s+1] = sample;
}
}
}
////// CPU sound
var CPUSoundChannel = function(cpu, clockRate) {
var sampleRate;
var buffer;
var lastbufpos=0;
var curSample=0;
var clocksPerSample;
this.setBufferLength = function (length) {
buffer = new Int32Array(length);
};
this.getBuffer = function () {
return buffer;
};
this.setSampleRate = function (rate) {
sampleRate = rate;
};
this.getSetDACFunction = function() {
return function(a,v) {
var bufpos = Math.floor(cpu.getTstates() / clocksPerSample);
while (lastbufpos < bufpos)
buffer[lastbufpos++] = curSample;
lastbufpos = bufpos;
curSample = v;
};
};
this.generate = function (length) {
clocksPerSample = clockRate * 1.0 / sampleRate;
var clocks = Math.round(length * clocksPerSample);
if (cpu.getTstates && cpu.runFrame) {
cpu.setTstates(0);
lastbufpos = 0;
cpu.runFrame(cpu.getTstates() + totalClocks);
while (lastbufpos < length)
buffer[lastbufpos++] = curSample;
}
};
}
////// 6502
var Base6502Platform = function() {
this.newCPU = function(membus) {
var cpu = new jt.M6502();
cpu.connectBus(membus);
return cpu;
}
this.getOpcodeMetadata = function(opcode, offset) {
return Javatari.getOpcodeMetadata(opcode, offset); // TODO
}
this.getOriginPC = function() {
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
}
var onBreakpointHit;
var debugCondition;
var debugSavedState = null;
var debugBreakState = null;
var debugTargetClock = 0;
var debugClock = 0;
this.setDebugCondition = function(debugCond) {
if (debugSavedState) {
this.loadState(debugSavedState);
} else {
debugSavedState = this.saveState();
}
debugClock = 0;
debugCondition = debugCond;
debugBreakState = null;
this.resume();
}
this.restartDebugState = function() {
if (debugCondition && !debugBreakState) {
debugSavedState = this.saveState();
debugTargetClock -= debugClock;
debugClock = 0;
}
}
this.getDebugCallback = function() {
return debugCondition;
}
this.setupDebug = function(callback) {
onBreakpointHit = callback;
}
this.clearDebug = function() {
debugSavedState = null;
debugBreakState = null;
debugTargetClock = 0;
debugClock = 0;
onBreakpointHit = null;
debugCondition = null;
}
this.breakpointHit = function(targetClock) {
debugTargetClock = targetClock;
debugBreakState = this.saveState();
debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff;
console.log("Breakpoint at clk", debugClock, "PC", debugBreakState.c.PC.toString(16));
this.pause();
if (onBreakpointHit) {
onBreakpointHit(debugBreakState);
}
}
// TODO: lower bound of clock value
this.step = function() {
var self = this;
var previousPC = -1;
this.setDebugCondition(function() {
if (debugClock++ > debugTargetClock) {
var thisState = self.getCPUState();
if (previousPC < 0) {
previousPC = thisState.PC;
} else {
if (thisState.PC != previousPC && thisState.T == 0) {
//console.log(previousPC.toString(16), thisPC.toString(16));
self.breakpointHit(debugClock-1);
return true;
}
}
}
return false;
});
}
this.stepBack = function() {
var self = this;
var prevState;
var prevClock;
this.setDebugCondition(function() {
if (debugClock++ >= debugTargetClock && prevState) {
self.loadState(prevState);
self.breakpointHit(prevClock-1);
return true;
} else if (debugClock > debugTargetClock-10 && debugClock < debugTargetClock) {
if (self.getCPUState().T == 0) {
prevState = self.saveState();
prevClock = debugClock;
}
}
return false;
});
}
this.runEval = function(evalfunc) {
var self = this;
this.setDebugCondition(function() {
if (debugClock++ > debugTargetClock) {
var cpuState = self.getCPUState();
cpuState.PC = (cpuState.PC-1)&0xffff;
if (evalfunc(cpuState)) {
self.breakpointHit(debugClock-1);
return true;
} else {
return false;
}
}
});
}
this.runUntilReturn = function() {
var depth = 1;
this.runEval(function(c) {
if (depth <= 0 && c.T == 0)
return true;
if (c.o == 0x20)
depth++;
else if (c.o == 0x60 || c.o == 0x40)
--depth;
return false;
});
}
this.disassemble = function(pc, read) {
return disassemble6502(pc, read(pc), read(pc+1), read(pc+2));
}
this.cpuStateToLongString = function(c) {
return cpuStateToLongString_6502(c);
}
this.getToolForFilename = function(fn) {
if (fn.endsWith(".pla")) return "plasm";
if (fn.endsWith(".c")) return "cc65";
if (fn.endsWith(".s")) return "ca65";
return "dasm";
}
}
function dumpRAM(ram, ramofs, ramlen) {
var s = "";
// TODO: show scrollable RAM for other platforms
for (var ofs=0; ofs<ramlen; ofs+=0x10) {
s += '$' + hex(ofs+ramofs) + ':';
for (var i=0; i<0x10; i++) {
if (ofs+i < ram.length) {
if (i == 8) s += " ";
s += " " + hex(ram[ofs+i]);
}
}
s += "\n";
}
return s;
}
////// Z80
function cpuStateToLongString_Z80(c) {
function decodeFlags(flags) {
var flagspec = "SZ-H-VNC";
var s = "";
for (var i=0; i<8; i++)
s += (flags & (128>>i)) ? flagspec.slice(i,i+1) : "-";
return s; // TODO
}
return "PC " + hex(c.PC,4) + " " + decodeFlags(c.AF) + "\n"
+ "SP " + hex(c.SP,4) + " IR " + hex(c.IR,4) + "\n"
+ "IX " + hex(c.IX,4) + " IY " + hex(c.IY,4) + "\n"
+ "AF " + hex(c.AF,4) + " BC " + hex(c.BC,4) + "\n"
+ "DE " + hex(c.DE,4) + " HL " + hex(c.HL,4) + "\n"
;
}
var BaseZ80Platform = function() {
window.buildZ80({
applyContention: false // TODO???
});
// TODO: refactor w/ platforms
this.newCPU = function(membus, iobus) {
return window.Z80({
display: {},
memory: membus,
ioBus: iobus
});
}
// TODO: refactor other parts into here
this.runCPU = function(cpu, cycles) {
var debugCond = this.getDebugCallback();
var targetTstates = cpu.getTstates() + cycles;
if (debugCond) { // || trace) {
while (cpu.getTstates() < targetTstates) {
//_trace(); // TODO
if (debugCond && debugCond()) {
debugCond = null;
break;
}
cpu.runFrame(cpu.getTstates() + 1);
}
} else {
cpu.runFrame(targetTstates);
}
return cpu.getTstates() - targetTstates;
}
var onBreakpointHit;
var debugCondition;
var debugSavedState = null;
var debugBreakState = null;
var debugTargetClock = 0;
this.setDebugCondition = function(debugCond) {
if (debugSavedState) {
this.loadState(debugSavedState);
} else {
debugSavedState = this.saveState();
}
debugCondition = debugCond;
debugBreakState = null;
this.resume();
}
this.restartDebugState = function() {
if (debugCondition && !debugBreakState) {
debugSavedState = this.saveState();
if (debugTargetClock > 0)
debugTargetClock -= debugSavedState.c.T;
debugSavedState.c.T = 0;
this.loadState(debugSavedState);
}
}
this.getDebugCallback = function() {
return debugCondition;
}
this.setupDebug = function(callback) {
onBreakpointHit = callback;
}
this.clearDebug = function() {
debugSavedState = null;
debugBreakState = null;
debugTargetClock = 0;
onBreakpointHit = null;
debugCondition = null;
}
this.breakpointHit = function(targetClock) {
debugTargetClock = targetClock;
debugBreakState = this.saveState();
//debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff;
console.log("Breakpoint at clk", debugBreakState.c.T, "PC", debugBreakState.c.PC.toString(16));
this.pause();
if (onBreakpointHit) {
onBreakpointHit(debugBreakState);
}
}
// TODO: lower bound of clock value
this.step = function() {
var self = this;
this.setDebugCondition(function() {
var cpuState = self.getCPUState();
if (cpuState.T > debugTargetClock) {
self.breakpointHit(cpuState.T);
return true;
}
return false;
});
}
this.stepBack = function() {
var self = this;
var prevState;
var prevClock;
this.setDebugCondition(function() {
var cpuState = self.getCPUState();
var debugClock = cpuState.T;
if (debugClock >= debugTargetClock && prevState) {
self.loadState(prevState);
self.breakpointHit(prevClock);
return true;
} else if (debugClock > debugTargetClock-20 && debugClock < debugTargetClock) {
prevState = self.saveState();
prevClock = debugClock;
}
return false;
});
}
this.runEval = function(evalfunc) {
var self = this;
this.setDebugCondition(function() {
var cpuState = self.getCPUState();
if (cpuState.T > debugTargetClock) {
if (evalfunc(cpuState)) {
self.breakpointHit(cpuState.T);
return true;
}
}
return false;
});
}
this.runUntilReturn = function() {
var self = this;
var depth = 1;
this.runEval(function(c) {
if (depth <= 0)
return true;
var op = self.readAddress(c.PC);
if (op == 0xcd) // CALL
depth++;
else if (op == 0xc0 || op == 0xc8 || op == 0xc9 || op == 0xd0) // RET (TODO?)
--depth;
return false;
});
}
this.cpuStateToLongString = function(c) {
return cpuStateToLongString_Z80(c);
}
this.getToolForFilename = function(fn) {
if (fn.endsWith(".c")) return "sdcc";
if (fn.endsWith(".s")) return "sdasz80";
return "z80asm";
}
// TODO
//this.getOpcodeMetadata = function() { }
}
////// 6809
function cpuStateToLongString_6809(c) {
function decodeFlags(flags) {
var flagspec = "EFHINZVC";
var s = "";
for (var i=0; i<8; i++)
s += (flags & (128>>i)) ? flagspec.slice(i,i+1) : "-";
return s; // TODO
}
return "PC " + hex(c.PC,4) + " " + decodeFlags(c.CC) + "\n"
+ "SP " + hex(c.SP,4) + "\n"
+ " A " + hex(c.A,2) + "\n"
+ " B " + hex(c.B,2) + "\n"
+ " X " + hex(c.X,4) + "\n"
+ " Y " + hex(c.Y,4) + "\n"
+ " U " + hex(c.U,4) + "\n"
;
}
var Base6809Platform = function() {
this.__proto__ = new BaseZ80Platform();
this.newCPU = function(membus) {
var cpu = new CPU6809();
cpu.init(membus.write, membus.read, 0);
return cpu;
}
this.runUntilReturn = function() {
var self = this;
var depth = 1;
self.runEval(function(c) {
if (depth <= 0)
return true;
var op = self.readAddress(c.PC);
// TODO: 6809 opcodes
if (op == 0x9d || op == 0xad || op == 0xbd) // CALL
depth++;
else if (op == 0x3b || op == 0x39) // RET
--depth;
return false;
});
}
this.cpuStateToLongString = function(c) {
return cpuStateToLongString_6809(c);
}
this.getToolForFilename = function(fn) {
return "xasm6809";
}
this.disassemble = function(pc, read) {
// TODO: don't create new CPU
return new CPU6809().disasm(read(pc), read(pc+1), read(pc+2), read(pc+3), read(pc+4), pc);
}
//this.getOpcodeMetadata = function() { }
}
//////////
var Keys = {
VK_ESCAPE: {c: 27, n: "Esc"},
VK_F1: {c: 112, n: "F1"},
VK_F2: {c: 113, n: "F2"},
VK_F3: {c: 114, n: "F3"},
VK_F4: {c: 115, n: "F4"},
VK_F5: {c: 116, n: "F5"},
VK_F6: {c: 117, n: "F6"},
VK_F7: {c: 118, n: "F7"},
VK_F8: {c: 119, n: "F8"},
VK_F9: {c: 120, n: "F9"},
VK_F10: {c: 121, n: "F10"},
VK_F11: {c: 122, n: "F11"},
VK_F12: {c: 123, n: "F12"},
VK_SCROLL_LOCK: {c: 145, n: "ScrLck"},
VK_PAUSE: {c: 19, n: "Pause"},
VK_QUOTE: {c: 192, n: "'"},
VK_1: {c: 49, n: "1"},
VK_2: {c: 50, n: "2"},
VK_3: {c: 51, n: "3"},
VK_4: {c: 52, n: "4"},
VK_5: {c: 53, n: "5"},
VK_6: {c: 54, n: "6"},
VK_7: {c: 55, n: "7"},
VK_8: {c: 56, n: "8"},
VK_9: {c: 57, n: "9"},
VK_0: {c: 48, n: "0"},
VK_MINUS: {c: 189, n: "-"},
VK_MINUS2: {c: 173, n: "-"},
VK_EQUALS: {c: 187, n: "="},
VK_EQUALS2: {c: 61, n: "="},
VK_BACK_SPACE: {c: 8, n: "Bkspc"},
VK_TAB: {c: 9, n: "Tab"},
VK_Q: {c: 81, n: "Q"},
VK_W: {c: 87, n: "W"},
VK_E: {c: 69, n: "E"},
VK_R: {c: 82, n: "R"},
VK_T: {c: 84, n: "T"},
VK_Y: {c: 89, n: "Y"},
VK_U: {c: 85, n: "U"},
VK_I: {c: 73, n: "I"},
VK_O: {c: 79, n: "O"},
VK_P: {c: 80, n: "P"},
VK_ACUTE: {c: 219, n: "´"},
VK_OPEN_BRACKET: {c: 221, n: "["},
VK_CLOSE_BRACKET: {c: 220, n: "]"},
VK_CAPS_LOCK: {c: 20, n: "CpsLck"},
VK_A: {c: 65, n: "A"},
VK_S: {c: 83, n: "S"},
VK_D: {c: 68, n: "D"},
VK_F: {c: 70, n: "F"},
VK_G: {c: 71, n: "G"},
VK_H: {c: 72, n: "H"},
VK_J: {c: 74, n: "J"},
VK_K: {c: 75, n: "K"},
VK_L: {c: 76, n: "L"},
VK_CEDILLA: {c: 186, n: "Ç"},
VK_TILDE: {c: 222, n: "~"},
VK_ENTER: {c: 13, n: "Enter"},
VK_SHIFT: {c: 16, n: "Shift"},
VK_BACK_SLASH: {c: 226, n: "\\"},
VK_Z: {c: 90, n: "Z"},
VK_X: {c: 88, n: "X"},
VK_C: {c: 67, n: "C"},
VK_V: {c: 86, n: "V"},
VK_B: {c: 66, n: "B"},
VK_N: {c: 78, n: "N"},
VK_M: {c: 77, n: "M"},
VK_COMMA: {c: 188, n: "] ="},
VK_PERIOD: {c: 190, n: "."},
VK_SEMICOLON: {c: 191, n: ";"},
VK_SLASH: {c: 193, n: "/"},
VK_CONTROL: {c: 17, n: "Ctrl"},
VK_ALT: {c: 18, n: "Alt"},
VK_SPACE: {c: 32, n: "Space"},
VK_INSERT: {c: 45, n: "Ins"},
VK_DELETE: {c: 46, n: "Del"},
VK_HOME: {c: 36, n: "Home"},
VK_END: {c: 35, n: "End"},
VK_PAGE_UP: {c: 33, n: "PgUp"},
VK_PAGE_DOWN: {c: 34, n: "PgDown"},
VK_UP: {c: 38, n: "Up"},
VK_DOWN: {c: 40, n: "Down"},
VK_LEFT: {c: 37, n: "Left"},
VK_RIGHT: {c: 39, n: "Right"},
VK_NUM_LOCK: {c: 144, n: "Num"},
VK_DIVIDE: {c: 111, n: "Num /"},
VK_MULTIPLY: {c: 106, n: "Num *"},
VK_SUBTRACT: {c: 109, n: "Num -"},
VK_ADD: {c: 107, n: "Num +"},
VK_DECIMAL: {c: 194, n: "Num ."},
VK_NUMPAD0: {c: 96, n: "Num 0"},
VK_NUMPAD1: {c: 97, n: "Num 1"},
VK_NUMPAD2: {c: 98, n: "Num 2"},
VK_NUMPAD3: {c: 99, n: "Num 3"},
VK_NUMPAD4: {c: 100, n: "Num 4"},
VK_NUMPAD5: {c: 101, n: "Num 5"},
VK_NUMPAD6: {c: 102, n: "Num 6"},
VK_NUMPAD7: {c: 103, n: "Num 7"},
VK_NUMPAD8: {c: 104, n: "Num 8"},
VK_NUMPAD9: {c: 105, n: "Num 9"},
VK_NUMPAD_CENTER: {c: 12, n: "Num Cntr"}
};
function _metakeyflags(e) {
return (e.shiftKey?2:0) | (e.ctrlKey?4:0) | (e.altKey?8:0) | (e.metaKey?16:0);
}
function setKeyboardFromMap(video, switches, map, func) {
video.setKeyboardEvents(function(key,code,flags) {
var o = map[key];
if (o && func) {
func(o, key, code, flags);
}
if (o) {
//console.log(key,code,flags,o);
var mask = o.mask;
if (mask < 0) { // negative mask == active low
mask = -mask;
flags ^= 1;
}
if (flags & 1) {
switches[o.index] |= mask;
} else {
switches[o.index] &= ~mask;
}
}
});
}
function makeKeycodeMap(table) {
var map = {};
for (var i=0; i<table.length; i++) {
var entry = table[i];
map[entry[0].c] = {index:entry[1], mask:entry[2]};
}
return map;
}
function padBytes(data, len) {
if (data.length > len) {
throw Error("Data too long, " + data.length + " > " + len);
}
var r = new RAM(len);
r.mem.set(data);
return r.mem;
}
// TODO: better performance, check values
function AddressDecoder(table, options) {
var self = this;
function makeFunction(lo, hi) {
var s = "";
if (options && options.gmask) {
s += "a&=" + options.gmask + ";";
}
for (var i=0; i<table.length; i++) {
var entry = table[i];
var start = entry[0];
var end = entry[1];
var mask = entry[2];
var func = entry[3];
self['__fn'+i] = func;
s += "if (a>=" + start + " && a<="+end + "){";
if (mask) s += "a&="+mask+";";
s += "return this.__fn"+i+"(a,v)&0xff;}\n";
}
s += "return 0;"; // TODO: noise()?
return new Function('a', 'v', s);
}
return makeFunction(0x0, 0xffff).bind(self);
}